That asshole company everyone* cares about. My hatred of Nintendo runs deep. But I still watched the direct. I’m so excited for the innovative new features, and the new Mario Kart looks sick. I am disgusted that they will use the money to go after fans. I need help
Yup, new lawsuits, good hackers in jail just for helping retards like me to play a game when we feel like it…me, once a year maybe? Why would I buy a console if I only play once a year?
The GPU has less than 10% the CUDA cores of a 4090, a GPU that can’t hit 120 FPS in most modern games @4K without DLSS. No way in hell will the Switch 2 hit 120 FPS @1080p, not without some extreme DLSS upscaling and some serious graphical compromises… Proper RT is completely out of the question.
This thing won’t even be able to keep up with the PS5, a 5 year old console. It will compete with the Steam Deck, however.
That said, I miss the days when Nintendo cared about graphics. But at this point it’s been over 25 years since those days. That’s almost as long as it’s been since I last enjoyed a Mario or Zelda game. Between all this and the fact that they sue their fans, I am so done with Nintendo. I feel like I’ve outgrown them anyway.
Hello, is this your first time finding out consoles blatantly lie about 4k since console gamers have no understanding how 4k is impossible to run with the best hardware.
Can we out spoiler tags on things that make me, someone who isn’t 30 yet, feel downright ancient please? It’s too early to be facing my mortality like that
Man I’ve just forgotten about Nintendo at this point. Microsoft and Sony get that exclusives aren’t working when people don’t have enough money to buy every system anymore. I see Nintendo as a niche console with a handful of games. There’s just not enough to justify buying one, and I grew up on Zelda and Metroid. I love them, but it’s not worth buying another console for a few high priced games with questionable performance.
Cool. And Sony can sell to PS and PC, same with Xbox. They have two markets, one that they don’t have to support with hardware. They can also make games that look nice and run nice because they have much better hardware. Plus they actually do cross play with each other, making bigger player pools for match making and such.
We’re not talking about consoles sold. I’m talking about game choice and experience. If you want to look at how you can play the games, there are a few more PCs than Switches sold.
Cool and how many games are there on the system? With no backwards compatibility for these expensive games? How many shooters are popular on switch? Or is it that they lock down their IP and it’s marketed strongly towards children and cashing in on nostalgia.
But sure, nuance doesn’t matter. Nintendo is clearly the best system with the best games. I wonder how gaming PCs are even selling anymore, no one even should be playing on anything else it’s so obviously good. Jesus…
What exactly do you consider high priced? $60 for a game that you end up playing for 10 hours is only $6 an hour. Compared to the price of a movie ticket, that’s pretty cheap entertainment.
As far as games go, it’s still a lot. I’ve played some $20 games for hundreds of hours. Not a dealbreaker, and I’ll gladly buy the game if it looks fun. On the other hand, the games generally being expensive is not a selling point for the console.
You can try to rationalize it all you want, bottom line is people don’t have money to buy $80 games these days. Those people aren’t going to the movies either.
I bought a rug that I’ve gotten years of value out of, should it have been thousands of dollars then? The idea that time used is how you measure value is flawed.
Edit: look what popped up on my feed, so looks like it’s not just me
I mean, yeah, I never said it was a perfect basis for measuring the value of games or anything else in the world. It’s just one metric, and by that measure it’s a pretty good value for time of enjoyment. Congrats on the rug bro.
Probably this. TV does this all the time. There is not much actually filmed in UHD/12G, except maybe Premier League, F1 and other major sporting events.
Something I’ve seen far less reaction to than I expected? While the Switch 2 looks like it takes standard MicroSD cards, it DOESN’T. It takes the fairly obscure MicroSD Express standard! I can’t even BUY an SD Express card locally right now! It seems likely, at launch, that Nintendo’s branded cards will be the only ones people can get that will work with it!
The Switch 2 has 256GB of onboard storage, much more than the Switch, it is true. But it’s also backwards compatible with the Switch, and lets users bring their old digital library over with them. I have a 256GB card in my Switch, it’s nearly full, and it doesn’t have my whole library on it! If I got a Switch 2, I’d have it filled up on day 1!
And the MicroSD card issue won’t be obvious to most buyers. Parents will get their kids Switch 2s, and wonder why their old card won’t work with it. It’ll look to them like the Switch 2 or the card is broken, unless they implement a physical lock against incompatible cards, and I don’t know if SD cards even support those. Also, SD Express cards are more expensive than standard ones.
This could end up being a debacle almost on the scale of the price (which, as others have noted, isn’t even Nintendo’s fault entirely).
