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celeste, do games w MultiVersus officially closes down and is delisted today
@celeste@kbin.earth avatar

I watched some streamers play it and was just wondering why they weren't anymore. Now I know!

missingno, do games w MultiVersus officially closes down and is delisted today
@missingno@fedia.io avatar

They're patching it to be playable offline, but only if you've previously downloaded the game.

Why not just leave that version up instead of delisting it? They could even sell it. Would be seen as a success story for preservation instead of another loss, and it's especially baffling because it's a fully avoidable loss.

fluxion,

According to the bean counters this will save them $17/month in hosting costs

golli,

Do you even have to pay hosting costs, if you put a game on steam or does valve not distribute your game for free?

If I’d have to guess the bigger issues with a game like this would be licensing or that delisting allows some form of tax advantageous asset depreciation.

pipe01,

You don’t pay anything to steam other than the initial 100 bucks or so, and the cut they take

Sylvartas,

Valve hosts it for “free” (30 to 15% of every sale), yes.

I’m guessing this game has some phone-home DRM or something, and maybe it’s only required the first time it’s executed after installation ? They could of course just give the game a patch that removes it but I guess they don’t want to anger the line investors and make it go down by working even a second on a “discontinued” game.

Goretantath,

Pretty sure hosting costa arent it, the only thing possible woyld be licensing issues for the IP’s otherwsie they could leave it on steam forever and STILL make money off of sales. There are games that do this by making the players host their own servers each match.

MrScottyTay,

But they own the IPs…

CaptPretentious,

I would venture to guess it’s to avoid potential licensing issues that could arise down the road that they don’t want to deal with.

spankmonkey,
@spankmonkey@lemmy.world avatar

Were any characters in the game not owned by Warner Bros?

CaptPretentious,

Potentially, I don’t exactly know all the rights owners.

But just looking at the roster, I’d assume Arya Stark might be the most complicated. While HBO falls under WB, unsure if ol’ George signed away all rights to the character. And there’s always future deals too, since rights holders can change hands.

Tattorack,
@Tattorack@lemmy.world avatar

Yeah, they’ve just ensured the only way a person can play it is through piracy. Very smart move, WB, very smart…

Gradually_Adjusting, do games w MultiVersus officially closes down and is delisted today
@Gradually_Adjusting@lemmy.world avatar

It’s really gross how people’s games can just be disappeared these days. GaaS is a terrible business model.

stoy, (edited )

The business model isn’t terrible, it makes money, but it is terrible for the consumer

Envy,
@Envy@fedia.io avatar

If the business model were successful, then the GaaS model wouldnt be full of bloated corpses of failed projects

stoy,

If you think that GaaS means that you have more failed projects, then look at how many normal games failed before launch.

ampersandrew,
@ampersandrew@lemmy.world avatar

GaaS means you have ongoing expenses after launch in a way that normal games do not. The costs are higher, but they keep chasing the much larger reward that only a super small percentage will ever achieve.

CileTheSane,
@CileTheSane@lemmy.ca avatar

The business model isn’t terrible, it makes money, but it is terrible for the consumer

I am aggressively opposed to anything that is profitable at the expense of the consumer. That is a terrible business model.

warm,

It's not going anywhere until people stop playing the games.

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

I’m not playing them as hard as I can.

Live service games have been failing constantly, so unless the change is happening already I don’t think they’re deterred. That perpetual revenue stream is some exec’s idea of a lottery ticket.

NutinButNet,

Same here. There’s been a few games I’ve seen on here recently that look interesting, even some “indie” titles, but as soon as I get to the Steam page and it lists online only, I’ve lost all interest.

Miss me with that bullshit.

simple,

It’s not going anywhere until people stop playing the games spending ridiculous amounts of money in them.

Fixed that for you. The problem isn’t the casual players, it’s the people spending $500+ worth of skins and battle passes on one game. Those are the reason GaaS are so successful.

warm,

If people play, it becomes popular, which attracts more players, which attracts spending. Even if you spend $0, you are still supporting the type of game it is by playing it.

Stovetop,

Not to mention the GAAS titles which are competitive in nature. The whales thrive on having a mob of casual players they can crush with their P2W advantage. If the whales were only matched against other whales, they’d win less and play less.

spankmonkey, (edited )
@spankmonkey@lemmy.world avatar

There are a very small number of games where a changing world is a benefit to the game, although sometimes the approach also means skimping on some development before going live.

Helldivers 2 is an example of a game that benefits from the changing world approach of GaaS and it doesn’t have predatory monetization. Playing the game gives enough in game currency to buy optional equipment needed for the changing world even if you only play a few hours a week. Heck, play it more regularly and you can afford most of the thematic warbonds which again and not necessary. The changing world and adding more enemy units keeps the game fresh over time, and the evolving story is like playing a giant semi shared campaign. You play a small part in a shared experience. I don’t think doing the game as a single or coop campaign would have been a better experience.

