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Deflated0ne, (edited ) do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support
@Deflated0ne@lemmy.world avatar
altima_neo, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support
@altima_neo@lemmy.zip avatar

Not just ultrawide support, but also interpolated frames for super smooth frame rate.

secret300,

What is that?

zalgotext,

In a nutshell, interpolated frames are basically just extra generated frames that go between the frames outputted by the video game itself. They’re used to combat things like motion blur, and to make animations look smoother.

TwinTitans, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support
@TwinTitans@lemmy.world avatar

Let me know when Diddy Kong Racing’s done. GOAT.

Tronn4,

Nice try, diddy

Deflated0ne,
@Deflated0ne@lemmy.world avatar

HEY. Diddy Kong does not deserve that slander.

mondomon,

You never heard of the banana oil freakoffs?

SomethingBurger,

This game would greatly benefit from a PC port. It barely reaches 15FPS at times on N64, it’s damn near unplayable.

AMillionMonkeys, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support
@AMillionMonkeys@lemmy.world avatar

Might as well link to it:
github.com/HarbourMasters/SpaghettiKart
You need to supply your own ROM of the correct version.

secret300,

I will honestly never understand why people link shit articles instead

addie,
@addie@feddit.uk avatar

They might be former users of FARK, where submitting stories didn’t allow duplicate links? And so you would see the top article in the aggregator frequently being blog links and some right weird ‘news’ websites.

Lemmy has the opposite problem, where the same link can be posted again and again even on the same instance, of course.

RamblingPanda, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support

If they’re not complete idiots, they’d license this to release all their stuff. But they’re Nintendo, so…

catloaf,

Stuff like this almost never happens due to the legal liability. They can’t ensure that the authors aren’t violating some other contract, like using some library unlicensed, or violating an employer’s noncompete or something.

hddsx, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support

And Nintendo has not yet sued because…?

catloaf,

On what grounds?

baldingpudenda,

For making a port? A succulent Japanese port of a 30 year old game? Unhand me, sir!

the_q,

This is Nintendo manifest!

Empricorn,

Get your hands off my keyboard!

huquad,

Its Nintendo, do they need grounds?

cyberpunk007,

Well I think for one, you need to supply your own rom so it doesn’t contain any Nintendo stuff?

hddsx,

Does this differ from emulators with which you have to supply a rom? I thought they sued for that too

Psythik,

IDK but Ship of Harkinian has been around for years, and Nintendo has left that one alone too. This MK64 port is being developed by the same team (HarbourMasters).

cyberpunk007,

Yeah you aren’t wrong, this happened with a switch emulator. I don’t think it had legal footing but it’s enough to scare people off so they don’t need to deal with a law suit

victorz, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support

Man, MK64 already had a pretty high FOV as it was, and now with ultra wide support lol

RobotZap10000,
@RobotZap10000@feddit.nl avatar

How else am I supposed to see the green shells behind me?

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

360° monitor setup including rear view mirrors.

victorz,

I love the idea of having a 360° monitor and rear view mirrors instead of just smaller rear view screens, or even digital on-screen rear view mirrors. 😄

Appoxo, (edited )
@Appoxo@lemmy.dbzer0.com avatar

New proposal:
360°C monitor setup
3 small (something like 10") monitors as side/rearview mirrors
actual side-/rearview mirrors

victorz,

360°C monitor setup

Better wear some oven mitts. 🔥

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Lol…Neat typo xD

Psythik,

As someone who uses a 65" LG OLED as my primary monitor and sits 5ft away, the FoV can never be high enough in nearly every game.

victorz,

You’d think it would be the opposite? High FOV when you are far away doesn’t match the expected projection of the things you see on screen. 5 ft is pretty normal I would say, I sit that far from my LG 65" OLED, too. I turn down my FOV in Rocket League so it doesn’t mess with my perception, even though you’d think a high FOV in that game would benefit you as you can avoid demolitions easier. (I do keep the FOV at max in Rocket League when in front of my PC though, because I’m so close to my monitor, probably 2 ft or so.)

Psythik,

5ft is close for a 65" screen. Most people sit about 8-10ft away from a screen that size. And to be clear, I’m referring to distance from my eyeballs. The foot of the recliner is about 2ft away.

victorz,

It’s not that close. You were right about one thing, the front end of my couch is probably 5–6 ft away from the TV. But I crouched down at exactly 5 ft and the TV still has a smaller apparent size than my 27" LG OLED PC monitor when I sit by the computer for gaming. I would turn down the FOV if I were you, to match the expected projection, but that’s just me. You can of course do what you feel is comfortable. But the distance argument doesn’t hold up is all I’m saying. 😁👍

Lost_My_Mind, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support

Nintendo cease and disist in 3…2…1…

LorIps,
@LorIps@lemmy.world avatar

Probably not, they don’t provide copyrighted files and Nintendo reeeeeaaaally doesn’t want to create precedent that decomp is fair use (which it probably is) which could make emulators 100% legal.

Lost_My_Mind,

Emulators ARE 100% legal.

