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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Currently on Earth for 8 years ensuring steps to unite humanity and usher us into the galactic civilization just so I can see my boyfriend again.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki, (edited )
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I had that thing. It did “work;” just not how you’d expect and not very well. Kinda like a PowerGlove. Games that didn’t require much movement were playable; but I got it because I figured I should be able to aim way faster in Counter-Strike with my mind than with my hands on a mouse.

Kolanaki,
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They get a cozy bed, a warm fire, and prepared meals to eat in exchange for their servitude. You can also catch them by sneaking or while they are sleeping and not need to hurt them. There are also caged ones in bandit camps you rescue and they join you; presumably willingly.

You could also just catch the bad humans that shoot you on sight and make a prison camp without resorting to enslaving innocent chibi animals. We all know humans suck anyway.

Kolanaki,
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The aesthetic is very similar, but the only thing I’ve seen that looked like it was straight up ripped off was a statue of a Lugia, the Lizard Punk dudes look very much like a creature from Final Fantasy, and the fact there is an area of the map that is the Altus Plateau from Elden Ring; like nearly 1:1 except the scale is smaller.

Everything else could just be chalked up to the fact the designs are pretty simplistic representations of real animals, but you can also see clear inspiration taken from a plethora of games even if they aren’t straight up duplicating anything.

Kolanaki,
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Basic? I built them things a stone castle while I sleep in a wooden shack. I eat nothing but berries and feed them the finest meats and cakes. They have a bath house that I can’t even use! My Kinguins live like kings!

Kolanaki,
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To be fair, half the of them were already probably eating the other half before I showed up 🤷🏻‍♂️

Kolanaki,
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They hated it because it fucking sucked, dude. Just one look at the final product and you can tell you how fucked up it is. You don’t even need to play it to see it sucks; that’s how bad it fucking sucked.

Kolanaki,
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If a car rear-ended me, I’m not sure it matters what I happen to be playing at the time. 🤔

Kolanaki, (edited )
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Lol “anonymous people.”

Plenty of reviewers whose face and name are in the lime light also said a lot of the same shit about it.

But of course the grifters are gonna try and grift the fact they were grifting once they’re caught and called out for being grifters.

Kolanaki,
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To be fair, in many of the GTA games, you’re not a bad guy. Sure, you break the law; but in almost every instance, the law is super corrupt anyway and you almost always end up working for said corrupt cops at some point because they have you by the balls.

Vice City is the only one I can’t really find any justification for the protagonists actions other than greed; and that one’s story is basically Scarface where you’re playing as Tony Montana.

Kolanaki,
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Most of the fads and AAA big sellers, really.

TLOU - Great story, don’t get me wrong; probably some of the best writing in games for it’s time. But the gameplay got super boring once every concept was introduced. The loop is just not satisfying, and exploration is more or less go check out the dead end before moving on, because the level design is so linear. This is more or less the same problem I have with most big AAA titles; they look great, have a good story, but are just so incredibly boring to play. You can tell the budget went entirely into graphics and voice acting, because the game itself feels more like an afterthought to those; it’s just there because otherwise it would be a movie.

Lethal Company - The game itself is pretty shit and tedious. What makes it fun is not the game, but how voice chat sounds when someone is being chased or getting eaten. 100% a game made for Twitch streamers where more people will be entertained by watching others play than playing themselves.

Palworld - I was interested by “Pokemon with Guns” and then I found out it’s more like Rust with Pokemon. I hate Rust and Ark all those kinds of survival PvP games. The genre itself has all the same weird jank, like everyone who has been copying the idea from DayZ or the like also copied every bug and bad idea, too; even the AAA made ones! They usually run like shit, are balanced like shit, and get so stale alone and are super frustrating in multiplayer unless you’re playing with a large group of friends so you’re not just being singled out for being all alone.

