The moment Microsoft bought it people should have started coding somewhere else. It’s just like everything Microsoft buys, it gets the Microsoft touch, survives for a bit, they make something to replace it and it’s gone forever.
The question however is: where should one move then? I’m genuinely asking since moving away from Github is something I’ve been meaning to do for a while now but didn’t have the time to search for alternatives.
The only one I know about is Codeberg, which could work for most but not all of my projects (for now at least). Anyone here knows other tried and tested platforms worth looking into? Preferably free as I’m not in a position to pay for this stuff at the moment.
I’ve seen many FOSS projects use gitlab. You can even self-host it. Also, from sfconservancy.org/GiveUpGitHub/ linked in another comment:
<span style="color:#323232;">- Alternative Hosting Services:
</span><span style="color:#323232;">Codeberg
</span><span style="color:#323232;">SourceHut
</span><span style="color:#323232;">- Self-Host (or join a group that self-hosts). A few options:
</span><span style="color:#323232;">Forgejo
</span><span style="color:#323232;">GitLab Community Edition (note, the GitLab Enterprise Edition, which is provided to the public on gitlab.com, is (like GitHub) trade-secret, proprietary, vendor-lock-in software)
</span><span style="color:#323232;">SourceHut
</span>
Didn’t know about SourceHut though it would have to wait until I find a job. GitLab on the other hand could work. I’ll keep those in mind at least, thanks!
Problem is when looking for a job. 3/4 of what I have been applying for asks for a github link to your projects and won’t accept something that doesn’t match ‘github.com’.
Let me preface with the fact that I know nothing about Git or GitHub. Could you just have one “project” and have the readme be links to your Codeberg/Forgejo/GitTea projects?
Just another reason to wait long after release to buy a game. Denuvo charges games companies to administer the DRM infrastructure and most developers will strip it out of their games after it’s been out for a while.
Buying games on launch is one of the most anti-customer experiences you can get. And that’s saying something in our wonderful capitalist economy
Disagree, like yesman (lol) said it’s best to wait. I’m not that worried about playing games day one but I still want to sort the Devs, after they’ve patched out the bugs and removed DRM preferably
If only buying games actually supported devs anymore. Devs seem to get fired for any reason nowadays.
Bad game? Fired. Good game? Also fired. Popular game that people loved? Believe it or not, also fired. Develop a game only for the company to change direction and the game gets cancelled? Absolutely fired.
You’d think these publishers would value talent as much as their intellectual property but they seem to not care anymore for either.
I’m sure most pirates don’t sit here and want a crack for a 10-20€ Indie Game. But a 80€ Game (sometimes even with additional microtransaktions like skins etc.) Yeah I see that.
And you don’t need to wait for indie games, though you might need to be patient about early access quality. But, as long as the dev(s) stick with it, even that can be satisfying to see the game improve from a janky boilerplate mess to wherever it is really headed.
I get where you’re coming from and I agree the job security for Devs and the financing of games is fucked. It’s still disingenuous to claim that pirating the game has the same impact as buying.
Pirating is getting so hard for me that it’s becoming not an option. Comcast has started blocking vpn nodes for me, but only of I am torrenting. And if I turn off the vpn, DMCA notices out the ass. I’m kinda stuck.
Thank you, you’re a god among men. I use a pihole for DNS, but I will give Torguard a try because I’ve been thinking of getting rid of private internet access since they went all corporate.
Whoever came up with that deserves credit. Entirely lovely and harmless “superstition” as far as I can tell. No one is hoping for rain so they won’t be disappointed, but everyone has that line (“lucky it’s raining on your wedding day“ or whatever) ready just in case.
I wonder if there are other white lie kinda pro-social quips like that
Yeah, they pay fees to keep Denuvo in the game. So they only usually use it for the first 6-12 months, (long enough to capture the initial surge of launch sales), and then remove it to stop paying the fees.
My point is that companies that use it are anti-consumer scum and should be actively boycotted.
Companies like Sega and Ubisoft never remove it, and in the case of Ghostwire Tokyo, Bethesda added it nearly a year after release, pulling a bait-and-switch on PC gamers that would never have it bought it otherwise.
These companies demonstrate that will steal your purchase from you whenever they feel like it. They do not deserve anyone’s money, not even 6-12 months later at 90% off.
If a company uses Denuvo, don’t give them money. Because that’s what you’re doing. You aren’t buying anything, you are just giving them money.
Earlier this year, I got a game I liked on steam. Pretty much 3d Rimworld. After playing for 20 hours over a few weeks, I sporadically started getting errors about me having “no hardware activations” left for the game, and how I should wait 24 hours. I have never installed it on any other machine.
It is so very silly that a pirated copy would be the more seamless experience.
