Judging by how these posts are taken here, I think once you’re done vacationing, you could look into doing this professionally.
It’s cool that Breath of Fire IV has that tag saying that the game was picked up due to the dream list, but I’ve got some concerns about what GOG will or won’t touch. Someone here on Lemmy pointed out correctly that these are always the PC versions of games in the Good Old Games program. Several of the games they’ve picked up recently are games that I only ever thought of as console games and didn’t know that they had PC versions. The problem with that is that up until approximately a few years into the life of the Xbox 360, it was quite common to have a PC version that didn’t resemble the console versions of the same title at all. For instance, the Ghost Recon Advance Warfighter games on PC have the same stories and voice lines, but the levels and gameplay mechanics are totally different. Spider-Man 2, based on the movie, is immensely important in video game history, but only the console version; the PC version is widely considered to be garbage. 007: Nightfire is on the dream list, but everyone there is sure to mention that the one people want is the console version. Anyway, I hope they can figure this out and start getting some classic console games saved just as well as the PC versions, and I hope that the PC versions they’re choosing aren’t compromised compared to the ones that are so fondly remembered.
This comes up a little more often than I’d have expected actually!
I’ve had people ask if I’m going to have my own site for these, or perhaps just host it elsewhere to make something like RSS easier. I’m not for now…I like the idea of supporting Lemmy and FOSS in my own small way. I like that my posts, as insignificant in the long run as they are, are just on just Lemmy. If that makes sense anyway.
Also a small (well, maybe sizable) part of me feels quite awful thinking I just spot interesting projects and creations others create and then just write my own thoughts on them and…idk, it’s not my ‘own’ work?
Something along those lines, in any case. Imposter syndrome, I’m sure. Thank you so much though for your thoughtful and sweet comment. I really appreciate it!
I just spot interesting projects and creations others create and then just write my own thoughts on them
Soo… journalism?
In any case, do whatever makes you happy, whether remaining solely on here or creating your own thing from this like a website or blog. Your content is among the best on the platform and I hope you know how much we all appreciate you.
Discord is too big at this point for people to leave it. I’ve never heard of revolt until now, I don’t see a need in switching because of a new CEO that hasn’t done anything yet.
That’s like saying one vote doesn’t matter or people protesting not to vote for their party because of a single issue but cause to effect more than the issue. Don’t entertain bad behavior or no one ever learns.
Nothing is too big to end. I’ve seen so many VOIP clients over the years and Discord is just another.
Software isn’t forever. Services come and go. Empires fall.
Regardless, the drive to switch is in selfhosting. If you want actual security and not to have to worry about a corporation handing their logs over to the Feds, Revolt is very appealing.
Perhaps, but we’re now in an age where IPO announcements, CEO changes and even new features inevitably lead to enshittification. There is no harm in having a backup plan.
I’d even say that anyone who doesn’t have a plan B is an idiot, given recent history.
So free? With a paid sub option? Hmm… Maybe they can call it nitro or something. Maybe limit fil size sharing I less you pay the sub too. Oh and lock streaming quality too!
Probably just false sense. Staples in the game industry for a reason. Bethesda fell on there sword with Fallout 76 but these games still don’t have good competition or you wouldn’t have so many Skyrim reruns?
i generally agree with the point you are making because Oblivion is my favorite TES game, but I just got done playing Avowed which is pretty good. defintiely not as deep as oblivion in many areas though.
I don’t know if you’re asking sarcastically or not, but I’d mention Divinity 2, Baldur’s Gate 3, Witcher 3, and those are just the most popular/universally acclaimed. I feel all three of them offer the same sense of adventure and exploration in an open world map, with actually interesting side content, engaging combat system, and voice acting that doesn’t scream “we’re being held in the recording room against our will, please save us”. They are also relatively bug-free, or at least not broken the way Bethesda titles are.
Back in the days, I think Gothic had the same clunky gameplay but at least offered a much deeper worldbuilding and more interesting choices.
You can also widen the search by changing the parameters. The thing that sets Oblivion apart is that it attempted to do a lot of things, but everything is either shallow, poorly executed, or outright bugged. If you take a look at other titles that did some of the things Oblivion did, there are countless that executed those ideas a lot better. Fable 2, Dragon Age, Avowed for example, and again, I’m only mentioning the most famous ones.
Skyrim is the same way. I really hope they adopt combat similar to Mordhau or Chivalry for ES6, but that seems about as likely as them firing Emil Pagliarulo to bring the writing standard back up.
