Those genres aren’t really known for having brutal performance requirements. You have to play the bleeding edge stuff that adds prototype graphics postprocessing in their ultra or optional settings.
When you compare non RT performance the frame delta is tiny. When you compare RT it’s a lot bigger. I think most of the RT implementations are very flawed today and that it’s largely snake oil so far, but some people are obsessed.
I will say you can probably undervolt / underclock / power throttle that 4090 and get great frames per watt.
A Horizon movie could work, so long as it’s not going to adapt one of the game’s stories, and works instead as an expansion of the world rather than a retread.
Helldivers… I’m not seeing it. I’m not seeing it at all. It’ll simply be off-brand Starship Troopers. Besides, what story is there to tell? The game’s direction is partially, in some small part, driven by the way players react to alerts events. You’re not going to capture that in a movie.
And to think that this all started because Gabe was afraid that microsoft’s “app store” would hurt Steam so he decided to fully embrace Linux to in preparation. I bet not even Gabe expected back then that the situation would be as it is today.
I am fairly sure Gabe expected this, in fact I think he expected more. See, back when Windows95 was first released people were skeptical that Windows would be a good platform for gaming, they cited non-existent technical issues (similar to how they do with Linux now) that drove the employees at Microsoft mad, so one particular employee had the idea to port the most advanced game at the time to Windows, they contacted ID software, and got in an agreement that they would write the Windows port of Doom and give them the code back, ID agreed and after Doom was released for Windows more and more people started to port their stuff over since it was clearly possible. So essentially Windows being a gaming platform was only possible thanks to that employee, who after working with games liked it so much that he quit Microsoft to create his own gaming company which he called Valve. Yup, Gabe Newell is responsible for both Windows and Linux being seen as a gaming platform.
Anything Microsoft built lately is dogshit. They turned Windows into a steaming pile of shit over the past 20 years. When you think it can’t get any worse, they somehow raise the bar on disappointment.
No doubt it will be loaded with a shit ton of tracking/telemetry to build new datasets and train LLMs. Mining data from kids/teenagers and building those ad profiles early on is key.
I just don’t get why they didn’t think of quickly porting the Xbox interface over to desktop Windows. Should have been an easy fix to make handheld gaming on Windows more appealing.
It’s a lot more than that. SteamOS isn’t just Steam Big Picture Mode. There’s some special sauce in there to capture the active window so that you never lose focus of the game window and such. If you just run a Windows machine set to boot into Steam Big Picture on startup, you’ll find lots of times that you have to break out a keyboard to Alt+Tab for a variety of reasons that SteamOS never encounters. And given the other problems Windows has introduced over the past decade, that’s the least of their problems now.
People think Xbox is shit at the moment. Making things more like xbox isnt received as positively as it used to be. When I was a windows user and I saw anything Xbox related come up I knew I was about to deal with some clunky bullshit that was not wanted and poorly implemented.
I was using Lenovo’s handheld a few weeks before release and was really impressed by the specs until I turned it on and it was windows and I made an audible laugh. They were saying I had no idea what I was talking about and how windows was the future of handheld gaming. Which made me laugh some more, guess who’s making a SteamOS handheld now?
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