This smells suspiciously similar to the stuff affecting adult content on Steam, like Horses. No one’s saying anything about any of it, which feels like that’s on advice from their legal counsel.
I think they are testing the waters of just open warfare against indie developers. Microsoft has no interest in platforming their competitors. They start with the adult games because no one is going to defend them. Once the precedent is set, they go after everyone else. They do the same thing with porn as a vehicle to attack free speech.
I don’t see it. Indie developers would comprise the vast majority of open source projects. Many of them add value to their own products, and they know it, which is why they’re largely a services company now. And the timing is so close to everything going on with adult content in other places.
What about the last 20 years of Microsoft make you think that adding value to their products has anything to do with their business model?
Tech companies don’t make new shit anymore and they haven’t done it for a long time. All they do now is steal our shit and sell it back to us. All Microsoft does now is remove existing features and put them behind higher paid tiers.
What about the last 20 years of Microsoft make you think that adding value to their products has anything to do with their business model?
The part where they tried to make an Apple app store and it didn’t take. The open ecosystem of Windows is the thing that allows it to continue to exist and dominate. And the open ecosystem of open source software actively enhances their ability to sell companies server infrastructure, which makes them more money than Windows does.
Go on then. Talk about it. Which other games besides Horses (the feature adult content) have been removed from or not allowed to launch on Steam? Because that platform is full of porn games and the Horses thing was about sexual themes involving minors.
Exactly. Steam is so laissez-faire about adult content that removing one game, without elaborating, and allowing so many others sounds exactly to me like it violates or risks violating a law somewhere, and so they’re covering their asses, maybe even preemptively. I’m not a lawyer, but their advice is often to just shut the fuck up. Epic sure was excited to host it when Steam declined and then did the same thing. For all I know, the reason GOG can host it but the other two won’t is that maybe GOG doesn’t operate in a country where some law makes that game a problem for them.
They did elaborate though. They explained that the game had depictions of children with adults in sexual situations and the game developer removed one scene and paid some lip service about how they were just small adults. Steam didn’t buy into that and wouldn’t allow the game on the platform which is a reasonable take.
Would you like to give the names of specific other porn games involving children in sexual situations? I would like to see that list because I’m pretty sure it violates the law in several places.
You seem to be suggesting that Horses got treated differently for invalid or incomprehensible reasons and that isn’t true from literally every article I’ve seen reporting on the situation.
GOG is based out of Poland, and I’m sure Polish law absolutely does cover children in sexual situations in media.
But we also don’t know what the developer went on to change in the game since it was submitted to Steam with acception of the part highlighted by Steam specifically when they denied it.
This developer may have gone on to change several things that clear the bar in Poland but not everywhere else.
In any case you speculated that Steam might be trying to clear porn games from the platform in your initial comment (or inferred such) and one game doesn’t validate that claim.
In any case you speculated that Steam might be trying to clear porn games from the platform in your initial comment (or inferred such) and one game doesn’t validate that claim.
Quite the opposite. The reason I suspect there’s something legal behind behavior like this is that it is so laser targeted to this game. Especially when it was immediately followed up by their competitor eager to host the game (which had already removed the content named in Steam’s initial reason) and then changing their mind at the last second.
What I see in common between Horses and Github is that it appears that they see it as a bad idea to explain publicly why they’re doing what they’re doing, and that smells like a legal reason to me.
Microsoft went and changed the TOS for GitHub intentionally to remove this content. Valve hasn’t made changes to the TOS to exclude sexual content. They specifically never allowed sexual content that included minors in sexual situations.
Quite frankly, it doesn’t. This thread is about the removal of adult content from multiple different places that happens in suspicious proximity to the removal of other adult content, such that it sure feels like it’s all connected.
That’s a conspiracy theory with a whole heaping of whataboutism.
And the other guy who I blocked can suck my left nut. I blocked you because you added nothing at all to the conversation and I wasn’t interested in talking to you.
Again. This wasn’t on steam it was on the literally payment providers who forced the issue. If steam can’t accept payment for your game, of course they’re going to delist it. That’s not what he said. He said steam is trying to clear porn games.
This smells suspiciously similar to the stuff affecting adult content on Steam, like Horses.
With this sentence you basically implied that Steam is removing or not allowing porn games.
You never in any of your comments mentioned payment processors. If that’s what you meant, that’s what you should have said.
You also claimed nobody was talking about it when literally everybody everywhere was talking about it when the news first dropped. So much so that Mastercard made a statement about it.
You’re inventing further wording than what’s written. The game is hosted on Steam, and that’s the entity that sent the takedown notice - those are just the facts. Plenty of people blame Visa more than Valve for those actions.
