bin.pol.social

Kylamon1, do games w Recommendations for Pirate Games?

If your looking for a cheap puzzle game, I had fun with Unforgettable Voyage on steam.

Lojcs, do gaming w Dissapointed in Xbox Elite Series 2 Controller

That’s bizarre to me too. Everyone keeps praising the Xbox controllers for being the best and they don’t even have gyro??

Glide,

People tend not to like gyro aim.

People are wrong, but I am not surprised.

CanadianCorhen,

whether they like it or not, it should still be included on a “premium” product, when the Wii U controllers had it!

tal,
@tal@lemmy.today avatar

Problem is that even on a premium product, cost is gonna be a factor. Well, and weight.

I can think of a bunch of features that could be supported in a controller. Problem is, not everyone is gonna want everything, and if they put it on the thing, everyone is gonna pay for it. On the XBox Elite Series 2:

CanadianCorhen,

i get that, but adding a gyro is really, really minor, just a couple modules on a PCB

SternburgExport,

How is that bizarre? It‘s not exactly a widespread feature so most people don‘t care about it.

papabobolious,

Isn’t xbox the only one that doesn’t?

JeffKerman1999,

Yep games for Xbox don’t have it because Xbox controllers don’t have it.

Hundun,

Gyro has been present in Sony controllers since Dualshock 3. All of the Nintendo controllers I ever used had it. Steam deck has it. I honestly assumed it is a standard feature.

SternburgExport,

I‘ve have a PS3 and PS4 and can‘t think of a single game that uses this feature. When I say widespread I don’t mean the hardware, but how it is implemented in software.

papabobolious,

GTA IV had it for PS3, I remember.

SternburgExport,

It did? How was this utilized?

papabobolious,

It was optional to use, you could control leaning on bikes I remember but I never used the feature.

tal, (edited )
@tal@lemmy.today avatar

I decided to buy a good and expensive controller for my PC for the first time,

It‘s not exactly a widespread feature

Gyro has been present in Sony controllers since Dualshock 3.

Not many PC games natively support gyro, however, because most controllers that people have on the PC don’t support it.

Yeah, it’s an input that you can use to rig something up with Steam Input or some sort of macro software, but if you don’t have a large proportion of the userbase with hardware support, game developers aren’t going to put resources into native support, and without native support, most people won’t use it, and if most people aren’t going to use it, not a lot of incentive for game controller developers to support it.

Same thing for the haptic feedback and the force feedback triggers on the Playstation controllers. You can use them on the PC, theoretically, but just not much native support out there for them.

I kind of wish that there were some kind of standard, cross-platform, open-source software package that you could have games hook into on one end and controllers on the other, have a developer-provided profile, but let the package provide some kind of profile that does something reasonable for an arbitrary controller (or multiple controllers, think HOTAS) if the developer doesn’t, and let game controller developers and players publish control scheme settings for games/controllers. Steam Input is kind of the closest thing to this, but is proprietary and tied to one distribution platform (Steam), which sort of sucks.

The sex toy crowd has something like this going on with buttplug.io – which, ironically enough, can actually support linking games to game controllers with vibration, not just sex toys, but for some reason we haven’t managed to get there with normal, actual game controller input. I kind of wish that given that they have their shit together enough to actually get something like this out there, that they’d rename the project to something uncontroversial like GameIO, support hooking up games to arbitrary output devices and input devices, and then expose an input layer to games. Have the option to use the game’s provided profile by default, but also use a custom one.

Steam deck has it.

The Steam Deck is successful for what it is, and maybe one day it will have enough market share to be able to really drive game features, but as things stand, it’s something like a percent.

googles

pocketmags.com/us/…/steam-deck-oled

If you crunch the numbers and assume the Deck does indeed represent 40% of Linux users, which make up 1.97% of Steam users, then the Deck is used by 0.78% of all Steam users. That’s the exact market share number for the Deck APU in the GPU survey, which means at least these datapoints are internally consistent.

That’s maybe the largest single bloc of people using a single specific non-mouse/keyboard input device on Steam, but it’s still a very small portion of the overall PC user base.

averyminya,

All PC games support gyro if they’re played with SteamAPI and the controller has gyro support. You can configure it however you want, it’s just a controller function being bound to an input.

You can even add gyro support to games that never had it, like PS2 and GameCube games. Because, again, it’s just a method of input.

Segab,

It’s not widespread BECAUSE Microsoft refuses to include it in all their controllers. It’s been a standard in Sony, Nintendo, and even some 3rd party controllers like 8bitdo.

Mirodir, do games w Recommendations for Pirate Games?

I sunk a lot of hours into Port Royale 2 many years ago. I’m not sure how well it holds up today or on its sequels. I think 3 was well received and 4 poorly.

robolemmy, do games w Recommendations for Pirate Games?
@robolemmy@lemmy.world avatar

All games are pirate games if you do it right

ono, (edited ) do games w Recommendations for Pirate Games?

Sid Meier’s Pirates! is a wonderful mix of exploration, sea battles, romance, swordplay, trade, and subterfuge.

Tropico 2: Pirate Cove is one that I’ve only played briefly, but I remember it having a fun style that made me want to try it in depth some time.

