gamesindustry.biz

Fiivemacs, do games w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more
DebatableRaccoon, do gaming w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more

At least it’s not Kotaku but all this consolidation is far from good news. Heaven forbid reporters should get to stay independent, let alone being puppeted by a company that’s little more than a meme.

cupcakezealot, do gaming w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more
@cupcakezealot@lemmy.blahaj.zone avatar

ugh that’s a shame i loved ian, aoife, and zoe back in the day (i know aoife left recently but still).

MagicShel, do gaming w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more

I hate consolidation. Except I want only a single streaming service. But other than that, I hate it.

JohnnyCanuck,
@JohnnyCanuck@lemmy.ca avatar

I want multiple streaming services that can stream almost everything so there’s competition, but still a valid reason not to just drop and switch constantly.

jabathekek, (edited )
@jabathekek@sopuli.xyz avatar

Multiple streaming services that all stream from the same database so the competition isn’t what licenses they hold, but how good their UI and back-end are. This only happened in the better timeline with Harambe though…

bekopharm,
@bekopharm@social.tchncs.de avatar

@jabathekek

clicks Like angrily

This! All of the UIs are SO DAMN BAD it's insulting.

DoucheBagMcSwag,

monkey paw twitches

Now it’s $79.99 per month for the ad tier and $110 for ad-free.

jabathekek,
@jabathekek@sopuli.xyz avatar

Nah, that’s only for Canadian mobile plans.

uninvitedguest,
@uninvitedguest@lemmy.ca avatar

Ouch, smash a bottle of maple syrup over my head why don’t you.

chloyster, do gaming w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more

I’m not a massive IGN hater but yikes. This is consolidation I don’t want to see… I like Eurogamer a lot, I hope they don’t change much

DoucheBagMcSwag,

Scott Pilgrim narrator: “They will.”

QuentinCallaghan, do gaming w IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more
@QuentinCallaghan@sopuli.xyz avatar

Holy hell.

Dariusmiles2123, do games w PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

It’ll be interesting to see what it changes for us consumers.

What I’m happy to see is that they talk less about games as a service lately.

mihnt,

It’ll be interesting to see what it changes for us consumers.

More account linking and data scraping.

newthrowaway20, do games w PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

Dual CEOs? I feel like I’ve seen this in a comedy somewhere.

PseudorandomNoise,
@PseudorandomNoise@lemmy.world avatar

We saw it at Blizzard but the woman they hired left within a year because she was paid less than her male counterpart.

toothpaste_sandwich,

A tale as old as time 🥲

Crack0n7uesday,

probably have one for North America and one for the rest of the world. Sony does a lot of shit, I think their movies are almost all North America.

Aielman15,
@Aielman15@lemmy.world avatar

From the source:

Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios. He was previously the co-founder of Horizon and Killzone developer Guerrilla Games, which was acquired by Sony in 2005.

Hideaki Nishino will lead the Platform Business Group, which includes console hardware, technology, accessories, PlayStation Network and third-party relations (covering major publishers and indie studios). He was already SVP of Platform Experiences. He’s been part of the Sony business since 2006, holding numerous roles at Sony Network Entertainment, Sony Corporation and SIE.

Crack0n7uesday,

So yeah, they already have more than one CEO, and it doesn’t sound like anyone is being replaced either.

taanegl, do gaming w GamesIndustry.biz: Microsoft's mystifying mismanagement

Why are people so confused? Microsoft wanted monopoly by acquiring a bunch of companies, to consolidate their intellectual property and shaft it’s employees, the people who created the software in the first place.

Classic Microsoft.

millie,

Unfortunately, a lot of people blindly believe in systems and authorities. It doesn’t matter how many times they’re shown that companies give zero fucks and will light everything on fire at a whim, they think they’re rational actors who will do what’s responsible for their product, their customers, and their employees.

Clearly, that assumption isn’t remotely true, but they’d rather roll their eyes at anyone who doesn’t take it on faith than risk having their world view altered.

kbal, do gaming w GamesIndustry.biz: Microsoft's mystifying mismanagement
@kbal@fedia.io avatar

I hesitate to attribute it to accidental mismanagement. Surely Microsoft has enough experience by now to be pretty good at acquiring firms they think of as competition only to find some excuse to shut them down.

t3rmit3,

That could work if these firms were somehow competitors, but these aren’t Sony-aligned studios they’re buying, these are studios that were releasing games on Xbox.

