Yeah I remember when this first happened, it felt a bit magical because while sure, the tech was around, this was the first time someone was doing it big. Virtual idols!
Huh interesting. I guess I’ve never understood the idol thing, much less a virtual one. I ask this in a totally non-judgmental and purely curious way: what’s the appeal?
Okay so as a Vocaloid fan, I’ll try to explain best as I can
First off, computer voices are just cool, and we just like how a lot of them sound. I love Kagamine Rin’s voice for example, and still would even if she wasn’t a computer program.
Second, the community surrounding Vocaloid is absolutely massive. If you like a real singer, they’ll have a limit to how many songs they can release. But since this is an instrument, anyone can release a song with practically the same voice (practically since people usually tune it differently). There’s music in tons of different genres, by tons of different artists, all sung by Miku.
Third, I’m assuming when you’re talking about ‘appeal’ here you in some part mean the concerts. Well, on these concerts the band covers both original songs made specifically for the event by prominent Vocaloid producers, and band covers of existing popular songs. At least I think that’s how that works, I’ve never been to one before. So there’s not only hearing songs you like on there, but also meeting with like-minded people with the same interest as you. Also the animations for them are just so damn smooth
Four, a lot of us are just weebs
I’m bad at explaining but I hope that helped a bit at least :)
Not at all, that was a great explanation! I like hearing about things I don’t understand from people who are passionate about them, so thanks for the response.
Edit: I just realized if you’re reading this and are interested into Vocaloid, this is not a representative video. It’s just showing off a fun, cheap pocket synth.
I’m a pretty big fan of an online-only game that was killed while I was still in diapers, and I can only play a limited debug build of it that was leaked by a disgruntled developer who was mad the game was shut down. I often wish I had been able to experience it the way it was originally intended to.
I don’t have The Crew, but what I’m seeing lines up very closely to my situation, so I relate to it. And this is a cause I most definitely support, so I really hope this works out. I hate when games end up as permanently lost media…
this stuff really pisses me off,
i remember recently watching a video about tekken8.
the devs aparently made an announcement that boils down to “we need to monetize the shit out of this game now to make our monney back”
and the streamer just went “yeah thats reasonable”
they have the sales figures for tekken 7, and tekken 7 was an online game, so they know their active userbase.
(and they also now charge 70 bucks)
so they have at least a vague idea of how much monney they’ll make.
how can you screw up your budget that bad unless you senslessly dump money at your release.
yeah cutting edge graphics are neat,
but thats incredibly expensive.
and imo not that nececary for a great experience.
maybe a game that needs to nickle and dime its playerbase shouldnt be made in the first place?
Appealing to the widest audience possible for the largest gross profits, rather than appealing to specific audiences with a smaller budget, is part of the issue with modern gaming.
I feel like the natural progression is to roll back to the 2000s when every company was shotgunning batshit crazy concepts for games left and right… I miss those days
From what I see, it’s a bit like Skyrim in space and, to be fair, Skyrim is a really good game, but it’s been 12 years. Bethesda has to relearn how to make other games.
I’m just amazed that, 6 months later, they haven’t fixed any of the skill related bugs, but “fixed” the visual effects of rejuvenation ~4 times (it’s listed that many times in the changelogs, anyway). That’s bad even for Bethesda standards
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