They were fun optional levels that had you master the controls. The only one that was genuinely unfair was the rubber ducky one, which did not feel fun at all. Besides these are just speedrun levels not challenge levels, which are two different things
Looks interesting. I liked the first game but never finished it, it felt like there wasn’t much new to unlock after the first chapter and got very repetitive quickly.
Yeah this looked dope. I legit thought this was death stranding 2 at first. Until they started swinging a weapon lol. Definitely keeping my eye on this one
Hmm I guess “cozy” games are a genre, but I kinda felt like they are games that make you feel cozy, fun without the stress. If a game sucks then I don’t know I’d consider it “cozy”.
Well, I’m making one so i guess i can’t say they suck. I do feel like a lot of them aren’t great games, though. As in, they create a good vibe but they often lack solid gameplay. I think the writing in some I’ve played leans far too much into awkward and insecure characterizations too, and that gets tiring for me quickly. I’m trying to avoid those pitfalls in mine.
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