bin.pol.social

ICastFist, do gaming w Can you *believe* how those Nords stereotype us?
@ICastFist@programming.dev avatar

You can’t be a fence if you never knew the stuff you’re buying was stolen, which was the case in Morrowind, the only person you couldn’t sell stolen stuff to was the owner.

Commiunism, do gaming w Open World Games: yay or nay?

If an open world is just there for collectibles/unlocks or just feels otherwise unnecessary to the primary selling feature of the game (like story), then yeah its a hard pass.

Otherwise, if the open world is actually a core part of the game like in most MMO’s such as Old School Runescape, then it can be quite enjoyable.

mesamunefire, do games w Would you like to see a mainline Pokemon game created in the old style?

If you would like to see something just like it, https://store.steampowered.com/app/1218210/Coromon/ scratches that itch.

CrazM13,

Coromon is a great attempt with great mechanics and alright visuals, but man, did the pacing just kill it for me. I felt like the entire game was the tutorial, not because it was easy or anything, but because it was the slightly boring do-everything-once-to-learn-it slog that a very well done tutorial is. When I beat the game, I was excited to start playing before I realized it was, actually, seriously, the end.

mesamunefire,

Did you have the game on a higher difficulty? I didnt have that experience, but I put it on one of the higher difficulties initially. I forget which but I found that more fun.

Its fair though, it wont be for everyone. Kinda like TemTem. I wanted to like TemTem, but the puzzles really sucked. So much so that I stopped playing the game halfway through.

CrazM13,

I originally had it on, I think, a medium or normal difficulty. It was a while ago.

Like I said, though, it wasn’t that it was easy. I liked the modular difficulty system a lot! The game just felt like a checklist. Pokémon gives you a mechanic (like the HMs of old or modern rideable Pokémon, or the bikes), and you really could play with them for quite some time exploring and experimenting. The only parts of Coromon I felt had that was the item finding app thing and the raft thing. The rest were just “get it, move on, never use it again.”

I will give it that if your only goal is to have a battle with your friends game, Coromon is amazing! But if you want to enjoy the world, maybe not.

Still worth trying for anyone who likes Pokémon for the mechanics.

macmarkus, do games w What is your favorite indie game?

Dyson sphere program is still one of my enduring favorites.

Edge004, do games w What is your favorite indie game?

A Hat in Time

UFO 50

Outer Wilds

Hylics

Hylics 2

Pizza Tower

Celeste

It’s hard to pick one lol

bmancer,

UFO 50 is fantastic.

Got a favourite yet? A friend and I have been paying a lot of lord’s of disconia and party house most recently.

For anyone not familiar, UFO 50 is an anthology of 50 games in the style of nes/SNES era. It’s made by Derek Yu, who made Spelunky before it.

Edge004,

For me, it’s between Mooncat, Party House, and Porgy

jjjalljs, do games w What is your favorite indie game?

From the top of my head

  • crawl stone soup. Classic traditional rogue like. Less fiddly than net hack, but very good.
  • untitled story (an older game by the main person behind Celeste. Looks like Ms paint but is utterly charming)
  • everything supergiant did. Hades, bastion, pyre
  • binding of Isaac is a classic.
zzx, do games w What is your favorite indie game?

Check out frog fractions!

Elevator7009,

+1 for Frog Fractions. I finished in about an hour. Cannot tell you much without spoilers, but I can say it’s not one of those surprise horror games. It looks like a kid-friendly game and at least content-wise stays kid-friendly.

Elevator7009, do games w The Definitive Guide to Steam Play Tools

Already gaming on Linux, but I have not tried third party tools and this article’s explanation of how to is pretty useful for if I ever do. As well as the explanation on why you need compatibility tools in the first place. I have just always taken “the exact software for one OS might not immediately run on the other” as a given. (In other words, I might as well be a newbie given how much I know: not everything the article had.) Thanks for sharing!

PerfectDark,
@PerfectDark@lemmy.world avatar

I’m going to send a link of this comment to Gardiner, I know he’ll be so happy it has helped someone!

Glad you enjoyed it :)

whostosay, do games w What is your favorite indie game?

I can’t say it’s my favorite, but after checking out all of these games, I’m just gonna post one I think all you guys would love.

NOITA

nailbar,

I love it and hate it at the same time. Every time after I get far down, I don’t want to play again for a long time.

whostosay,

The further you get, the heavier the loss.

sprite0, do games w What is your favorite indie game?

I’ll put Cataclysm: Dark Days Ahead up there with FTL and Dwarf Fortress.

Bunny19, do games w What are some good examples of "Where the fuck do you go" kind of games?
@Bunny19@lemmy.world avatar

Halo ce?

neon_nova,

I got lost a few times in that game as a kid. I do not htink it is too bad these days. I think it was a matter of being put in a significantly larger world from what we were used to.

I’ve played it so many times at this point, I think I could navigate it without enemies or needing to click on consoles it with my eyes closed.

Una, do gaming w Weekly “What are you playing” Thread || Week of May 4th

Recently bought and played Minecraft. What I enjoy is playing singleplayer while also doing roleplay in my head and making up story and conversation between me and villagers.

madame_gaymes,
@madame_gaymes@programming.dev avatar

doing roleplay in my head and making up story

I used to love doing that. With the tech mods, I always RP’d I was sent ahead of a colony ship to get production and residence setup and ready.

cmhe, (edited ) do games w What are some good examples of "Where the fuck do you go" kind of games?

