Just don’t run their shitty silicon burners on your system and get some good stuff.
Support teams that are willing to make builds for the latest Arch release (and tell me too if you find any :P).
I have narrowed down my “to pay” list to GoG + Linux games, only problem being, since they are not open source, we still depend upon them rebuilding the binaries for the latest systems. Otherwise, we need to then keep an older version of Ubuntu for it. Really wish GoG pushed Debian as a standard for those cases (for old games which the dev might not rebuild), because Ubuntu ages worse than Debian, when out of LTS.
Didn’t fall for it, even when they whisper sweet little lies in my ear, I just say to myself, I quit gaming. I’m done. If I can’t own it, I ain’t playing it. And now I just joined the class war. Because you know, there is no war but the class war.
Just another reason to wait long after release to buy a game. Denuvo charges games companies to administer the DRM infrastructure and most developers will strip it out of their games after it’s been out for a while.
Buying games on launch is one of the most anti-customer experiences you can get. And that’s saying something in our wonderful capitalist economy
Disagree, like yesman (lol) said it’s best to wait. I’m not that worried about playing games day one but I still want to sort the Devs, after they’ve patched out the bugs and removed DRM preferably
If only buying games actually supported devs anymore. Devs seem to get fired for any reason nowadays.
Bad game? Fired. Good game? Also fired. Popular game that people loved? Believe it or not, also fired. Develop a game only for the company to change direction and the game gets cancelled? Absolutely fired.
You’d think these publishers would value talent as much as their intellectual property but they seem to not care anymore for either.
I’m sure most pirates don’t sit here and want a crack for a 10-20€ Indie Game. But a 80€ Game (sometimes even with additional microtransaktions like skins etc.) Yeah I see that.
And you don’t need to wait for indie games, though you might need to be patient about early access quality. But, as long as the dev(s) stick with it, even that can be satisfying to see the game improve from a janky boilerplate mess to wherever it is really headed.
I get where you’re coming from and I agree the job security for Devs and the financing of games is fucked. It’s still disingenuous to claim that pirating the game has the same impact as buying.
Pirating is getting so hard for me that it’s becoming not an option. Comcast has started blocking vpn nodes for me, but only of I am torrenting. And if I turn off the vpn, DMCA notices out the ass. I’m kinda stuck.
Thank you, you’re a god among men. I use a pihole for DNS, but I will give Torguard a try because I’ve been thinking of getting rid of private internet access since they went all corporate.
Whoever came up with that deserves credit. Entirely lovely and harmless “superstition” as far as I can tell. No one is hoping for rain so they won’t be disappointed, but everyone has that line (“lucky it’s raining on your wedding day“ or whatever) ready just in case.
I wonder if there are other white lie kinda pro-social quips like that
Aside from screwing Linux users, they’re also screwing AMD users with forced ray-tracing + broken FSR, and I’d imagine there’s also a lot of overlap there.
I have FSR working (Win10+ AMD 7900XTX), but it’s obvious that they have screwed the pooch in optimization.
I just finished Doom: Eternal yesterday before the Dark Ages came out and it ran fully maxed out at 1440p @ 240 FPS without upscaling and was gorgeous.
Dark Ages looks pretty much the same as Eternal, but runs at 120-144 FPS.
That’s still absolutely playable but how did it lose 50% performance in an IDTech game?
You have to enable HDR in the Windows 10 settings, do Win+I, type “HD Color”, and then set your AMD display drivers to “Color Correction” in Display to adjust for the bad Win10 HDR implementation.
Why? Cause irs new game marketed? Theres shit ton of games to play that are better. Even of the same genre. And you could pick up like 10 of them for the price of dark ages. And play them until dark ages is cheap.
The fuck are you talking about? It's not about price, I'm on Linux. Did you read the article? I'm going to play Oblivion because I WANT to play Oblivion.
omfg, I wasn't looking for suggestions! I said I would play Oblivion, I played Oblivion. I had a fucking great night. Had pizza for dinner, got a little drunk, finished the shivering isles main quest... 10/10 friday evening, thanks. jfc
Earlier this year, I got a game I liked on steam. Pretty much 3d Rimworld. After playing for 20 hours over a few weeks, I sporadically started getting errors about me having “no hardware activations” left for the game, and how I should wait 24 hours. I have never installed it on any other machine.
It is so very silly that a pirated copy would be the more seamless experience.
Sailing is back on the menu once Empress decides, I guess? Is Empress still the only one cracking Denuvo, or has the Denuvo Cracking scene changed much in the last 5-10 years? I don’t really keep up with it much.
Empress is barely active anymore, if at all. Look at the last few dozen DRM-enabled games released in the last few years and I don’t think a single one was cracked. There was Dragon’s Dogma 2, but it turned out that was just a leaked pre-launch dev build and its performance was awful (because the game has shit performance that was even worse at launch than it is now).
Gonna be honest, if Dark Ages represents the future of Doom: Doom died with Eternal. I’ve played probably 75% of the game and it’s enough to turn me off of every future title.
Edit: Bizarre fucking takes in this thread. How many of you that liked DA played on controller?
Final edit: liking Dark Ages and disliking Eternal is like preferring lunchables to a NYC slice.
