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Brotha_Jaufrey, do games w The Final Stretch Towards Release - Skyblivion Development Diary

I don’t know why I believed my coworker when he said Skyblivion was canceled.

harcesz, do ekg w ICE by poprawić swoje statystyki skupia się na miejscach pracy, małych przedsiębiorstwach i rolnikach. Co to oznacza dla przedsiębiorców, każdy się domyśla.

Dla mniej zaintereoswanych amerykańską polityką - chodzi o “policję imigracyjną” porywającą obecnie z amerykańskich ulic ludzi do deportacji, przeważnie bez żadnego procesu ustalania czy faktycznie nie mają prawa być w USA.

AntiBullyRanger, do games w GUILTY GEAR -STRIVE- Season Pass 4 Playable Character #4 [Lucy] Trailer

geeking out soooo hard when I saw her debuff specials

I was able to hold myself from screaming too hard, but scream I did. Can’t wait for S02, or the rest of ’Becca.

AntiBullyRanger, do games w MARVEL Tōkon: Fighting Souls PS5 Closed Beta Announce Trailer

Closed beta just means conspiracy to me.

ampersandrew,
@ampersandrew@lemmy.world avatar

They’re just going to roll people onto servers slowly to make sure they can handle the capacity. And it’s only on PlayStation because they fear the piracy that happened with fighting game betas in the past.

AntiBullyRanger,

🤭 like a few months ago

Thank you🙇‍♀️ for the difference in perspective.

memo, do games w GUILTY GEAR -STRIVE- Season Pass 4 Playable Character #4 [Lucy] Trailer
@memo@feddit.it avatar

Arcsystem clearly knows how to make a crossover character that fits into the game’s direction while still tying heavily to its origins.

All of the other crossovers I’ve seen from the popular titles have felt so lifeless in comparison.

NuXCOM_90Percent,

Its more that Arcsys just know how to make VERY varied fighting games in general. Like, Strive streamlined a lot (mostly for the better) but it is still one of the more technically complex fighting games out there. Sure you have some bog standard shotos and grapplers but a shocking number of characters don’t only play very differently but have completely batshit insane systems that other studios would build entire fighting games around.

French Bread (?) gets an honorable mention for getting a lot of those vibes with their Under Nite games but, because of the streamlined controls, most play as Shotos with an extra meter.

But yeah. When you are used to just going completely crazy to add a random character with some art you like, making new mechanics for a guest character isn’t a huge lift.

memo,
@memo@feddit.it avatar

True! I get what you mean. To be fair, Lucy is also at least a “curious” choice; we can’t really say the same about SNK & Capcom basically exchanging their most famous fighters in a desperate hope of selling more to each other’s playerbase.

I’m a little sad about Under Night because I can’t fully get into the vibe of that game… which is weird, since I love the art direction of melty blood. Just something about those big chunky pixels animated at 60fps.

kurcatovium, do games w The Final Stretch Towards Release - Skyblivion Development Diary
@kurcatovium@piefed.social avatar

Official Remaster is meh, so I hope this will be the "remaster" everyone wants.

I'm also very much interested in Skywind. Even more than this one, as Morrowind is one of my favorite games of all times.

Keegen,

I’m actually not that excited about Skywind myself as base Morrowind already has such a lively modding scene that is impossible to migrate over. With OpenMW, Tamriel Rebuilt and Project Cyrodiil the game just keeps getting better and better with time. I fully acknowledge that this is a very subjective opinion but I also feel like Morrowind doesn’t translate over to a Skyrim-style gameplay nearly as well as Oblivion does. So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.

proceduralnightshade,

I also feel like Morrowind doesn’t translate over to a Skyrim-style gameplay nearly as well as Oblivion does

Because Oblivion was arguably Skyrim-style gameplay already; not much to translate there.

If i recall correctly the Skywind team said on stream they have roughly 2-3 times the volume of written and spoken dialogue compared to edit: either Skyeim or Oblivion.

I agree though, I think there’s an argument to be made that Morrowind in its entirety is perfect as it is, but that’s why I’m looking forward to it even more than to Skyblivion. Really curious what they are cookin

egrets,
@egrets@lemmy.world avatar

So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.

Egrets from Skywind here. We’re really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.

Keegen,

Thank you for your reply! One of my favourite aspects of Morrowind is how I can just walk up to a random NPC and ask them about a generic thing like directions to a place I have to get to, local services available, important NPCs or just their trade or a little secret or advice (and how those act as a soft tutorial with useful gameplay tips often being mentioned). If you actually plan to implement and voice most of these I bow before your ambitions!

egrets,
@egrets@lemmy.world avatar

The dialogue system isn’t identical, but we’ll absolutely be including those features as dialogue options. We recently cast the last few open roles, including major characters, so although VA is a bigger job than in any published TES game, we’re well on our way.

benni,

from Skywind

Thank you for your service 🫡

UnfairUtan, do games w The Final Stretch Towards Release - Skyblivion Development Diary

I was so disappointed with Oblivion Remastered, I can’t wait for this!!