Also, the characters still look vaguely horrifying, just in a more crisp but less charming way than they used to.
One man is not responsible for all of your criticisms of writing in their games for decades. The writing and development processes of games are too opaque for you to be able to attribute anything to one person on teams as large as Bethesda’s.
Nah, don’t try to pass this off as, “I was only joking, bro”. People get real death threats when this kind of shit happens in forums. I remember the Jennifer Hepler stuff, and there was just as much expert analysis that went into her witch hunt back then.
Don’t mix criticisms of how someone does their job with encouraging death threats. He is the head writer. If the writing has gotten worse, it’s his responsibility.
I said he should be fired, and nothing else. You are putting words in my mouth and clearly arguing in bad faith. Feel free to take the last word if it makes you feel better, there’s no point in continuing to talk to you.
I feel as though the combat is much cleaner in my book. Yes it’s based off a 20 year game, it’s not going to match the witcher in sword play, but it’s not annoying anymore to me.
Upvoted, I hope someone can help you here. But also a bit of condescending, it’s been solid as a rock for me on linux :D But, seriously hope you figure it out, it’s frustrating having a new game not work
It’s working on Linux? Was it straightforward to setup? I’ve given up buying games on steam because of their terrible Linux support, and I’d seen a lot of comments about the steam deck version sucking, so I’d assumed the Linux version wasn’t great. But maybe the deck hardware is the issue?
I’m not criticising Linux gaming - I know basically nothing about it. Just my own experience over the last year, where I’ve tried buying and playing a couple of games and had difficulty getting them working, tried different Proton versions etc. But maybe I should be trying the window versions? My question was just innocent curiosity, but looking at my downvoters I’ve obviously touched a nerve!
I’m not very experienced with Linux gaming, and the last game I tried (xcom) crashed consistently, and reading forums people were suggesting using certain Proton versions and other stuff. I eventually gave up. I also got uncharted:LOT refunded because I couldn’t get it working in Linux. So if it’s “click install and click play” the great! It is straightfoward.
Beyond selecting a proton version it was no more difficult to set up than any windows game. Deck hardware I’ve heard issues with, but I’m not surprised. The deck is essentially a mid level right from about 8 years ago. The remaster struggles on my 3090. I was finally able to get 60fps after tweaking graphical settings for a while, but none of that was because of Linux.
Games are boring when nothing happens to the player. So lots of things happen to the player. You can consider this the MC’s time when months happen in days.
Its just this trope of „Guy locked himself inside some safe room from where he dosent want to come out, so he just commands the player around until he somehow dies the moment he wants to come out again” that aggrovates me.
release installers DRM-free online. No need to bother pressing plastic and wrapping it in plastic and wrapping that plastic in thinner plastic and then putting it in a box full of plastic to ship around the globe on giant cargo ships, to be ferried from the docks by big-rig trucks, to be stacked on palettes that get wrapped in more plastic, to sit on store shelves or the shelves of some amazon warehouse where they’ll get wrapped in more plastic and shipped in more trucks, so that you can pay the middleman store instead of the developers, all so that you can install the files to your SSD anyway. And if this physical media is DRM-free you could just make backups instead of holding onto the plastic… or skip the part where the plastic exists in the first place, and download the files over the internet, right to your computer, without any trip to a gamestop or stop on an Amazon driver’s daily route! And if it’s not DRM-free what was even the point of all that plastic and gasoline that got it into your hands when you need to verify the purchase with an online key anyway?
GOG, Itch, and even Steam all have large catalogues of completely DRM-free games, to say nothing of developers that don’t distribute via a storefront platform. Once you download the game, provided you don’t delete it, your copy of the game will survive the distribution platform dying, the developer being bought out by EA, licenses expiring for content, the devs patching it to make it worse, or even (if you make backups) your house burning down.
Nintendo’s out here trying to justify $90 mario kart because of the “rising cost of developing games”, meanwhile probably more than half of the new mario kart’s sales are going to lose huge amounts of revenue because Nintendo has to pay manufacturers and shippers and storefronts to move and hold onto plastic and circuit boards that are just glorified read-only flashdrives for 32GB of media. It’s been a joke that digital games have been the same price as their physical counterparts ever since companies started selling digital copies in the first place.
They are pursuing “realism” but the pursuit of realism also means that you must sacrifice strong artistic style, because style is - by very definition - deviation from realism.
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