I would say many games with procedural generated worlds, like Minecraft, No Man’s Sky, etc. Where the main task is deciding where do I go next, where do I settle down, maybe there is some better place over the next hill, next planet, etc.

There are other games, where it is also sometimes not quite clear what to do next. Like games have a lot of progression and rebuilding of stuff that was done before because of it. Like Satisfactory, Factorio, etc.

And on a more literal sense, where you actually redo the game over and over to progress, like The Stanley Parable or Outer Wilds.

Some games have a very labyrinthine level design, where it also isn’t really clear what to do next, like Dark Souls, Subnautica, etc.

Or environment puzzles, where you have to figure out how to progress, like the Myst series, Riven, etc.

Simulation6,

Open ended games, like Minecraft and NMS , can be really hard for people who only play ‘on rails’ type games to wrap their minds around. ‘Whats the point?’, the same one as in living your life.
Also, personal opinion, Stanley Parable is NOT a game. It is a walking simulator with a bunch of bad philosophy thrown in.

cmhe, (edited )

Wherever Stanley Parable is a game or not, isn’t really important. Someone could make the argument that open ended games, without a clear winning or completion state aren’t games, but instead simulations.

Someone could argue that the winning or completion state of Stanley Parable is seeing all endings.

Other people say that to be a game, you need some kind of adversary or challenge to overcome, but that would depend on the definition of challenge. Is figuring out what to do in order to see a ending you haven’t seen before a challenge? If not, that would exclude many other genres.

So I just do not want to down the road of making useless distinctions, and be liberal in my understanding of words, and just ask if something is not clear.

I just call Stanley Parable a game, because the creators call it a game, you can buy it and games similar to it for game consoles and on Steam under the game category. Wherever you can or cannot find enjoyment in experiencing it, does not depend on wherever it is a game or not.

Elevator7009,

Came looking for someone to say Minecraft. If I’m not good about intentionally placing landmarks and the like I can get myself lost very easily. And sometimes even when I do place landmarks and write down the coordinates of my starting place! I have to tryhard on keeping directions, placing markers everywhere, on crafting maps with a little icon that shows where I am, to prevent getting lost when exploring. Admittedly I am not the greatest with directions in real life.

MajesticElevator,

0 0 0 best place to build your base to not get lost x)

And as a bonus, you spawn there without needing a bed

BuboScandiacus, do games w What are some good examples of "Where the fuck do you go" kind of games?
@BuboScandiacus@mander.xyz avatar

Every

Single

Old

Game.

I hate it

Drbreen,

As an old game player. If I stop and think about it, I really hate that I get frustrated /bored if I’m playing a game that doesn’t tell you what to do / where to go at every moment.

To me I’ve feel like I’ve lost my sense of adventure.

Maybe it’s also a time factor too, I don’t have the same amount of time to play when I was a kid.

Having said that, game design certainly has improved over the years and lessons learned in what not to do when it comes to level design!

Devmapall,

I resonate with this. I feel like I had far patience and wonder as a kid.

Drbreen,

Yeah I wonder how much of it is we’ve gotten used to having quest markers all over the place to tell us where to go and just need to have the option of turning them off and rewiring ourselves… Or I just don’t have the patience anymore? Haha

Dreaming_Novaling,

My ass repeatedly reset games I had beaten or got close to beating, especially if I was stuck. I was especially guilty of this with Pokemon games, where I would just reset if I couldn’t get past a certain point (didn’t find the strength TM in BW so couldn’t fight Team Plasma), I beat PMD Gates to Infinity like 4 times lol. I grinded so hard on Platinum Victory Road in an attempt to beat the elite 4, that I found my first ever shiny from ruining the local Rydon population.

I’m far too tired to do that shit now, I felt depressed going from Octopath I to Octopath II because I have to grind again and I’m broke 😅

Alexstarfire,

If you can’t figure out Super Mario Bros then gaming just isn’t for you.

brsrklf, do games w What are some good examples of "Where the fuck do you go" kind of games?

I’ve just finished Turok for the first time. Some of these levels are absurd.

Alexstarfire,

Turok 1? Cause IIRC there’s only a couple areas where I feel you can get stuck unless you really think about things. For the most part you just explore all parts of the map until you find the right place to go.

The one that first comes to mind is the level where you’ve got to find a bunch of switches to raises “stairs” over a pit of lava. Again, IIRC. The other one is a place where you’ve got to know that falling off the cliff won’t kill you. But IIRC you can see the tree tops in that area which you wouldn’t see in an area where falling will kill you.

brsrklf,

Yeah, the maze with button platforms is catacombs, that was definitely the one that had me stuck the longest time. Partly because of the maze-like structure and partly because it relies on a few climbable walls that are a lot less obvious than the usual and a very missable teleport tile.

There’s also plenty of places especially in treetop village where I was like “how the fuck am I supposed to go there?”. Turns out none of them is really necessary (and some might just not be normally accessible, even though they have items?) but that’s still confusing.

And even though I didn’t get lost too bad in it, Final confrontation surprised me. From the name I went into it expecting maybe a short level and the boss fight. That thing took forever to go through. I even had multiple moments where I was like, “lots of ammo, music is becoming ominous, here we are, boss fight”… And… No. Just another room full of enemies.

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