aftermath.site

can, do gaming w Valve Let Team Fortress 2 Rot And They Should Feel Bad About It - Aftermath

This is sad. I put many, many, hours in this game and still get people messaging to buy my backpack.

Aurenkin,

I stopped playing so long ago that I don’t even know what this comment means.

I had an absolute blast with it back in the day though and put many hours in. Really sad to hear that Valve apparently doesn’t care enough to fix it.

can,

Just my items

tmpod,
@tmpod@lemmy.pt avatar

The last major update was in 2017, bots started plaguing casual mode around 2018/19, and ever since the game has seen anastonishingly tiny amount of updates outside ofhthe usual summer, Halloween and Christmas updates (which just shove community made content from the Workshop into special gamemodes and crates); apart from the recent 64-bit version and the VScript addition a while back, nothing of interest has happened in the last handful of years. F2P lost their ability to call medic and the bot crisis is completely unsolved.

It’s sad. But as another user pointed out, at least we have e community servers (and good ones).

can,

Any good community server recs?

tmpod,
@tmpod@lemmy.pt avatar

Yeah! My current favorite is Uncletopia, which was created by the popular UncleDane TF2 youtuber but is now run by a community of dedicated people (but I think Dane still pays the bills). It has non-vanilla tweaks, such as no random crits, no random bullet spread, voting for maps and team scrambling, etc. The skill ceiling is also a tad higher than regular casual, which I like since it pushes me to improve further. I love the tweaks, the community and have never seen any bots, so it’s great!

Skial is another major network that has been around forever and is still rocking like a champ. I don’t play as much there, but I always find it a nice place as well :)

can,

That sounds great. Thanks for the info. I think I’ll have to dive back in soon.

tmpod,
@tmpod@lemmy.pt avatar

Nice! Would love to see you around :)

can, (edited )

I’m actually trying right now but the game keeps crashing st launch.

Edit: restarting steam may have worked

tmpod,
@tmpod@lemmy.pt avatar

hehe let me know how it goes!

can,

It was fun! Reminded me why I got so hooked on it in the first place. Quite rusty though, first time launching in a few years and even that time was a return after a long absence.

tmpod,
@tmpod@lemmy.pt avatar

Nice to hear! I’m sure you’ll get the hang of it again :P
What classes were you best at?

Hadriscus, do games w IGN immediately lays off every non-UK person at their newly bought sites, including some key members like deputy editor Alice Bell

wtf. You can’t fire Alice, she is RPS

supersquirrel,

https://sopuli.xyz/pictrs/image/e204aa97-08ab-4fd4-8a00-b72e4adb35ae.webp

one of the best people in games journalism fired because…?

Seriously fuck late stage capitalism ughh

Hovenko, do games w How A Small Video Game Narrative Studio Wound Up At The Heart Of A Massive, Anti-Woke Conspiracy Theory - Aftermath
@Hovenko@iusearchlinux.fyi avatar

Some ordinary gamers had a nice video about those racists.

Lurra,
@Lurra@lemm.ee avatar

Yeh I saw the same video. Right now there are tons of youtube videos made by different gamers (this past week) that have been expressing their dislike over how SBI have been terrorizing companies to hired them. Good this is coming back to the surface again so we are aware of these business practices.

univers3man, do games w 27 Years Later, LucasArts' Afterlife Is Brilliant, Brutal, And Few Know How To Beat It - Aftermath

That was a great read. Thanks for sharing!

stargazingpenguin, do gaming w It’s Exhausting Trying To Read Video Game Website Headlines

I’m pretty sure I’m not the only one that’s less likely to click on articles like that! If they’re not going to give me an idea of what I’m clicking on, I generally don’t read it. It’s usually possible to find a few websites that have informative headlines.

Koordinator_O,

You are not the only one but there are enough who actually click those titels so it is worthwhile for them to write in this manner and they don’t care about the few of us.

shishka_b0b, do games w Xbox Producer Recommends Laid Off Workers Should Use AI To 'Help Reduce The Emotional And Cognitive Load That Comes With Job Loss'
Aatube, do games w Hong Kong's Removal Of Taiwan-Made Video Game Actually Spread The Game Further, Developer Says

oh god is taiwan learning to gacha?

... the political prowess of gacha remains to be seen

Semjaza,

East Asia loves gatcha. It’s a huge thing all across the region.

gradual, do games w A Fond Farewell To Polygon, From The People Who Worked There - Aftermath

They had a real disconnect with the gamer community.

Way too overproduced, which means they’re spending more money on nonsense while driving away people who can see through it.

Honestly, no sympathy from me. Glad there’s one fewer company that’s just “checking boxes.”

celeste,
@celeste@kbin.earth avatar

Checking what boxes?

NuXCOM_90Percent,

Having the gall to talk about social issues or the state of the industry as a whole rather than just being an “apolitical” hype machine.

It really sucks that Polygon is dead because they wrote some ridiculously fun and even thought provoking articles over the years. But, silver linings, it is an even bigger magnet for people to show their asses than ronnie radke.

Block list getting LOTS of exercise out of this.