This is definitely a case of, “what makes stock line go up? New games, Big names, More stuff!” Then later, “uh oh, did that and stock price not going up. Layoffs mean less cost, now stock line go up again!”

Thalestr, do gaming w GamesIndustry.biz: Microsoft's mystifying mismanagement
!deleted6828 avatar

Microsoft has so many spinning plates up in the air right now and they have no idea how to handle them all. Eventually they’re all going to come crashing down and smash on the floor and it’s not going to be pretty.

Hdcase, do gaming w GamesIndustry.biz: Microsoft's mystifying mismanagement

The whole piece is worth a read but to me this paragraph sums it all up:

“Who even knows what would please these people? They say they’re focusing their resources on bigger games, then they say they need smaller games. They say they love your games, then they shut your studio down. They make more money than they’ve ever made before, then they cut costs repeatedly, drastically, and cruelly. They buy more studios than they can manage, so the answer is not to use that aforementioned money to hire more (or perhaps better) managers, but to have fewer studios so management’s job can be easier.”

onlinepersona, do gaming w Activision to pay $23.4m for patent infringement

Anybody know which patent was infringed upon? Are Acceleration Bay patent trolls or is there really something there?

Anti Commercial-AI license

rmstyle,

Yes, look at the ars article, there are even links to the patents. arstechnica.com/…/jury-finds-activision-blizzard-…

onlinepersona,

The Ars article is definitely better than the gamesindustry.biz one. Patent trolls for sure.

Also, what the fuck is that patent? They are describing a multi-cast over unicast, which is basically a for loop over the participants. Friggin ridiculous.

Anti Commercial-AI license

rhombus,

Definitely patent trolls. They don’t use the patents at all and they have a bunch of lawsuits ongoing against other game developers.

KingThrillgore, do games w Devolver co-founder says large-scale game dev "crushing under its own weight a little bit"
@KingThrillgore@lemmy.ml avatar

Devolver isn’t helping they have new shit coming out every week they’re the busiest indie publisher out there

And it started when they went public on the LSX

slimerancher, do games w Devolver co-founder says large-scale game dev "crushing under its own weight a little bit"
@slimerancher@lemmy.world avatar

Interesting article. They also talk about indies and different consoles:

Having heard some indies at GDC talking about skipping Xbox and PlayStation because there just isn’t much of an audience for indies on those platforms if you can’t get included in their subscription services, we ask Lowrie about how healthy the console ecosystems are for indies these days.

He echoes the indies we heard from in acknowledging that Switch stands apart from Xbox and PlayStation on this front.

“They’ve created an ecosystem – and therefore a user base – that is really open to interesting concepts and gameplay ideas,” Lowrie says of Nintendo. "The PlayStation and Xbox user, for as long as I’ve been doing this… there’s a lot of people that still like indie games, don’t get me wrong. Cult of the Lamb has done very well on those platforms. But I think the large majority of those people buy those platforms to show off what they can really do. They’re looking at Destiny. They’re looking at Helldivers. They’re looking at Starfield. They definitely push those.

“I think the platforms themselves all are really strong believers in indie games. They really do push them. I think on the other end, the consumers – as big as they might be – there’s still a smaller portion than we would like on Xbox and PlayStation that are open to looking at a pixel art platformer and going, ‘I’ll give this a shot.’”

Peffse,

I wish we had more small publishers. It’s so rare to go into a store now and see a $20-$40 title from some rando. Cheap enough that I can go “Oh, that’s interesting looking I’ll grab it”. Limited Run is great and all, but there’s no magic when you pre-order something 8 months out.

MurrayL,

The return on indie games (if there even is a return) is already vanishingly small for 99% of releases - printing and distributing physical copies would just be pouring even more money down the drain.

Peffse,

Oh no doubt. It’s a shame too. We saw the death of the mid-level developer long ago.

When I go to cons I try to buy any smaller self-published titles I see, but wish the market could support smaller devs while remaining consumer-friendly with a “coop” publisher. An entity that can eat a loss while still finding gems that would be lost to time if stuck on a digital store.

That isn’t to say that smaller titles are dead. Currently I look out for stuff published by Soedesco, GS2 Games, Team17, Microids, EastAsiaSoft, etc etc.

Marketsupreme,

I feel that a mid level developer either evolved into a triple a behemoth(or merged) or died out. It’s really sad.

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