It’s the roms that are illegal.

tonytins,
@tonytins@pawb.social avatar

Which is pretty fucked up logic.

catloaf,

Why do you say that?

tonytins,
@tonytins@pawb.social avatar

It’s like being handed a MP3 player but being told you’ll go to jail for playing music you ripped yourself.

catloaf,

Generally, ripping for personal use is not litigated, only distribution. It may technically be illegal in most places, but then, reproducing someone’s work without compensation should be prohibited.

Lost_My_Mind,

There was a point in the 1980s where PC games fully allowed and encouraged you to copy your games for backup purposes. They even had some companies who gave detailed steps explaining how.

What ended up happening is you owned a PC, your buddy owned a PC. You made two backups of the game. One for you, and one for your buddy. Now between the two of you, you buy half the games, because you buy one, your buddy buys a different one. And now you both have two games.

Now multiply that by however many friends you knew who owned PCs. You might buy 1 game, but own 15 games.

By the 90s, PC game makers did a 180, and were now trying to prevent archiving of their games, but it was too late. Laws had been written to allow for backup of personal data. Yes, you WERE breaking the law by giving your buddy the backup, but they couldn’t prevent you from creating the backup.

And in a pre-internet world, how would they ever even know you made a backup?

f4f4f4f4f4f4f4f4,

Of course companies wanted people to share the free demo versions but some full games did have annoying protection schemes in the '80s. Obfuscated data and purposely “bad” sectors on floppy; cardboard decoder wheels; asking for word #x from line #y of page #z of the game’s manual, or, similarly, a page of codes printed in black ink on dark maroon paper to prevent photocopying… leading to folks distributing cracked versions and the cracking tools themselves!

To be fair, it was a pretty ridiculous time. Computer club meetings just turned into floppy-copy-fests.

JadenSmith,

Then you had bands like SOAD, who released an album titled “STEAL THIS ALBUM!”
Some music stores put their own stickers on the cd cases saying things like, “please don’t”, it was a great time.

mic_check_one_two,

Not really; The emulator doesn’t use any copyrighted code, but the ROM is copyrighted. That’s just basic IP law.

What is fucked up logic is Nintendo encrypting their ROMs, then providing decryption keys on the console. So the emulator itself is legal, but actually booting a ROM requires decrypting it, which requires keys from a legitimate console. Nintendo has argued that those keys are illegal to use in an emulator, even if the user rips them directly from the console that they own. So you have the keys. You own the console they’re stored on. But it’s illegal to use those keys anywhere except on the console they came on, because Nintendo said so.

yucandu,

Because US DMCA law has provisions in it about copyright circumvention. Same thing led to the “you can’t repair your own John Deere tractor” debacle.

Cocodapuf,

It’s kind of brilliant, in a Lex Luthor kind of way…

trevor,

If you are in the US, ROMs aren’t illegal either. You’re just required to rip them from a cartridge/disc you acquired legally (including second-hand purchases) and you can’t distribute it to others. It’s the latter part that makes it illegal (but not at all immoral). If you wanna do that last part, god bless. Fuck these companies.

blackjam_alex,

Decomps are legal because they’re clean room reimplementations of the original code rather than exact copies.

It’s the same approach IBM PC compatible manufacturers used back in the day to create their own BIOSes.

Blue_Morpho,

There’s no precedent. Nintendo sues, the developer doesn’t have money for lawyers to defend themselves so they remove it.

That’s how it’s been going for a long time.

altima_neo,
@altima_neo@lemmy.zip avatar

Problem here is Nintendo doesnt have much to sue them on. They were even pretty careful about how they named the project. Naming it Spaghetti Kart and making no references to Nintendo or even Mario Kart.

SkunkWorkz, (edited )

They can sue if they can prove that the code wasn’t reversed engineered in a clean room. Meaning nobody who wrote code looked at the original code. One person or group examines the software and writes the specifications and another group implements the specification without the teams interacting with each other. And usually a lawyer has to be involved and review the specification. The separation of teams is called the “Chinese Wall”

And depending on interpretation of the law if the people writing code used a decompiler that can be seen as breaching the “Chinese Wall” since the implementation is then not based solely on the specification but based on the original code.

Blue_Morpho, (edited )

It doesn’t matter that they have no basis for a lawsuit. Nintendo starts a lawsuit, no matter how ridiculous, and the developer has to pay a lawyer to defend or they lose to default judgement.

The US isn’t like EU. Everyone pays their own costs whether you win or lose. If you win, you can then start a new lawsuit to recover legal costs but that costs more money and you aren’t guaranteed to recover the money.

Edit: I don’t understand the downvote. It’s exactly how the US system works. I experienced it with a contractor. Contractor took the money and didn’t finish. I sued and won. He then sued saying he was owed all that money back for absolutely no reason. Of course it didn’t even go to trial but I still had to pay my lawyer to defend myself. Otherwise it would have been a default judgement for him.

Dudewitbow,

Nintendo hasn’t really C&D any of the previous decomps. they can for people who upload the whole precompiled executable, but none of them that requires actually ripping the original assets yourself to create the required game.

