youtube.com

AnyProgressIsGood, do games w Homeworld 3: War Games – Gameplay Trailer

Homeworld is a one of a kind series. Interesting that they added a rouge like mode to an RTS

Glad to see the franchise with creatives willing to experiment

Blaze, do gaming w Top 10 Awesome Amazon Items right now!
@Blaze@discuss.tchncs.de avatar

Goddamnit, you’re back

Jumper99,

<3

Lemmitor, do games w Alien Hominid HD | 2023 Re-Release Trailer

Used to love this game back in the days of Xbox 360 Arcade. I remember asking my parents to help me buy Microsoft Points to buy DLC or Arcade games. Remember those? Ah, nostalgia.

Can’t way to play this again.

Blackmist, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

Anybody tried frame generation for VR? Does it work well there, or are the generated frames just out enough to break the illusion?

cordlesslamp, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

Guys, what would be a better purchase?

  1. Used 6700xt for $200
  2. Used 3060 12GB for $220
  3. Non of the used, get a new $300 card for the 2 years warranty.
  4. Another recommendations.
simple,

$200 for the 6700XT is a pretty good deal. It’s up to you if you’d prefer getting used or getting something with warranty.

realitista, do gaming w The Worst Game Console Ever Made...

Wow I think he’s right.

DarkErmac,
@DarkErmac@kbin.social avatar

Sadly, LJN Video Art still exists. At least this pretends to be fun.

marketingpro123, do gaming w Baldur’s Gate 3 is Causing Some Developers to Panic

Exploring Go High Level:

What’s the Enthusiasm About?
Hello there! Are you familiar with Go High Level? If not, let's break it down. Imagine managing multiple apps for marketing. Sounds busy. That's where Go High Level comes in. It's like that friend who has a solution for everything. Whether you are working on creating an outstanding sales funnel or sending out an email campaign, this platform has your back. The best part? They let you test drive everything with a 14-day free trial. It's like trying out a new car but for your business. And if you ever need assistance, their support team is just a click away. Pretty exciting, huh?

So, How Much Does It Cost?
Alright, let's talk about the financial side. Go High Level offers 3 main plans. The Agency Starter Plan is perfect if you're just starting or have a small business. It's loaded with all the essential tools, and it's quite cost-effective. But if you're looking to scale up, the Agency Unlimited Plan is your best choice. It's like the VIP pass at a concert, giving you access to everything without any limitations. Not sure about committing? Remember that 14-day free trial I mentioned? It's a great way to give it a try without any obligations. Lastly, they offer a Pro plan that includes "SaaS mode," where you can white label the product under your brand. Fantastic!

Why Everyone's Raving About It:
In a world full of sophisticated digital tools, Go High Level is like that all-in-one Swiss Army knife. There's no need to switch between apps because it has everything under one roof. Whether you're a newcomer or an experienced marketer, it's super user-friendly. It's not just about launching impressive campaigns; they ensure you understand their performance with top-notch analytics. There's even a white-label feature for marketing agencies, so you can add your brand and impress your clients.

Here is a link to their 14-day free trial:
https://www.gohighlevel.com/?fp_ref=get-started-now.

lustyargonian, do games w Avatar: Frontiers of Pandora - PC Features Trailer

Pretty impressive actually.

twistedtxb, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023
@twistedtxb@lemmy.ca avatar

This is huge. DLSS3 was miles ahead of FSR2. So glad for AMD

brawleryukon,
@brawleryukon@lemmy.world avatar

DLSS3 and FSR2 do completely different things. DLSS2 is miles ahead of FSR2 in the upscaling space.

AMD currently doesn’t have anything that can even be compared to DLSS3. Not until FSR3 releases (next quarter, apparently?) and we can compare AMD’s framegen solution to Nvidia’s.

DarkThoughts, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

Every DX11 & DX12 game can take advantage of this tech via HYPR-RX, which is AMD’s software for boosting frames and decreasing latency.

So, no Vulkan?

Ranvier,

I’m not sure, been trying to find the answer. But FSR3 they’ve stated will continue to be open source and prior versions have supported Vulkan on the developer end. It sounds like this is a solution for using it in games that didn’t necessarily integrate it though? So it might be separate. Unclear.

kadu, do games w Alien Hominid HD | 2023 Re-Release Trailer
@kadu@lemmy.world avatar

Yoooo I’m absolutely loving this trend of old Flash games and GBA games being remastered

lenninscjay, do games w Homeworld 3: War Games – Gameplay Trailer

So excited, so bummed about the delay!

kadu, (edited ) do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023
@kadu@lemmy.world avatar

deleted_by_author

  • Loading...
  • Edgelord_Of_Tomorrow,

    You’re getting downvoted but this will be correct. DLSSFG looks dubious enough on dedicated hardware, doing this on shader cores means it will be competing with the 3D rendering so will need to be extremely lightweight to actually offer any advantage.

    dudewitbow,

    I wouldnt say compete as the whole concept of frame generation is that it generates more frames when gpu resouces are idle/low due to another part of the chain is holding back the gpu from generating more frames. Its sorta like how I view hyperthreads on a cpu. They arent a full core, but its a thread that gets utilized when there are poonts in a cpu calculation that leaves a resouce unused (e.g if a core is using the AVX2 accerator to do some math, a hyperthread can for example, use the ALU that might not be in use to do something else because its free.)

