!deleted6508
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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

I’m learning Japanese so sometimes I might write something out in romaji just to practice. Please correct it if it’s wrong!

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
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My brother got me Lethal Company and I’ve been enjoying being told what to do and how to survive by a random 13 year old through a walkie talkie while 2 other random 13 year olds try to hit me with shovels and ladders.

Steam year in review 2023 is up, if you want to get disappointed in how much you bought and how little of it you played. 😛 (store.steampowered.com) angielski

Personally, apparently 71% of my gaming time was spent on FFXIV. Although in my defense, most games I’ve played this year were on GOG or old free stuff from Epic I finally got around to.

Kolanaki,
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I’m in that 9%. I played 40 different games. 21 of them were released in 2023. 83% of my total playtime was in games released this year. Most of that time was specifically in BG3.

Kolanaki,
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The hand can be used to fondle the balls or tickle the asshole.

God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski

Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...

Kolanaki,
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I only ever played the first 2 until I got a PS5 that came with Ragnarok.

They’re not even the same game anymore. The originals were more akin to Devil May Cry while Ragnarok felt like it could have been an Assassin’s Creed game.

I can’t say much for the story since I haven’t gone very far in Ragnarok (and only beat 1 and 2 back in the day so my memory on details is a bit hazy) but the game play is definitely a lot different than it started.

Kolanaki,
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The game itself is kind of lame. The fun comes from the other players.

Baldur's Gate 3 'Isn't Going to be on Game Pass', Insists Larian Boss (www.ign.com) angielski

In a new interview with IGN, Larian Studios boss Swen Vincke responded to questions about Baldur's Gate 3 being on Xbox Game Pass, explaining why the best RPG of 2023 won't be on Microsoft's subscription service anytime soon.

Kolanaki,
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I would not think there is much incentive to do so when the game is good and selling well.

Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...

Kolanaki, (edited )
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For example, one thing I read again and again was “Starfield just wasn’t optimized, they easily could have reduced memory and bumped framerates”. Which any actual programmer will immediately feel a pit of dread in their stomach because we’ve been asked to reduce ram usage or speed something up, and that is a daunting task in our simple little apps - let alone a major AAA game.

This thing in particular was picked apart by actual devs in news articles and editorials that showed that Bethesda really didn’t optimize the game at all along with all the technical reasoning and proof showing how it could have been improved.

It’s not just the players, who for the most part, have been citing those articles when they make that particular critique. I mean, shit, they haven’t even used their own texture compression system for the last few games they made, and that’s so easy even someone with minimal modding knowledge can fix because the game already has the tools to make it work better.

Kolanaki,
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They have games on Netflix already that you play using your TV remote. They’re basically just choose your own adventure books, but in a TV show/movie format instead of a book.

There is also old crap like Doodle Jump, too, on other services that work on a TV using your remote.

Kolanaki,
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Chip

Kolanaki,
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On one hand, I love the aesthetic and have been saying we need more games with cartoon vibes and physics.

On the other, I can’t say I’m digging the monochrome color scheme. The first full color cartoon came only 2 years after Steamboat Willie. Most classic Disney cartoons other than that first one were in color.

Kolanaki,
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holy shit I just realized: this is an entire game based on GMod Nextbots. You’re just shooting at animated PNGs that shoot back. Holy fuck.

So like Doom.

Kolanaki,
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I’ve been wondering when the fuck he would jump into film since he has the money, the talent, the desire and now the recognition to do so.

Kolanaki,
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I simply got good enough that they never screamed. 🤷🏻‍♂️

Kolanaki,
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“Rainbows? I hate those fuckin’ things.”

“Nobody hates rainbows.”

“Yeah, what’s there to hate about rainbows?”

“Well, you know, you’ll just be sitting there, minding your own business, and they’ll come, marching in and crawl up your leg and start biting the inside of your ass, and you’ll be all like: ‘EHY! GET OUT OF MY ASS YOU STUPID RAINBOWS!’”

Kolanaki,
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pirating sucks!

Not as much as supporting anticompetitive practices such as digital marketplace exclusivity.

Kolanaki,
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Except that Valve revamped Steam loads of times before anyone else was even competing with them. The biggest was when The Orange Box launched and they had added better Friends support as well as literally all the community features and achievement systems. EGS didn’t launch until 2018. Origin didn’t launch until 2011.

Kolanaki,
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GOG still has that niche of the “old games.” Can’t think of anywhere else I could get DOS games from my childhood that also come with patches and updates to make them work on modern systems.