That said, when they do end the ongoing campaign at some point it would be awesome to have some kind of automated system campaign for people to still do things. It wouldn’t be as focused, but it would extend the game’s life.

MultiVersus was hurt by trying to do SaaS because they added more predatory monetization after the beta where it was bad enough and tried to milk it for everything to the detriment of the gameplay. It is a great example of a game where the SaaS approach was terrible, and that is the case for the vast majority of SaaS games.

RowRowRowYourBot,

The catch is a free to play online gaming service isn’t a “game you own” in most cases.

TachyonTele,

It’s going offline. You can still play it.
If you never owned it then it doesn’t matter.

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

It’s not my game. I only wanted to talk about what they did wrong. Kinda just doing armpit farts at the funeral, yanno?

TachyonTele,

Lol i like that phrasing. Yeah i hear ya

Tattorack,
@Tattorack@lemmy.world avatar

It’s not just limited to games…

We see it most prevalently in games because the gaming industry is massive. But this can also happen to your car… Or your fridge…

Here’s a fun story:

There were these few blind people who volunteered to have cybernetic implants that would help them (partially) see. The company went under, the patent is held by a patent troll, but the people still have those implants in their head… Which have now either shut down or are malfunctioning…

Gradually_Adjusting,
@Gradually_Adjusting@lemmy.world avatar

Hack the planet, indeed.

smeg,
simple, do games w MultiVersus officially closes down and is delisted today

Multiversus was one of the most mismanaged projects I’ve seen. Released in open beta for months, shut down for a year, re-released as literally the same game but worse and with more microtransactions, then quickly died.

Shame. It was fun to play for a while.

ampersandrew,
@ampersandrew@lemmy.world avatar

I think the mismanagement comes from thinking that any fighting game can keep up with the cadence and business model of League of Legends. You’ll see this again with 2XKO, even if they’ve got a year’s worth of character releases already done ahead of time to give them a head start.

Zarxrax,

It really sucked because Smash Bros is basically the only other big platform fighter on the market. Multiversus was set up to actually be a viable alternative to smash, it was massively popular at first, and they had such an amazing library of characters to pull from. The game had everything going for it. And they just blew it. So badly.

spankmonkey,
@spankmonkey@lemmy.world avatar

The beta was fun, although the monetization was bad even back then.

But the official release made all the wrong decisions to amplify the worst parts of gameplay and dial up the monetization. It was like they got all the player feedback backwards.

Stovetop,

The Nickelodeon fighter game is still available I believe, but you’re still right in that there’s still basically nothing to hold a candle to Smash Bros.

ampersandrew,
@ampersandrew@lemmy.world avatar

Rivals of Aether II is a more realistic contender to Smash. It had a really good turnout at Combo Breaker this year.

Zarxrax,

I bought the first Nickelodeon game a couple months after it released, and the online was already dead, I literally couldn’t find a match. Just went ahead and got a refund on it.

ArchmageAzor, do games w Cyberpunk 2 is now in preproduction, CD Projekt says
@ArchmageAzor@lemmy.world avatar

Let’s hope they learned how to properly pace development and to handle a launch this time around.

cholesterol, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

Just looking up what ‘preproduction’ actually means : They are in the planning stages, but they haven’t started ‘making’ the game yet. Cyberpunk (1) development took four years.

drunkpostdisaster, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

Good. We need more dicks in video games.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

mount your friends

abobla,
@abobla@lemm.ee avatar

hell yeah

A_Random_Idiot, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

I don’t care.

Shut up about the game.

Don’t fucking say a thing about it until its like 6 months from launch.

Did they learn nothing from last time?!

dubyakay,

Learn what? They’ve been relativly silent throughout the 12 years from announcement to release.

supercriticalcheese,

You can start any time, for example ignore the news?

iconic_admin, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

Nice, only 12 more years to go.

JustAnotherPodunk,

Me here just waiting to also not play the next one.

It’s just another flavor of starfield but somehow so much more shittier. Make me a game that doesn’t release looking like it’s a beta release. Then I may be interested.

Rekorse,

You won’t play cyberpunk cause it released in a poor state? Its a different game now.

Senal,

In fairness is was full jank on release, the initial patches got it to “bethesda jank” where it was fun with the bugs (provided you could actually play it) but still bug ridden.

It got better over time, until just before the “big patch” came in that fully changed how it all worked skills and mechanics wise (gameplay was mostly the same).

Honestly i prefer, pre-“big patch” but the fully patched game is considerably smoother and more coherent.

So, aside from the years of post release development, completely missing features that are never actually coming (looking at you full transit system), it’s actually pretty good.