In the two weeks since announcing the letters sent to major payment providers including PayPal, Mastercard and Visa, video game marketplaces Itch.io and Steam have announced policy changes.
Steam, which has an estimated 132 million active monthly users, earlier this month removed an estimated hundreds of titles in response to pressure from payments processors.
Recently, several NSFW and adult-only games were removed from Steam and Itch.io, not because Valve or Itch.io wanted to, but because payment processing companies, such as Visa and Mastercard told them to do so.
What started as an effort to remove something truly horrible ended up as censorship hurting innocent creators. While the intention may have been to pull illegal, immoral, or exploitive games, games that were removed were also just NSFW or adult only games. One of these games was VILE, and the first time I heard about this situation.
“We were recently notified that certain games on Steam may violate the rules and standards set forth by our payment processors and their related card networks and banks,” said Valve. “As a result, we are retiring those games from being sold on the Steam Store.”
Valve’s reaching out to devs impacted by the change “and issuing app credits should they have another game they’d like to distribute on Steam in the future.” Just, you know, so long as those games get the seal of approval from Valve’s payment processors, I suppose.
None of that negates anything I said. Everyone is aware of the context of that debacle, you were replying to someone that wasn’t even drawing a conclusion from it.
What you said and what you meant were two different things.
The wording of the OG comment original commenter’s absolutely lent itself to conspiracy theory level inference that it was steams fault.
They not only didn’t actually answer the questions I asked. They claimed “nobody is talking about it” which is demonstrably not true.
Further, they went out of their way to play what about blah, but didn’t give and explaination of how that related to the conversation being had or their original point.
Then you show up with language that could be taken one of two ways, and when I respond with proof from what I took from what you said “I now have reading comprehension problems” because you “didn’t mean” what they said in relation to payment processors (which only entered the conversation because one person who was not the OG commenter brought it up), and I continued the conversation in that vein.
So either you chose to answer me on the wrong part of the thread, or it’s your own fault you were misunderstood.
The wording at the top level was “No one’s saying anything about any of it, which feels like that’s on advice from their legal counsel.” It seems like the main confusion was on the implication of the term “No one”. I inferred from the reference to legal counsel, they’re mainly talking about storefronts, not gamers, being silent. As such, I’m guessing you were eager to show how loud people (gamers) are on the issue; but that probably wasn’t the intended meaning.
In fact, I took the initial claim to mean the opposite; with Github taking action against Adult games in the same form as an attack that took place on Steam, it’s suggesting a common perpetrator. But I could safely assume most commenters here know Steam is not owned by Microsoft; hence that blame automatically goes outside of that domain.
Even if you didn’t take that implication, you can just look at the simple statements made; “Hey, this is like that other thing that happened. What’s in common here?”
One of the articles I linked you to had not just Steam but other payment processors talking about it.
So are we talking about Steam making statements about why they refused to accept the game Horses on their platform, or are we talking about payment processors? Because the thread you started responding to me in is the one about payment processors and as a result that is the vein in which my responses have been directed. And since news outlets have been very outspoken about the likelihood that Horses was refused due to payment processors pressuring Steam to better adhere to their Terms for content sold, it was reasonable to assume that that’s what you meant.
If you would like to talk about Steam’s removal of other games, or you would like to talk about Horse’s rejection specifically, you’re going to have to say so.
Microsoft isn’t selling products on GitHub. They bought it to have control over open source projects and code.
Even if they were going to sell ad space that’s still not the same conversation as the one about payment processors. At best the only similarity might just be that MS might find porn content to be detrimental to their image. Because that’s the BS reason payment aggregators gave for not allowing porn content every time this has come up.
But MS has been disallowing nudity, pornography, and other adult content on their products and ad aggregation service for more than a decade now. So either this was house keeping, it was an afterthought, or someone complained. And considering just how little MS cares about the complaints of consumers and consumer groups normally, I doubt it’s the latter.
All this drm nonsense ever does is punishes the paying customers and maybe delays cracked version by a few days, but fucking pencil pushers still put it into everything.
Denuvo has not been cracked since 2023. The only pirated copies of Doom Eternal were using a leaked denuvo-free build until Bethesda removed denuvo entirely 3 years after release, and unfortunately they didn’t leak a denuvo-free build this time, so you are probably going to have to wait a couple of years or so.
Except for when glibc updates and breaks games with native support (but not the ones running through a compatibility layer). Although that definitely happens way less than devs purposefully pushing changes that break on Linux.
Linux has never been good at running old binaries. It’s always assumed that you are running software compiled for the current version if your distribution, and programs that are not available can be compiled from source (because you obviously use only open source software). For everything else you need to use compatibility layers that provide necessary environment.
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