bin.pol.social

jarfil, (edited ) do gaming w I don't hate Body Type replacing Gender, I hate laziness

Crazy talk, and you’re onto something… that’s been solved already.

First part: you hate that a 10+ years old game is only getting cosmetic changes instead of a rehaul of the whole character model. That’s crazy, nobody’s going to do that, not the ones expecting a profit, and not the modding community doing it for free. If you feel it’s a silly change, you’re right, but realize that it’s the only change they could do.

You’re onto something: body feature sliders. Male, female, giraffe, and turtle bodies, have some structural differences, that however mostly match to the same bones having different shapes. The solution is a body shape slider, or 50. It’s something that existed, in some games, since at least the 2000s. Others were lazy and didn’t do it.

For reference of how far this could go, the following all have the same bones, only change in shape, size, and muscle placemen:

https://beehaw.org/pictrs/image/b344e9b7-e2cf-43ae-b593-d3d3ca9e5a60.webp

https://beehaw.org/pictrs/image/2106bac4-c8a1-47ea-a9dd-b04c64e91035.webp

https://beehaw.org/pictrs/image/e96ddf96-2085-4643-bcab-df9bfd37ae1e.webp

ninjaphysics,

I really appreciate your points and this comparison, but the pictures are giving me Attack on Titan vibes lol

HawlSera,

Hold up…

Runescape has a mod scene?

jarfil,

Well, there is an OpenSource client, and private servers with custom rules. That makes every modification possible.

julianh, do gaming w I don't hate Body Type replacing Gender, I hate laziness

I agree with what others said that more customization is generally good, but not all games really need that level of customization. For something like animal crossing, I think the body type thing is fine, since the designs are more neutral unlike what you’re describing. I think what could help is a third option that’s a more neutral body type. Or maybe if it’s not relevant, just don’t have a body type option.

I also don’t know much about runescape, but I assume this was an update that just changed the names from genders to body types, so adding other options might have increased the scope of the update. I think at least uncoupling that from gender is at least an improvement over before. Plus, I kinda disagree that people would only pick the corresponding pronouns. Plenty of people have a gender expression that doesn’t necessarily match their gender identity.

HawlSera,

Oh definitely, heck, in Animal Crossing they might as well just ask for your pronouns and nothing else… In fact doesn’t New Horizons basically do that? But I’m referring more to the more common scenario of “Beefy Guy” and “Curvy Cutie”, which we see in World of Warcraft, you can pick whatever pronouns you want but it’s going to go on either on testosterone fueled bearded Dwarf you’ve ever seen or the hourglass with pointy ears we call a Night Elf…

When you only get two body type options and neither have any level of androgyny, what does pretending they aren’t gendered when they clearly are accomplish? That’s the part I have an issue with, it’s dishonesty being masqueraded as progress. Either have androgynous character options or don’t pretend “Body Type A/B” is a solution to a problem.

I feel The Sims 4 gets this right by letting you pick between male, female, or a custom gender (where you can decide if the sims pees standing up or sitting down, whatever pronouns you want them to have, whether the sim gets others pregnant, becomes pregnant, both, or neither), and ALL THREE of them have a healthy amount of customization options to go for whatever look you want.

julianh,

Yeah I agree with you there. If you’re gonna just give two or three body type options and no other customization, there should be an androgenous option or at least they should all be generally androgenous. I think the issue with runescape probably stems from how the game was before.

smeg, do gaming w best GBA games? I need recommendations

Wario Land 4 was probably my fave

ByteOnBikes,

Core memory right here.

I love the Wario games because they were so chill. You were a invincible protagonist whose goal was solving puzzles and getting money.

smeg,

I don’t remember 4 being that chill, when you press the frog button and have to leg it back to the start for fear of losing your loot it gets pretty intense!

BigLgame, do games w What games popularized certain mechanics?

People always forget that resident evil 4(? There is a million of them) made third person shooters mainstream.

Dasus,
@Dasus@lemmy.world avatar

What are you smoking? That’s like a 2005 game.

en.m.wikipedia.org/wiki/Third-person_shooter

Jonathan S. Harbour of the University of Advancing Technology argues that Tomb Raider (1996) by Eidos Interactive (now Square Enix Europe) is “largely responsible for the popularity of this genre”.

