steamdb.info

SexDwarf, do games w Hollow Knight: Silksong updated Steam page with 2025 copyrights and cloud gaming info
dinckelman, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

What is it with games like this lately? These titles are completely devoid of creativity, running exclusively on the promise of amazing UE5 graphics

Norgur,

And then fail to deliver amazing graphics

dinckelman,

Personally, I don’t even care about the graphics that much. Sure, it’s breathtaking and all, but by themselves they get old so quickly

Katana314,

I don’t necessarily think title is the issue. Some of the biggest name games out there use pretty basic words: “God of War”, “The Last of Us”. They definitely lose some attention by being a brand new IP without much of a “signature feel” to them, like giant mechs, zombies, or princess magic.

cyd,

“God of War” and “The Last of Us” are both incredible titles. They consist of simple words, immediately signal what the game is about, and have a poetic ring to them.

Steeve,

Just looked at Steam reviews and apparently it’s another shitty launch that doesn’t run on anything other than the best cpu and gpu combos, so they can’t even promise good graphics lol

cyrano, do games w Half-Life 2 peaks at 52,000 concurrent players, 20 years after its release
BudgieMania, do games w Helldivers 2 now delisted in 177 countries

I wonder how many times I will have to see a publisher significantly harm their reputation in the PC market in a yolo bet to set up their own ecosystem and store.

I thought Sony had been conservative and decided against it when their first steam releases hit but with this move it seems possible that a Sony PC ecosystem was always in the works and it just wasn't ready for those original releases. Oh well.

Kedly,

Its also wild how much Stockholm syndrome console players have for their corporate overlords, where they think that having a purchasing decision affecting level change forced on them after purchase is an ok move to make, just because the possibility of it was nestled in the fine print

MunkysUnkEnz0, do games w Half-Life 2 peaks at 52,000 concurrent players, 20 years after its release

There is also a VR mod on Steam that works perfectly With Half-Life 2, No need to jump through hoops, it just works. One of the best VR experiences out there.

one_knight_scripting,

You just changed my life.

VitabytesDev,

You just changed half my life.

Kolanaki,
!deleted6508 avatar

It just works like the way Skyrim VR just works or will it make HL2 the same kind of experience as HL: Alyx?

Aermis,

I mean half life alyx’s entire mechanics revolve around VR controls.

Kolanaki,
!deleted6508 avatar

That’s the difference; does the mod allow interaction with the world like Alyx, or is it just you’re there, but still using basic 2D controls to manipulate shit (press E to use a door instead of grabbing the handle and pushing/pulling)?

Aermis,

I’m not sure how the game engine can incorporate such fine detailed mechanics. It almost seems like it’ll have to be reworked from the ground up, with only the assets being maintained.

Kolanaki,
!deleted6508 avatar

It’s the Source engine. Which Alyx is made in too.

MunkysUnkEnz0,

No, it has full motion controls. It’s quite enjoyable.

TachyonTele,

That’s why they’re asking.

mojo, do games w Doom Eternal has Denuvo DRM removed

That’s the point. Denuvo states that their goal is to prevent piracy the first couple of months while the game is hot, so people cave into buying more. Then after a certain amount of time they remove it because it’s not longer needed and will get cracked at that point.

ooterness,

“First couple of months”!? Doom Eternal was released March 2020.

JohnEdwa,
@JohnEdwa@kbin.social avatar

That's how denuvo is supposed to be used, doesn't mean it is how publishers do use it. The moment the game is cracked denuvo stops being useful. Doom Eternal actually launched with a drm free exe as mistake in the first place so it's never been very useful :p

SatyrSack,

“mistake”

redcalcium,

Doom Eternal did release two major DLCs though, which might explain why they’re keeping denuvo for so long. I’m going to try the game again later to see if it’s running even smoother without denuvo.

query, (edited )

DRM is what keeps me from buying. And makes we want to wait until there are significant discounts, to not do too much to help them pay for the implementation of DRM.

TigrisMorte,

This is the way.
Plus you get to buy it at the sale they always have immediately after removing the performance killer.

Nioxic,

Denuvo has a high monthly cost (several thousand dollars, iirc)

This is why they always remove it eventually.

Heres an example

www.overclock3d.net/news/software/…/1

what the DRM’s typical pricing structure looks like. It calls for a flat protection fee of 126,000-140,000 Euros for the first 12 months, 2,000 Euros each month following the first 12 months, an additional 60,000€ flat fee in case the game sees more than 500,000 activations in 30 days, a 0.40€ surcharge on activations on the WeGame platform, and 10,000€ for each additional storefront (if the game is being sold in more than one online storefront platform).

woelkchen, do games w Sony blocks Stellar Blade in more than 100 countries
@woelkchen@lemmy.world avatar

I still don’t understand how blocking individual EU countries conforms to the EU single market.

banghida,

It doesn’t

FelixCress,

Who is going to report them?

banghida,

Probably nobody 🫤

FelixCress,

I mean I hoped someone would.

rickyrigatoni,

How do I report them

FelixCress, (edited )

You can try sg-plaintes@ec.europa.eu (no idea if this email still works) or their website contact form but this is usually for breaches of EU laws by member states. ec.europa.eu/law/…/check-your-criteria

Sentrovasi, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I've literally never heard about it until this post.