GTA:O - Specifically the online portion of GTA5 has made me never want to buy another GTA or rockstar game period. Not because the game play itself sucks, but rather because it’s extremely fun but the game doesn’t want you to have fun if you’re also making money. I can spend hours and hours doing all the activities that don’t earn you cash and have not one single issue other than maybe some other players trying to blow me up (especially if they are modding). But once that Mission Rep meter starts going up, hoo boy… The game starts breaking in all sorts of interesting but frustrating ways. Headshots stop killing in one hit, traffic starts behaving erratically and non-sensically (like straight sliding sideways at light speed to force a collision), triggers start breaking, the server decides to go down or get super laggy, etc. Since none of this happens in single player or while not doing activities that reward cash, and there is no other obvious function of the Mission Rep stat, I can’t help but think these are actually features put into the game on purpose specifically to slow down grinding so people will buy Shark Cards. The same kinda shit happens in RDR2:O, too.

Kolanaki,
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I want Disney to rethink removing Kyle Katarn from the canon because I hella wanna see a show or movie following him, if not another awesome FPS where I can be him. Kyle and Dash Rendar (another video game protagonist) are my favorite SW characters.

Kolanaki,
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4: Niko grew up as a child soldier and has basically been under the thumb of mob bosses his whole life. It’s also the ONLY game where you actually have choices in many cases to not kill someone as part of his revenge story (he wants to find and kill the man who sold out his unit in some war and got all his friends killed).

5: Franklin used to be a car thief, and has since gone straight as a repo man. His dumbass friends, along with Micheal and Trevor, get him caught up in all sorts of bullshit he doesn’t necessarily want to do, but doesn’t really have much choice. Micheal is also an ex-criminal trying to go straight, but having a much harder time at it than Franklin. His hot headedness is what got them into major trouble prior to Trevor’s arrival. Trevor is not only a bad guy and a psychopath, he could be considered the main villain of the game. Most of the plot revolves around Micheal trying to hide the truth from Trevor, because he knows Trevor is a fucking maniac and will possibly kill him and his entire family because he sold him out to the cops when they were bank robbers and Micheal wanted out of that life.

San Andreas: CJ is an ex-gang member who comes home to attend the funeral of his mother who was recently murdered. Things start out with him simply wanting to bring the killer to justice, and gets swept up in more gang violence, police corruption and even government conspiracies.

They’re as much bad guys as John Wick or John McClane or Arnold Schwartznegger in pretty much any of his 80’s and 90’s action films.

Kolanaki,
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To clarify here: It’s not really the game specifically; I just know it’s the latest example of the type of game and super popular atm. It might be the best game of that genre; I still don’t like the genre itself, which is why I’m not getting Palworld.

Kolanaki,
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Where’s the shareware from now? Where’s the always online single player games from then?

Kolanaki,
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They were shitty for different reasons. Notice that nowhere on this meme is “shovelware.”

E.T. is always cited as the cause of the video game crash of '82, but it was really the rampart shovelware, no QA to speak of, and a lack of reviews to inform customers what was worth their money and what was absolute garbage. One bad game isn’t enough to topple an entire industry; especially one that is only slightly worse than the best game ever made for the Atari.

This problem was, however, mitigated a lot by Nintendo through the late 80’s and the entirety of the 90’s by creating the kind of licensing agreements between publishers and the console makers that still exist today, as well as the increase in review publications. Most of the best shit (from consumer friendly practices to the games themselves) from the industry came specifically in the 90’s thanks in part to actual curation of the software allowed to be sold for these systems.

At least you can easily determine shovelware from something worth your time when everything has reviews attached to the store page. Still sucks that you have to wade through all that bullshit, though.

Kolanaki,
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“Because it’s easy… And it does a lot of damage.”

Kolanaki,
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I wasn’t exactly old enough to have experienced this, but I know there was a time that if you wanted to play a PC game, you didn’t buy it on a floppy or a disc; you got a book with code that you had to type up and compile yourself. If you did more than just follow the book, you could understand it and change it to be whatever you wanted!

This is why I wish everything was open source. If I don’t like the way something is done, I can tweak it. Any part of it and make it perfect for me.

Kolanaki,
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It was an option back then. They just know nobody would have accepted it then because

  1. Not as many people had the internet, and
  2. The internet that they did have sucked ass

There were still plenty of online-only games. They just had a damn good reason to be online. Always-online in single player isn’t needed as DRM. There are plenty of other DRM options that don’t use the internet at all or at least only check once in a while when you do have a connection to the Internet.

