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kboy101222, do games w I'm tired of every game being live service

Why’d you bring up tem tem specifically? It’s supposed to be “Pokemon but an MMO”. That’s the entire appeal. I had Pokemon loving friends that played it at launch and loved it dearly. It’s sad that it’s died, but if you want a single player version of tem tem, there’s about 22 Pokemon games according to Bulbapedia. Go play one of those.

catloaf,

And even more indie clones like Monster Crown if that’s your thing.

Zahille7,

Hell, even Palworld can scratch that itch a bit.

obywatelle, do ekg w Odliczenie podatku od darowizny - o co chodzi?
@obywatelle@szmer.info avatar

Kwota którą darowałeś odlicza się od podstawy opodatkowania. I tyle. To znaczy że realnie tego podatku zapłacisz tyci tyci mniej.

trytytka, (edited ) do ekg w Odliczenie podatku od darowizny - o co chodzi?

Najpierw o 1,5%. W 2024 kwota wolna od podatku wynosi 30000 zł. Jeśli zarobisz mniej, np 10000 zł o których piszesz, to dostaniesz zwrot podatku czyli zwrot tego, co zostało w ciągu roku na poczet podatku odliczone od twoich wynagrodzeń. Sama nazwa “zwrot podatku” oznacza wszak, ze podatku nie placisz:) Osoby, które nie przekroczą kwoty wolnej od podatku i dostaną zwrot, mogą pro forma zaznaczyć na picie, że 1,5% swojego podatku przekazują komuśtam, ale de facto nic nie przekazują, bo nie płacą podatku.

Teraz o darowiźnie. Odliczenie kwoty darowizny ma sens gdy twój dochód wyniesie ponad 30000. To może być sposób na to, by wykazać, że zarobiłeś mniej niż 30000 i dostać jakiś tam zwrot. Dodatkowo - odliczyć można tylko 6% dochodu.

Będę wdzięczna za poprawki jeśli źle rozumiem!

dj1936,
!deleted2556 avatar

Jeśli zarobię w roku 2024 35000zl, to opodatkowane będzie 5000zl?

I z tego opodatkowanego 5000zl, 1,5% mogę przekazać na jakąś organizacje, zamiast dać to państwu?

trytytka,

Tak, opodatkowana będzie nadwyżka ponad 30000 czyli 5000 i ty zdecydujesz na co pójdzie 1,5% od tego podatku.

Nigdy do tej pory nie rozkminiałam odliczania darowizn, wszystko co napiszę dalej będzie moim kminieniem i fajnie by było, gdyby ktosia to zweryfikowała. No więc o ile rozumiem jeśli ktoś zarobi 35000 to może odliczyć 6% czyli 2100. Wtedy zapłaci podatek od 2900 (35000-2100-30000=2900). Czyli ty decydujesz, na co przeznaczysz 2100, potem państwo wylicza podatek od 2900 i sobie to zabiera i decyduje że przeznaczy to np. na budowę zjebanego muru na granicy z Białorusią. W międzyczasie wielkopańsko pozwala ci zdecydować, że 1,5% z tego podatku pójdzie jednak nie na mur, tylko na jakiś inny cel, który wskażesz w picie. Pliz niech ktoś to zweryfikuje:)

Vidu,

Ja tak rozliczałem. Tylko mam wrażenie, że ktoś to może odczytać tak, że zamiast dać państwu 2100 na budowę muru to daje na wybraną przez siebie lepszą od państwa organizacje. Tyle, że państwo na tej twojej darowiźnie straci 252 pln (jeśli jesteś na podatku 12%). Ty za to z pensji ‘tracisz’ o 1848 pln więcej. Więc jeśli i tak chcesz dać pieniądze na wybrany cel to fajnie przy okazji zabrać państwu dwie i pół stówy na budowę muru. Ale jeśli robić to tylko żeby obniżyć podatek to tak średnio się kalkuluje. No chyba że masz swoją fundację, która potem wypłaci ci 1848 pln w ramach nieopodatkowanego zwrotu kosztów życia wolontariusza albo ci opłaci pół czynszu w ramach wynajmu przestrzeni na fundacyjne biuro.

trytytka,

Dzięki!

helenslunch, do games w Deadlocked is one of the funnest games I've played in a while
@helenslunch@feddit.nl avatar

Deadlock*

rikudou, do games w I'm tired of every game being live service
@rikudou@lemmings.world avatar

Step 1: Buy only from GOG
Step 2: ???
Step 3: Profit

Okami_No_Rei, do games w Deadlocked is one of the funnest games I've played in a while
@Okami_No_Rei@lemmy.world avatar

Oh, hey! Another Ratchet: Deadlocked fan in the wild!

