bin.pol.social

Maven, do gaming w I just wanted to commend Croteam
@Maven@lemmy.sdf.org avatar

I know the occasional game has released a demo here and there every other year or so, but I think I remember the last demo I played was Skate 3’s back in 2010.

That’s… pretty on-you, I have to say. Something like 2/3 of my gaming time is free demos off steam or the nintendo eshop. Steam just had their yearly Next Fest, with over 900 games dropping demos this month.

conciselyverbose,

It's mostly AAA games that don't bother. A lot of smaller games do, because they know it's worth it unless you're riding a crazy hype train with wild expectations.

Maven,
@Maven@lemmy.sdf.org avatar

And even if they don’t have a demo, Steam’s refund system makes basically any game a demo; since you can refund for any reason in the first 2 hours, you can play the first ~90 minutes for free

bermuda,

That’s… pretty on-you

funny, considering i wrote the post. would be weird if it weren’t on me as the post author.

Maven,
@Maven@lemmy.sdf.org avatar

My point is that you implied it’s that the game industry isn’t putting out demos. “The occasional game here and there every other year or so”. But that’s a false statement, the lack of demos in your life is your own doing

bermuda,

If nitpicking had an award’s ceremony I’m sure you’d be invited. Thanks.

Maven,
@Maven@lemmy.sdf.org avatar

It’s hardly nitpicking. It’s the foundation of the entire first paragraph.

Crackhappy, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?
@Crackhappy@lemmy.world avatar

My current name comes from a Quake2 clan. I belonged to the [CRACK] clan, and everyone called me Happy.

Obi, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?
@Obi@sopuli.xyz avatar

Had your pretty run-of-the-mill road to hardcore experience in WoW, complete with the long term semi-hardcore guild I stayed in the longest, helped managed, got in a relationship with the GM and moved countries over it, etc. Eventually tried to go full hardcore, did for a bit and quit the game a few months later. You know your standard stuff…

RememberTheApollo_, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?
@RememberTheApollo_@lemmy.world avatar

Nope.

Since my preferred game franchise killed mods and independent servers virtually all the clans died off.

iusearchbtw, do gaming w When was a game's price worth it to you?
@iusearchbtw@lemmy.sdf.org avatar

I suppose I’d prefer if short games weren’t overly expensive, but I never liked the hours per dollar thing. I don’t like replaying games. I’d rather buy six two-hour indie games for ten dollars each and have each one be at least somewhat unique and engaging, than spend 60 on a sprawling hundred hour AAA game filled mostly with repetition and busywork. Life’s too short for that, you know?

Butterbee, do gaming w When was a game's price worth it to you?
!deleted4292 avatar

A certain number of hours reached is a fairly easy metric to use and it works great for a lot of games. But let me tell you about Senua’s Sacrifice… that game is short. It was only $20 or something and 8 hours to play through. But it made me ugly cry at the ending. It was so emotionally charged I just sobbed for the girl. That was definitely worth the price.

gregoryw3, do gaming w When was a game's price worth it to you?

I don’t think hours played/price is a good metric. Often games can be way more expensive that only last 10-20 hours yet give better gameplay and enjoyment.

shiveyarbles,

Yup I think of some games as fidget spinners, they’re just zoneout games that fill time… then there are games with amazing stories, mechanics, characters, graphics etc that provide real, if shorter experiences.

OutlierBlue, do gaming w When was a game's price worth it to you?

Rimworld for sure. I paid full price for it on Ludeon’s website and played it a lot. When it released on Steam I started playing it there and now it’s my most played Steam game by far. Based on some quick and dirty math, it’s cost me under $0.03 per hour of enjoyment.

Another big one is Against the Storm. I’ve only played a few hundred hours so far but that’s been worth every penny I spent too. I bought it during the last Winter Sale on Steam and I’ve put in about 200 hours.

Moonguide,

Same, about 0.02 USD per hour at this point, with DLC included. Would be even lower if I had bought the game earlier instead of pirating it for months.

Ashen44, do gaming w When was a game's price worth it to you?

I only purchase full price games under one of 2 conditions. Either it’s a series that I deeply love and know for certain will always put out quality games (Zelda, Mario, Monster Hunter) or it’s a game that is extremely well reviewed and doesn’t go on sale (factorio, other Nintendo games)

As for whether I believe a game I’ve purchased was worth it, I don’t equate hours invested to price worthiness, but rather my overall enjoyment. I’ve put too many hours into games I regret ever buying (Ark) and played some games that were far too short but I would’ve paid double for (Outer Wilds). Rather, I believe it’s how much the game affects you when you come out of it. Ark was a frustrating, grindy experience, but Outer Wilds literally changed who I am as a person. When I play something like Sonic Frontiers I come out in awe, and giddy with how much excitement that game gave me, but when I play something like Elder Scrolls Online, I don’t dislike it but I don’t feel anything special. Frontiers was absolutely a worthy purchase but ESO was not, because one really affected me and the other, even though I wouldn’t call it a bad game, just didn’t really do anything to me.

tal,
@tal@lemmy.today avatar

Either it’s a series that I deeply love and know for certain will always put out quality games

Just about every lengthy series I’ve seen has had some lemons (which is why I really think that the practice of preordering is a terrible idea).