Kolanaki,
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The closest I got was learning that the TI-85 I used in my algebra classes had BASIC programming in it, and I found the code for a rogulike dungeon crawler kinda like Eye of the Beholder specifically for the calculator. At the time, I already knew plenty of BASIC myself so I could tweak things as I found bugs or generally didn’t like the stats of an item.

Kolanaki,
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I was playing video games on my homebuilt computer in the 90s. I know exactly what it was like.

So was I. And so do I.

Kolanaki,
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Lost Judgement.

It was on PS+ while I had the service so I tried it for the brawler part but it’s like a good anime with a murder mystery plot, it has elements of GTA and Phoenix Wright mashed together with a brawler, and the story is focused on a high school so you get to beat the ever-living snot outta bratty teenagers which is really cathartic.

And despite the serious tone of the main plot, the game is very goofy and over-the-top (again, it’s like playing an anime; complete with all the tropes you’d expect from an anime) and has me laughing my ass off pretty regularly. I had to actually buy a copy because I have barely scratched the surface of it and I’m not renewing my PS+ sub any time soon. Sucks that I got it on sale and the one DLC that adds content is twice as much as what I paid for the main game, cuz I know I will end up wanting it lol

Kolanaki,
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Travel is gonna become boring if you have to travel the same road multiple times in the course of the game even if you have a bunch of cool stuff along that road. Eventually, I won’t give a shit about that stuff since I’ve seen it a million times. So I would hope there is still some kind of fast travel to go between places I have already been if the world is super big. Otherwise it’s just gonna feel like you’re padding the game for time to inflate a 10 hour story to take 40 hours to finish.

Kolanaki,
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I tried the first one when someone told me it was like Dark Souls with better coop. Felt more like Monster Hunter than Dark Souls tho. While not bad, it wasn’t what I was looking for.

Kolanaki,
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Whoa. It looks like a bat. Not like the horse head nebula, which looks more like a headless human to me.

Kolanaki,
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Turn the moon into a billboard by projecting images on the side that faces Earth.

Kolanaki,
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I know of at least one other place it is available, and they have it for the cheapest price 😈

Kolanaki,
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Steam link doesn’t work for external games added into your steam library?

Yes it does. I dunno about the hardware unit, but the android app alone works with everything you have on Steam; even the non-Steam games. Just fired up The Outer Worlds Spacer Choice edition given away on EGS some weeks back added to Steam as a non-Steam game through Steam Link on my phone.

It even straight up streams your desktop, so you can launch games not even running through Steam.

https://yiffit.net/pictrs/image/46e921c6-6697-439e-baed-5f1e834fb5bb.jpeg

Kolanaki,
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It took me way too long to solve the first, easy ass puzzle in this game. It’s dark. You can’t see anything. And your head hurts.

Solution? Open your freakin’ eyes.

Kolanaki,
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Most of my emulation happens on my phone, because most of the games I like from back in the day play well enough with touch controls and are quick things I can play while waiting for various things while out of the house.

Kolanaki,
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Subscription models will always end up being cost/benefit analysis exercises intended to maximise profit.

Anything with a price tag is that, tho, unless you’re either content to not make a profit or you don’t mind gouging people.

Kolanaki,
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They would have to if they plan to make anything for its launch. Least of which would be the specifications of the hardware.

Kolanaki,
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Copyright != Trademark.

You can’t copyright the letter R; but you can trademark the specific R logo they use.

These look distinct enough that I would hope a judge rules against Take Two on this.

Billy Mitchell has surrendered (perfectpacman.com)

Billy Mitchell didn’t win his defamation lawsuit against Twin Galaxies. Not only was Billy not in a position to get a financial settlement, Billy’s cheated Donkey Kong scores were not reinstated(as he’s claiming), and his claimed Pac-Man score from 1999 is also not on the main scoreboards. What had happened is that the...

Kolanaki,
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I still find it hilarious that Peter Dinklage looks like a mini version of him and that he basically played him in Pixels.

Kolanaki,
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Maybe a bit unpopular but… Cyberpunk 2077. I followed this game intensely since it was first announced with nothing more than a short animatic sequence. It went through all kinds of changes, and many of those were publicly documented before the launch of the game and still had people complaining that they were not in the final game.