An absolutely dogshit way of releasing a game, but if you waited for a few years and bought it on discount , it’s actually a really fun game (provided you like that sort of thing).

TBC I’m not justifying anything about this process , it was a major fuckup and many other dev houses would have gone under from the weight of how badly they fucked it up, but they had that witcher money, so.

PrettyFlyForAFatGuy,

It’s just another flavor of starfield but somehow so much more shittier

How do you know if you haven’t played it?

pyre,

cyberpunk has nothing to do with starfield.

largely seamless world, fun combat, hand crafted locations, good writing, good story, good and memorable characters, engaging dialogs, multiple ways to finish quests, cool vehicles, and on and on…

oh and forget forcing the player to fast travel everywhere but traveling around in cyberpunk is actually fun so i pretty much never used it in the game despite having the option.

and it looks like no one directed any part of starfield, it’s literally the same as oblivion in terms of how every encounter and dialog unfolds, while starfield actually has direction and variety, well acted and performance captured interactive scenes. here’s a good comparison of two similar quests involving a trade with shady people. just compare how the lines are delivered, how dynamic the scenes are, what happens when threats are involved, whether the scenes have any development, what you can see when the boxes are opened, literally everything.

hal_5700X, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

Hopely, this game’s launch is better then the first one.

Jimmycakes,

Shouldn’t be hard unless the bar fell into an open hole in the ground

Natan_San, do games w Cyberpunk 2 is now in preproduction, CD Projekt says
@Natan_San@lemmy.world avatar

I will put it on my calendar for 2035.

Zron,

By the time Cyberpunk 2 comes out, I’ll have my own Keanu installed in my brain.

cletuspolybius,

By the time it gets fixed & playable, the remainder of Keanu’s body will also need a mind reinstall.

Ghosthacked,

You won’t get Keanu. You’ll get trump

echodot, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

They still haven’t totally fixed the first one.

ayyy, (edited ) do games w Cyberpunk 2 is now in preproduction, CD Projekt says

I started the first one last month and encountered 3 game-breaking-reload-required bugs within the first hour. It still isn’t fixed after all these years.

Edit: I don’t understand why I’m being downvoted for simply sharing my playthrough experience?

0xD,

Well I’m on my fifth playthrough and have encountered game-breaking bugs maybe 3 times :)

_cryptagion,

I play on PC, and the only bug I’ve ever experianced was one time an NPC walked into the sidewalk. Other than that, it’s been smooth sailing.

Vanilla_PuddinFudge,
@Vanilla_PuddinFudge@infosec.pub avatar

Played until I was helping the cops and symping for corpo life. Aren’t we supposed to be punks off the street? The fuck are we helping cops for? CDPR can’t write.

Mim,

The fuck are we helping cops for?

Because the coppers have a vigilante system and pay me for fucking these specific groups of gangers and criminals up. And as Vespasian said: money doesn’t stink.

ILikeBoobies, do games w Cyberpunk 2 is now in preproduction, CD Projekt says

At least everyone knows not to trust this dev anymore and won’t buy the game until it’s actually finished

Sad this likely means the first one never gets finished

secret300,

Yeah their greed is disgusting. I wander how many DLCs they’ll make for this next one before it’s finished

Phoenicianpirate,

Expansion packs have existed since the 90s at least. There were also special editions and stuff before DLCs were possible.

secret300,

Umm okay? Cool fact bud

Phoenicianpirate,

Just saying if they do release DLCs and add ons it isn’t something particularly new or particularly greedy.

secret300,

It is greedy when they ask for more money for “extra” content for an unfinished game.

Whateley,

What are you even talking about? They only shit you had to pay extra for was Phantom Liberty. Every other update or content release has been free.

secret300,

And it was greedy as hell because when that DLC was announced and released the game was still buggy and unfinished. The game still doesn’t feel complete without the DLC is what I hear from everyone I know and multiple reviews

_cryptagion,

The game is not only finished and complete, but Phantom Liberty was the best damn DLC I’ve ever played for any game in any genre, since the Shivering Isles for Oblivion.

PraiseTheSoup,

What a blisteringly stupid thing to say, considering art is subjective.

_cryptagion,

Phantom Liberty was the best damn DLC ---- I’ve ---- ever played

Yes, dumbass, which is why I said it’s the best for me, subjectively. Don’t fucking reply if you’re too stupid to read what I write.

PraiseTheSoup,

I love how you’ve personally taken offense to everyone shitting on your precious cyberpunk in this thread. It was broken trash in 2020 and it’s only slightly less trash in 2025 bud. Sorry you have poor taste.

_cryptagion,

What I take offense to is incel neckbeards coming into a thread and shitting on everyone who likes something they don’t.

PraiseTheSoup,

incel neckbeards

What a blisteringly stupid thing to say, considering I’m a woman.

