No idea what that means, but I do know the devs of this game also made War for The Overworld and they did a fantastic job of making and maintaining it.
I’d highly recommend their studio… and if this is the type of game you’re interested in, you should definitely check it out!
I don’t know, I never saw it as a meme but rather just shorthand in cases where no other term existed that efficiently communicated the genre or style of a game.
Do you have a replacement term available for Souls-like that sums up what you can expect of a game within that genre using two words or less?
I saw another article describing something, perhaps this game, as a “Theme Hospital-like”. Theme Hospital-like is not a genre.
Souls-like is likely in a similar situation as Rogue-like or perhaps “Doom Clone” from back in the day, where a new genre is emerging and there isn’t yet an agreed-upon term for it. Rogue-like stuck around probably because it was such a niche game/genre for so long and people had been calling it that for maybe decades before the term went mainstream. Doom Clone died out because the genre branched out so much.
I wouldn’t necessarily want to reduce “Souls-like” to another genre, because it may very well be its own genre. It may end up “growing” a new name like First-Person Shooters did, or it may end up sticking around because “X-like” may be the new thing to do.
I’m just getting annoyed by seeing things like “Stardew Valley-like”, “Dragon Quest-like”, “Theme Hospital-like”…those tell you nothing if you don’t know the game they’re talking about, and if you DO know the game they’re talking about, you might get the wrong idea what the game is about because the author is making a bad comparison.
I do take your point and it’s a fair criticism. It can almost feel like a marketing ploy to piggyback off of the popularity of another game, such as Stardew Valley-like, considering a lot of the time those games have since developed a genre, like for FPS instead of Doom-like.
I would also add, though, that using Doom-like/Doom-lite would still be appropriate to define games that are closer to a Doom type game than your CoD or Counter Strike. You could make a similar argument for the style of play Stardew Valley offers compared to literally Farming Simulator 20XX.
But you could also argue it gives the reader/consumer a quicker understanding of what to expect from the game. Especially in the case of this article where there isn’t a way to clearly define/ label what to excpet from the game.
My dislike of it stems from the marketing ploy aspect. It feels like clickbait; authors trying to get hits from people looking up (or “interested in”) a certain game even if it may not be an accurate description.
I think the Doom-like FPS’s are getting called “Boomer Shooters” now, lol…but we’re ironically in a situation where we need a new term again. Or we would be if that genre were popular in the mainstream.
I think describing the game in the article as a “Management Sim inspired by Theme Hospital/Bullfrog” would get across the same concept, for example. I don’t think it’s difficult. I think it’s just becoming a popular thing for gaming journalists to do
I can see where you’re coming from and I agree at times it feels like it’s being used for the marketing since it’s easier to say, using the article as an example, “Bullfrog-like”. They could have taken an extra moment to be a bit more descriptive, such as with your example, and say “Management Sim inspired by Theme Hospital/Bullfrog”, for people who may not be familiar with “Theme Hospital” or a Bullfrog game.
Just to circle back to your initial comment, “I got to the word “Bullfroglike” and stopped reading”, I can definitely see where you are coming from, but I did disagree with your approach.
I also just wanted to add that I hope this isn’t taken as an attack upon yourself.
I do like the alliteration for “Boomer Shooter” but I don’t think it’s the right demographic xD. I think it’s still somewhat common, but I also don’t think it’s as mainstream as say your Battlefield or CoD.
We call them first-person shooters now. And I think they were usually called Doom-clones. But it makes sense that they’d use a word like that when a word for the genre hadn’t really been codified by that point.
Yeah, Rogue-like is a notable exception. The difference is that it’s an established term for a genre, whereas a single journalist saying something like “Theme Hospital-like” is not a genre.
whereas a single journalist saying something like “Theme Hospital-like” is not a genre.
Exactly. Which is why your comments here do not make any sense at all; they’re not saying it’s a genre. They’re saying these games are like the games of a long gone company of the past. There’s no established way of saying that other than “Bullfrog-like.”
But that’s their thing, they made war for the overworld because they were huge fans of bullfrog’s dungeon keeper and wanted a spiritual successor to it, now galacticare might be like bullfrog’s theme hospital
what is your art if it’s not engaging with the issues of the time? What is your art if you’re claiming that it’s not political? Because the point of art is to tell the truth, and you’re lying.
Say what? Are they referring to just a specific type of art, like political art?
Wow. I can’t count how many sites I’ve blocked from my newsreader because I was flooded with “How to find Rupees in Zelda” articles that are so basic as to be ridiculous. At the rate of 50 per week, that’s all you’ll get.
I actually do like guides like “How to find the secret underground vault and its 3 keys”, but I don’t want them in my news feed. I want them to be there when I search the site or Google.
Damn, Space Trucker looks like my jam! Honestly I love playing the space trucker in Elite Dangerous but the economy stuff is such a slog, finding out what to buy and sell where.
In the demo there was a story subplot about your wife that hooked me hard. In the full game early access it was gone. I really hope they add it back at some point. I want to know what happened to / with his wife!
Was this written by an ai? Yeah xwing was good but so was wingcommander for the same reasons. Every good space combat game done since then has basically duplicated the experience.
I still don’t understand what job “game journalist” entails.
Say a politician takes bribes. A journalist can investigate public record documents and paper trails, and visit state houses, to interview workers to uncover what’s going on there.
Game studio is working on a new sequel, but hasn’t announced it. But this is a private company that’s not required to report to anyone. They’re not consuming taxpayer money. What, legally, should a game journalist be doing to reveal this info?
They’re basically just there to echo press releases and provide scheduled interviews, all of which must be basically at the publisher’s approval, since there are far more journalists than interesting studios.
aftermath.site
Ważne