The handheld PC market has been booming. There’s so many cool products that have been coming out. Personally I’m sticking with more established companies like Steam, Asus, and Lenovo due to being able to get better support , but the creativity of these devices have been incredible to see.
My personal favorite has to be the GPD Win 4 Pro. Brings back the PSP nostalgia and it seems more pocketable than other ones. I’m buying the Lenovo Legion Go but if money was no factor I’d buy the GPD to take on the go.
This is the first I’ve seen of it but I’ll guess it’s a retro gaming emulator handheld, android or Linux based. So it’ll run whatever its chips are powerful enough to run.
This is from Ayaneo, who make mostly high-end handheld PCs. This one is using a similar chip to the ROG Ally, so its a Windows handheld, and quite a powerful one.
I wouldn't say it's entirely worthless, but sure, I'd still far prefer that to someone mindlessly speculating with no reference of how accurate the info is
If the switch 2 is coming next fall I bet it’s finally time to move all resources onto a new game maybe? The problem with games like this are you have done everything so what else do you even have to offer?
This game had a shockingly good run. Obviously it’s still going to be around with repeat tours and all that, but the fact it got as many new updates as it did is pretty impressive
Nintendo has historically been slow to change and, more specifically, innovation. They also have been fairly antagonistic when it comes to fan interactions in terms of things like streaming, fan games, and porting old games. On the flip side, they do a pretty decent job with quality control. The “entertainment” field is already pretty bloated with lots of things competing for time. Regardless of success, I’m sure they’ll be trying to squeeze every nostalgia penny they can out of customers.
You’re right, I should specify. I’m thinking more in terms of flagship games. Mario has always been big and adaptive over game generations, but there have been a lot of different stretches of time where other major Nintendo games felt miles behind contemporary titles on other platforms, if they were made at all. Recent years have been a lot better, and there have been performance improvements. I guess you could say it is an extension of the IP issue, with titles going through a sort of dark stretch. Starfox, Metroid, and even Legend of Zelda have had that. Innovation was the wrong word to pick.
Nintendo has historically been slow to change and, more specifically, innovation.
The company was founded in 1889 and produced physical playing card games. From a historical perspective, I think they had more than their fair share of change and innovation, all things considered.
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