It did kind of start with pretty pie in the sky promises, but over thirteen years those promises were tempered. The hacking stuff most people point to is technically all there. Just not as presented in that extremely obvious pre-rendering. Many of the other disappointing things like cops not chasing you should have been expected. They were adamant about it not being like GTA and the cops wouldn’t give chase the same way.

Somehow, everyone got hyped to shit about a lot of stuff with this game only ever mentioned way early into production while they were still brainstorming ideas they wanted to do while I was watching every single thing CDPR put out about it and ended up getting exactly what I expected. My biggest disappointment with the game is the overhype and overreaction leading to them cancelling a lot of planned additions and likely even completely changing the scope of the DLC.

That isn’t to say I think it’s a flawless masterpiece; I expected The Witcher 3 but sci-fi, and I feel that’s what I got. Great story, well done dialogue, cool world, and fun combat. I see a lot of bad decisions and unfinished pieces, but as a long time gamer I can’t say I don’t expect that kind of shit from pretty much every game. Even the best games have those parts where you can clearly see the budget dropped off or management pulled some bullshit.

Kolanaki,
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Er… I think I was just thinking 2013 when that teaser came out. Them not being full-on in development was part of my point. A lot of things they mentioned that hyped the game up were before they were actually set in stone and actively being worked on.

Kolanaki,
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Sometimes devs just need to keep their big mouths shut. Especially if they are still in the planning phase. They’re not immune to over-excitement for the very thing they are hoping to create, even if they aren’t straight up lying about stuff.

Kolanaki,
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That is crazy. Why not upgrade to SSDs instead of HDDs?

Kolanaki,
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OHHHH ELDEN RING

Elden Ring O Elden Ring,

Elden Ring O Elden Ring

Kolanaki,
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To be fair, losing the game is pretty ez.

Kolanaki,
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Chess and Go are so old, I’m surprised that the best players in the world don’t already know every possible move to the point that the games are decided after both players make a single move.

Kolanaki,
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Toribash is quite possibly the best competitive fighting game I have ever played due to it’s unique method of controlling your actions. It’s almost entirely unheard of tho.

Kolanaki,
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Who wants to fuck a loser? /s

Kolanaki,
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The only time I rage these days is when I am playing a souls-like and I tap the dodge button while my stamina is full and nothing happens. And then I just yell at the game. “Oh you stupid fucking bastard! Dodge! I’m hitting the button when his arm is still a mile away, just fucking move!

It’s the same frustration playing Mario and for some reason the fat plumber asshole doesn’t jump when you hit B so you end up running off a cliff.

Kolanaki,
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In the actual souls games, the dodge happens on release of the button because holding it is how you run. It can feel like input lag at times. Though there are times where there actually is lag, usually accompanied by a slight dip in FPS that results in you hitting the input, taking a hit, and then dodging.

I’ve been playing Fallen Order, though, and like I’ll hit the combo to heal, my dude says his voice line and I even lose a heal vial, but the animation of the robot actually tossing me the thing never occurs and I don’t actually get healed. It also has a habit of not putting the droid on ziplines when you jump to them so you just fall into pits.

Kolanaki,
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Shit, my steam name was The Cool Side of the Pillow for over a decade and I didn’t even have to talk for people to assume I was a girl, for some reason.

Kolanaki,
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To be fair, GTA 5 is in a fictional version of LA, in a fictional California. California has state funded free medical insurance. Which is great for when you get shot in a drive-by or at school; just like the game!

Kolanaki,
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I’m about to just toss Remnant 2 out. I thought maybe it would be better than the first one, but it’s even more bullshit. Like, it’s a shooter and the first boss hurts you while you look at it. The intended method to defeat it feels way more like cheesing an exploit. I’ve gotten through the first quest in the Labyrinth and I’m hating the bosses even more than the first game with how just annoyingly unfair they are if you’re not playing with a group. They’re simply not fun.

Returnal is very similar in gameplay, and is even a roguelike with super brutal gameplay; even that game isn’t as frustrating as Remnant 2. The bosses are hard, but not unfairly so.

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