Just another reason to wait long after release to buy a game. Denuvo charges games companies to administer the DRM infrastructure and most developers will strip it out of their games after it’s been out for a while.
Buying games on launch is one of the most anti-customer experiences you can get. And that’s saying something in our wonderful capitalist economy
Disagree, like yesman (lol) said it’s best to wait. I’m not that worried about playing games day one but I still want to sort the Devs, after they’ve patched out the bugs and removed DRM preferably
If only buying games actually supported devs anymore. Devs seem to get fired for any reason nowadays.
Bad game? Fired. Good game? Also fired. Popular game that people loved? Believe it or not, also fired. Develop a game only for the company to change direction and the game gets cancelled? Absolutely fired.
You’d think these publishers would value talent as much as their intellectual property but they seem to not care anymore for either.
I’m sure most pirates don’t sit here and want a crack for a 10-20€ Indie Game. But a 80€ Game (sometimes even with additional microtransaktions like skins etc.) Yeah I see that.
And you don’t need to wait for indie games, though you might need to be patient about early access quality. But, as long as the dev(s) stick with it, even that can be satisfying to see the game improve from a janky boilerplate mess to wherever it is really headed.
I get where you’re coming from and I agree the job security for Devs and the financing of games is fucked. It’s still disingenuous to claim that pirating the game has the same impact as buying.
Pirating is getting so hard for me that it’s becoming not an option. Comcast has started blocking vpn nodes for me, but only of I am torrenting. And if I turn off the vpn, DMCA notices out the ass. I’m kinda stuck.
Thank you, you’re a god among men. I use a pihole for DNS, but I will give Torguard a try because I’ve been thinking of getting rid of private internet access since they went all corporate.
Whoever came up with that deserves credit. Entirely lovely and harmless “superstition” as far as I can tell. No one is hoping for rain so they won’t be disappointed, but everyone has that line (“lucky it’s raining on your wedding day“ or whatever) ready just in case.
I wonder if there are other white lie kinda pro-social quips like that
Yeah, they pay fees to keep Denuvo in the game. So they only usually use it for the first 6-12 months, (long enough to capture the initial surge of launch sales), and then remove it to stop paying the fees.
My point is that companies that use it are anti-consumer scum and should be actively boycotted.
Companies like Sega and Ubisoft never remove it, and in the case of Ghostwire Tokyo, Bethesda added it nearly a year after release, pulling a bait-and-switch on PC gamers that would never have it bought it otherwise.
These companies demonstrate that will steal your purchase from you whenever they feel like it. They do not deserve anyone’s money, not even 6-12 months later at 90% off.
If a company uses Denuvo, don’t give them money. Because that’s what you’re doing. You aren’t buying anything, you are just giving them money.
Earlier this year, I got a game I liked on steam. Pretty much 3d Rimworld. After playing for 20 hours over a few weeks, I sporadically started getting errors about me having “no hardware activations” left for the game, and how I should wait 24 hours. I have never installed it on any other machine.
It is so very silly that a pirated copy would be the more seamless experience.
All this drm nonsense ever does is punishes the paying customers and maybe delays cracked version by a few days, but fucking pencil pushers still put it into everything.
Denuvo has not been cracked since 2023. The only pirated copies of Doom Eternal were using a leaked denuvo-free build until Bethesda removed denuvo entirely 3 years after release, and unfortunately they didn’t leak a denuvo-free build this time, so you are probably going to have to wait a couple of years or so.
Except for when glibc updates and breaks games with native support (but not the ones running through a compatibility layer). Although that definitely happens way less than devs purposefully pushing changes that break on Linux.
Linux has never been good at running old binaries. It’s always assumed that you are running software compiled for the current version if your distribution, and programs that are not available can be compiled from source (because you obviously use only open source software). For everything else you need to use compatibility layers that provide necessary environment.
I disagree. Doom 3 was trying to be constant darkness and horror. Never forget the lack of duct tape. Doom 2016 was a strong sequel to 2 with its wide open spaces and fast-paced action.
I don’t want to feel like I’m being hunted by scary monsters. I want to be the monster.
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