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TheSpermWhale, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@TheSpermWhale@lemmy.world avatar

Excited for the special edition of the trailer

flei,
  • ported to the Nintendo Switch
nyahlathotep, do games w The Big Catch - Publisher Announce Trailer
@nyahlathotep@sh.itjust.works avatar

looks cool, I like the music

bort, do gaming w Path of Exile 2: Witch Gameplay Walkthrough

is it still owned by tencent?

remington,
@remington@beehaw.org avatar

Yes

egeres, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@egeres@lemmy.world avatar

The teaser itself is some generic terrain with procedural grass anyone could do in blender in 3h

fsxylo,

That’s what I thought at the time “yes that does spell elder scrolls VI, Bethesda, and?”

Sylvartas,

Tbh it was 100% a move to avoid pissing off the fans by only announcing Starfield

KingThrillgore, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@KingThrillgore@lemmy.ml avatar

Don’t worry, in five years it will launch with the same physics tick rate bug and the dearth of anything interesting that is customary of any Bethesda Game Studios game.

Snowpix,
@Snowpix@lemmy.ca avatar

Welcome to the place washed by Iliac waves

There’s two and a half peasants with the same ugly face

You’re not into small towns? Check out big-ass plains

Fifty times the size of Skyrim’s, twice as many pointless caves!

Buddahriffic,

And there’s even one new cave variation!

caut_R, do games w Visions of Mana | Launch Date Trailer (August 29th)

One of the few games on my radar this year, Mana is largely nostalgia to me so I‘m probably lurking for a sale unless it surprises…

Carighan, do games w Visions of Mana | Launch Date Trailer (August 29th)
@Carighan@lemmy.world avatar

Wow, an actual new Mana game. Looks quite rough from the trailer but going to keep an eye on it. If the dress-spheres, sorry, class-changes, work mid-fight I could see myself enjoy that combat system.

ramble81,

Make fun of it all you want, but I really liked X-2 and the dress sphere concept

Carighan,
@Carighan@lemmy.world avatar

I genuinely did, either. Not actually making fun of it. Everyone hated X-2, and there I was seemingly having a better time with it than with X!

Ashtear,

Still the best implementation of ATB they ever did.

slumlordthanatos,

I hate X-2 with the burning fury of a thousand suns, and I’ll still praise the combat.

ramble81,

Oh? Whys that? (And what did you think of X?)

slumlordthanatos,

I hated X because I found most of the characters sans Auron and Lulu to be incredibly obnoxious.

X-2 just made those problems worse by largely getting rid of the few characters I could tolerate, and somehow making Rikku even more annoying.

It says something about how good the combat was in those games that I managed to power my way thru X and a fair chunk of X-2 before it just got to be too much for me.

iAmTheTot, do games w Visions of Mana | Launch Date Trailer (August 29th)

Hm no mention of coop, that was such a big part of Mana to me.

Dagnet,

Same thing happened with Trials of Mana unfortunately,the remake is good and I liked it but losing co-op is like losing half of the game in this series. I still remember how fun it was playing the original with my brother years ago (had to patch the ROM cause there wasn’t an english release)

Zoldyck, do games w Path of Exile 2: Witch Gameplay Walkthrough

It feels to me the whole ARPG genre isn’t as popular as it used to be. Or am I wrong?

Marketsupreme,

I think it’s as popular as it’s always been. The gaming industry has grown around it

Phegan,

I think that’s a pretty good assessment of it.

ICastFist, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@ICastFist@programming.dev avatar

Well, at least they won’t need to make “thousands of planets” worth of “content”, so the game might at least look consistent

Still, after Starfaild, my expectation is for TES6 to have something that kinda almost resembles Dark Messiah of Might and Magic’s melee combat; only Archery, Melee, Magic and Armor skills to level up; Emil Pagliarulo’s “greatest” story yet with double the time travel and multiverse bullshit; twice the amount of stories that get nowhere and that nobody in the world cares about; removal of stealth

lath,

Well, if you think about it, they might want to do a Daggerfall with thousands of nondescript villages and dungeons, powered by AI.

randon31415,

Heck, if they went back to Oblivion’s concept of having the npcs with predefined lives and goals and slapped a free version of chatgtp onto the npc interactions, it would be cool.

ICastFist,
@ICastFist@programming.dev avatar

Which would be an improvement over the 10 different “dungeon” buildings + 3 caves + 6 POIs you can find in starfield

Stamau123,

looks like they’re being beaten by old daggerfall devs at their own gimmick then www.kickstarter.com/…/the-wayward-realms/?ref=kic…

ICastFist,
@ICastFist@programming.dev avatar

I hope they’re not biting off more than they can chew. I mean, the scope of the whole project sounds bigger than Daggerfall, which means it’s unlikely they’ll finish on time and, when they do release something, there’s a high chance it’ll be lacking tons of features at launch.

massive, procedurally-generated world with plenty of variety in the environments and locales. Dungeons and cities are crafted to feel unique from one another, offering limitless options for layouts and aesthetics. The world itself is ever changing; cities can grow, deteriorate, or be entirely destroyed by war, and the sky, landscape, and flora change with the seasons.

Unless they’re Dwarf Fortress level masters of procgen, I won’t expect much more than typical single pass “random perlin terrain”

Stamau123,

It will be lacking features, this kickstarter is just to fund a year of early access development to shop it around to publishers to get started on the real work

Buddahriffic,

I hope stealth gets a major rework, at least. Or maybe not stealth itself but how the AI handles interacting with it. No NPC should ever guess that it was just the wind when there’s an arrow sticking out of them or their colleague is lying dead in plain view (or even just doesn’t respond when they call to them).

