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AndreasChris, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

Wow that is such a bad idea… I… I’m honestly speechless. Who thought if that? I mean…

Dremor, do games w In-game audio ad firm Odeeo secures $5m investment
@Dremor@lemmy.world avatar

I’d avoid any game with their technology included. Especially on a paid game.

Sanctus, do games w Krafton acquires Tango Gameworks and Hi-Fi Rush IP from Xbox
@Sanctus@lemmy.world avatar

Is Tango able to be salvaged? I’m guessing the Axe wasn’t an instant shutdown. Great news tbh

ampersandrew,
@ampersandrew@lemmy.world avatar

If this deal went through in time to save Tango, as the press release states, this just must have been how long it took for the paperwork to go through.

Sanctus,
@Sanctus@lemmy.world avatar

Probably, the articles I read around the time of Microsoft’s dastardly decisions made it sound like they were already closed down.

ampersandrew,
@ampersandrew@lemmy.world avatar

They did to me too, but maybe it’s one of those things where you can’t talk about the deal for X, Y, and Z reasons, especially since it might not go through.

Draghetta, do gaming w Report: 95% of studios are working on or aim to release a live service game

Did anybody in the comments read the article? Rhetorical question

The article defines “live service game” as a game receiving regular updates for years, a definition which includes worldwide favourites like the Witcher 3 or BG3.

GeneralEmergency,

G@mers can’t read.

Sethayy,

Gamers can be intentionally misled, like any person, cause they are just people

filcuk,

I don’t know about their definition.
I imagine live service as events, seasons, items, changes in gameplay or maps personally.

lolcatnip,

So the headline is just a lie.

shiveyarbles, do gaming w Microsoft has control issues

Microsoft needs to seriously work on quality control of their own controllers… cynics might say they are built to fail

Seasoned_Greetings,

I seriously considered getting one for my wife about 6 months ago. She’s a casual controller gamer on her laptop, so I thought I’d spring for something with a little quality for her.

I had an official Xbox controller in my hand ready to check out and decided against it because when I looked, there were so many accounts of the controller just falling apart on people. It’s not worth paying a premium $80 for a controller that doesn’t last a year.

She still plays on a 10 year old black 360 controller with a wireless adapter and has zero problems.

Zoidsberg,
@Zoidsberg@lemmy.ca avatar

I bought a wireless 360 controller when they were current, and an Xbone controller around when the slim launched. Guess which one still works.

ConstableJelly, do gaming w What the current wave of layoffs means for the games industry

I don’t know who Spike Laurie is, but I don’t trust him.

Hiro Capital partner Spike Laurie believes you can trace the current wave(s) of layoffs to one in particular: Elon Musk cutting 50% of Twitter’s workforce in November 2022.

“[Elon Musk] had figured out from people’s electronic passes that there were more people serving food in the cafeteria than actually there to eat it,” he says. “This was the impetus other business leaders needed in order to start looking carefully at the size of their companies and start making judicious cuts.”

This sounded suspect so I looked it up. The claim was posted to Twitter by Musk himself, completely unsubstantiated, and directly contested by Twitter’s former VP of real estate. If I had to choose between this being the actual impetus for other businesses making judicious cuts or the empty claims of a Musk fanboy, I’m betting fanboy.

Ghyste, do games w Has Unity repaired the damage done by its Runtime Fee plans?

No.

sirdorius, (edited ) do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

So this will apply to games that have already been distributed on stores as well? How the fuck is such a change in the terms even legal?

I guess this will mostly impact F2P mobile devs since they will lose most money from installs. The good news is that Godot is more than capable for those types of games.

HawlSera,

I not only expect lawsuits out the ass, but tech lobbyists are likely going to fight against it since basically every game uses Unity now.

whoami,
@whoami@lemmy.world avatar

“F2P game developers are the biggest fucking idiots” - Unity CEO, c. 2022: theverge.com/…/unity-ceo-john-riccitiello-apology…

steakmeout,
sculd, do gaming w Starfield review controversy traces game journalism's orbital decay

Its more like the problem of Neo-liberalism and hyper capitalism at this point…

Journalism dying is just a by-product.

sandriver,

Commercial media has always been collaborative with whatever power structures or industries it’s associated with. Only good media is independent, and even then you get some really shitty journalists, and sometimes entire rotten publications.

buckykat, do gaming w G/O Media reportedly fires Kotaku editor-in-chief Patricia Hernandez

Capital G Gamers hate Kotaku and also women

NuPNuA,

I think they’ve justifiably earned some of the ire aimed at them. Kotaku that is, not women.

shiveyarbles, do gaming w Kojima Productions and A24 to adapt live-action Death Stranding movie

This movie is going to deliver

sub_,

Let’s hope it doesn’t stumble and fall, by properly paving paths that connects people.