Goronmon,

Yup, at the end of the day, the community just wants content that glazes the games/devs they like and hates on the games/devs they don’t.

Doing anything else is going to make a lot of the community upset

vga, do games w Freelance Video Game Journalists Are Propping Up The Industry, And Many Are Being Paid Dogshit In Return

Nice example of capitalist market economy working perfectly. Video game articles are 99% worthless.

thingsiplay, do gaming w Deadlock Is Turning Cheaters Into Frogs - Aftermath

Where does this sudden obsession with frogs come from at Valve? There is another project from a Valve employee related to frogs as well.

Cenotaph,

All I can think of is the valve staff member who is famous for DOTA 2 balancing goes by the handle IceFrog

thingsiplay,

Oh man, yes! IceFrog is the one who is behind Deadlock as well. Makes sense with this game to have fun with frogs. And the other projects might be just inspired and the frog becomes a symbol for success or change or whatever it is. Yes, probably related, good point.

astrsk,
@astrsk@fedia.io avatar

Frogs rule!

jjjalljs,
Quintus, do gaming w Nintendo's Lawyers, Forever Thirsting For Blood, Finally Get Around To Suing Palworld [Update] - Aftermath
@Quintus@lemmy.ml avatar

There was a joke in my local community that is something along these lines:

An African poor kid has seen a Nintendo console somewhere and asks his dad for one. Dad says no, understandably given the circumstances. The kid then makes a replica using cardboard and other shit he finds. Dad posts this on social media and it gains huge attention. Nintendo’s CEO learns about this and travels to Africa in his private jet to meet the family personally. The CEO arrives there and sues the family for copyright infringement for 1,000,000 dollars.

uninvitedguest,
@uninvitedguest@lemmy.ca avatar
Quintus,
@Quintus@lemmy.ml avatar

Yup that’s it! Thanks for finding it!

bizzle, do games w Video Game Developers Are Leaving The Industry And Doing Something, Anything Else
@bizzle@lemmy.world avatar

Quit your job, start gardening.

shaytan, do games w IGN immediately lays off every non-UK person at their newly bought sites, including some key members like deputy editor Alice Bell
@shaytan@lemmy.dbzer0.com avatar

You now have a chance to follow some of their independent blogs, support them that way, fuck all this big companies, they are laying of everyone for ai

Kayday, do games w Eric “ConcernedApe” Barone Can’t Let Go Of Stardew Valley

The title seems to imply that it’s a bad thing? Why should he let go of it? Should Minecraft devs let go? Terraria?

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

Stardew Valley was released in 2016. My understanding is it took 10 years to make (Eric Barone worked at a movie theater, and when he wasn’t at work he was working on the game) and he’s been supporting and releasing new content for the game for 8 years now. The Wiki pages for the characters contain the artwork for the characters he’s drawn, and redrawn, and redrawn over the years.

He basically won the cozy farming genre, it’s time to move on, for his own health if nothing else.

untorquer,

He seems very happy to keep working on it and he’s bringing on help as he needs. He’s even taking breaks from other project to prevent burnout. Seems like he’s practicing good balance. Why does someone need to move on from a passion project they’re approaching with a level head and have invested their career in?

Kayday,

Terraria was released in 2011, and still gets free updates with similar frequency to Stardew. Minecraft alpha was released in 2010.

Sure, Eric won the cozy farming genre. He is also clearly passionate about the game. Maybe looking out for his own health is exactly why he continues to dabble with the game.

AsherahTheEnd,

If he is enjoying his work and able to continue living as he is doing it, then why must he “move on”? Why can’t he continue to make content for Stardew? Why are you thinking he is “unhealthy”?

maynarkh, do gaming w Bethesda’s Failure To Capitalize On The Fallout Renaissance Has Been So Very Bethesda - Aftermath

I tried and failed to dust off Fallout 4. Got hit by bugs, and some of my mods that fix immersion breaking (for me) stuff don’t work either, so I’ll wait.

Starfield still has no mod kit either.

Blizzard,

That’s likely the fault of mods, I’ve been playing without them and haven’t had any bugs.

maynarkh,

No mods, on my first clean install, all the Automaton voice lines were missing, so the robots were mute. I did a reinstall, that fixed it, so I only had the rest of the “normal” bugs.

Here is a long list of them, feel free to pick your favourite.

My favourite bug someone just found is that if you build stuff in any of the indoor settlements, like Vault 88, it breaks pathing in subtle ways everywhere. If you put down something, it marks the coordinates in that indoor cell for NPCs to walk around, so that they don’t try to walk over beds and such. The problem is that it actually marks those same coordinates in all cells everywhere, so the bed shaped “no-go zone” is there in every single interior in seemingly random places. That means, the more you build in these places, the less NPCs can walk in indoor cells, and they might get randomly stuck.

BTW the immersion breaking thing for me is that I’ve always hated that unlike previous Fallout games, or like all games ever, when you holster a weapon, it just disappears into thin air instead of being holstered in some way. There is a simple mod that fixes that, but it got broken by the next gen update, which also broke F4SE. So now I wait and play sg else.

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