Rai,

I haven’t played Oblivion Remastered—what was disappointing about it?

BryceBassitt,

The censorship, it’s basically an asset flip, it’s Bethesda, it’s $60 for an over decade old game

Hasherm0n,

It’s just a year shy of being two decades old. Even Skyrim is over a decade old at this point.

nagaram,
@nagaram@startrek.website avatar

Censorship?

What is missing from the original?

I’ve only played the remaster.

UnfairUtan,

It felt empty, clunky, and the quests were boring to me. I loved Skyrim and was expecting a similar experience, but it just wasn’t anywhere close imo.

fushuan,

It being an actual remaster instead of a reimagining of the game is what people like and dislike.

UnfairUtan,

I guess. It probably means I wouldn’t have enjoyed the original Oblivion either. So I can’t blame them much, I’m just not the target audience

XM34,

For me it was the other way around. With some very few exceptions I found the Skyrim quest boring and too afraid to do anything fantastic. Oblivion was way better in that regard, but lacking in dungeon diversity and action gameplay.

This also seems to be the general consensus among TES fans. Morrowind has the best roleplaying depth and potential, Oblivion has the best and most varied quests and Skyrim has the best level design and combat.

CakeLova556,

^ Genonoz

FenrirIII,
@FenrirIII@lemmy.world avatar

Have you played OG Oblivion? Are you okay with it? Then don’t buy the Remaster. It was okay, but it was still basically the original Oblivion in a slightly prettier wrapper.

Rai,

I have played the original when it came out for about a hundred hours, and I really enjoyed it.

Goodeye8, (edited )

Then as long as you're fine with the poor performance Oblivion remaster is excellent. It's Oblivion (almost) as you remember it, the main difference being the ability to sprint (which doesn't actually change) and fixed attribute points leveling (which I welcome because the original levelling system was stupid where you needed to level minor skills to get +5 bonuses for attributes).

Derpenheim, do games w The Final Stretch Towards Release - Skyblivion Development Diary
StrixUralensis,
@StrixUralensis@tarte.nuage-libre.fr avatar
IAmNorRealTakeYourMeds, do games w DYNASTY WARRIORS 25th Anniversary Trailer

is this that game where you fight countless enemies?

i had it on a psx demo disk and loved it, but forgot the name.

all I remember is that you can also ride animals like horses and elephants.

nagaram, do games w The Final Stretch Towards Release - Skyblivion Development Diary
@nagaram@startrek.website avatar

Fuck yes dude! I’m so excited to play this!

brsrklf, do games w DYNASTY WARRIORS 25th Anniversary Trailer

Has the main series evolved in gameplay a bit? I have only played a Samurai Warriors on 3DS long ago, and the rest of my experience are licenced spin-offs.

Especially Age of Calamity which was by far the best I’ve played. Every character feels different, there are lots of options and specific counters depending on the enemy, environment, etc.

sundray,

They tried to make DW 9 open world and it didn’t go super great.

brsrklf,

Oh ya. I remember Stephanie Sterling trying that one and it looked like empty, boring shit. IIRC it also had some previously unique characters being assigned a generic weapon. It’s the kind of stuff I already thought was lame on a smaller scale in both Fire Emblem Warriors, where most characters share like 6 movesets or so.

tacosanonymous,

Yeah, they watered down the weapon options. Terrible game. I think 8 was the last decent one.

JoshDoctsonFadeRoute,

Origins was a great new step into the franchise. Battles flowed great, the weapon system was well done, a few boss fights were welcome changes of pace. Only downfalls were it had way too many cut scenes to develop a story line and the characters you know and love were out of reach, as you had to be the nameless main character (unless you had a companion).

NuXCOM_90Percent,

Yeah. I go back and forth but I think Origins is exactly what the series needed… I just don’t know if I like it.

The big difference is that you aren’t really picking a side (until near the end). This works really well for the Yellow Turban Rebellion and the aftermath but gets increasingly awkward as the civil war grows and you are still friends with everyone. And it also means you can’t really do the different perspectives on the same battle as you might be rolling with Cao Cao on one run and Meng Huo on the next.

By having the viewpoint character they were able to actually tell a story. Otherwise it is the same dipping in and out of the Romance as every other DW because… the vast majority of what is interesting has nothing to do with the battlefield. By focusing on Ancient Chinese Forrest Gump it gives people a reference point other than “And then Zhuge Liang was rescued. Some time later he led an army against this castle to get revenge on his rescuers”.

I personally think Wo Long did a better job of “what if Romance Of The Three Kingdoms but also magic and demons and shit” but is also borderline incomprehensible unless you are at least aware of the major beats. Which… is better than “what if The Bakumatsu but we glaze the dude who set Imperial Japan on its path to horrific war crimes. Also Bisexual Icon Sakamoto Ryoma” but… yeah.

