Sticky Combo Points: The gist of it here is that Combo Points now remain after battle, giving combo moves a lot more use overall
This feels like a good change. I always felt like combos didn’t get much use outside of boss fights due to them resetting every battle. I’m not sure this entirely fixes the other problem wherein I almost exclusively used Mending Light, however.
I found a much better use for combo points: breaking complex patterns from enemies. Sure, mending light =s great, but live mana + a combo will do wonders agaihst some complex patterns later in game.
For my tastes, this is too deep a dive for a game whose entertainment value is going to come significantly from solving puzzles. I’m already sold on the game at this point.
There’s this theory that if an infinite amount of Bored Apes make games for an infinite amount of time at one point they’ll make a decent one. I don’t buy it.
I like watching Jauwn’s NFT game reviews. They almost feel like satire, with sarcasm, jokes, and criticism. They’re an interesting insight into the NFT game fad and its products.
In other videos it’s also sad to see they work as scams, leaving [naive] people lose a lot of money.
I’ve had this on my wishlist on steam for a while. I’ve been looking for team shooters that scratch that same itch overwatch did for me. I’d this any good?
The old-school way, which is basically just overlaying an image with transparency over another one (in this case I also had to crop the template I found because it was the one with the 2 guys, and I used some online image editor tool but paint.net or gimp would have done the job if I had bothered to install them). I just searched “soyjack pointing template transparency PNG” in duckduckgo images search for the template.
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Aktywne