_cryptagion,

Oh, sorry for misgendering you then. I meant to say femcel neckbeard.

secret300,

Damn I’m sorry. I didn’t know people had such little exposure to good content

_cryptagion,

Art is subjective. You don’t get to speak for anyone but yourself. Half the world thinks what you like is shit, but go on about how you know what’s really good.

secret300,

I know greed when I see it. I know cut content when I see it. A good DLC doesn’t include stuff that should’ve been in the game.

CDPR did good with the witcher series years ago. But after cyberpunk they showed how disgusting they can be. They don’t deserve money. Have fun and enjoy the game but don’t defend it, there’s no point

_cryptagion,

I’ll defend it if I want. Neither you nor anyone else gets to decide anything for me, so fuck out of here with that attitude. There’s a reason you and the people who share your opinion are getting downvoted so much in this thread. That reason is people think your opinion is shit.

secret300,

That’s a wild to me that you’d defend blatant greed, but to each their own I guess.

_cryptagion,

Nobody here has done that, and that’s such a piss-poor attempt at a straw man that you frankly should be ashamed of even trying it.

secret300,

You literally are…? I’m shitting on CDPR for their greed and you’re saying it’s your choice to support them.

_cryptagion,

Just a note, saying “literally” does not, in fact, make something true. Nor am I responsible for your inability to comprehend what you read.

secret300,

This is you LITERALLY saying I’ll defend it…

https://lemmy.sdf.org/pictrs/image/b10cf275-f012-431a-a229-9e56afb41bff.png

_cryptagion,

That is me literally saying I’ll defend the game. It’s your words that defending the game is defending “greed”, which is a bullshit, weak ass argument.

Whateley,

You don’t need PL to get the latest patches and updates.

“From what I hear from everyone I know”

My brother in Christ, have you even played the game?

secret300,

I never said that I said the game doesn’t feel complete without it

_cryptagion,

The first one was finished, and is a fantastic game.

szczuroarturo,

Yeach . It had rocky start but damm disregarding bugs the praises were more than deserved. Literally the best action RPG that exists.

PraiseTheSoup,

Literally the best action RPG that exists.

Spoken like someone that has played about four or five video games in their entire life. It’s not even an RPG. It’s a shitty first person shooter with pointless skill trees tacked on. Even if you were to classify it as an action RPG, it doesn’t crack the top 20.

_cryptagion,

What a blisteringly stupid thing to say, considering art is subjective.

szczuroarturo,

It absolutley does. Also cyberpunk actually gives you a lot of freedom on how you aproach combat. Can you play it as mindless shooter. Yup . But you can also play deus ex like that and no one calls it a shitty first person shooter ( even tho thats technicaly the easiest way to finish the game ). And as far as the world and story is concerned its equisite. As far as whetewer its an RPG or not. If mass effect is an RPG than so is cyberpunk i think . Very subjective thing in general . Definietly not a hill im willing to die on.

_cryptagion,

It’s absolutely a fantastic game. I’m glad Gibson is giving his blessing for the sequel, I’m looking forward to it!

Jimmycakes,

A rocky start? It got removed from the game stores and full refunds given. That’s not a simple “rocky start” the released a pre alpha at full price.

ILikeBoobies,

Not feature complete to pre-release promises/expectations

You don’t have to lie to justify your purchase, you can enjoy it for what it is

_cryptagion,

The game is finished. Maybe not finished to your expectations, but it is definitely finished, and is a damn fine action RPG. And Phantom Liberty is the best damn DLC for any game I’ve ever played since the Shivering Isles for Oblivion.

Calling others opinions lies just because you don’t appreciate what they’re saying is what we in the industry like to call a “bitch ass move”.

ILikeBoobies,

Reconsider what you responded to and what finished means

_cryptagion,

I don’t need to reconsider shit, the game is finished, and is amazing.

thermal_shock,

It was pretty damn solid. I didn’t finish it, I had fun running around blasting gang members. Ducking through alley ways was the shit.

Redredme,

It was finished and buggy… it’s now finished, fixed and expanded.

_cryptagion,

If it’s good enough for Gibson, it’s good enough for me.

A_Random_Idiot,

Right now is where it should have been on release.

A_Random_Idiot,

CP2077 was not finished when it came out at the end of 2020.

This revisionist history of it being complete on release will get no traction here.

_cryptagion, (edited )

Literally nobody said that. Your username checks out.

Deflated0ne,
@Deflated0ne@lemmy.world avatar

Speak for yourself choom. I’ll buy that scop on launch day. (I only preorder RGG games cuz they have never missed)

Vanilla_PuddinFudge,
@Vanilla_PuddinFudge@infosec.pub avatar

lol, buy?

bizzle, do games w Cyberpunk 2 is now in preproduction, CD Projekt says
@bizzle@lemmy.world avatar

Looking forward to playing this in 10 years

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