They should use strategies and tactics that work against stealth. Patrols (including their own stealth patrols sometimes), roll calls, better lighting, positioning of guards to cut off entrance points, traps (and not just the dungeon traps, but NPCs setting new traps when they suspect stealth, where the trap could be as simple as a trip wire attached to metal rings that will jingle if someone disturbs them), spells that locate nearby people, using senses other than sight and hearing, dark vision. Sometimes stealth missions should be forced to end and come back later because the residents realize someone is trying to sneak around and kill or rob them and go on high alert with effective tools to negate stealth. Just sometimes, sometimes it should work like it does in Skyrim where a guard just doesn’t want to deal with whatever is shooting arrows at him and maybe just yells threats instead of using a stealth counter (just get rid of that memory of a goldfish thing).

I mean, stealth is fun, but it’s not as fun when every single character I make ends up becoming some kind of a stealth archer because the NPCs are effective at generating opposition to everything but that.

TwitchingCheese, do games w Dragon Age: The Veilguard | Official Gameplay Reveal

So they’re just making “We have God of War at home” now. Everything they’ve put out about this game has made me more and more apprehensive. Guess I just have to accept that Origins was a one-hit wonder and they have no idea how or desire to recapture that.

Jyrdano, do games w Dragon Age: The Veilguard | Official Gameplay Reveal

Seems like Vailguard is going to be more like DA2 than Inquisition.

I am okay with this.

As long as my MC can be as sassy as purple!Hawke.

Stalinwolf, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@Stalinwolf@lemmy.ca avatar

I want to be positive and I’m trying to remain optimistic, but somehow I just know it in my bones that they’re going to further Fallout 4 the franchise and strip away even more skills and attributes. Hell, maybe they’ll get rid of dialogue entirely.

orangeboats,

Indeed. I would love to have a “modernized Morrowind” experience – an RPG game that really nails the role-playing part of RPG, but without the cheesy parts of Morrowind like the unintuitive combat system – but all of us know that it’s just not gonna happen.

Soggy,

The combat in Morrowind is intuitive if your previous RPG experience used dice and paper.

Facebones,

You can 100% tell someone’s paper RPG experience level by their favorite elder scrolls game lmao

ICastFist,
@ICastFist@programming.dev avatar

Not quite. It’s just harder to disconnect the 3D visual of a sword or mace swing very clearly hitting a creature and said hit missing entirely, especially as you’re in direct control of when and where the attack happens. For comparison, it’s much easier to accept misses in Neverwinter Nights because you’re not directly controlling the attacks. The fact that you can also look at the log of dice rolls helps a lot, too.

Hell, even in Arena and Daggerfall, where you’re also in direct control of your swings, it’s easier to accept when it doesn’t hit thanks to the slow animations and 2D graphics of your equipped weapon and the enemy sprite.

ivanafterall,
@ivanafterall@lemmy.world avatar

What is the most “paper RPG” version? Morrowind? Daggerfall? Morrowind is as far back as I’ve played, maybe I need to revisit older titles?

fishbone,

but all of us know that it’s just not gonna happen.

Certainly not by Bethesda, but in truly typical fashion, Bethesda games are are held together and made fun by modders (and sometimes, even fully built, as is the case with Enderal). Only trouble is that can take a wild and/or completely unknown amount of time.

tesrskywind.com

www.youtube.com/watch?v=YJkeWN3_fbA

JackbyDev,

ES6 will have a voiced main character.

thisbenzingring,

An AI voice with zero emotion

SturgiesYrFase,
@SturgiesYrFase@lemmy.ml avatar

Stop, do not proceed with the unlifening of my entire family. Please, if you do it may awaken some mystical power within me that I have to read carvings on walls and talk to some old monks to use properly.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Hell, maybe they’ll get rid of dialogue entirely.

100% they’re going to try to do AI NPCs and you’re going to get cartoonishly awful dialogue that will be great for memes and terrible for any kind of actual gameplay.

sirico, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@sirico@feddit.uk avatar

Got to do better than Star field and come close to BG3 , dark souls, elden ring. Chances are they hit the reset button after it became apparent they couldn’t coast on the mod community

ICastFist,
@ICastFist@programming.dev avatar

Doing better than starfield shouldn’t be hard for them. Getting on par with the quality of Divinity Original Sin, much less Baldur’s Gate 3, is likely beyond bethesda’s ability, tho.

pyre,

that’ll never happen. they don’t have good writers.

sheogorath,

Just hire Kirkbride back goddamnit. I installed Immortals of Aveum and saw that Kirkbride is the main writer and got pumped on the game but that damn thing keeps crashing on me. So I’m back to just playing Diablo or Minecraft for the time being.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

come close to BG3 , dark souls, elden ring

All of these were lovingly crafted bespoke characters and story arcs, with god only knows how many hours of real human thought put into the story, the setting, and the dialogue.

Bethesda execs don’t want any of that shit. They want a big button that says “MAKE NEW GAME” that they can slap and then a new game that pops out of a slot on the other side of their computers.

The mod community is so vital to these modern games because its real humans having real human ideas that go into them. Business only gets to latch on after the fact, once a DOTA or CS:GO has already fully taken off and left orbit.

devilish666, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser
@devilish666@lemmy.world avatar

Meanwhile me with shitty laptop & Skyrim LE be like… Nah…i don’t need that thing bc my Skyrim already perfect

dwindling7373,

Make it IBM T43 and Oblivion.

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