I’m sure there are lots of examples for me, but I guess one that comes to mind is 007: The World Is Not Enough for PS1.
Reading/hearing about it as an adult, not only is it seen as a poor follow up to Goldeneye, but also the PS1 version is the worse of the two releases, with the general consensus being that the N64 version is better.
Back in the day, though, I didn’t know any better and I loved it. I expect most people have games like that.
"Except for all the people complaining, why is no one complaining?"
Misinformation has been one big game of telephone. There's been a lot of legitimate confusion around VRR, I know Nintendo did claim it was supported docked at first but then had to retract it. FWIW, this is probably something that wasn't ready for launch but will be patched.
But I've seen far more cases of misinformation used to bash on the Switch - I've lost count of the number times I've seen people claim Mario Kart is $90 somehow.
Regarding game prices, I'm not thrilled about it, but I also feel the need to point out that any AAA with DLC has already been more than $80 for a while now. If you don't like it, don't buy AAA.
Me, I don't often buy games at full price, or basically any AAAs outside of Nintendo for that matter. For the handful of IPs I really love that badly, I'm honestly okay with paying a premium. It's the price I pay for having niche tastes that have narrowed with age, it's fine because I'm saving a lot on the games I don't buy. If I have to pay $80 for Kirby Air Ride 2, I will because I've waited 22 years for this sequel.
There's a lot that's fucked up in the game industry, and I just don't think Nintendo is anywhere near the worst right now. The circlejerk here on Lemmy in particular has become especially tiring, and I wish some of y'all could direct that energy towards companies that constantly screw over their workers, push gambling-based business models onto kids, or keep collapsing under their own weight when they expect every game to be the next Fortnite and speedrun shutting down any game that doesn’t meet unrealistic investor expectations.
I think we've reached a point where you've got the backlash, the backlash to the backlash, the backlash to the backlash to the backlash... and all of that keeps amplifying toxicity. Everyone needs to step back and chill.
I agree that there has been a lot of misinformation surrounding the Switch 2 (especially that $90 price). It’s important that consumers know the truth about a product when they are considering what to buy, and misinformation never helps.
I think one of the larger issues that people here have with Nintendo pricing is not the initial prices, but the fact that Switch games released by Nintendo just haven’t gone on sale. AAA games from other publishers commonly go on sale years after their release, offering a more affordable option for people who can’t justify $80 on a new game. The last time I can remember Nintendo doing this with their games was Nintendo Selects on the 3DS and Wii U.
Another issue people here particularly have with Nintendo is freedom to do what you wish your hardware. Nintendo has always tried to prevent users from running their own software on their devices, and it’s easy to see how people are upset by this behavior (especially on Lemmy where there are many tsch-savvy Linux users who are greatly offended by this).
You are correct, I should have done more research before stating that. However, the sales for first-party Switch games still seem much more hard-to-find as well as much less of a discount than when you compare to the PC market. For example, if you look at Super Mario Odyssey, the linked site lists an all-time low price of $29.49. Compare this to a AAA game released the same year, Horizon Zero Dawn, which can somewhat regularly be found for $12.49 on Steam. The Steam sales throughout the year also make it much easier to find PC games on sale, and as far as I’m aware the Switch doesn’t have something comparable. I just believe it’s much harder to find good deals on Nintendo games than the vast majority of other publishers, which is why the high price tag is hard to justify for many.
Watched a guy playing it on a Steam Deck on the train: caught my interest. Would play if I had a Steam Deck. Might see if I can play it on an RP5 running Linux
subnautica still scares the shit out of me. I went back to get the last couole achievements in the original and below zero but something about the original is just more scary.
Haha that’s the kind of thing I love!! the developers that stopped water being a limitation and turned it into some kind of feature
For example, in the infamous games, you’re an electric man so waist high water kills you, and shallower water conducts your electricity. If an enemy also stands in that water, it’s an instant kill on them
Made up instantly for the fact you couldn’t swim lol.
My evil run in Infamous, I would just find a group of people next to a puddle and just walk right onto it. Then I’d just watch as people would panic and run right into the water. Fun times.
Yeah, instead it was quarter-munching arcade machines, obtuse puzzles to sell strategy guides, and individual games that could cost up to $90 in early 90s money.
Just the other day my brother came over and we played OG Bubble Bobble. Two guys over 40 sinking a few hours into an adorable little co-op game. We got to the final boss and called it a night.
I picked it back up the next day, eventually beat that boss and texted my brother to let him know we beat the game.
Thank you for these wonderful posts, always a highlight on lemmy for me! And sorry to hear about the nerve damage, I hope things turn out okay for you! 🙏
As for what I’m playing, I’ve really only been playing the roguelite “no return” mode in the last of us part two lately. It puts you in a series of randomized combat encounters with different mods (some buffs, some debuffs), leading up to a final boss encounter. I found the gameplay in part 2 to be a fantastic improvement over the first game so it’s nice to have a mode that focuses in on the mechanical aspects of the game. I also love the character and weapon upgrades in the story modes for TLOU and no return condenses that experience from 10-20 hours down to around 30-40 minutes, so it’s nice to be able to experiment with different builds in a low investment scenario. Good stuff! Hoping they expand the mode with more maps and such but not holding my breath.
The only downer for me about it - it makes me really miss the “factions” multi-player mode from the original game. That was an absolute blast with friends back in the PS3 era. Anyone else play that and miss it? RIP standalone factions game 😭
I used to sing Sub Terrania’s praises long before it was cool. That game is a gem. The development team was a bunch of demoscene madmen who were able to wring miracles out of the Genesis and eventually created IO Interactive, which went on to make Hitman and the upcoming 007 game.
Their later game, Red Zone, is a technological flex like nothing else.
Omg I owned untold legends when I bought my psp at release. I loved that game but my little brother destroyed my psp like a month after I bought it with my first job. I could never remember the game’s name
That scared the crap out of me as a child. Absolutely no warning that it was coming.
Also its not anywhere because the company that made it doesnt exist any more so technically nobody has the rights to sell it. There’s going to be a lot more legal technicalities than that but that’s basically it.
Yeah, it terrified me too! It was also just one of those things that kind of made it seem like games were magic, in a way? Like, it was so unexpected and it expanded what a game could do in my child mind to such an extent that suddenly they could do almost anything! I miss that.
Ugh, sucks to hear it’s unlisted due to some legal technicalities. That’s a shame.
I’m a total dullard when it comes to these things but like, if you disconnect your machine from the internet so no outside checks can be made… Wouldn’t it just run as usual?
I believe it uses DRM that doesn’t work on newer Windows versions. There’s a fan patch that removes the drm and the game should run. Online (being connected to the internet) is probably not an issue.
Does DRM work without an internet connection? I always assumed that sort of thing needed to be able to communicate with a server somewhere to check… Something? 😅 Or is it just that the DRM used in this case actually just breaks in an unintentional way when running on new Windows systems and locks the game into not being able to boot?
If you remember the “glory days” pre ubiquitous constant internet connections, you had to enter a big long code when installing any software. I think the principle is that the license key is some sort of decryption key that unlocks a core part of the software which would otherwise prevent it running.
I do! I see okay, so it’s like the private key is stored within the ROM somewhere, and that activation code is like a public key that just decrypts based on the locally stored private key, making anti-piracy software work whether online or offline. Quite clever, really! Thanks 😊
In the first one at least it would whisper “deaaath” if a follower died and there was no graveyard built. Terrified me hearing that the first time playing at night
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