Yeah. I’m half-drunk but the first thing that I thought was, “I could use some gyros. Preferably with a buttload of tzatziki”. (The video is about gyroscopes though. Also cool. But not edible.)
unlike nearly every other company in existence in any industry, they actually earned their position. It would be nice if they gave a bigger cut to devs, sure, but literally nothing is stopping devs from going on multiple platforms. I am also more forgiving of that due to their contributions to linux gaming, especially now that windows is continuing to go bonkers even after they reached the point that I could no longer tolerate it.
I only buy off steam, gog, and itch.io for some indie stuff as the rest are a terrible experience. And there’s the other part, other platforms need to be good for anyone to want to use them, because nobody will leave steam for a worse platform unless gabe dies and the supposed fuckery prevention plan fails and they go corporate and get an EA approved ceo. Even then it would likely be a slow burn like twitter and reddit. gog and itch have the minimalist store covered so even that is a hurdle. Maybe epic execs can pull themselves up by their bootstraps and figure out how not to suck, then people might use them for more than just hoarding free games they will likely never play.
even if I search ‘zoom platform’ its like the 7th result after zoom the video conferencing software. just the sad state of the internet these days. anyway I found it now and I’ll check it out after work.
He’s not wrong, Valve does have a lot of power over the PC gaming market. Worryingly so. But Hi-Rez of all possible asshole companies with an asshole boss should be very very quiet about such subjects.
honestly I wasn’t going to watch these and then I started to and now I have to watch all of them. Jauwn is genuinely entertaining and that’s always a nice find for me.
Jauwn is a treat, and he makes such cool intros. He adds a nice perspective to the crypto games market. Open about his views on what it’s used for, but still willing to give it an honest try and look at it as a game alongside everything else.
It can be played almost entirely single player from the beginning now, and the story is really good after ARR (which is serviceable for setting up the world).
There is also a free trial that goes through Stormblood (the second expansion) so you can try without paying anything
It depends what you’re looking for. If you don’t care about story and community, you can purchase a boost right to the endgame (or I guess, start-game of this expansion) and start playing the latest content almost immediately. It’s really not a hard game even at the 2nd hardest content tier. I could regularly out-DPS the DPS players as a healer in pugs.
However, FF14 also famously has some of the best storytelling and communities in the genre. Even catching up to Stormblood would take hundreds of hours and there are like 3 new expansions since then.
Personally the appeal to me was the immersion, working through the story from the start, making bonds and connections with other players and your guild. This takes time and if you have it, the game will show you plenty to do.
I started playing in August of last year and finished endwalker (the last expansion before dawntrail) in January. It’s very “easy to get into” imo but the base game is a slog for sure. If you don’t mind putting in time (or as the other comment suggests, money) then yes, it’s a very easy game to get into. It’s my first mmo btw.
Thancred dying could be interesting if they want to bring Ryne back. I think Urianger is the obvious choice though, since he finished his arc with Moenbryda’s family
Your spoiler tag didnt work for me on alexandrite.app, just fyi. But I agree, they completely destroyed any emotional value of that scene and when Uriange joined Yshtola FOR NO FUCKING REASON I was just laughing, completely ruined the emotional scene they were going for.
This is why the game lost me to be completely honest. I felt like the type of storytelling changed into more of a Sunday morning cartoon type vibe where the gang always wins and nobody ever dies.
There was a point during the story (probably Post-ARR through the beginning of post-Stormblood patch quests?) where it felt like there were actual stakes and risks of consequences and the lives of beloved characters were actually in danger and I loved that.
But instead more people seemed to come back from the dead than actually die.
After the reviews on Starfield, maybe this is for the best.
You really want to see what shameful AI slop they try to shoehorn into this game? Or how much of it is shamelessly cribbed and rehashed from Skyrim, the last good thing Bethesda ever did? Do you really want to play “Morrowwind But If It Was Designed By Houston’s Urban Planning Team?” Enjoy an hour and 30 minute commute to your next quest, plus traffic, you stupid idiots.
youtube.com
Najnowsze