rockpapershotgun.com

imjustjealous, do games w A weaseetlduclob fights a salamander gang and grows ever more horrifying in abomination evolver Strange Seed

So it’s spore with the soundtrack of Banjo-Kazooie? I’m in.

Kolanaki, do gaming w Saints Row's original design director is pitching a "grounded" 70s open world prequel with absolutely no dildobats
@Kolanaki@pawb.social avatar

Mafia 3 is a “grounded” open world game set in the 70s without a dildobat.

Be original, Not-Volition. Keep the dildobat.

Smoke, (edited )

Yeah that was my instant thought.

“I’d have taken it into a different direction so you’re not competing with the modern-day GTA games,” he added. “You’re zagging when everyone else is zigging, so to speak.”

My dude all you’re doing is going from ripping off Rockstar’s San Andreas, to ripping off Rockstar’s Mafia games instead.

redsand, do gaming w Saints Row's original design director is pitching a "grounded" 70s open world prequel with absolutely no dildobats

GTA6 is almost done and they pitch this… How do these people tie their shoes in the morning?

SatyrSack,
@SatyrSack@quokk.au avatar

Velcro®

DebatableRaccoon,

There are people who don’t want GTA VI

redsand,

Those people aren’t going to want this either.

DebatableRaccoon,

They may not want what it’ll likely be if it ever got made but they likely want what it could be.

Sina,

I don’t follow. Why do you think a game like this years after gta6 couldn’t be a financial sucess?

legion,

What bearing does GTA6 have on a game that’s not even beyond the talking-about-making-it stage? If this project happens at all, it’s still years away.

devolution, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one
@devolution@lemmy.world avatar

That shit would be barely coherent.

onlooker, do gaming w Saints Row's original design director is pitching a "grounded" 70s open world prequel with absolutely no dildobats
@onlooker@lemmy.ml avatar

I’m so confused. The article says the news comes from the original Saints Row design director, but then the image is from the failed reboot.

BurgerBaron, (edited ) do gaming w Saints Row's original design director is pitching a "grounded" 70s open world prequel with absolutely no dildobats
@BurgerBaron@piefed.social avatar

If the 70’s idea is more grounded with the apathetic humor mixed in like 2 then I’m mildly interested.

He’s referring to the first game though which really is a just okay when it came out budget GTA clone.

mohab, do games w Unbelievably, we have a choice of kaiju clean-up games

Yeah, I thought this was dope.

We don’t have enough good Kaiju games, IMO. Inaba robbed us of Project G.G. or Kamiya messed up, IDK. But they need to work it out and finish that project at some point.

Maybe Clovers can buy the IP if Okami 2 is a hit, who knows. I doubt Platinum would mind.

dil,

giant monsters are underutilized, want one with traversal heavy combat and destruction

dil,

that isnt earth defense force, idk aot fangame is the closest to what i enjoy but i suck at the score based combat

thisbenzingring, do gaming w Saints Row's original design director is pitching a "grounded" 70s open world prequel with absolutely no dildobats

a dildo bat could still be 1970s gangster flair, just saying

Angelevo, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one

It is never too late to do the right thing!

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I feel like this would be as batshit crazy as handing the beloved Dune series to a madman like Alejandro Jodorowsky.

Angelevo,

Have no idea who that is. However, what is the worst that could happen? Variation is interesting!

dukemirage, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one

Licensed games suck, there, I said it

nutbutter,

I enjoyed both Matrix games.

ampersandrew,
@ampersandrew@lemmy.world avatar

I certainly thought I wanted to play Enter the Matrix but as Neo, but I felt Path of Neo jumped the shark with things like MC Escher, fire ants, and giant Smith.

MrScottyTay,

I preferred path of neo personally. It just played better in my opinion and i found the extra bits fun padding for a game i wanted more of

RightHandOfIkaros,
  • Peter Jackson’s King Kong: The Official Game of the Movie
  • Goldeneye 007
  • Alien Isolation
  • Star Wars Episode 1 Racer
  • Star Wars Episode 3 Revenge of the Sith (the game)
  • The Chronices of Riddick: Escape from Butcher Bay
  • Mad Max (2015, the game)
  • Robocop Rogue City
  • SpiderMan 2 (2004, the game)
  • Basically every LEGO game
thatKamGuy,
halcyoncmdr,
@halcyoncmdr@lemmy.world avatar

To be fair, those are the exception to the general rule that licensed games suck.

And the LEGO games are sort of cheating. They have no right to be as good as they are.

Quicky, (edited )

X-Wing

Tie Fighter

X-Wing Alliance

Star Wars: KOTOR

Indiana Jones and the Great Circle

Indiana Jones and the Fate of Atlantis

Lord of the Rings: Return of the King

Middle Earth: Shadow of Mordor

Hogwarts Legacy

The Thing

Aladdin

Blade Runner

And these are just a few off the top of my head that I’ve played.

Although to be fair, I guess we could just as easily reel off a list of garbage equivalents, but I think the throwaway that licensed games suck is a misconception.

ampersandrew,
@ampersandrew@lemmy.world avatar

Your list here and the one above it are all full of great examples, and we didn’t even mention Batman: Arkham Asylum.

Quicky,

Goddammit, I loved that game too!

sugar_in_your_tea,

And Arkham City.

