It’s an unpopular opinion in most forums, but I love most gaming journalists. I prefer their podcasts and their articles and their opinions way more than any YouTuber/streamer. I just get more insightful and less bias information from them.
People should just stop thinking about gaming journalism as a monolith, and start thinking of it as any other job. Some people are capable of doing it and they show it, others are completely incapable of writing a decent article without resorting to snarky comments or biased opinions.
A local website in my language employs a YTuber as a reviewer for reviews on games that he is a sponsor of on his channel, and those articles are laughable to say the least (I’m not going to name the games nor the person). But I’ve also read good articles on the same website, written by people who actually care about their job and have the skills to do it well.
But for some reason, gamers keep parroting this awful opinion of gaming journalists being incapable of playing games or having opinions on things. No, it’s just that certain journalists are better than others. (And for god’s sake, people should stop using the Cuphead video as a talking point. It was not a true review, it was a joke video, ffs)
There’s a reason for the early rise in popularity of independent gaming reviewers and it isn’t the hard-hitting, honest quality of mainstream entertainment journalism at the time. With the advent of influencers though, it feels like everyone is just regurgitating the same pre-approved, publisher-friendly nonsense. I’m sure there are exceptions, but it feels more difficult today to find an honest review when every random internet personality is signing sponsorship contracts that require them to praise the game every 20 minutes.
The author apparently doesn’t know that BG3 (and a lot of other games) has an honour mode that doesn’t allow save scumming, so people can choose to play the exact same way if they want to.
Yeah for these things I think having an option is best. I personally don’t play this way but I can see the appeal. I don’t really see the harm in letting people play how they want to play
I’m not understanding. As this is the first I’ve ever heard of this, I went to their site and it looks like freebies for games you play and games from other developers.
Did Amazon make their own games? If not, what were these 180 workers doing exactly?
I played at launch and yeah the bugs is what drove most people away. They were exploited pretty hard, there was like a 4 or 5 day period there where 3 seperate dupes were discovered and they didn’t do any roll backs
Not entirely well versed in the New World Saga but from what I’ve heard and read here’s roughly what happened:
The dev team was developing a hardcore always-on PvP MMO, which is fine but not for everyone
Playtest rolls around and the devs get back player numbers you would expect for a hardcore PvP MMO
Speculation: the higher ups really don’t like the projected return on their investment given the abysmal (for their ideas) player numbers and force the Studio to pivot to PvE content
At this point the entire game has been designed around PvP and the devs now have only ~1 year to somehow shove PvE content in there
Launch comes and since the devs had to spend all available time on forcing in PvE content what is present is buggy and doesn’t fit the game mechanics
Ensue several months of panicked back and forth patching of the game by the devs, making the entire mess worse because everyone is pissed by one change or another
To be fair, a lot of the game breaking launch bugs that hurt the game for me were with PVP (specifically, the instanced wars). I do know there were others but those PVP bugs are what I’ll always remember. The lag, the broken healing, the hatchet exploit, and a few others.
I’m not sure I understand what’s happening here, but I’m looking forward to the five hour hbomberguy video explaining the whole thing in about 8 years.
Last year's TGA was somewhat exciting because they gave away a bunch of Steam Decks. I normally just see the winners posted the next morning, along with any new game trailers.
By guides they mean actual guides for games? Like that stuff that I and literally any other person look up on YouTube and go for the shortest video available? Or, in more complex cases, go straight to the Wiki ignoring any other site that is just there to waste my time? Please tell me I am wrong.
“I’ve resigned from Kotaku and Jim Spanfeller is an herb.”
Someone give this woman a medal. Fantastic.
Edit: Forget what I said. They actually mean THAT by guides. It says it in the article, my brain just jumped a paragraph. Derp.
Oh boy! Let’s see how this will turn out for Kotaku!
Ign or strategy wiki are my first go when I’m stuck at a game. I can’t skim videos and game wikis usually have more information than what I want at that moment (spoilers and such).
Yeah, I get you. Maybe it’s more of a personal preference. As someone who, in most cases, is relatively indifferent to spoilers, I prefer other sources.
I still think Kotaku is fucking up right now, tho.
hey now that's not very nice. if you want to suck off Nathan Grayson that's your problem not mine. I guarantee you it being a Nathan Grayson article makes it even worse.
Civility is for the case of people trying to have genuine conversations. There is no civility in people blatantly saying something untrue. There is no conversation. He has stood up on his soap box and declared a lie in the hopes that he could trick unsuspecting people. He deserves no civility because he has none of his own.
The rules are the rules.
They were collectively written to keep conversation as non-toxic as possible. If you wish to change them, feel free to create a topic on the matter.
In the meantime, my work is to upheld them.
I love how they are not directly taking the piss out of the quote, but going out of their way to show how there’s a vastly different meaning behind what he’s saying in opposition to what he intended.
You know, in layterms, he doesn’t fucking know the words that come out of his mouth.
Remember playing this quite some time at a friends. But I think we played Wing Commander even more for some reason.
And way before that: Elite on a C64. That blow my mind at the time. Connected lines in 3D! Wow. And yes, I am old.
But my favorite of all time has to be Privateer II - The Darkening. Relatively open world with a cool background story and incredibly immersive with fitting prerendered cutscene visuals and lots of real actors doing the keyscenes.
The fact that Elite was made to work with that amount of complexity on a C64 was absolutely mindblowing at the time. So often we forget how far things have come.
aftermath.site
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