No wait…

black_lugia,

Honestly, the pal versions name “ratchet: gladiator” is more fitting.

Anticorp, do games w Deadlocked is one of the funnest games I've played in a while

It’s single player, but have you tried Baldur’s Gate 3 yet? I have around 400 hours in the game. It’s probably the best game I’ve ever played.

Pro tip: use a controller. The experience is much better with a controller.

cimmerian,

The controller tip is insane. Use mouse and keyboard

Anticorp,

I strongly disagree, but that might be because I started playing on PS5 and didn’t move to PC until over a hundred hours in. Movement and interaction with the environment just seems a lot more immersive to me with the controller than with a mouse.

GoodEye8,

The controller experience is really well thought through and the game is definitely playable with the controller. That said, I still chose kb+m because I felt like I got a better overview of a situation and the options I had in that situation, but I could see why someone would think the controller option is more immersive.

pyre, do games w Deadlocked is one of the funnest games I've played in a while

is it out yet? as an overwatch fan I’d like to try it. though I hate mobas…

Phineaz, do games w Any game with a forced stealth section needs to have it as a warning so you know not to buy crap.

Hot take.

Agrivar,

Steaming hot.

Like a freshly laid turd.

catloaf,

Their name checks out, I guess.

Madrigal, do games w Any game with a forced stealth section needs to have it as a warning so you know not to buy crap.

That’s your biggest worry with modern gaming?

TherapyGary,

Maybe they have a physical limitation like MS or Parkinson’s?

Madrigal,

Fair point, but I suspect even people with disabilities hate the general enshittification of games.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Hold up, “enshitification” is just turning into a buzzword now.

Enshitification has from the beginning described a service or product which is first released one way, and then over time is made worse for the users in ways designed to squeeze more profit out of them.

Without some serious mental gymnastics, forced stealth sections tend to just be bad design choices. Not every bad thing is the same kind of bad thing.

MossyFeathers, (edited )
@MossyFeathers@pawb.social avatar

Without some serious mental gymnastics, forced stealth sections tend to just be bad design choices. Not every bad thing is the same kind of bad thing.

While I disagree with your comment on the definition of “enshittification”, I agree that forced stealth sections are just bad design. I remember those have been a thing for a long time now, and before then it was ice levels.

Copying from a later reply: I was reading their definition as being too specific. Imo enshittification is any time the relative average quality of a class of products or services decreases, either due to increased prices or decreased quality at the same price. This can be applied to a specific product or service, but can also describe a decline in quality across an industry.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Wikipedia isn’t the end all, but in this case I think it provides a working definition.

Enshittification (alternately, crapification and platform decay) is a pattern in which online products and services decline in quality. Initially, vendors create high-quality offerings to attract users, then they degrade those offerings to better serve business customers, and finally degrade their services to users and business customers to maximize profits for shareholders.

MossyFeathers,
@MossyFeathers@pawb.social avatar

I was reading your definition as being too specific. Imo enshittification is any time the relative average quality of a class of products or services decreases, either due to increased prices or decreased quality at the same price. This can be applied to a specific product or service, but can also describe a decline in quality across an industry.

Ashtear,

The term is more specific than that, referring to runaway capitalism being the cause. Otherwise you’d just use something simpler like “worsening.”

The original context comes from a 2022 blog post.

Zorsith,
@Zorsith@lemmy.blahaj.zone avatar

Nah, Escort Missions are way worse than Ice.

Madrigal,

I wasn’t implying that stealth sections were enshittification.

FeelzGoodMan420,

Entshitification itself has been entshitified.

mox, (edited )

This is not enshittification.

Enshittification refers to a process with specific phases that ensure services will degrade at the expense of users, and then business customers, so that shareholders can extract as much profit as possible from both of those groups. It was coined by Cory Doctorow, who explains it here:

Here is how platforms die: First, they are good to their users; then they abuse their users to make things better for their business customers; finally, they abuse those business customers to claw back all the value for themselves. Then, they die.