ByteJunk,
@ByteJunk@lemmy.world avatar

KOTOR is such an amazing game… I’ve replayed it recently hoping it would ruin my childhood recollection of it being god tier. It didn’t, it’s still an amazing game after all these years

NaibofTabr,
  • Cool Spot - an unreasonably good (and challenging) platformer that is basically just an add for 7-up
  • Chex Quest - DOOM but with Chex cereal - it’s stupid, it’s fun
  • The Simpsons: Hit & Run
  • Star Wars: Knights of the Old Republic
  • Star Wars: TIE Fighter
  • Star Wars: Jedi Knight: Jedi Academy
CallMeAnAI,

Unreasonably good is the perfect description for cool spot.

Whostosay,

I’m going to save this as an example of cherry picking

Maultasche,
  • The Return of the King
  • Harry Potter 1-3 (pretty much all different versions)
  • Super Star Wars
  • Blade (for Gameboy)
  • Star Wars Episode I: Racer
  • DuckTales
  • Alien Trilogy
  • X-Men Origins Wolverine: Uncaged
  • The New Addams Family
Tattorack,
@Tattorack@lemmy.world avatar

I wouldn’t put the LEGO games on that list. Traveller’s Tales just basically copy-pasted most games, to the point 3 were releasing within the same year.

It made them horribly bland.

sugar_in_your_tea,

Nah, all of the one’s I’ve played are fun. I’m sure there are duds, but here are my favorites:

  • Marvel Superheroes
  • both Harry Potter games
  • Jurassic Park
  • Lego Movie
  • The Hobbit
Tattorack,
@Tattorack@lemmy.world avatar

Any LEGO game can be good if it’s your first LEGO game. None of them are badly made, with the exception of a few, but they’re all made the same way.

If you’ve played one…

sugar_in_your_tea,

If you’ve played one, you want to play another. There’s not a ton of gameplay differences between them, but that’s not what I play them for, I like the silly take on the story, the puzzles can be fun and satisfying, and the collectibles are fun to find.

sugar_in_your_tea,

If you’ve played one, you want to play another. There’s not a ton of gameplay differences between them, but that’s not what I play them for, I like the silly take on the story, the puzzles can be fun and satisfying, and the collectibles are fun to find.

LEGO games are the comfort food of games IMO, you know exactly what you’re getting and it’s satisfying.

slaacaa,

I also remember a great LOTR Two Towers game that game out around the movie

dukemirage,

those suck

MrScottyTay,

Toy Story 2

magic_lobster_party,

Rushed games suck. Movie tie in games tended to be made with tight deadline and budgeting. On top of that, the developers were supposed to make a game of a movie that don’t exist yet.

Thankfully, the trend of making movie tie in games stopped.

GlitchyDigiBun,
@GlitchyDigiBun@lemmy.world avatar

The trend has stopped for modern films, but tons of releases are retroactively showing how it could have been done. Games that capture the creative intent of great films really well like pretty much any of the Alien games from the last decade, those terminator and robocop ones, even Dead by Daylight directly invokes specific director’s visions on characters, scenes, and even campy acting.

All of which are not rushed and who’s scope have appropriately matched their budget.

Voroxpete,

Usually. Enter The Matrix was one of the rare exceptions. That game genuinely slapped. The gameplay was crazy fun; it took all the slow-mo coolness of Max Payne and added wall-running, super jumps and martial arts. The combat was lots of fun, and the story was all written by the Wachowski’s to tie in with the second and third movie, including actual scenes that they filmed as part of the process. They took it really seriously, to them it was an essential part of the story.

Obviously the whole Matrix 2 & 3 saga has some problems, it’s not the Wachowski’s best work (how could it have been, they had a plot for one movie that they were told to expand into two), but the game is still a really fun entry in their ouvre.

False,

The level design was crazy repetitive and the run animation (which, being a 3rd person game you watch a my) was laughable.

The combat was pretty solid and the story and cutscenes tied in directly with the movies which was cool.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Enter The Matrix was one of the rare exceptions. That game genuinely slapped.

The game was glued together with duct tape. And not the good kind. The cheap Chinese knock-off brand that’s been sitting in the hot garage for 5 years.

EncryptKeeper,
Tattorack,
@Tattorack@lemmy.world avatar

*Most licensed games suck. There are some good ones.

sugar_in_your_tea,

Like the Batman Arkham series.

Yerbouti, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one
@Yerbouti@sh.itjust.works avatar

I want a Twin Peaks or Silent Hill game by him.

SolarPunker, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one

Just play MGS2

MurrayL, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one

I’m sure his godawful, stilted, overwrought dialogue would’ve fitted right in too

SandmanXC,

Tbh that’s exactly what I’m there for.

AFallingAnvil,
@AFallingAnvil@lemmy.ca avatar

snake voice “Overwrought dialogue?!”

slaacaa,

Neo? Hmmm…

StitchInTime, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one

Give it to him now? Like, I know he’s doing his own thing with death stranding, but for me a Kojima story and gameplay might be the best way to continue the meta-matrix world post resurrections. Doesn’t have to be an MMO.

Melonpoly, do games w We could have lived in a world where Hideo Kojima made a Matrix game, if only someone had told him he was offered to make one

I don’t think he would’ve done a great job with the story though my only experience with his story telling is death stranding.

Tattorack,
@Tattorack@lemmy.world avatar

I mean, Hideo Kojima tells stories that are a little convoluted and has layers of metaphor in them… Kinda like The Matrix, so he’d have been a perfect fit.

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