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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

I’m learning Japanese so sometimes I might write something out in romaji just to practice. Please correct it if it’s wrong!

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
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Final Fantasy IX

Melodies of Life is the first time I ever heard an original song with lyrics for a video game

Kolanaki,
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11 cents per hour? Nice. I pay more than that at an arcade, even if the price is just a single quarter. :D

Kolanaki,
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With Microsoft taking control and Kotick leaving, shit might actually improve for the employees a little bit.

Kolanaki,
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I still don’t know how to “wave dash” in Rocket League, even though I consistently stay in the Grand Champion rank. It’s more than just jumping and flipping forward or diagonally hella fast, there’s something to do with the rotation of your vehicle and I’ve never even been able to understand exactly what’s going on through reading guides or watching videos. I guess you’re supposed to be able to get like unlimited momentum because you’re never touching the ground, like bunny hopping in an FPS? But my car doesn’t ever seem to spin while mid double jump like I see happening in the videos of how it works so IDK WTF to do.

I don’t really notice anyone ever going faster than me doing what I do, so maybe it’s just a smokescreen; like all the players that are constantly rotating and flipping while flying for no discernable reason. I can control the flight of my vehicle without constant rotation; it’s the same as trying to control a rocket in KSP so I only flip or rotate exactly how I want to turn or change pitch. It certainly looks flashy compared to how I play, but I don’t see how it’s making controlling your angle easier as many players claim it does. If you’re constantly changing direction, how do you know what direction you need to be facing to go where you want to go in the moment?

Kolanaki,
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The original Creatures I found in the going out of business sale at KB Toys when I was a kid for like $2. IIRC, it was also the first game I ever bought on my own.

To this day, it’s still be the best virtual pet game I’ve ever played. The whole system of genetics was cool as hell, and the fact it was made by scientists studying the human genome and uses real science behind the genetic modeling was super fucking cool.

Kolanaki,
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The memory I have ingrained most from the game is that once I hatched a norn that for whatever reason, could not walk. It just stayed where it hatched unless another creature moved them. I feared it would starve to death, but the other norns took care of her. They brought her food and liquid, they played with her, they taught her language, they even protected her from the Grendel. This wasn’t necessarily pre-programmed behavior; this never happened at any other time for me. They usually didn’t teach each other much, and they certainly never brought each other food or gifts. Just for the one that was unable to take care of itself.

ROCKSMITH 2014 LEAVING STORES - Ubisoft (www.ubisoft.com) angielski

You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling fret indicators....

Kolanaki,
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Glad I bought a physical copy a while back cuz I needed the cable to plug my guitar in.

Kolanaki,
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For anything that requires speed and precision: Mouse and Keyboard.

Everything else I can go either way.

Kolanaki,
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The lack of exclusives is really bad considering there are only like 4 or 5 real exclusives, and one of them is the tech demo that comes with the console (Astro’s Playroom).

Kolanaki,
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Stuck in the liminal space of THPS 1 and 2. Skateboarding forever. Alone.

Kolanaki,
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So here I am,

Doing everything I can…

Kolanaki,
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My question here is: Are you still human, a car or an egg person? 🤔

Kolanaki,
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Don’t they technically already own LucasArts when they bought LucasFilms back in 2012?

Is that not big enough?

Kolanaki,
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They are about as hardcore of protecting their properties, up to and including the quality of the product, as Nintendo was in the 80’s after they brought the industry back from the dead after Atari fucked it up. Or… They used to be. All of the recent live action remakes have given me some doubts.

Kolanaki,
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I already mod the hell out of Stellaris to have all the cool Star Trek races (at least, the portraits and styles and ships to create them with the already robust civ creation system) and treat it like a Star Trek 4X, so I don’t know if I want to really get this or not.

Kolanaki,
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VERTICAL STAND SOLD SEPARATELY

That’s kinda lame. The original one came with that. They wanna charge you extra for a plastic circle (and maybe the screw)? They’re already reducing the amount of plastic needed by reducing the size of the console. Pass that savings onto the customer and give us the fucking plastic circle!

Kolanaki,
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It is singleplayer, but it does have leaderboards.

Kolanaki,
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This is one of the benefits of PS+; you can demo almost anything since it just gives you 2 hours with the full game.

Steam (and other PC fronts/games) could do this. But it would also make it quite easy to pirate those, which is probably why they don’t.

Kolanaki,
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I’ve only taken advantage of this once. When I had VR, I got some utility program because it advertised being able to do something I was trying to do (I don’t remember what exactly), but it didn’t actually do that thing. I requested a refund after like 20 minutes of using it and it was pretty much instantly refunded.

Damn good policy, as long as you check out what you buy pretty quick to make sure it’s what you want, IMO.

Kolanaki,
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“This is the way it’s always been done” is also the same rhetoric bigots use to justify racism. Just because Bethesda has always sucked ass doesn’t mean anyone likes it or wants them to continue to suck ass.

Kolanaki,
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Nobody is saying they were surprised by it; they’re saying they are disappointed in it.

Kolanaki,
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Having only really heard the name tossed around a couple times, I don’t know much about them but the trailer for this new one piqued my interest. Is it an action adventure game or more like a point and click style puzzle game?

Kolanaki,
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That… That doesn’t make it sound fun. Portal without Portals would just be wandering around pushing boxes. lol

Kolanaki,
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Have you tried Bridge Commander or the not actually star trek, but still totally star trek game Artemis?