Errrm, errrm, I’m gonna turn off my WiFi and BT connection while watching it. Whales.

HipsterTenZero, do games w Epic explains why it hasn't sued Nintendo, Sony and Microsoft over 30% fee
@HipsterTenZero@dormi.zone avatar

They’re trying to get John Fortnite into Smash and are trying to impress Nintendo by knocking Google and Apple off-screen, saved you a read.

avater, do games w Embracer: Human cost of restructure is "significant" but "necessary"
@avater@lemmy.world avatar

Do we see also cuts in the management who pretty much created this fucking situation? Why is always the normal people who have to go necessarily, but the management stays.

Ab_intra,
@Ab_intra@lemmy.world avatar

That’s how capitalism works 🤑

billwashere,

Well fuck capitalism then…

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Embracer has done nothing but buy and buy so yes, they totally made it.

They do not have the quality titles to support their stream of acquisitions.

avater,
@avater@lemmy.world avatar

They do not have the quality titles to support their stream of acquisitions.

of course not, they thought they would be bought up by some saudis and that deal went sour. At least the people responsible for that stupid deal need to be fired.

CileTheSane, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds
@CileTheSane@lemmy.ca avatar

Well this is bullshit but is there anything I as a non-developer can do about it?

liara,

This will probably use some well-defined api endpoint to do their telemetry check-in, so this could probably be effectively circumvented if users were willing and able to do host level overrides to specifically prevent the unity engine from phoning home

paris,

You could also imagine a malicious actor phoning home to that API to drive up “installs” for a game and make a small studio or individual deal with massive fees. If a company is making these kinds of changes against the better judgement of their user base AND their internal analysis (lots of stock was sold two weeks ago), I’m doubtful they even care to properly deal with those kinds of problems.

grue,

is there anything I as a non-developer can do about it?

Choose to play games written in Godot instead.

CileTheSane,
@CileTheSane@lemmy.ca avatar

And how do I know which ones those are?

puffy,

Barely any commercially successful games are written in Godot right now. But Godot keeps getting better and Unity keeps getting worse, things could look very different in a couple of years.

Angius,

Go to Godot’s website and take a look at the showcase of… pixelart platformers and PS1-graphics boomer shooters. Hope you like those two genres!

CatZoomies, (edited )
@CatZoomies@lemmy.world avatar

I checked out their site and found that Cassette Beasts was made in Godot!

godotengine.org/showcase/cassette-beasts/

This is a game I’ve had my eye on, since after playing Pokemon Scarlet and Violet, and then Zelda: Tears of the Kingdom, it was a further slap in the face just how crappy the Pokemon games continue to get with each new release (it’s basically downhill after X and Y). Sure the story was good, but Scarlet/Violet was tough to enjoy with stutter, frame drops, hitching, and making me motion sick (and that’s just visuals, gameplay itself in a boring open world with no incentive to explore is also a factor). I’ve never played a video game that made me motion sick. I needed an alternative and heard about Cassette Beasts being a better game than Pokemon. I played the demo, loved it, and I was waiting for a sale. Now I’m gonna pay full price for this game to support the devs and their work with Godot.

derpgon,

Sail the high seas 🌊

EnglishMobster,

This actively hurts the developers and helps Unity.

The devs will be charged for every install. Even if that install wasn’t legitimate.

So if you pirate a Unity game, it’s no longer a victimless crime. You’re actively making the developer pay for your piracy.

Like normally, I am totally cool with piracy. But giving piracy as a solution here is actually detrimental to the developers and doesn’t hurt Unity the company at all.

kuneho, (edited )
@kuneho@lemmy.world avatar

I don’t think a pirated copy of the game would call home, that’s something that hackers should patch really quickly IMO

derpgon,

Like others said, I am sure it will be one of the patches applied to the Unity games. Crackers are not really bad people, and turning off some telemetry should be a piece of cake.

MBM,

That’s even worse for the devs, because they might still need to pay Unity for your install.

TWeaK,

Don’t buy Unity games, encourage developers you like to not buy them. Not much you can do really, but hopefully the financial disincentive will put them off. Users don’t want install limits to be placed on their games, and they certainly won’t pay developers for every install.

smileyhead,

As a player, no. And I don’t recommend doing anything, this is developer tool among them.

You can donate to Godot I guess? But of course you are not the one using it.

mojo, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

That’s pretty awesome of them to do such a great Godot advertisement

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