For a lot of people, tweaking hardware and screwing with software is as much or more of a hobby than playing games.
I’ve got about a dozen retro handhelds that are loaded with the same games but they’re all configured and modded differently simply for the love of tinkering. The time I’ve spent fooling around under the hood vs playtime is easily 50:1. But like… that’s what I buy them for.
You can tweak and (hard and soft) mod a Steam Deck as well.
… Your starting point is just more powerful hardware, and a much more permissive software system that basically begs you to do whatever you want to it, compared to a Switch.
I get that this level of modding if a Switch is an accomplishment, because it is more challenging… that the modding itself is what is enjoyable for many people.
But many other people enjoy a different proportion of ‘tinkering’ to ‘actually using it’. Or different kinds of tinkering.
Like… I have an OLED Deck. For me, running RPCS3 is… well, I could either dl the flatpak of it and configure it myself, or let Emu/RetroDeck take care of that, or switch over from SteamOS 3 to Bazzite, set up a distrobox instance of Fedora (what Bazzite is built off of), then just literally download all the source code and required libraries… and completely compile the entire emulator myself, on the Steam Deck itself.
I actually did this with O3DE and Godot a few times… a bit buggy, but hey, its a fun way for me to get more familiar with just… how compiling works, as well as the Fedora ecosystem… most of my previous experience with compiling/development is within Debian based distros.
You can literally develop a game, in Godot, or Unity, or many 2D only/mostly FOSS engines… on a Steam Deck.
As far as hard modding?
A year (or two?) back now… somebody figured out that you can actually take the SSD out of a Steam Deck, run the OS from the microSD card… add an adapter to the SSD slot, and then connect that to a full, PC grade eGPU with its own power supply… and this requires you to actually physically cut out (or I guess remove the entire) a part of the back exterior housing.
But, if you can do all this, you now have basically a hyper charged Steam Deck with waaay more rendering power you can basically use as a decently powerful desktop PC…
But, this only works with Windows (running off of the microSD card), and your Deck is… no longer really portable, unless you consider detaching the eGPU and SSD adapter thingy, putting the SSD back in, and put a standard backplate back on the thing… as an acceptable level of portability, lol.
Less … nearly insane … degrees of hardware modding are things like swapping out the joycons with halleffect sticks, custom body shells (the translucent atomic purple n64 style ones are quite popular, and the translucence actually helps a bit with heat dissipation),
…custom colored button and dpads… sort of … skin like wraps for the touchpads, or whole bodyshell… semi squishy grip style wraps that can help if you have larger, or injured hands/wrists…
…oh right, the LCD variants have some fairly popular entire screen replacements that give you a higher resolution than the native screen… not sure if anything like that exists for the OLED variants yet.
I think its awesome that someone modded a Switch this hard, I think its awesome the person I replied to loves their modded handhelds, and I am just sharing my own tales of modding and tinkering with the Deck to show what you can do with it as well, and how I angle my goals of modding a bit differently than the person I’m replying to, so its a better fit for me.
I did not at any point state that their approach to modding is any kind of wrong or inferior.
I have some duplicate consoles where they are modded different ways just for the fun of it. Some of these consoles I have never actually played a game on for more then 20min.
Exactly, on a steam deck a little software and firmware tinkering and you’re done. This is the good stuff, the stuff that shouldn’t work but you say “how about I do anyway”.
I have a bike like that, been messing with it for two years, have about 10 hours of drive time. Long since figured out I like tinkering with it more than riding it.
Speaking of the M-cpu Macs and RPCS3, I got the old PS3 Demon’s Souls to work pretty well on an M1 + 8GB RAM Mac last year. Pretty nice to be able to play a “PS3 exclusive” Souls game on a Mac considering the total lack of Souls titles available for MacOS.
It won’t. The switch it massively underclocked for battery life.
The nVidia shield tablet it’s based on regularly pushes 2ghz CPU/1ghz GPU. That tablet doesn’t have the cooling solution the Switch has either, it’s just got a crappy elongated heatspreader like M1 macbooks.
Just got my OLED. Really Love it. Haven’t gotten to switch emulation yet, but SNES and other old stuff works great. Bought some horror games because I only like those on controller setups from the couch, not in a computer chair. Loving it so far.
My favorite part is Decky, just customizing the hell out of it. Really fun and capable device for $500.
Playing BioShock for the first time, gone home, from the darkness, evoland, hollow knight, the messenger. All the side scrollers and games best for controllers. Puppet house is sick. Fire watch is next.
