This looks pretty rough as it is. Like someone else said the combat doesn’t look impactful at all (I mean what the heck was that thing shooting at Hulk?), the art style is kinda mid, the VA isn’t doing that many favors (other than Yuri as Spider-Man).
The only thing that looked kinda fun was the Rocket/Groot team-up move.
Genuinely it almost feels like a clone or a mod. Although really overwatch 2 seems to be in such a terrible spot that I wouldn't be surprised if it was purposeful.
Overwatch has far better voice acting though, the lines from this clip sounded like practice lines that should have been cut. Like someone clearly pretending to be excited instead of actually sounding excited.
The beta starts soon but this game doesn’t give me much hope. It’s a cool idea to combine all of the heroes, but it’s being made by NetEase. The combat also didn’t feel very impactful and the environments felt a bit bare.
Agreed, I recently bought slay the spire on mobile, and while it is a little expensive for a mobile game it’s so well worth it! Especially if you haven’t played it before. Such a quality game and highly addictive 😅
I did play through that as well. I got it when it was free on psn a year or 2 ago. Played through most of it. I agree it was a fantastic game and had a lot of fun.
Oh man, I love the Stanley Parable! I shudder to think what the collectors stuff will cost, but damn if the “Jim” button isn’t tempting. Also delighted at the cassette tape option.
The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End Is Never The End
For people who haven’t played any version yet: the monologues are the best part of the game. I still say Stanley is the best walking sim due to the dialogue, but also has some fun stuff going on behind the scene if you want to have fun seeing how they made it work.
“While the idea for the game is good… For someone who prefers non-linear games, this preachiness gets annoying fast.”
Preachy?! Stanley, I’m not preachy, am I? You can tell me if I’m preachy. Honestly, you can. Oh goodness, this is actually quite shocking for me. I- I always- well, to be honest, I had always thought of the game’s dialogue as being rather terse to begin with. You can’t know how much fluff I cut from the game to get it to feel as light and airy as it… well, I always thought it did. But maybe it wasn’t.
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