They’re basically that. Randomly generated scenarios where you, and a few friends, command a Starfleet vessel to solve dilemmas or just exist in the world. The fun is mostly in the MP aspect (though Bridge Commander can be played solo), and the missions are pretty samey and mostly explained through text briefings. But it really feels like being on the bridge of the Enterprise.

Kolanaki, (edited )
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Yeah I don’t know why they can’t make space travel to work similar to NMS

Because the Creation Engine is a pile of shit stacked on top of another pile of shit known as Gamebryo. The only way it even is able to handle high speed vehicles for the space combat is by having much smaller external cells with absolutely nothing in them.

What they could have done, though, is make the planets fully walkable. For some reason, those are also not seamless. You eventually hit invisible walls in any sector you land at. The engine is very capable of handling that, though. Especially if it’s just empty terrain.

Kolanaki,
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So they’re gonna start sending me bills until I make a game? They can’t do that! I’m too young to be a developer! Nooooooooo!

Kolanaki,
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Are you incapable of understanding humor?

Did your funny bone break?

Kolanaki,
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Starfield is the first and only Bethesda game I haven’t really liked. It’s got all the same gameplay elements, but it’s lacking the world building and interesting stories. The lore is bland as fuck, barely scratches the surface of what you’d want to know, and none of the stories really lean into actually telling you about the world in a fun way, opting instead to give big blocks of dialogue that are nothing but history and exposition. Where is the environmental story-telling they’ve always had? Is the blandness of the world simply a matter of it being new and young and not having nearly as much history as Elder Scrolls and Fallout to build on? Have they simply lost their touch? Believe me, I have tried to like this game. I am a huge fan of space stuff and Bethesda games, but it just doesn’t have that certain something that makes their games actually fun.

Kolanaki,
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Regardless of the quality of the writing, they certainly had more interesting ideas in their lore and settings that added something to the experience. That’s what Starfield is lacking.

Kolanaki,
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I just instantly thought of that blind kid that beat Ocarina of Time.

Kolanaki,
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That sounds impressive AF. Gonna find that dude rn.

Kolanaki,
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Fable designer

…Which one, specifically?

Kolanaki,
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Restored Raphael’s hair colour and horns. The House of Hope is once again fashion-forward.

Thank God Satan.

Kolanaki,
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DMC grades you on the “rule of cool.” It’s not about being good. It’s about looking good, and is based on how many times you can hit something without missing or being hit; often you’ll take out an enemy pretty fast without getting even a B rating, and I feel like getting through the game faster is better than keeping a weak ass enemy in the air for 1000 hits. So found it much easier to ignore than Hitman and other stealth game rating systems, as those really do kinda judge how well you did since they focus on being stealthy. Sure you can go in guns blazing and kill everything to win, but it’s a stealth game. You’re supposed to be sneaky. The scoring reflects that.

Kolanaki,
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just posts “a” to the company Twitter

Kolanaki,
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Why is the 3060 the “most popular” when it has ~6% but “other” has ~10%? Shouldn’t the most popular GPU show “other?” 🤔

deleted_by_author

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  • Kolanaki,
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    I have been using computers and tech since I was super little, and I’ve actually noticed a trend toward simplification over time. I remember just to play dos games with sound you had to configure the sound card every time to use the correct channels and IRQ and what not… Now a days, everything is a simple button press to install and get going or plug n play.

    The main difference between the setup of a PS2 and a PS5 is the internet stuff; the PS5 has more things to configure, but it’s not particularly difficult to do (updates are time consuming tho). But if you had the modem/tried to play online with the PS2, the internet setup is more complicated than the PS5’s since it requires manually forwarding ports on your router.

    Kolanaki,
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    I remember when I first got mine, I played like 8 hours of MGS2 before I realized I forgot to buy memory cards. So I had to leave the system running overnight until I could go out and get 1.

    Kolanaki,
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    I doubt you had to make an IBM account to use your DOS computer, right?

    Just the thought of that made me vomit a little. lol

    Kolanaki,
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    You can’t join all 4 factions through to the end in Fallout 4. At some point you piss off the other 3.

    And in Oblivion and Skyrim, none of the factions are really opposed to each other, until DLC with the Dawnguard vs Vampires.

    Kolanaki,
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    To be specific, it’s build engine mechanics, with modern game ideas, in a cyberpunkish setting; so it’s got a little bit of all those things in it. It’s great!

    Kolanaki,
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    I’ll tell you they are not oversensitive snowflakes triggered by mere words

    Are they triggered by being able to select their pronouns in a game? The language used here suggests they are.

    Kolanaki,
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    All I remember about this game was how the media went nuts over how many times the word “fuck” was used in it. IIRC, it even had a dedicated “fuck” button!

    Kolanaki,
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    Why do I have to enter through the mouth? What if I want to take the backdoor and be less conspicuous?

    What games can you recommend that didn't get the appreciation that they deserved? angielski

    I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play....

    Kolanaki,
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    That’s where it first came from. They were never on N64, but Eidos had claimed they were spiritual successors to GoldenEye and Perfect Dark.

    Kolanaki,
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    If you like Soulslikes The Surge is a really good sci-fi take on the genre. It succeeds in the vagueness, the atmosphere, and the combat. It has a bit of a gimmick with how you obtain parts by targeting and dismembering limbs which is really fun. However the story kinda goes off the rails near the end and the last few areas of the game are arguably the worst designed levels of the game. Plus the boss fights can be a PITA despite being super cool design wise.

    I don’t see it brought up as often as things like Nier or Mortal Shell though, and IMO it’s better than both of those.

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