Not super weird in the grand scheme of things but I played the shit out of FFXI using this controller and when my friends found out I was using this they were astounded at my typing speed. This was back in the era of texting with a number pad so thumb typing wasn’t as prevalent as it is today.
I unironically wish all controllers were like this. IMO the main way hardware limits game design is the number of buttons on modern controllers; more buttons = more actions that can be performed = more complex and interesting games.
It’s not exactly weird, but I loved the giant “duke” controller for the og xbox. A lot of people hated it but I think it’s one of the most comfortable controllers ever made.
I’ve always had long fingers, and The Duke was perfect. I remember getting one of the revamped controller models down the line, and it just never felt quite as good.
Still prefer X-Box style controllers on the overall, these days. Still not quite up there yet, but still better than PlayStations style, and while I think the JoyCons are absolutely adorable and clever, actually using them is just uncomfortable after awhile.
Nie rozumiem czemu Matysiak została wyróżniona podczas gdy NL jest w rządzie z PSL, z ramienia którego wicepremier bronił przytoczonego przypadku tak samo. Dla czystości ideologicznej lewica woli tkwić w układzie, gdzie nie zrealizuje ani polityki gospodarczej ani wolności osobistej.
Kompletny debilizm. Anegdotycznie powiem, że działalność Matysiak pozwala przebijać bańki w dyskusjach ze starszymi osobami obecnie głosującymi na PiS.
No bo jest łatwym celem, razemki i tak są na cenzurowanym. Ale nie zmienia to faktu że zakładanie jakichś ruchów z takimi cynikami i śmieciami ludzkimi jak Horała ma być dobrym pomysłem niby jak?
I jak niby współpraca z politykiem PiS ma być lepsza od współpracy z PSL? Elektorat PiS przerzuci się na Razem? :D
Elektorat PiS to nie tylko radiomaryjni, wcale nie wykluczałbym możliwość przejścia jakiejś ich części do głosowania na Razem, jako opcji anty-establishmentowej. Widzę jakiś potencjał w takich inicjatywach, bo mogłyby przełamywać skrajne podziały w społeczeństwie… Tyle, że tu raczej dała się naiwnie wkręcić we współpracę, która ją wykończy, a jemu nie zaszkodzi.
I imagine the yellowish tinted areas are mostly sulfur from volcanic ash emissions. That middle picture, in the section between the two mare, it looks like how beach sand is altered after being inundated with water. In general, most of the surface looks like pulverized sand on a beach, at a high level abstracted perspective view. That one section between the mare looks whetted by comparison. Perhaps ash altered the consistency enough to create a similar type of compacted appearance, but if there was water and vulcanism in the area, perhaps that was the Lunar version of Yellowstone.
Funny that the most recent research on the anomalous regions inside the Earth’s mantle have now been linked to the Theia collision through the mantle hotspot activity. So it is likely that the moon and Yellowstone are directly linked. It would be interesting to find that the regional anomalies on the moon are likewise of a similar origin. It would be interesting to me if Yellowstone’s doppelganger is right there in plain sight as well.
It was my first game in the RPG story driven games. I started with Borderlands 2 as Maya, but I’ve since played them all with a buddy of mine. I’ve played as almost every character in every game.
My take is that the Pre-Sequel is vastly underrated. We needed more of Jack and we got it.
I still have a soft spot for Freelancer, despite all the years that have gone by (and aside from some minor UI issues, plays perfectly on a modern PC), and it still looks remarkably nice for its age, too. The story is pretty linear, and the characters not hugely memorable (despite some voice acting from George Takei, John Rhys-Davies, and Jennifer Hale), but it’s just fun to play. It can be challenging if you want to venture into areas less travelled, but because progress through the game is largely dependent on the money you earn (in-game), if you just want a chill evening, you can just trade goods.
And like… this is a game I’ve been playing on and off for 20 years, and occasionally I still find something new. I played it a couple of months ago, committing to docking with every planet and station… and discovered a new trade route that was both shorter and more profitable than the one I had been using. It probably only cut 10 minutes off my three stage trade run around the entire map, but it was still kind of exciting to go “oooh, I never realised this was an option!” All because I visited a station I don’t usually visit.
Yeah, Freelancer is very special. I really think it’s completely unappreciated for how open the world really is, because it’s very easy just to follow the storyline and never just sod off and explore the world. I recently was replaying it with a bunch of mods, and I went exploring the ice asteroid fields in the south end of New York system, and it’s so atmospheric and cool.
I’ve definitely thought about modding Freelancer, but haven’t quite found the right ones yet. I tried Discovery (I think it was), and felt that the changes to the enemy AI and equipment (such as constantly using shield batteries and nanobots) just made gameplay more frustrating than enjoyable, because it made every single battle challenging - no more just chilling out while hauling random stuff through trade lanes. I’d really love a mod that adds new systems, planets, locations, ships, etc without dramatically changing the gameplay to be exclusively about the combat.
One thing that I think that they did right in Freelancer was to cheap out on the not-in-ship content.
X4 put a lot of work into building up an out-of-the-ship environment that lets you walk around space stations, and I just don’t feel that it added a lot of the environment. There are a lot of things that I’d rather have had done relative to X3.
Agreed! I think a lot of games benefit from trying to do one thing really well, rather than multiple things badly, and Freelancer is unapologetic about focusing on doing the in-ship stuff well. Games that try to do both the in-ship and not-in-ship elements end up either with both being done badly, or one just feeling like it serves little purpose in the game.
I’m a Freelancer fan as well. I was looking for a game like that since then. And now it seems there is kind of a successor to the Freelancer. store.steampowered.com/app/1111930/Underspace/
I literally responded to that link with an out loud “oooooooooh!”, my standard “yes I want it” sound. Spiritual successor to Freelancer with Lovecraftian elements? Ticks all the right boxes.
The linked page isn’t actually proving your statement being true. It just explains in theory. Which was my point, if there are benchmarks that prove this undeniably being true. Especially in context to gaming. If a game is not fully utilizing multithreading technology, then it wouldn’t much benefit from the better ThreadDirector. Maybe this game doesn’t benefit from it much.
Intel Thread Director has been backported to Windows 10, and it wouldn’t affect AMD CPUs anyway. Windows 10 has shown slightly better performance in games compared to Windows 11 in many tests.
Double triple check everything and let a friend try to dig around… Befor posting your Infos make a post and chose a random comment or so. This way you can verify it’s not a bot
Enderal, a total conversion mod for Skyrim. Free, just requires ownership of the skyrim base game or special edition (there’s a version for either).
Has a whole new map, reworked classes, changes to combat, banger OST (here’s my favorite, hits incredibly hard when you’re listening to it in-game at a tavern) and the story is just incredible. I still think about it, and the choices I made, years later. Dozens of hours long, moreso if you are a completionist.
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