Every single encounter is braindead. There are like 8 true demons. There are 3-4 weapons (the others are worthless), and literally never a reason to use any of them but the impaler and the BFC (which is functionally completely different than the BFG).
I have not used my brain for any of the encounters. I throw my shield to deal with checks notes 80% of the encounter, spamming parry and impaler headshots to simply annihilate every boss or even remotely threatening enemy.
The game is fucking boring.
Edit: this isn’t even discussing the fact that it seems like every encounter is dEfEaT eNeMiEs To BrEaK sHiElD. Very dumbed down sequel to 2016.
I’m replaying 2016 right now and it’s the same. There are a handful of enemies, the minor demons are so weak they might as well all be the same. I never use the pistol or Gauss gun. Most weapons are functionally identical, I only switch when I’m out of ammo. When I run low on health, I do a glory kill. Rinse and repeat.
Eternal has much more variety in its combat, and being more frantic makes it more satisfying to chain kills.
Yeah, I definitely pissed off the geriatrics/children in this thread - Eternal was peak. 2016 was a good start. Dark Ages is a joke.
Actually, I’m seeing that it might just be a good controller shooter. Which, of course, means that it is fundamentally furthest from doom as a concept.
Bad game, went from ‘will buy every ID IP from now on’ to ‘YAAAARRRR’ after 12 chapters. Idk if I’m even going to finish it, I’m probably just gonna go for another Eternal UN run.
The idea that anyone likes doom 2016 without liking dark ages despite dark ages being more of a gameplay successor to 2016 - genuinely fucking baffling.
Hard disagree. Doom Eternal was a rhythm game disguised as an FPS and I hated it. It’s crazy to me how widely acclaimed it was even over Doom 2016, which I thought was amazing. I’m glad they shifted back towards a more grounded FPS style that doesn’t force you to juggle your entire weapon arsenal nonstop the entire game.
I really enjoyed 2016, couldn’t get into Eternal though. I’m definitely going to hold off on this new one until it’s been out longer and goes on sale, unless it gets standing ovations. Then, if I don’t like it I haven’t lost much.
Have someone that’s even just moderately good at Eternal and then watch their keyboard strokes. It’s a combo-centric game, where you’re constantly juggling weapons and jumping to and fro, and eventually it slides into a “flow.” It’s not literally a rhythm game, but it actually kind of is once you hit that flow. I don’t know how to explain it beyond that; but, it’s not a hot take in the least, as even huge fans of it have agreed with the sentiment.
yeah i love doom eternal and you’re completely right here. i think it’s definitely more noticeable at higher difficulties, but the game absolutely demands a certain rhythm
I played it for just a couple of hours and I understood why you were saying that. It was either dance around like an idiot or make no progress. I didn’t like it and stopped playing it.
Who did you get that from? Doom Eternal is in no way a rhythm game, weapon swapping was no different from 2016 to DE. The only enemy that ‘requires’ it is the marauder and god forbid you need to switch between two weapons.
No, better to strip everything that made Doom good - down to the fucking double jump. Bad joke.
You’re so wrong it’s almost like the version you played came from another reality.
Guns and ammo all loop back on eachother forcing you to use everything you have to keep shooting. You can’t stick to one gun for more than a few shots lmao. Either you’re larping and you didn’t get past muraurder and you’re just spitting a youtuber take.
First off, it’s a first person shooter. What you’ve said is literally how first person shooters work. Not to mention: if you’re suggesting that I’m larping while trying to suggest you don’t have nigh infinite ammo for every encounter in eternal… idk, I’m gonna laugh at you with my other friends who love doom.
Second, are you suggesting that you like the fact that you only need to use one out of… how many, 16 weapons?
Ewww I don’t like the fact that this game… makes me play it and doesn’t just let me autopilot through everything.
Yes I’m sure that Dark Ages has appeal to kids and old people. I am neither.
This will be a very amusing conversation with my friends. Cope harder, dark ages is shit.
Edit: by the way, it takes 20 seconds to charge one pip of the chainsaw. If you’ve somehow used all of your resources in 20 seconds and the thing isn’t dead; you’re just bad.
No, I will make sure everyone understands that the game they subjectively like is objectively bad. I refuse to back down when people are making very clearly outlandish statements.
Edit: prove that it’s a rhythm game without using sequential button presses as a metric.
Is Dark Ages really more grounded? What the hell does that mean here?
I had issues with Eternal demanding I use the weapons the way the devs intended, but when I saw parrying was a central part in Dark Ages, it was an easy decision to wait. Icon of Sin was peak because it was chaos management. I managed the Marauders, but just couldn’t be assed to beat the Dark Lord.
Good thing the indie scene is making their own Doom likes.
I believe it depends on the player’s personal playstyle. I’ve played Doom 3, Doom 2016, and Doom Eternal. Doom 3 is for fans of horror-focused FPS games, Doom 2016 offers action at a normal pace, and Doom Eternal feels like a high-speed dance.
I’ll try Dark Ages next year, but I think if they had added even more mechanics than the Eternal had, the game might be more like an RPG than an FPS.
BOTW was a good open world game, though - Doom 3 was a cheap attempt at plastering a survival horror skin onto the Doom IP. The level design was bad, the jump scares were cheap - the only thing it had going for it was that it was the first 3d doom.
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