You all hate discs until you have a library that you can rent games for free close to you. Or you want to sell a game you already played to buy something else. I don’t care of what some boss from GameStop says because at the end of the day, they run a business out of it, but complaining about physical media is something I don’t understand someone would do as a consumer. Did we really learn nothing from companies simply shutting down online stores when they want?
Japan. Nintendo got it passed into law years ago that game’s can’t be rented, because of supposed piracy concerns. But you can go to any video rental place and borrow all the music CDs you could want, because we all know how much more difficult it is to make mp3s from a CD than copy a game.
Yeah, I heard that many things in Japan are extremely protective for companies. Apparently modding is also illegal, right? I was talking with my spouse about console modding and we discovered that
Yes, modding games is illegal there. But it has something to do with the way their copyright works afaik. If a company lets you modify their IP, they effectively give up their ownership rights from what I understood.
I play FFXIV and there it is against TOS too (of course it being a MMO modding can have another context), but for quite a few QoL improvements that came out with more recent patches you can clearly see the inspiration.
It would be interesting to know if modding a game like Skyrim there would be forbidden too.
I have nothing against physical discs, or those who would prefer to own them. I just don’t care about it myself, so I’m not going to fight to keep them.
You should at least want the option because it keeps them honest. If it’s digital only, there’s all kinds of shenanigans they can get up to. “Sorry your console is EOL now so we’re disabling it, but don’t worry, just buy our newest XBone720 and you can re-buy all your favorite classic games and play them on a shitty emulator!”
At least with physical option they know people would go back to buying physical media (which they make less money from) if they tried such a thing.
Enshittification is inevitable. All it takes is for one dumbass CEO to see a potential increase in revenue and they’ll do it no matter how stupid it is.
I can see them forced to have some form of resellable media Ala switch maybe. But disc’s as others have stated I think are on the way out. Esp bc they’re so easily scratched and everything else…like good for a time but should’ve had something else come in once cartridges caught back up in price. They were always quicker by a long shot…it’s just that memory prices weren’t there in the 90s or until now even really. If I don’t like or don’t want a game I want some way to sell it off and can’t do that digitally bc they won’t equate it to the same thing as selling a used copy XD
I have never ever managed to scratch a disc to the point where it became unusable. Neither have I ever had problems when buying used discs. I agree about the speed though; at this point my internet speed surpasses the speed with which games are installed from a disc
I mean I’ve bought plenty that were scratched but still worked. Only one that didn’t really was the twilight princess we found randomly in my church parking lot when I was younger. I just don’t like the speed since no one seems to get nailing down loading times. I’d love something Ala switch games tho…
I would have played so many less games in my youth if I weren’t able to trade discs with friends. I would have missed Vice City, Morrowind and Final Fantasy VII to name a few memorable ones.
Why discs instead of cartridges, which are currently the superior physical option? I personally try to buy physical whenever possible, because I don’t trust companies to not ban my account and flush hundreds of dollars of games down the toilet, and it generally feels better to have just that little extra bit more ownership over my own property.
Because cartridges cost more to produce and are limited in storage. Switch carts cap out at 64gb, Blu Rays are up to 100gb at this point and it’s much cheaper to chuck a few of them in a box if the game goes over that. Hence all the switch games with massive downloads required on top of the cart.
I prefer having a physical game collection, but with the way physical games are handled now, with more than half the game needing to be downloaded to the console to cut costs or because they didn’t finish the game before release, it doesn’t solve the preservation or ownership problems anymore.
That’s where piracy comes in, even if it does tend to have negative effects on smaller devs. So long as there is no server or internet connection required to play, piracy will rain supreme in preservation.
Ownership, on the other hand, is a lot trickier. I personally say just having, for PC games, the game download .exe (or equivalent file) is enough to be considered owning it, but that doesn’t mean much.
The way I see it, piracy is fine, but only once the format is dead. I recently hacked both my 3DS and Vita to access the whole libraries since those formats are dead with ones digital store switched off and the other half dead and barely functioning.