    It would only compete if the time it takes to generate one additional frame is longer than the time a gpu is free due to some bottleneck in the chain.

    echo64,

    You guys are talking about this as if it’s some new super expensive tech. It’s not. The chips they throw inside tvs that are massively cost reduced do a pretty damn good job these days (albit, laggy still) and there is software you can run on your computer that does compute based motion interpolation and it works just fine even on super old gpus with terrible compute.

    It’s really not that expensive.

    kadu,
    @kadu@lemmy.world avatar

    deleted_by_author

  • Loading...
  • echo64, (edited )

    Yeah, it does, which is something tv tech has to try and derive themselves. Tv tech has to figure that stuff out. It’s actually less complicated in a fun kind of way. But please do continue to explain how it’s more compute heavy

    Also just to be very clear, tv tech also encompasses motion vectors into the interpolation, that’s the whole point. It just has to compute them with frame comparisons. Games have that information encoded into various gbuffers so it’s already available.

    hark,
    @hark@lemmy.world avatar

    The hit will be less than the hit of trying to run native 4k.

    kadu,
    @kadu@lemmy.world avatar

    deleted_by_author

  • Loading...
  • hark,
    @hark@lemmy.world avatar

    Either way, it pays for itself.

    Hypx,
    @Hypx@kbin.social avatar

    People made the same claim about DLSS 3. But those generated frames are barely perceptible and certainly less noticeable than frame stutter. As long as FSR 3 works half-decently, it should be fine.

    And the fact that it works on older GPUs include those from nVidia really shows that nVidia was just blocking the feature in order to sell more 4000 series GPUs.

    kadu, (edited )
    @kadu@lemmy.world avatar

    deleted_by_author

  • Loading...
  • Hypx,
    @Hypx@kbin.social avatar

    You aren't going to use these features on extremely old GPUs anyways. Most newer GPUs will have spare shader compute capacity that can be used for this purpose.

    Also, all performance is based on compromise. It is often better to render at a lower resolution with all of the rendering features turned on, then use upscaling & frame generation to get back to the same resolution and FPS, than it is to render natively at the intended resolution and FPS. This is often a better use of existing resources even if you don't have extra power to spare.

    dudewitbow,

    because I think the post assumes that the GPU is always using all of its resources during computation when it isn’t. There’s a reason why benchmarks can make a GPU hotter than a game can, as well as the fact that not all games pin the gpu performance at 100%. If a GPU is not pinned at 100%, there is a bottleneck in the presentation chain somewhere. (which means unused resources on the GPU)

    kadu,
    @kadu@lemmy.world avatar

    deleted_by_author

  • Loading...
  • dudewitbow,

    I still think it’s a matter of waiting for the results to show up later. AMD for RDNA3 does have an AI engine on it, and the gains it might have in FSR3 might be different in the same way XeSS does with branching logic. Too early to tell given that all the test suite tests are RDNA3, and that it doesn’t officially launch til 2 weeks from now.

    CheeseNoodle,

    Frame generation is limited to 40 series GPUs because Nvidias solution is dependant on their latest hardware. The improvements to DLSS itself and the new raytracing stuff work on 20/30 series GPUs. That said FSR 3 is fantastic news, competition benefits us all and I’d love to see it compete with DLSS itself on Nvidia GPUs.

    Hypx,
    @Hypx@kbin.social avatar

    If FSR 3 supports frame generation on 20/30 series GPUs, you'll wonder if they'll port it to older GPUs anyways.

    CheeseNoodle,

    If they did I’m pretty sure it would just be worse than FSR given the hardware requirements.

    csolisr, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

    Given that it will eventually be open-source: I hope somebody hooks this to a capture card, to have relatively lag-less motion smoothing for console games locked to 30.

    Soulyezer, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

    “Even on consoles” you have my attention. Now to see how good it is

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Gaming
  • slask
  • rowery
  • Spoleczenstwo
  • nauka
  • tech
  • giereczkowo
  • muzyka
  • Blogi
  • lieratura
  • sport
  • FromSilesiaToPolesia
  • test1
  • informasi
  • Psychologia
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • krakow
  • antywykop
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • kino
  • warnersteve
  • Wszystkie magazyny