youtube.com

DeriHunter, do games w Skull and Bones Beta Preview: Yes, We Really, Finally, Actually Played This Game

First of it’s ubisoft, everything they show or advertise is just straight up lie

Second of all it’s ubisoft so prepare for a bugfest shit show

Third if all it’s already missing ship boarding,recruiting etc… It’s already not in a good place on my books

ClumZy,

Fourth it’s Ubisoft, the game looks great on paper but it’s a formulaic cringefest.

heavy, do games w FRONT MISSION 2: Remake || Date Announcement Trailer

Wow! I feel like Nintendo is targeting my wallet.

wcSyndrome, do games w Lords of the Fallen is Souls-Like meets Soul Reaver, and I'm into it (Hands-On Impressions)

Cool preview by Shillup, I can’t say I’m the audience for this type of game but will keep an eye out for reviews when they drop

allocsb, do gaming w Custom Mech Wars - Announcement Trailer

We deserve as much mecha as possible

aaronstc, do gaming w Mortal Kombat 1 - Official It’s In Our Blood Trailer ft. Dave Bautista

Nice call back.

drcouzelis, do gaming w Mortal Kombat 1 - Official It’s In Our Blood Trailer ft. Dave Bautista
@drcouzelis@lemmy.zip avatar

I always find it fascinating when they have to make a trailer for an incredibly violent video game but still have it be approved for general audiences. It has to be edited to perfection, down to the frame, to show violence without any of the violence. 😅

ampersandrew, do gaming w Custom Mech Wars - Announcement Trailer
@ampersandrew@kbin.social avatar

I would hope we deserve better than that.

DillonBrooksEnjoyer, do games w Trailer for Year Unknown - My solo indie project about exploring a very distant future.

Is it intentional to have the AI terminals contrast the abstract futurescapes? Interesting clash.

I love the color palette btw

julianh,

Yep, I wanted them to be easy to spot so they have lots of smooth curves in contrast to the environment, where I try to limit myself to sharp angles.

Fizz, do gaming w Custom Mech Wars - Announcement Trailer
@Fizz@lemmy.nz avatar
Blackdoomax, (edited ) do games w Looper Tactics | Launch Trailer

I like deck building games. It lacks on Playstation, or maybe i’m just unaware of them. Edit: I was unaware :) They are a few that seem interesting.

seaneoo, do games w Trailer for Year Unknown - My solo indie project about exploring a very distant future.

Very cool! Definitely going to keep an eye on this

Nokinori, do games w Trailer for Year Unknown - My solo indie project about exploring a very distant future.

Great trailer. It really shows off the game and piques interest without giving too much away. I’ll definitely be checking it out.

julianh,

Thank you! It’s hard with story-driven games, I think there’s a reason why there aren’t trailers for books lol.

theywilleatthestars, do games w Trailer for Year Unknown - My solo indie project about exploring a very distant future.

Neat vibe

julianh,

Thanks!

Mr_Reach, do games w [DF] Immortals of Aveum PS5/Xbox Series X/S: Unreal Engine 5 is Pushed Hard - And Image Quality Suffers
@Mr_Reach@lemmy.world avatar

This game had a launch peak of nearly 800. Not thousand, hundred. That’s all I need to know.

Aurix,

Then you really don’t want to know a lot I guess. This indicates nothing about the quality. Could be marketing failure, overly high system requirement targets, financial crisis lessening buying power or simply one of the best games nobody has played like Psychonauts 1, because they were out of the current trends.

Blamemeta,

Marketing failure. Everything from the name to the lack of ads.

Also stupid high system reqs. A game that looks that bad should not require a 2080.

ryno364,

If it’s got a good single player then what does it matter?

There are plenty of good games out there that fewer people have played.

Jearom, do games w Trailer for Year Unknown - My solo indie project about exploring a very distant future.

Hey, neat aesthetic! Wishlisted it on the strength of that, alone :)

I’d be interested to learn what your primary influences are, what inspired you, what do you hope the game invokes memories of in your players?

On a more tactical matter: do you plan to support the Steam Deck?

julianh,

Thanks for the wishlist! I’ve taken from a lot of stuff for this game. Naissancee (and indirectly Blame!) are the main ones in terms of aethetic. The strange liminal vibes of stuff like Inside and The Beginner’s Guide is also something I want to capture.

I don’t have a steam deck, but I’m developing on Linux so a native Linux port is a guarantee, and I’m aiming for full controller support. So it should work pretty well.

Jearom,

Awesome! I’ll be looking forward to it, thanks again for sharing, and for answering my question!

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Gaming
  • slask
  • rowery
  • Spoleczenstwo
  • nauka
  • tech
  • giereczkowo
  • muzyka
  • Blogi
  • lieratura
  • sport
  • FromSilesiaToPolesia
  • test1
  • informasi
  • Psychologia
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • krakow
  • antywykop
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • kino
  • warnersteve
  • Wszystkie magazyny