Players who don't like survival games as a genre: Which survival games are your personal exceptions, which ones have you enjoyed nonetheless and why? angielski

Personally, I really don’t like most of these games due to the tedium and frustration that comes with hunger/thirst mechanics. Most of the exceptions that I do actually like either make up for it through something else that elevates the experience enough - or they either don’t have these mechanics or allow for players to...

Kolanaki,
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Only ever cared for the OG, Minecraft, because it was new and innovative. Mostly why I don’t really like the genre is that most of them are “me too” games that don’t do a lot more than the first game that spawned the genre to begin with. More of the same with different aesthetics or balance. But not really different enough that I can even decide which is better than another; they all get homogenized into a single bland blend where if you’ve played one, you’ve played them all situation.

Unless roguelikes such as Nethack could count as “survival” games. That would be a much bigger list.

Kolanaki,
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Ok but what about all the games you bought but haven’t even installed yet?

Kolanaki,
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Starfield was pretty much it for me.

I wanted to like it, but there is just nothing to like about it aside from the gun design and the spaceship builder.

Kolanaki,
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The skill tree stuff makes me feel like Bethesda finally listened to all those players who bitched about it being too easy to become “overpowered” and blamed it on how easy it was to level up and not the poor balancing with how level scaling works. So now, all the actually good, fun and useful shit is all the way at the top (or rather the bottom) of the tree, with a bunch of “milestones” you have to hit in addition to simply being the right level and/or having the previous skills in the tree.

Kolanaki,
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It would help to know specific games, as many games of that era require extra fan made patches to run on modern systems. You could buy them again from GOG with these already packaged with it, but depending on the game, there is probably a free option available to you if you have the original discs.

Kolanaki,
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He has to install them first, and how would he do that with an original CDROM for a Windows program?

Kolanaki,
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They have already started showing ads of the game. It certainly looks pretty but nothing shown, so far, is technically impressive or even indicative of any actual game behind the visuals. Unless they plan to release it soon, this just feels like building up a huge hype train years ahead of launch and that they haven’t learned their lesson from NMS.

Kolanaki,
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Oh shit. Golden Axe be looking kinda Soulslike. That would be dope as fuck!

Valve needs to step up on Anti-Cheat angielski

So yeah, I want to discuss or point out why I think Valve needs to fix Anti-Cheat issues. They have VAC but apparently its doing jackshit, be it Counter Strike 2 (any previous iterations) or something like Hunt: Showdown the prevalence of cheating players is non deniable. For me personally it has come to a point that I am not...

Kolanaki,
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My only issue with VAC and Valve’s policy on dealing with cheaters isn’t that their anti-cheat isn’t good; it’s that even when a player is flagged for using cheats, it doesn’t instantly remove them. It waits, sometimes months after flagging them before it actually doles out punishment.

Their reasoning is that it slows down new cheats being made; but what the hell does that matter if the existing cheats it flags are still allowed to be used for months at a time?

That said, it’s rare I encounter cheaters in CS. Plenty of other games I play where there are constant, obvious cheaters that aren’t even being detected by the anti-cheats in use, since they ban instantly on detection.

Kolanaki,
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One or two egotistical modders don’t ruin the entire community unless those are the only modders in said community.

Greed ruins everything, though.

Not only would once free mods suddenly have a price tag, you’re gonna get a lot of bullshit shovelware mods flooding the scene trying to capitalize on the market.

Kolanaki,
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Unsurprising. Other than the first two, none of them have launched on PC at the same time as consoles.

Kolanaki,
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I’m not even bothering to watch the trailer because I already had decided to never buy anything from Rockstar again prior to this announcement.

Kolanaki,
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Oddly enough, I had very few issues on launch and get more glitches now. Mostly in the form of cars falling from the sky at random.

Kolanaki,
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I love how the solution to all the issues most users have with the physical Switch are solved through emulation, and Nintendo, instead of simply giving people these features they want (which are entirely software dependent not hardware dependent) they wanna incorporate Denovu to try and stop the emulation scene.

I don’t know how that is cheaper or easier than just, you know… Letting saves be moved to the SD card and making a better, more navigable and curated store.

Kolanaki,
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Valve is the only one of mine that’s still around as more than just a brand name used by EA.

Bioware, Maxis, Bullfrog, Westwood, and more… All gobbled up and turned into shit by Electronic Farts.

Others that just died on their own include Black Isle and Interplay, Sierra and LucasArts. Some of these might be around in some capacity, though afaik they’re just used for the names.

Kolanaki,
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Elden Ring’s main theme is literally the only video game song I have in my normal music rotation.

But only because Lunar Silver Star Story’s isn’t on Spotify.

