I thought they were more interesting than average, even when I disagreed with a take. The kind of site there should be a ton of, with varying takes for people to despise to a baffling degree. Sad to see it gone, or "gone" and turned intp a slop factory with known terrible working conditions for the people left.
Regardless of feelings about the people themselves, it's awful that they fired the union members probably deliberately at this point in the sale so they wouldn't have to go along with their contracts.
At this point, with all the charts and videos dedicated trying to explain what Game Pass is and deals exist, I really think a DLC approach would have been better. Like with pizza, you would have your Game Pass + any number of DLCs to enable additional features. So everyone could have their own Game Pass setup and pay only what they are interested into. In example:
<span style="color:#323232;">$10 Game Pass Base
</span><span style="color:#323232;">+ $8 Day One First Party
</span><span style="color:#323232;"> (exclusives for a month, and added to Base after a year)
</span><span style="color:#323232;">+ $8 Premium Streaming
</span><span style="color:#323232;"> (shortest wait times, highest quality)
</span><span style="color:#323232;">+ $5 Additional Library
</span><span style="color:#323232;"> (EA Play & Ubisoft+ Classics)
</span><span style="color:#323232;">+ $4 Loyalty Benefits
</span><span style="color:#323232;"> (Rewards program, game specific benefits, icons, walllpapers, soundtracks, stickers etc)
</span><span style="color:#323232;">
</span><span style="color:#323232;">Note: Online Console Play is always included.
</span>
I just made up price numbers, so don’t quote me on that as being bad or so. At least from marketing standpoint it would be easier to market, and nobody pays extra for stuff they won’t use such as some vbucks for free to play games.
For a second I thought you meant bundling pizza with the deal. Which I think would work well. Imagine getting one free dominoes pizza a week with game pass ultimate++. Haha
I think the biggest problem with thos approach is custo.ers could potentially pay less to get what they want, and thats taking profits away from the company. Why would they want that?
Good on nu-Waypoint but I do want to make it clear:
This is not the Waypoint that made a name for social justice oriented reporting and leftist gaming content. They all got fired/driven out over the years. Austin Walker has nine million side hustles but is mostly over at Friends at the Table, Natalie Watson has a fucking BAFTA as part of Half Mermaid, and Rob/Chia/Patrick are now Remap. And the rest of the crew have also moved on.
This is the Waypoint that Vice created because they decided they wanted to have a gaming outlet again after firing old Waypoint. And mad props to Valens et al for standing up for THEIR writing but… big ol’ asterisk.
Awesome writeup. I had heard that some very special individuals were trying to paint this company as “pro-woke”, and therefore any game they touched should be avoided – and that’s obviously going to be nonsense, but it’s good to see the full story.
They made Crucible which got some hype, but it flopped hard. For a game that was in development for 6 years, it didnt feel like they playtested it at all.
aftermath.site
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