gamesindustry.biz

SweetCitrusBuzz, do gaming w Netflix has 80+ games in development and plans to release "about one new title per month"
@SweetCitrusBuzz@beehaw.org avatar

[Sincere] I feel for the poor developers who are going to be abused by being forced to crunch to heck.

Zedstrian, (edited ) do gaming w Netflix has 80+ games in development and plans to release "about one new title per month"

I’d hardly count something like a simple Solitaire clone app that could be otherwise played for free as a full game release… In terms of actual games, I’d much rather support mobile ports that can be bought for a one time price tag than those that are locked behind a subscription in perpetuity.

GammaGames, (edited )

It sounds like they’ve got some plans, though I’m not sure there’s anything I’d actually be interested in:

“And this is an area that we’ve been able to move in quickly in a particular space, which is interactive narrative games. These are easier to build. And we place those in a narrative hub that we call Netflix Stories.”

“I think the idea of being able to take a show and give the superfan a place to be in between seasons and even beyond that, to be able to use the game platform to introduce new characters and new storylines or new plot twist events […] I’m really excited to see where this goes.”

Peter_Arbeitsloser,

I wish those things were separate subscriptions though. Now you are paying for Netflix being a movie/series streaming platform, a flmstudio, a game developer and publisher in one subscription. I just need a subscription for the first thing.

GammaGames,

I hate it! Would be so much better if they funded regular devs to make regular games that are sold like normal

Wahots, do games w Report: Resident Evil 7 on iOS has earned Capcom $28,140 since launch
@Wahots@pawb.social avatar

Eh. Not really interested unless I can play Halo 3 on my phone. And even then, the DRM on the MCC is so awful that it makes me constantly sign in on my steam deck.

Mobile gaming had it’s time in the sun with Plants Vs Zombies and Infinity Blade. It’s been downhill ever since with the rise of f2p gambling/lootcrate games. I don’t see mobile gaming ever coming back from that until regulations are much, much stronger.

elgordino, do games w Report: Resident Evil 7 on iOS has earned Capcom $28,140 since launch

Surely most of the target audience for this game has already played it on another platform anyway. It’s been out since 2017.

ampersandrew,
@ampersandrew@lemmy.world avatar

The numbers aren’t much better for Resident Evil 4 (remake), Resident Evil 8, or Death Stranding. Customers are offered the opportunity to get a worse version of the game for the same price, often without cross-buy like you’d get when buying a game on Steam Deck.

snekerpimp, do games w Report: Resident Evil 7 on iOS has earned Capcom $28,140 since launch

I get why they did it, but not why they did it with this game. I get they wanted a technical showcase, but, again, why this game? Plenty of other candidates out there would have looked, felt and sold better. Guess Tim Apple has a thing for the series?

lowleveldata, do games w Report: Resident Evil 7 on iOS has earned Capcom $28,140 since launch

That’s a fucking lot of money

foldor,

That’s revenue, and not profit. If they funded the port themselves, and didn’t take Apple money, this would absolutely be a huge loss. It also serves as a reminder that phones just aren’t the right platform for games like this.

addie,
@addie@feddit.uk avatar

Yeah. Unless they’ve some ulterior motive for porting their RE engine to iOS, then this is insane. That kind of cash will barely fund a senior engineer for a month once you’ve paid out overheads as well.

If they’re planning to have some kind of phone tie-in to the next Resi game, then maybe it might have made sense to work the compatibility issues out. An app that runs on your phone that makes it “your phone in game”, so you can receive texts from the president’s daughter while shooting some definitely-not-Spaniards on your Playstation, bit of an augmented-reality thing. Could be a laugh to have your phone be in control of a drone so that you can see round corners, while juggling the other things you’re doing? But probably mostly so that you can get dinged for microtransactions.

ByteOnBikes,

Yeah. Unless they’ve some ulterior motive for porting their RE engine to iOS, then this is insane.

That’s actually a really good idea.

Port a functional blockbuster to iOS to ensure the engine works. And now you have teams experienced in the engine to build shitty mobile games.

kibiz0r,

They spent more than that on status meetings about the project.