I call this enshittification, and it is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a “two-sided market,” where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.

drunkpostdisaster,

It wasn’t until I had spend a almost a half an hour on that fucking MJ missions on spiderman.

Grass,

thats literally the second easiest stealth section in the past 2 decades of gaming.

There are some out there that are actually so infuriatingly bad due to shitty programming and npc noticing you is rng and skill isn’t an option.

drunkpostdisaster,

Honestly, Spiderman’s stealth sections are way way worse. But they don’t make me dread continuing the story.

Nibodhika,

On the one hand I get where you’re coming from, those sections are very thematically different from the rest of the game, but realistically it’s just a couple of minutes of very easy stealth.

setsneedtofeed, do games w Any game with a forced stealth section needs to have it as a warning so you know not to buy crap.
@setsneedtofeed@lemmy.world avatar

There’s a danger in any game where it might be largely designed and marketed to be one thing, and then has lengthy mandatory sections where it becomes another.

Poorly made stealth sections are a prime example. Game designers want to change things up, but if the game isn’t made to do stealth, it can easily turn into an annoying mess. There are a few (not a ton, but a few) games where the mandatory stealth sections are well liked, but they were made to carefully take advantage of the game’s strengths and knew when to end.

teft,
@teft@lemmy.world avatar

There’s a danger in any game where it might be largely designed and marketed to be one thing, and then has lengthy mandatory sections where it becomes another.

This is the only issue I have with the cyberpunk 2077 DLC. Most of the game is an open-world action rpg. Then all of a sudden depending on your choices in the DLC you can end up in a mission that is basically Alien: Isolation survival horror. You go from being a powerhouse that can destroy pretty much anything in the game and shrug off missile hits to being hunted and unable to kill what is hunting you. It was super fucking annoying the first time I did the DLC because I hate those type of games. Great DLC except for that small part.

Ashtear,

I blame Metroid Dread for that one. Such a bizarre design choice for Phantom Liberty, especially being very late in the game. At least Dread flipped that around.

Hazmatastic,

Maybe it’s just been a while for me but what part was this? I dont remember a section like that off the top of my head.

ihatetheworld,

The mission is Somewhat damaged which come after Firestarter when you sided with Reed instead of So mi.

OhStopYellingAtMe, do games w Any game with a forced stealth section needs to have it as a warning so you know not to buy crap.
@OhStopYellingAtMe@lemmy.world avatar

Whoever said “there’s no such thing as a wrong opinion“ never read anything like this post.

scala, do games w I'm tired of every game being live service

Easy solution don’t buy them. Sail the seas if you must play it.

manmachine, do games w I'm tired of every game being live service
@manmachine@lemmy.world avatar

The campaign is still going: www.stopkillinggames.com

Kolanaki, (edited ) do games w Any game with a forced stealth section needs to have it as a warning so you know not to buy crap.
!deleted6508 avatar

It’s only bad when the game isn’t a stealth game and also has shittastic stealth mechanics.

It’s worse when it’s the opposite, like Deus Ex: Human Revolution where the game is meant to be played in stealth, but then the boss battles are straight up FPS style shootouts when most players probably didn’t put points into combat skills or armor because they’re supposed to be a sneaky spy.

I honestly think the most egregious bullshit that has to do with stealth is Elden Ring and Sekiro. They have decent enough stealth mechanics, but they also have enemies that straight up don’t give a fuck that you’re in stealth so you’re never actually able to sneak around the entire time. It’s not that upsetting in ER, given it’s not the intended method of play, but in Sekiro you’re a literal god damn ninja who relies on being unseen. And iirc, Fromsoft also made Tenchu; one of the best stealth games of all time.

Ashtear,

Unfortunately, FromSoft wasn’t on Tenchu until later in the series when it…wasn’t so great. Still, that Sekiro started as a Tenchu concept is why I picked up the game in the first place. And like Tenchu, effective stealth is there, it’s just especially challenging.

Now, Zelda: Skyward Sword is one I can’t defend (and one of the reasons I’m surprised OP is getting crushed for this post).

Kolanaki,
!deleted6508 avatar

Skyward Sword was also the least Zelda feeling game of all the Zelda games I’ve played. And I played at least 2 of the CD-I games.

LiveLM,

Skyward Sword had a stealth section?
Unless you’re talking about the “Collecting seeds in the shadow realm” section but I dunno if that counts

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