Looking at the reviews seems like a shame as the only complaints are the hardware limitations. Still won't be getting it until I finish (at least some of) my backlog.

rtxn, do games w Hollow Knight: Silksong updated Steam page with 2025 copyrights and cloud gaming info

Tomorrow for sure!

BlueLineBae,
@BlueLineBae@midwest.social avatar
the16bitgamer, do games w What's the most surprising thing when you look up your username in SteamDB?
@the16bitgamer@lemmy.world avatar

Thank you Humble bundle for inflating the value for my account

Kbin_space_program, (edited ) do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Gee, certainly had nothing to do with it releasing while BG3 is still all-engrossing and the queen of the looter shooter, Warframe, had its convention yesterday and pulled in over 200k people into the main livestream yesterday, as well as having events all week.

Might be the worst time to drop a looter shooter.

simple,

Not to mention releasing so close to other popular games like Armored Core 6 and Starfield

Katana314,

I wouldn’t blame BG3. The FPS and CRPG markets generally aren’t that closely related. I’m finding all the BG3 clips people post online interesting, but I’m certainly more interested in a good singleplayer FPS. “Good” being key.

DrQuint,

No one was really predicting Baldur’s Gate would blow up THIS much, honestly. And besides, what could they do? Delay it any amount and you get close to something that IS predictably going to explode: Starfield.

Moghul,

Damn, I haven’t played Warframe in years (and never will again, 5000h is enough), but it’s good to hear it’s going strong. It’s an incredible game that at the time of my quitting just needed some clear direction.

RightHandOfIkaros, do games w Sony blocks Stellar Blade in more than 100 countries

Are they adding a PSN Account requirement to a single player game again?

Should be illegal. It’s not, but it should be. Globally.

DeathsEmbrace,

EU petitions to change the malicious gaming industry would be a good start because EU is a large gaming population.

RightHandOfIkaros,

It may be large but EU is certainly not the largest.

This is something I think even the Chinese government would want to ban.

TwigletSparkle,

Even so, the EU is large enough that if they legislated changes, like they did with Phone charging ports, companies will fall in line so as not to miss out on a big market for their products. Results may differ for digital products though.

Squizzy,

It is a little bit different though, if it was illegal tomorrow it would be fixed in the EU alone. The charging ports is am efficiency in production decision. Companies can and do give different products to different regions, coke is different, chocolate is different, software has different festures and terms.

RightHandOfIkaros,

China is even bigger, though. There are many cases where the same happened, a product was altered globally because the company selling it wanted all that sweet China money and maintaining two different versions would be too costly.

Its just strange to me China wouldn’t have a problem with this, but the EU does? The CCP is way more restrictive and controlling than the EU. If the CCP found out that single player games are connecting to an outside internet source, they’d shut that down immediately. They would be freaking out. Perhaps it is because PC gaming in China is not very popular compared to mobile? Or perhaps because it is so expensive due to taxes and other restrictions that they don’t feel like they need to bother? I wonder.

I realize it is likely you are from a nation in the European Union, as Europeans and Canadians seem to make up like 95% of Lemmy’s userbase, so I mean no offense when I say this, but the Chinese gamer playerbase is more than double the size of the playerbases of every nation in the entire EU combined. Companies wouldn’t really care about losing EU if they can break into or keep the Chinese market. For many of the previous documented cases of EU legislation changing something, the businesses would have totally ignored those if China required something different and the business had to choose between the two. Bigger number means more money.

Im just saying it is shocking to me that the CCP seems to be okay with that. I don’t think the CCP makes basically any right choices, but even a broken clock is right twice a day, and this would be one of those times. Crazy they haven’t done anything about it already. The EU shouldn’t need to handle this if the CCP knew about it. Maybe they don’t know?

TwigletSparkle,

No offense taken, thanks for the detailed reply!

You’re absolutely right that the chinese market is much larger and could exert this force if it wanted to, but the EU rarely makes these types of moves, and they’re normally focusing on consumer protection (think GDPR), which I don’t think the CCP is really focused on.

BlameTheAntifa,

Worse. Denuvo.

Thorry84, do games w Hollow Knight: Silksong updated Steam page with 2025 copyrights and cloud gaming info

Beep beep beep

Huh? What’s that? Oh it’s the COPIUM truck backing up!

teft, do games w Sony blocks Stellar Blade in more than 100 countries
@teft@lemmy.world avatar

Some poor antarctic scientist is gonna be fucking pissed.

supersquirrel,

Also Sony DOES NOT realize how much of their customer base are penguins living on remote islands… who have been getting slammed with sanctions on penguin tux imports from Italy and now this?!

NONE_dc, do games w Sony blocks Stellar Blade in more than 100 countries
@NONE_dc@lemmy.world avatar
hal_5700X,

RIP the penguins.

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