Delusional,

More than I make in a year. Too many companies in America severely underpay their workers.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

That wouldn’t buy you a base model Toyota Corolla

lowleveldata,

no fucking way really?

dogslayeggs,

That’s how much it costs to pay 10 engineers coding for 10 days. Do you think they created the game with only 10 people in 10 days?

lowleveldata,

10 engineers coding for 10 days.

Well that converts to like 2 developers + 1 QA for 1.5 month. It’s maybe possible if it’s a straight port?

Midnitte, do gaming w SAG-AFTRA: We want to exhaust every option "without having to pull the trigger on a strike"

It’s now been eight months since SAG-AFTRA members voted in favour of a strike authorisation in the games industry… While SAG-AFTRA has not moved forward with its strike as of yet…

I wonder if there’s a limit to how long the authorization is valid for?

theangriestbird,

From sagaftra.org/videogames2023:

What is a Strike Authorization?

A strike authorization is a powerful tool that gives your Interactive Media Agreement Negotiating Committee added leverage at the bargaining table by demonstrating to the video game companies that SAG-AFTRA members support their committee and are willing to fight for a fair deal. It does not automatically mean there will be a strike. If 75% or more of eligible members casting ballots vote YES, a strike authorization passes and gives your National Board the authority to call a strike after the contract expires. In the case of SAG-AFTRA’s Interactive Media Agreement, assuming a strike authorization is approved by members, that means the National Board can call a strike anytime after September 26, 2023.

Midnitte,

So it never expires?

Ik really surprised they haven’t actually called a strike given how long it’s been.

theangriestbird,

It expires when they ink a new contract, as far as I can tell. I think they hold off on the strike for as long as negotiations are ongoing. I think jumping to a strike can poison the well in negotiations like this, so they try to get as far as they can amicably before going scorched earth.

lilja, do games w The life and death of E3: The story of the world's most chaotic trade show, told by the people who were there
@lilja@lemmy.ml avatar

I know that the world has changed and these kinds of big conferences aren’t really viable (or necessary) anymore, but my younger self who always wished to go to E3 at some point is sad.

SlothMama,

I feel the exact same way. I know a lot of people who have been, and I never did. I guess I assumed it would be around until I finally went.

I was wrong.

TheControlled, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?

PS+ I want to play online, I like getting the free games, I need cloud storage for saves.

I’m also on PC and realize two of those three are free. I’m willing to pay on PS because the couch experience is so, so, so much better than PC could ever be, no matter how many times PC creeps screech at me that I’m wrong.

Shardikprime, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?

I love the game boy games on the switch so here I am

ErinCrush, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?

I don’t pay for any video streaming services. I pay for gamepass because sometimes I want to try out something crazy I’ve never played before and it’s great for that.

Zahille7, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?

I actually just cancelled my GamePass last night. I rarely use it, as I spend most of my time gaming on steam, and I own almost all the games I want to play.

Defaced, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?

Xbox gamepass: for my kids, but they’re not really using it, so I may cancel it for good.

Ps plus: for me, I prefer PlayStation over Xbox and I love all the classic PlayStation games on it.

NSO: cloud saves, that’s pretty much it, but I just cancelled it today because I just don’t use it and neither do the kids.

plumbus, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?

I did the „convert 3 years of prepaid Xbox Gold into Game Pass Ultimate“ trick. That way I paid 100€ (3x33€ for Gold+ 1€ to convert to GP) flat for three years of Game Pass, which is an incredible deal.

I don’t know what I will do when the prepaid time runs out. I’m enjoying the content, but before I was quite happy with heavily discounted games. I don’t need to play on day one.

Kolanaki, do games w Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?
!deleted6508 avatar

I subscribed to Game pass when it was just $1 for a while because it was just $1.

I subscribed to PS+ Premium for a year when I got my PS5 because it was cheaper than buying games unseen to see if I liked them.

I had Nintendo Online specifically because I got Rocket League on my Switch when my previous PC died and I needed my fix. This was before RL was F2P and thus you needed NO to play online.

I stopped with GamePass when it went to a regular price and it stopped being worth it for me since most of what’s on it does not interest me, or I already own it elsewhere.

I didn’t renew PS+ because they jacked the price up and I couldn’t afford it, even though I still feel the year is worth what you get out of it since it’s still cheaper than buying every individual game I might want to play, and a whole year is plenty of time for me to complete several games.

Ditched NO as soon as I got a new PC and could play Rocket League on my regular account.

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