I don’t. Launching things is my desktop environment’s job.
Since the rise of game publishers’ launchers, I have to use my (desktop) launcher to launch a (storefront’s) launcher to launch a (publisher’s) launcher to launch the game. It’s probably the best example of the yo dawg meme I have ever seen. In other words, ridiculously annoying, not to mention wasteful of my time and system resources.
All the talk of games ownership and preservation overlooks the fact that I can play my first steam game today, while so many of my disks have been lost to time.
And let’s not forget how much bullshit came with those disks. DRM schemes up to and including root-kits. Serial # and activation codes. And don’t forget, though you had physical media, what you actually owned was a licence.
Out of all the features Steam offers, the most useful is probably just automatic updates. Much better than having to go check for an update myself and maybe even redownload the whole game every time instead of just the changes.
Also Steam Workshop, multiplayer (if it goes through Steamworks), controller fixes, screenshot and recording functions, chat, forums, etc.
Say goodbye to whatever in-game morals you think you have. CotL is wildly addicting in an amusing way.
You’re pretty much right on the money that the lamb is kind of a “blank slate” for a player self-insert. Freedom of choice (for you, not your followers, ofc) is the name of the game.
When I had noticed that I could sacrifice one of my followers in a skill tree, I figured I might have to sacrifice some of my own morals. It does make me tempted to try to keep as many morals as possible though just for the challenge
Final Fantasy Tactics! I’m going to really commit this time, I’ve been trying to beat this game since I was a kid. I never kept multiple saves and always locked my playthrough by saving in the wrong spot while under leveled.
If you’re playing the Ivalice Chronicles version, I do believe they made it impossible to get soft-locked that way thanks to a sort of escape menu for certain battles. Same thing happened to me back in the day and I beat it recently!
My best advice is try to give most of your team a way to revive each other. Chemist, White Mage and Monk. That can buy you a lot more time in the tough battles you could be locked into. Monks are especially OP because they can support and have really strong attacks, like shockwave which can cover the map if the elevation allows it.
Or just the screenshot button that’s on almost all keyboards… and cyberpunk has a built in photo mode, as most games do, which would have worked just as well.
I hope you’ll reconsider the domain name, though. Dashes make them harder to type, harder to remember (was there a dash? an underscore? nothing?), harder to read aloud to someone else, and (in some user interfaces) impossible to select with a double click. A domain name containing a dash isn’t unusable, of course, but is a perpetual source of friction and mild annoyance that could have been avoided.
Split fiction was great fun for my partner and I, the story is mid but gameplay is probably the best action adventure coop I’ve played. It has so much variety to offer.
Megabonk has some “fun” challenges that probably counts towards both. I did the “AFK gaming” one, where your character isn’t allowed to be moved by the player ( a huge handicap). It was kind of fun figuring out which character would be best, what pickups to prioritize etc.
I was debating saying beating Consort Radahn. It took me about a day of grinding to learn patterns, figure out strategies, find all the upgrades, and simply have the best RNG.
I didn’t want to respect and just cheese him either. I will never attempt to beat him again, but I do feel satisfied that I beat him.
I was going to say Soul Level 1 playthrough of Dark Souls is one of my favorite gaming experiences. Absolutely worth it for me. Helped me through some depression. Do not recommend to anyone however.
Dark Souls 3 is a great game to play at SL1. You’ve got quite a selection of weapons and armour that you can equip, plus one spell, so it’s a bit of a puzzler to find optimum combinations of stuff to beat all the bosses.
Dark Souls 1 is okay to play at SL1. You’re limited to being a pyromancer and have a good selection of flame spells that you can cast, but you’re limited to weapons with fairly boring movesets, and you’ll be doing a lot of running back to Blightown to get pyromancies and level up your flame.
Dark Souls 2 is goddamned brutal to play at SL1. Your dodging is tied to your agility, which means you’re a sitting duck until you get some stat boosting gear. Start the game by murdering Cale for his hat of +3 dexterity, grab the work hook and the ladle to swap out in your off-hand for their small stat boosts, and get yourself to Tseldora to grind the peasant set for its small adaptability bonus. I hope you’re good at beating end-game bosses with a rapier, no shield, and bad rolls - maximum four in a row due to your low stamina, which makes throne watcher / defender hellish.
Scholar obviously has all of the pain of 2, plus you can’t rush into the DLC areas for their high-powered rings. By the time you get the ring of the embedded for its massive SL1 stat boost, you’ll have most certainly earned it.
Yes, I did play through all four at SL1 in preparation for the release of Elden Ring. DS3 is fun at SL1, but I also do not recommend the others to anyone. Elden Ring is quite good at RL1 - it still allows some quite varied builds, and it forces you to learn the bosses rather than just “DPS race” them like you do normally.
I 100% RDR and killing cougars with a knife still haunts me. It’s exactly as it sounds. Go do melee combat with a gigantic pissed off cat that almost always comes in pairs, sometimes a trio.
I fucking hate how if certain animals come at you at a particular angle, there’s literally nothing you can do. Sure they give you the button-mash prompt, but it does literally nothing, and you still get mailed to death. Every. Single. Time.
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