Zelda

www.youtube.com/watch?v=iPn3LIe2e3w

Ashen44,

Oh of course I never pre-order, but Zelda and Mario have not had any bad main games in the past decade so I don’t feel worried about buying them on release.

perishthethought, do gaming w I just wanted to commend Croteam
@perishthethought@lemm.ee avatar

Great write up @bermuda. Croteam deserves a lot of praise for their great work.

If you’re into this game series, join us at:

!the_talos_principle

Carter, do gaming w When was a game's price worth it to you?

Hours to complete is such an odd measure of value. I’d rather have a 10 hour experience I loved than a tedious 100 hour experience.

berg,

I agree! It’s not easy to measure this and my equation of course falls a bit flat. But as a rule of thumb I think it’ll do. Albeit more so for the games I tend to play I guess.

My question stems from having seen people complain that pricy games were to short. I’m kind of thinking about it like a cinema visit you know? If you enjoyed the movie that was 2h and cost $10 (taken willy nilly from the air), how could you equate that to a game?

explore_broaden,

I think the metric works pretty well if you are willing to quit a game if it’s not interesting enough.

OutlierBlue,

If it’s tedious, why would you keep playing? Just stop and move on to a different game. If you only play it for 15 hours before dropping it, then that becomes the figure for the $/t ratio.

perishthethought, do gaming w When was a game's price worth it to you?
@perishthethought@lemm.ee avatar

The Orange Box.

Probably the last I paid MSRP.

Moonguide, do gaming w When was a game's price worth it to you?

Ditto on what others have said. Hours/price is a lousy metric because nowadays lots of games have some pretty toxic mechanics that incentivize sticking with a boring experience (New World, Assassin’s Creed, etc.), inflating how much time you’d spend in a game that should be much shorter.

Games I’ve paid full price and I don’t regret: Rimworld, Baldur’s Gate III, Wasteland 2, Doom 2016, Celeste, Project Zomboid.

OutlierBlue,

It’s still a valid metric because why would you keep playing a game you’re not enjoying? The number of hours isn’t a measure of how much time it takes to beat, or how much time I feel I should get out of it. It’s how much time I do get out of it.

I don’t care if a $30 game claims to have 100 hours of content. If I only play it for 2 hours before I drop it for being boring, then the cost/time is $15/hour.

all-knight-party,
@all-knight-party@kbin.run avatar

I think they're talking about hours to price that you get from other people or websites. Your personal hours to price of course is worth quite a bit, but there's no way to know it for sure until you've already paid, at which point its use as purchasing advice is already lost.

tal,
@tal@lemmy.today avatar

Project Zomboid

I like the theme, like the ambiance, like the open world, and absolutely hate the combat in that game. Have you ever played Cataclysm: Dark Days Ahead? Same sort of setting and game, but turn-based, and significantly more-complex, and particularly since I see Rimworld on your list, I’m wondering if you might like it.

Moonguide,

I’ve seen it mentioned, but havent tried it.

tal,
@tal@lemmy.today avatar

It’s free and open-source (though one of the devs put a build up for $20 on Steam, which basically amounts to a donation). I’d definitely recommend it to someone who enjoys Project Zomboid and Rimworld.

Moonguide,

Oh, I had no idea it was open source. I’ll take a look, at the very least. Thanks for the rec!

newtraditionalists, do gaming w When was a game's price worth it to you?

I pay $20 to watch a mediocre rehashed superhero movie for 2 hours. I can absolutely pay $60 or $70 for something that gives me 10 hours of entertainment. And most games I pickup give me way more than 10 hours. So I find gaming to be worth it pretty much all the time.

berg,

That’s pretty much my look on things as well! I’ve felt like the gaming community generally demands more out of a game than they’d a movie.

newtraditionalists,

Completely agree. They demand more than most communities, while enjoying one of the few products that has dodged inflation in a huge way. I remember paying $60 for games in 2000. 20+ years later, and I’m supposed to be livid that most are still $60. The amount of whining is so crazy it’s embarrassing.

tal,
@tal@lemmy.today avatar

Welll…it depends. If you count DLC, there are games that have greatly outpaced inflation.

The Sims 4 costs nothing for the “base game”, but with all DLC – and that is still coming out – it’s presently about $1,100.

Another factor is that in many cases, the market has expanded. Like, in 1983, it wasn’t that common to see adults in the US playing video games. I am pretty sure that in a lot of countries, basically nobody was playing video games in 1983. in 2023, 40 years later, the situation is very different. The costs of making a video game are almost entirely fixed costs, separate from how many copies you sell.

So…if there is a game out that that many, many other people want to play, it’s going to sell a lot more copies.

I don’t really see the point in getting upset about a price, though – I agree with you on that. I mean, unless the game was misrepresented to you…it’s a competitive market out there. Either it’s worth it to you or it’s not, and if it’s not, then play something else. If someone is determinedly charging some very high price for a game in a genre, and a lot of people want to play that genre and it can be made profitably at a lower price, some other developer is probably going to show up sooner or later and add a competitor to the mix.

newtraditionalists,

Good points made for sure!

Syldon, do gaming w When was a game's price worth it to you?
@Syldon@feddit.uk avatar

I hate games with very low playtime or just not very appealing to replay. Some of my best buys:

The ascent, Grim dawn, Shadow tactics blades of the shogun

Currently finishing Deperado’s 3 (version 1 and 2 is not very good imo due to incompatible graphics updates).

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