Still. All for more DW:O DLC.

njm1314,

I thought about getting Origins but the fact that it didn’t have Co-op just killed me. If I can’t play Dynasty Warriors with a friend next to me then I don’t want to play it. That’s the point of the game to me.

anakin78z, do games w Fatekeeper | Announcement Trailer
@anakin78z@lemmy.world avatar

Wow, that looks really good. I know nothing about this game… Will have to look up if it’s part of a series or what.

TallonMetroid, do games w Darksiders 4 | Announcement Teaser
@TallonMetroid@lemmy.world avatar

I guess breaking the seventh seal also revived Fury’s horse. But also, no solo game for Strife? Sadface.

justsquigglez,
@justsquigglez@leminal.space avatar

Technically we got one with Genesis didn’t we? Unless the fanbase doesn’t count that one, I haven’t actually played the games really so I don’t know the general reception of that one.

TallonMetroid,
@TallonMetroid@lemmy.world avatar

I personally enjoyed Genesis, but it wasn’t a solo Strife game. You play as both Strife and War.

Quetzalcutlass,

How was Genesis?

I own the whole series but I’ve only played the first (which I loved) and a bit of the second. I dropped it since the devs didn’t seem interested in continuing from the sequel hook in the first game. Now that they are finally getting around to that, is it worth playing the rest before 4 comes out? Do the other Riders’ stories contribute to the plotline of War’s campaign, or are they all just kind of doing their own thing?

TallonMetroid, (edited )
@TallonMetroid@lemmy.world avatar

2&3 are both “here’s what the others were doing while War was chained up for a hundred years”. Their stories are set in motion because of the premature apocalypse, and will probably have implications for humanity further in the future, but there’s no impact on War directly, aside from 3 implying

spoilerhow Strife lost his guns for you to get them in the first two games

, and I don’t expect any plot points from 2&3 to come back up during 4.

As for Genesis, the main thing you should keep in mind is that it isn’t a mainline game. It’s more an isometric twin stick shooter/hack’n’slash, and the gameplay isn’t as deep as with the main games. But it’s got co-op, if you have someone to play with, and it does provide some characterization for Strife as well as showing an example of the sorts of missions the Horsemen took for the Charred Council.

JustARaccoon,

Fyi Reddit spoiler masking doesn’t work on lemmy. You need to use


<span style="color:#323232;">::: spoiler TITLE
</span><span style="color:#323232;">CONTENTS
</span><span style="color:#323232;">:::
</span>
TallonMetroid,
@TallonMetroid@lemmy.world avatar

Damn, really? That sucks, thanks for the heads up.

Quetzalcutlass,

Thanks for the detailed response!

Would you say any of them are worth picking up from a gameplay perspective? I know the first is a Devil-May-Cry clone (no idea what the genre is properly called) that takes heavy influence from pre-BotW 3d Zelda for its world and dungeon designs, 2 is an action game with random loot (the randomness is why I dropped it), and I’ve heard 3 described as a Soulslike, but are they good examples of their respective genres?

TallonMetroid,
@TallonMetroid@lemmy.world avatar

Calling 3 a soulslike is kinda stretching it, I think. I would say rather that 3 does exploration and upgrades similarly to 1 but has combat that’s more similar to 2. I do think they’re definitely worth getting though.

Quetzalcutlass, do games w Darksiders 4 | Announcement Teaser

After all this time we’re finally getting a direct sequel to the first game? I never thought I’d see the day.

mohab, do games w Darksiders 4 | Announcement Teaser

Wow, OK, now we kind of have to start talking about an action game resurregence: DMC5, GoW reboot, Bayonetta 3, NG4, Onimusha reboot/spin off, and now Darksiders 4. What even is missing at this point?! MGR 2? Even Shinobi got a new game…

For the love of any and everything holy, Capcom, please, there's no better time to open the vaults and release Viewtiful Joe and God Hand! You even got Kamiya back and resurrected both Okami and Clover, come on!

I'd also ask KOEI TECMO to release NGII on Steam, but we all know they'd rather shut down than touch that codebase for some reason.

Kolanaki,
@Kolanaki@pawb.social avatar

I suspect a mix between the popularity of more old-school challenging action games such as Elden Ring and the current trend of not taking any risks on new IPs so everything is getting remade, remastered, or rebooted.

mohab,

I agree, and I said this in another discussion and I'll say it again: this is 2nd best case scenario for action games. I'd rather we get Project G.G. or Scalebound than Bayonetta 3 or Ninja Gaiden 4, but if new iterations are all we can get for now, we'll take them—it's better than nothing, and may eventually lead to new IPs, who knows.

Kolanaki,
@Kolanaki@pawb.social avatar

NGL, I would love a new Onimusha that blends a bit of soulslike combat into the RE4/RE2 remake changes with the survival horror elements of the OG. But for the love of god, I do not want to see any half-assed slide puzzles. 😬

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