Animal Crossing is next, as 6 days ago, the gamecube version of the game was decompiled to completion. It’s a extremely big prime candidate for modding IMO.

Psythik,

Nope. Ship of Harkinian and 2 Ship 2 Harkinian have been around for years with no issues from Nintendo, and this port is being developed by HarbourMasters, the same people behind those ports. It’s not going anywhere anytime soon.

Green_Mouse, do games w Fan-made Mario Kart 64 PC port released, with track editor and ultrawide support
@Green_Mouse@piefed.social avatar

The fact that they are adding more features and modding for these fan ports is incredible, I just hope that Nintendo doesn't come in and shut down these fan ports like they like to do with fan games/projects/etc.

mic_check_one_two,

like they like to do with fan games/projects/etc.

Cries while staring at the defunct AM2R project

Green_Mouse,
@Green_Mouse@piefed.social avatar

I remember a few years ago I played and finished AM2R, such an incredible game, of course, not on the level of the official remake, but still.

hal_5700X, do games w Limited Run has asked Nintendo to pull Gex Trilogy from the eShop as it doesn’t work on Switch 2

Limited Run are scam artists.

Almacca,
@Almacca@aussie.zone avatar

This is worth watching. What a nutjob that guy in charge is.

EveningPancakes, do games w Limited Run has asked Nintendo to pull Gex Trilogy from the eShop as it doesn’t work on Switch 2

I really don’t understand why this trilogy needs to exist. Nostalgia I guess? These games were terrible and always a rent from Blockbuster for the weekend type jam and be glad you didn’t spend money on actually owning them.

ampersandrew,
@ampersandrew@lemmy.world avatar

Gex was an important part of that era in video game history, and every game deserves to be preserved.

BigPotato,

Also, a necessary warning about the water at Jerry Garcia’s house.

thermal_shock,

Superman 64 does NOT. It’s memory is enough to topple a nation.

ampersandrew,
@ampersandrew@lemmy.world avatar

Even Superman 64. Though any rerelease of that game needs to come with cheat codes. You can see what the true experience looks like here.

mic_check_one_two,

It definitely hasn’t aged well, but that’s largely because the humor was based on pop culture references. Talking about Jessica Simpson isn’t really cool anymore. But that the time, it was a sort of revolutionary thing to have games reference current pop culture. It made the games feel fresh, especially if you played them right at launch.

Were they great games? No. But from a gaming culture standpoint, they had a surprisingly large impact. Game devs learned what did and didn’t work in regards to the references and gameplay, and that alone makes them culturally important.

Also, games deserve to be preserved even if they didn’t have a massive impact on gaming. Even old Flash games have massive preservation efforts, because every single game was someone’s pet project. Imagine saying the same thing about a bad film. Sure, a modern 4k re-release may not need to exist, but that keeps it in modern formats and makes preservation easier.

arudesalad, do games w Limited Run has asked Nintendo to pull Gex Trilogy from the eShop as it doesn’t work on Switch 2

Jeb Jab is devastated

DoucheBagMcSwag, do games w Limited Run has asked Nintendo to pull Gex Trilogy from the eShop as it doesn’t work on Switch 2

OOOF

fwygon, do gaming w It’s official: There are no Nintendo Switch 2 reviews. Here’s what that means for us, and you [VGC]

Nintendo is clearly hiding something; they clearly are highly afraid of critical reviews and this is clearly a strategy that is not unlike what Nvidia, led by Jensen Huang, does.

What they are hiding will remain to be seen. I’m sure that the bad reviews will not go away…only be delayed by a week or so.

If you are wise; you will avoid buying the Switch 2 for at least a month. If you can’t wait a month to see what Nintendo is hiding; just be advised; you bought into it blind and have no right to complain about the bad reviews later, nor should you take it personally when people start talking poorly about the Switch 2.

Fiivemacs, do gaming w It’s official: There are no Nintendo Switch 2 reviews. Here’s what that means for us, and you [VGC]

Just helps solidify that it’s just the switch with the number 2 at the end of it

thingsiplay,

It’s actually the rumored Switch Pro.

theangriestbird,

big if tru

thingsiplay,

In the Digital Foundry talks they talked about it. And it makes sense. The Pro was rumored to come out in 2020 or later with tech around that time. But as 2020 was a big year for Switch 1, Nintendo might have changed their direction. Switch 2 has tech that could be from that time and it would make sense, as it is similar to what a Switch Pro would actually be.

Overall its just an idea that makes sense.

knokelmaat,

I agree that this mostly makes sense, but the mouse part of the new joy cons does feel like a new console feature that they wouldn’t have added for a switch pro.

thingsiplay,

Agree with you as well. Anything that enhances or adds new functionality wouldn’t be part of a pro upgrade of the same. I feel like Nintendo tried desperately on the Switch 2 to bring new features, that could have been developed and thought off after they scrapped the Pro idea. So they came up with some software features like video streaming and an upgraded controller with mouse support.

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