Hell, Max Payne was definitely more popular, and it came out in 2001.

BigLgame,

Well you are right but I’m talking about the style and feel that one of those earlier pivot resident evils created. It plays the same as gears of war and all other cover shooters that followed. Sure third person existed but everything today plays in a way that series established.

Dasus,
@Dasus@lemmy.world avatar

So like the other person said, specific camera things in the genre, not the genre itself.

Which would be more accurate, since the genre existed for years pre-RE4

pyre,

not 3rd person shooters, but over the shoulder camera.

BigLgame,

Yeah that’s a better way to put it, everything that followed took that same path

pyre,

yeah it was such an improvement so instantly adopted that people forget 3rd person shooters used to put your character right in the middle before that.

PalmTreeIsBestTree, do games w What games popularized certain mechanics?

Crush the Castle inspired Angry Birds and several other games with the same catapult mechanic. Loved that flash game way before Angry Birds was put on the App Store.

sirico, do games w What games popularized certain mechanics?
@sirico@feddit.uk avatar

Arma 2-3 have been responsible for at least 3 major multiplayer genres.

Danitos, (edited )

SovietWomble has a video essay that touches this topic.

kratoz29, do games w What games popularized certain mechanics?
@kratoz29@lemm.ee avatar

Please people, help me out with this, which game popularized any modern game to be a huge ass open world action RPG?

My best bet is that it is The Witcher 3’s fault.

PunchingWood,

First thing that came to mind are the Dragon Age games before, at least Inquisition was sort of action RPG.

Before that in a lesser extent the Assassin’s Creed games, although they were more action than RPG.

That said, I greatly enjoyed all these games, including Witcher 3.

tfw_no_toiletpaper,

Probably any Bethesda game

Cornelius_Wangenheim,

GTA3 is the one that started the trend.

kratoz29,
@kratoz29@lemm.ee avatar

Hmm, it lacked the RPG part though… GTA San Andreas on the other hand 😀

Cornelius_Wangenheim,

I wouldn’t call most of the modern ones real RPGs either.

MalReynolds,
@MalReynolds@slrpnk.net avatar

Been around since at least early Final Fantasy / Chrono Trigger SNES era (for some values of action). Maybe Atari ‘Adventure’.

Buddahriffic,

Could even say it goes back to the Zelda games on NES. Metroidvania games might also count. Those games all have the “you might progress in any available direction” mechanic, which IMO is the core of the open world mechanic.

There’s also some games like Star tropics where the whole world was open (as in you could return to previous locations) but progress was more linear.

Would super Mario world count as open world? Not as old as the NES ones I mentioned, but I’m curious. Or say if you could go back to previous worlds in SMB3, would that be open world?

XTL,

en.wikipedia.org/wiki/Hunter_(video_game)

en.wikipedia.org/wiki/Elite_(video_game)

en.wikipedia.org/wiki/Angband_(video_game)

Depends on how you constrain that idea. Open worlds were a very early idea, but old computers were somewhat capacity limited in how much content you could have.

r00ty,
@r00ty@kbin.life avatar

I would say older than that (well maybe not elite), as much as the tech could handle it you should include:

https://en.wikipedia.org/wiki/Turbo_Esprit

Here you had several town maps, including dual carriageways, main roads, side roads, one way streets. And you could just drive down any of them. They were all nondescript, but the amount of memory really limited what could be done.

There was also the games using the freescape engine. Driller, Darkside and Total Eclipse. These were all about as open world as you could achieve on the hardware of the time.

In terms of "open world" the definition is open to interpretation. I'd argue that text based adventures were open world too in their own way. So it really depends on what features people agree makes an "open world" game as to what the first game that contains all those features was.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

It started long before that, I think ubisoft in general was hugely influential in that trend.

iegod,

Outcast

Nibodhika,

Open world RPGs were always the goal, old games tried to mask the hardware limitations by using several techniques. By the time the Witcher 3 came along open world RPGs were the most common thing, in fact at the time lots of people called the Witcher a sellout because of that, it’s like if it had come up a couple years ago and had base buildiechanics, EVERYONE else was doing it.