Kolanaki,
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Adaptive triggers and trigger effect intensity

Ooooh 😍

Kolanaki,
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If you think the driving sucks now, you shoulda seen how it was at launch. Half the cars would just slide around like you were on ice whenever you tried to stop. They’re at least servicable now. Which is good, since they also removed the exploit that allowed you to stack momentum while on foot by dashing while slowing down time. Still nowhere near as good as driving in GTA but better than driving in an Ubisoft open world game.

Kolanaki,
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What MMOs out there using just a single button and not 10+ hot bars with 10 actions each?

Kolanaki,
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The best game I could describe as merely an interactive movie has been The Quarry. The game itself is pretty meh (but I’m not a big fan of these personally), however the movie part is amazing. It could easily be just a kick ass horror movie. And you can even play it that way with Movie Mode, where you pick the best outcome, the worst outcome, or set up some sliders to give a mix of outcomes at every interaction and just watch shit unfold.

Detroit: Become Human is also in this vein, with an even wilder array of possible outcomes as well as some more real gameplay and puzzle solving.

Kolanaki,
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You control when you gain stats. You don’t have to level up. You can literally do 100% of the content and stay a level 1 Wretch the entire time. It’s one of the most common challenge runs.

Kolanaki,
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It looks exactly like Ascend but with slightly better graphics.

I hope it does not befall the same fate.

This is the same one announced the other day, right? Or are there two Tribes games in development?

Kolanaki,
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The studio behind this one (Prophecy Games) is independent from them now, but still contains some developers who also worked on Ascend. I know from hanging around the forums at the height of that game that there was at least 2 headstrong devs in the company that legitimately wanted to do the game justice (and one of the best updates to the game was headed up by them), but they ultimately were at the mercy of the execs. I’m hoping without the same constraints, they might deliver a kick ass game without the bullshit.

Kolanaki,
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One was born every minute back in PT Barnum’s day; seems more like every millisecond these days.

Kolanaki,
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If a significant amount of people “misunderstood” you, it’s not their fault, but yours for not clearly communicating or not tailoring your communication for the target audience.

I find this ironic, because even the tutorials in the game only communicate half of the information you need. A lot of them just outright expect you to have played one of their games before. I could imagine if this was someone’s first Bethesda RPG, they’d be confused as hell. Plus there are a few things unique to Starfield that are confusing even if you’ve played every one of their games before.

Kolanaki,
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In these comments: People who can’t figure out what sarcasm is.

Kolanaki,
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I said nothing of the point value on the post. One can clearly see the comments here and how most of them blatantly took the post seriously (or didn’t actually read the body).

Kolanaki,
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I only have the new one, that was made for VR. It can be played in flat space, but you can tell they did very little to make it work. The text is so small on a regular screen I can’t read a god damn thing.

I never played the original, but I suspect it’s probably better in every way except for the visuals (other than having readable text I mean).

Dwarf Fortress is my favorite game of all time now, though. It’s not old, but it just uses ASCII or tilesets. And I’ve been playing since version 3, using the default ASCII because I think it looks more interesting than the tiles.

Kolanaki,
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FPS by age: Doom, Heretic, Hexen, Strife, Blood, Duke3D, Shadow Warrior, Quake, Tribes 2, Counter-Strike.

RTS by age: Dune 2, C&C, Tiberium Sun, Red Alert, Red Alert 2, WarCraft 2, StarCraft, Warcraft 3

Sim by age: Conway’s Game of Life, SimCity, SimCity 2000, The Sims, The Sims 2

Strategy by age: Civilization, Civilization 2, Masters of Orion

RPG by age: Final Fantasy 2 (4), Chrono Trigger, Pools of Radiance, Eye of the Beholder, Ultima Online, EverQuest, Icewind Dale, Baldur’s Gate, Baldur’s Gate 2, Planescape: Torment, Fallout, Fallout 2, Neverwinter Nights, Morrowind

Adventure by age: Pitfall, Indiana Jones, Maniac Mansion, Monkey Island, Full Throttle, Sam & Max, King’s Quest, Space Quest, Tomb Raider, Grim Fandango

Honorable mentions: Microsurgeon, E.T., AD&D Minotaur’s Labyrinth, Golden Axe, Sonic the Hedgehog 2, Ecco the Dolphin, Eternal Champions, Android Pinball, Solar Winds, Detroit (not Become Human; it was a car making sim on DOS), Crusader: No Remorse

Kolanaki,
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They’re capable of supporting mouse and keyboard. For some reason most games just don’t. Like on my PS5, anything that uses a mouse style menu, I can use a mouse to operate. I can also use a keyboard to type in input boxes with anything. But the only game I can fully play with a M&KB I’ve tried so far is Call of Duty. Which is nuts because Stellaris, Civilization and City Skylines are on this system, too, and they would very much benefit from full M&KB support.

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