You could probably steal the Mona Lisa and bring it to GameStop, only to be told they’ll buy it for some crusty, old, pre-chewed gum they found on the sidewalk a year ago. And that’s if you’re lucky.
He’s only saying this about disc drives because six months ago he was saying “You’ll be buying all your games as NFTs from GameStop!” (notice he didn’t give one fuck about physical media six months ago?) and then when that went tits up and they closed their cryptocoin and NFT wallets, they need another way to get people to keep buying stocks. They’ve got those Gamestonk idiots still in a frenzy and they haven’t yet woken up to being taken for a ride since the NFT dream turned bust.
They were selling the idea to Superstonk investment idiots that the “future” of game sales was in NFTs where you would “really own your copy of the game.” Which… to anyone who knows how NFTs really work is such a sick fucking joke as to pawn that idea off on to consumers.
Nvm I misread your initial comment as saying they were shutting down their cryptocoin (as in a coin they launched themselves). Seems they’re shutting down the wallet bc it’s the most vulnerable to violating the vague regulations currently in place. They’ve still got the marketplace and recently announced a project called PlayR that looks to be a game streaming platform.
Obviously, GameStop has a vested interest in discs sticking around, but it feels like that ship has sailed. Can't remember the last time I bought a physical game and it wouldn't surprise me if the next generation of consoles do away with disc drives altogether. Not really sure how to feel about that. Kind of sad having grown up using discs, but at the same time, it just feels inevitable that consoles are going to move to digital-only distribution.
Buggywhip salesman demands accomodation from the horseless carriage industry.
Yes, I’m upset at the licenseification of the gaming industry as much as the next guy but that died long before physical media did. As long as a game can die without its first-party servers, games are leased and not owned.
They do. sorta. It’s definitely possible to put something like Starfield on a dual layer BDROM, probably even uncompressed! But then load times would be fucking crazy because BD is an order of magnitude slower than an SSD.
Distributing install files for a day 1 version of a game and using the disc as an auth key, (which is what they did last gen iirc) is still possible.
Transfer the BDROM to my SSD. Literally the same thing as downloading it online. I don’t need it to read off the disc while I play. 360 did this and it worked perfectly fine.
The problem is it’s kind of murky now since most discs don’t even contain the game anymore. So yeah you can lend/sell them but you’re still dependent on a digital store. It’s just a license for a digital game in physical form. I say this as a physical media proponent.
I am not pro-digital only but if the discs don’t have the game I’m less inclined to pay extra for what is likely to be the first part of my console to fail.
Because there’s a lot of misinformation in this thread.
All media is physical media. All data is stored on a medium. Data is real and physical. Some data is stored on paper in ink writing, some data is stored as ones and zeroes on a disc drive, but the type of disc drive may vary. Hard drives, USB thumbsticks, SSDs, and so on, are all physical media.
If I destroy a BluRay, or destroy a hard drive, or burn a piece of paper, does the data still physically exist? No. In all cases, destroying the medium in which the data exists destroys the data. Whether it is paper, a disc you put in a drive, or a hard drive.
When something is stored “in the cloud” it’s still on a hard drive somewhere, just not on your hard drive somewhere. You have essentially chosen to store your property on someone else’s private property. Much like a physical storage unit. If the storage unit burns down, everything in it will cease to exist. If the data center where your cloud data is stored burns down without any backups, same issue, the data ceases to exist.
People in this thread specifically only dislike one type of physical media, and it’s a type that has one of the shorter shelf-lifes for long-term data storage.
Also, with hard drives, its often trivial to recover deleted data, which is why companies that deal with secure data often completely shred old hard drives to prevent data being exfiltrated from them after wiping.
This is needlessly pedantic. When people say “physical copy” they are talking about a physical, individual storage medium with a game on it that you can trade/sell/lend/etc. and give full transfer of the license contained on it. My hard drive is useless to you if all my games are bought via the Microsoft store and you can’t access my account. My halo 3 disc will work on any Xbox 360/Xbone/XSX for anyone every day. Is the distinction clear now?
gamespot.com
Aktywne