There are LOTS of examples that pre-date TW3, I’ll limit myself to a few, just because it’s the ones I played. In the 90s and early 2000s I used to play Ultima Online, which is an MMO from 97 that has a vast open world. But if you want first person, Oblivion is old enough to drink.

ICastFist,
@ICastFist@programming.dev avatar

In a way, I’d say World of Warcraft (2004 onwards) popularized that.

Here’s your starting place. Here’s a bunch of easy quests and monsters.

You quit the starting area. Everything feels huge and really, really fucking far away. One step in the wrong direction and you’re assaulted by an enemy with a 💀 for a level. Not only that, most people would only see the loading screen once before doing an hours-long playthrough and that also increased the sense of “fucking huge world”

djsoren19,

I think the fault lies with Ubisoft and Assassin’s Creed. They really championed the idea of a bloated open world stuffed with systems that don’t really interact with each other, and now AAA gaming just keeps trying to stuff more mechanics in the pile.

hal_5700X, do games w Geoff Keighley: No Silksong in Gamescom. Team Cherry are still cooking.

Wait…that’s still an thing? They first talked about it in 2019. After that nothing.

Kaboom, do games w Is 4gb vram enough to run read dead redemtion 2?

Look up the min requirements. Look at what it tells you.

Omegamanthethird, do games w What’s a game you can 100% without hating by the end?
@Omegamanthethird@lemmy.world avatar

Spider-Man 1 and 2. It’s just more excuse to swing around.

clubb, do games w Should I play rdr1 or rdr2 first?
@clubb@lemmy.world avatar

Rdr1, in my opinion, if you have an xbox 360, ps3, or Nintendo switch, or are fine with emulating. If not, just play rdr2 instead of buying hardware for a game you might not like.

Milan77,

I have nintendo emulator for pc it works fine

clubb,
@clubb@lemmy.world avatar

If it does, than go for the first.

Nibodhika, do games w What’s a game you can 100% without hating by the end?

Based on games that I’ve 100% myself.

  • The Stanley Parable
  • Graveyard keeper
  • Out of space (This is a couch co-op, me and my SO 100% this game and still play it regularly with one mod installed to enable huge ship sizes)
tfw_no_toiletpaper,

Oh shit I played graveyard keeper until the beginning of the communist DLC and then forgot about it. Thx for the reminder, I need to finish it some time.

9point6, do games w What’s a game you can 100% without hating by the end?

FTL. Unlocked every ship and got every achievement, and I still play it from time to time

Doxatek,

This is a fun game I recommend to anyone. I eventually got a bit bored but installed the multiverse mod and now have 50x more content to play with

all-knight-party, do games w What’s a game you can 100% without hating by the end?
@all-knight-party@fedia.io avatar

SOMA. I unlocked all achievements just by beating it lol. I've 100%'d Kirby & the Amazing Mirror a few times.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

The Walking Dead Tell Tale game also gave you 100% by beating it.

scrubbles, do games w What is your opinion about Read dead redemtion 1 in terms of graphics by todays standards?
!deleted6348 avatar

I also have a harder time with older games, but RDR1 is definitely an exception. It’s worth playing for sure, and RDR2 is probably the best game I’ve ever played. It’s worth the time.

Although I’m still mad, the remade the whole damn RDR1 map inside RDR2 for future online stuff and they didn’t bother to just remaster RDR1 as a DLC? So fucking stupid. Would have been just a pure profit generator

RangerJosie,

Could have been amazing. But Rockstar only cares about selling shark cards.

scrubbles,
!deleted6348 avatar

Oh it will only make 18 dumptrucks of money? Sorry we only start a project if it makes at least 35 dumptrucks.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • muzyka
  • esport
  • NomadOffgrid
  • informasi
  • Spoleczenstwo
  • krakow
  • test1
  • fediversum
  • Technologia
  • gurgaonproperty
  • shophiajons
  • Psychologia
  • FromSilesiaToPolesia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • retro
  • motoryzacja
  • giereczkowo
  • MiddleEast
  • Pozytywnie
  • warnersteve
  • Wszystkie magazyny