Some of these scores haven’t been updated from early access yet, so this number’s probably going to go higher. Might be the top-rated game of the year. I’m sure it’s well-deserved, too. I played the crap out of the EA version when it first dropped.
Heh, Hades II isn’t small at all. The bar for a “big” project has just risen to a kind of ridiculous, mostly unsustainable level.
IMO it’s a sweet spot size. Small enough to survive in a niche genre, small enough for development to not run off the rails, yet big, big enough to have a big budget and feel like a huge game.
In a world where game budgets balloon to over $300m, Hades 2 fits comfortably into the “smaller game” category. As do Blue Prince, Expedition 33, Silksong, and Trails in the Sky 1st Chapter, among other top-rated games this year.
I mean, if y’all really insist, I can specify “not AAA games.” That’s the point I was making; this year’s game of the year nominee lists are going to look quite different than usual.
but it has to involve some scaling down of both the size and cost of these projects and also player expectations, who are always demanding more, more, more, and anything less, from visual fidelity to playtime to map size, is viewed as an inexcusable downgrade, especially for something like a sequel, which is most of what the industry produces now. Something has to give, and after a lot of bending, we are on the verge of this whole thing breaking.
I kind of hate that line.
It might be true with how ridiculous some gamers’ expectation seem to be, but I have to wonder if its like a ‘Twitter mirage’.
Are people looking at, like, KCD II and BG3 or even older stuff like GTA V and thinking ‘man, if the graphics aren’t better and the world isn’t even bigger, the next game is going to suck!’
I’m not… I mean, even if I adored a particular title, I’d be happy to buy expansions instead of $300m+ gigagame, and perfectly happy with cheaper graphics as long as it looks cool.
And that’s different than jank. As a good example, Starfield technically looked high fidelity and expensive, yet felt clunky and ugly.
Honestly my "favorite" is my SteamDeck. In that it doesn't really need to be "modded" just install some software and away you go. At certain points ive made it into:
A desktop with mouse and keyboard
A satellite tracker (satnogs)
A retro gaming system
A quick media system (we had some movie nights and the laptop adapter died at one point).
The PSP was my first back in the day. It was awesome!! 3DS is also a close second. I think I have a ton of homebrew games. Ive seen some impressive wii/wii u stuff lately. And the switch / switch 2 mod scenes are pretty cool. Switch for now is the easiest with all the homebrew stuff people have been putting out. And the switch emulator(s?) that are coming out are pretty impressive. Was able to play a couple of games after getting and compiling the latest releases. Hard to find but totally worth it.
Im having a blast with the miyoo mini plus playing pico 8 games lately.
ITT: Folks comparing labor hours without cost of those hours.
Folks, coders who understand how game engines work and can make graphically intense well running games are 3.5-4 times more expensive per hour.
I really can’t believe I have to spell this out for everyone. Do you really think naughty dog or Rockstar aren’t hiring folks at 200k+ to work on these games for thousands of hours only still to fuck out up after 6 years of development?
I’m not saying 3d is better, it’s clearly too expensive for everyone to push these boundaries and different tools for different games; but this is just the economic reality.
But graphically intense is a supply side decision not a demand side one, most of the big hit indie games including 3D ones are either overtly styalized or doing a kind of pseudorealism that looks clean without having to model the refraction index of individual rain drops.
Silksong is using a 2D hand-animated style, which is not cheap to make, not because of coders but because it requires way more work from artists than other art styles.
Who asked for these games to look photo real, I used to like GTA back in the San Andreas and Vice City days. I hated the look of GTA 5 and didn’t even finish it, the older games had cartoon graphics and lots of charm, these new ones suck
Everyone who isn’t being pedantic and ignoring the vast majority and economic data and sales that led us to giant graphically intensive open worlds rpg and action games.
You don’t like that shit, good for you. But pretending the demand isn’t there is head in sand dumb.
I designed this penis slicer using the absolutely best components, and years of German engineering. I’m charging $1000, which is a steal if you think about the cost of the labor and parts.
Blah blah blah I’m going to ignore the economic reality of the largest entertainment industry on the planet cause hur hurt graphics for dummies. Prototypical dumb nerd shit.
Doesn’t need a run button. And, something kind of useful is that while revving, the game changes from strafe controls to tank controls, making it easier to orient at an enemy around a corner since you can’t reach your camera thumbstick.
God, can these companies fuck off with their third party launchers? Its why I don’t buy any game off Steam which has that warning, not worth the hassle
I have the same issue and had the same result with Rockstar. Ubisoft managed to change my email though after providing proof of purchase. Fuck Rockstar, I’m sailing the seas with their games.
Somehow I had 3 separate Ubisoft accounts with differing games on them. After a short back-and-forth proving I was the account(s) owner, they actually did what I asked. They combined all 3 accounts into one and combined my games catalog.
The corporation sucks ass, but their support did me a solid.
I had same issue trying to play that after a long time and after sending a screenshot of my steam acct logged in on a certain page they gave me a link to reset my info and I now have access again. What a pain in the ass it was though
I distinctly remember mario bros on the nes. There was like a 1/3second latency between pressing the button and mario jumping. You had to time your jumps (especially when running) further back than you’d expect to compensate. You just kinda got used to it after a while.
Yep. On the emulators now it is instant. I recently stayed at an airbnb with an nes and played with my kids. The lag is definately there. Even my kids were falling off stuff shouting that they pushed the jump button.
Feel like dudes who refuse to ever play as women or in simulated gay relationships are just depriving themselves of some quality content. I haven’t gotten to this BG3 playthrough yet, but you can’t tell me Ascended Astarion and Ambition Gale won’t be the most toxic codependent enabling shit ever, and it is gonna be enthralling to watch that heat up and burn down.
Stay away from Gale. The mechanics of romancing him are more toxic than the character themself. There is no indication of when he locks you out of other options. It’s like playing “Set a Boundary Simulator”. Least fulfilling romance imo. What a fucking weirdo.
Definitely go full in, “I can fix him” with Astarion.
Talking from many patches ago fwiw, maybe some of the mechanics were fixed.
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