To someone that can upgrade a Nintendo switch to have 8GB of RAM, can install RPCS3 and play PS3 games on it, I would say: “Do whatever you want, you are a god amongst us. I am the peasant that lives the easy life with a SteamDeck”
But why, some say, the Switch? Why did they choose this as their goal? And they may well ask why climb the highest mountain? Why, 98 years ago, fly the Atlantic? Why does Rice play Texas?
They choose to go to mod a Switch. They choose to mod a Switch in this decade and do the other things, not because they are easy, but because they are hard…
Considering every Half Life showcased Valve’s new tech in the Freeman narrative, one could argue Alyx was our Half Life 3. It had everything: the signature storyline, new gameplay, new tech. What more are we expecting from Half Life 3?
Rumors I’ve seen are they are going all in on the physics. Like, every object in the game has material properties like flammability that will react differently in the environment. Some rumors about some procedural generation tech being involved as well, but not to what extent it’s being used
You may be onto something. If we take away HL: Lost Coast, and both HL: Deathmatch versions, there are 9 titles.
With the rumoured title code named HL:X it makes me wonder how they’re going to announce it (granted these rumours are true).
I don’t know why would it have this mythical status. Don’t get me wrong, I loved Half-Life 1 and loved its remake Black Mesa even more because of how they transformed Xen into something actually likable to a point Xen was almost favorite part for me. Half-Life 2, while it was great game by any metric. What do people expect from it to be “something more”? For me System Shock 2 and Deus Ex from years prior are significantly more advanced and more immersive games. I could almost say the same for Bioshock which was inspired by those two. It’s only that much they can do to the game to still be Half-Life while elevating it to something “more”. Like, if they keep it just a shooter like it was, many might complain it’s too basic and if they add too many complex things to it like inventory, skills and leveling, it might not be Half-Life anymore as us old folks know and remember it. So, what to do? I have no doubts it’ll be an interesting experience either way, but people need to ground their expectations because of the above reasons.
Valve can surprise or even shock me with something new, a ground breaking innovation, but I really have no expectations.
Half-Life: Alyx showed that Valve still knows how to make a great campaign shooter, and it’s not like we’re spoiled for choice in that genre right now. At this point, a solid Half-Life sequel that doesn’t push the envelope would still be amazing.
I mean, sure, but that was VR specific game. Which I found mod for regular play with mouse and keyboard, but there is no friggin way I’m paying 60€ for something I’ll have to mod and play in its unofficial form. So I skipped Alyx entirely. I don’t care about VR and never will.
You’d lose a lot of the effect in mouse and keyboard anyway. Each combat encounter has to be tuned very differently from non-VR. But the point is that they still have a very good understanding of how to make this kind of game.
Did you actually play the game? Because if you watched the ending you’d see that it was absolutely was NOT supposed to be HL3. Instead it was setting up HL3…not that I believe this rumor. Not until it’s actually announced.
I’ll believe HL:3 is real when it is for sale, purchased by me, and played in it’s entirety. And even then it might just be a particularly vivid delusion.
HL:3 is gaming’s dark matter. Until all other possibilities are definitively ruled out, it’s not HL:3.
But until then all those leakers, dataminers, third class publications, youtubers and everybody else who profits from the attention these leaks naturally drive can fuck right off. The current Valve leaks news cycle is so fucking annoying. Be it Deckard, Deck, HL, whatever else.
Apart from that i was pissed at Valve for the cliffhanger at end of EP2 with no follow up. But that was 15 years ago. Seriously its been over 10 years since i decided that i just stop care about this franchise. Still played Black Mesa when it finally hit 1.0. That was nice a throwback. But HL3? I just dont care anymore. Might check it out if it ever gets released or i dont. idk
If the cliffhanger at the end of HL:2 Episode 2 annoyed you, the one at the end of Half Life: Alyx will annoy you even more because it not only returns to that moment but the G Man uses reality warping shenanigans to overwrite what happens in it, and replaces it with a different cliffhanger.
Son of a bitch and his unforeseen consequences, indeed.
On the bright side, this also circumvents the need for the original events of Half Life 3 to happen, since Valve has consistently said they were not willing to make it as it was originally drafted (especially now since Marc Laidlaw leaked/released the entire plot online). So now I guess they’re free to do something new with the story direction… Whatever that might be.
I sort of get it, but also “Half Life game ends with G Man time-freeze BS and a random abrupt cliffhanger that will not be resolved for years, if ever” isn’t exactly an unexpected outcome for anyone who’s interested in Half Life.
You may as well just watch a Youtube LP of Alyx anyway, since I imagine the majority of players do not have the equipment to play it themselves.
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