PlzGivHugs, do games w Recommendations for Pirate Games?

Its not quite a pirate game, but if you’re willing to expand your seach to include a nautical mystery game aboard a trading ship in 1807, than Return of the Obra Dinn is worth a look.

survivalmachine, do gaming w What difficult games/game challenges did you give up on?

Gave up on gaming in general. Moved to Linux back in October. Had issues getting my games to play because of various issues between Nvidia 535/545 and Wayland, Xorg, or the steam/proton/lutris/aagl/hgl things I tried. Then work got too busy and I’ve put gaming on the back burner 'til I have more time to troubleshoot it (hopefully with new Nvidia/Wayland packages).

DoucheBagMcSwag,

This.

This is unfortunately why I have not switched to Linux as a daily driver

survivalmachine,

You might give it a try – it may just work for you. Not everybody has the same issues, and I’m sure I’ll be able to figure it out later when I have time to troubleshoot it. This is just a busy time of year for me, so as long as my work stuff works, I’m good, and gaming has to sit on the backburner for a bit.

Stillhart,

I switched to Linux as my daily driver back last summer and have been able to play every game I’ve tried with literally no issues. Admittedly, I had issues at first but then I switched to Pop!_OS, which has built-in support for Nvidia hybrid graphics. That solved the few gaming issues I had.

With how easy it was and how many games work with no issues, I’m genuinely surprised to hear people say they are having issues with it. I’m not even close to a linux expert. I’m not a programmer. I don’t want my OS to be a hobby, I want it to just work. And so far it has.

ActionHank, do games w What are some hidden indie gems nobody knows about?

Sebil Engineering has a really fun mechanic I’ve never seen before. Its like those Hot Wheels tracks you always wanted as a kid but your parents never got you, but even better. I guess its a traffic control game? Anyone have other examples of these?

ICastFist,
@ICastFist@programming.dev avatar

Doesn’t look like it offers the chance to build a “hot wheels track”. Feels like that idea of bridge constructor, but applied only to angles of roads

ActionHank,

True, its not the best description of it. I was trying to land on something that would resonate with the type of person i thought it might appeal to, without fully explaining the thing. Maybe I failed lol.

Yeah there’s no track building. Each stage is a physics puzzle where you’re at some section of road, and there’s an infinite stream of cars. You’re allowed to make crude adjustments to verts on the road, in attempt to get the stream of cars to drive to some goal. The puzzles are very satisfying, and even when you’re not at a solution, its just fun watching the wagons fly into whatever direction your road positioning happens to take them.

Also its truly independent in the strict sense of the term. Solo dev, no publisher. Not that I have anything against small publishers.

mrGarbanzo, do gaming w WWII first person shooters

I’m a big fan of the sniper elite series, but they may be a bit newer than what you are looking for.

BiggestBulb, do gaming w WWII first person shooters
@BiggestBulb@kbin.run avatar

Honestly, try Battlefield 1942 on single player. It's not half bad - the AI is about as smart as you would expect, but it's still fun to fight them. Also, the multiplayer is still going if you wanna try that!

Also, not WW2, but I HIGHLY recommend giving Vietcong a try (both the base game and Fist Alpha). It's one of the most engrossing games I've ever played. If you can get past the derpy (by today's standards) character models, this game has a seriously compelling campaign and there are still occasional multiplayer matches. If there was ever a game to make the Vietcong and NVA scary as fuck, it's that one.

BiggestBulb,
@BiggestBulb@kbin.run avatar

Oh, I almost forgot - Hidden and Dangerous and Hidden and Dangerous 2 are also great. They're very similar to Arma (but released before Arma afaik, and have smaller maps). Pretty solid, but I do feel that the controls have not aged well at all (for example, they use the "end" key to aim down sights by default). They are overall pretty enjoyable, but to be honest, nostalgia aside, you aren't missing a ton if you don't play them. There are a lot of rough edges, such as grenades not killing enemies that are close because a chair leg was in the way.

If you're gonna play any of the games I recommend, I would say play Vietcong and give it a real shot. The game starts slow but by the 3rd mission it gets intense

DdCno1,

Hidden and Dangerous was made free to promote the second game. It’s interesting, but it was already extremely outdated and clunky by the time the sequel came out in 2003. I can’t imagine time having been kind to it in the 21 years since. AI in particular is horrid in both games in the series, to the point of sabotaging much of the enjoyment one might have otherwise gotten out of these.

BiggestBulb,
@BiggestBulb@kbin.run avatar

Yeah, you've really hit it right on the money. I grew up with H&D 2 and it really did have awful AI. The graphics also aren't doing it any favors in 2024 - it was mildly ugly even by 2003 standards, in my opinion. Still, it had some very imaginative levels and overall the vibes are right for a tactical WW2 shooter. Also, the multiplayer is (somehow) still going!

DdCno1,

The graphics I actually really liked, because of how similar they looked to Mafia, which ran on the same engine and shared a number of assets with it, including textures and animations.

I had no idea the multiplayer was still going. Are you still playing the game? Got any favorite mods or other tips for someone who might have an interest in trying this game again? For all of its faults, I’m tempted to give it another go.

BiggestBulb,
@BiggestBulb@kbin.run avatar

I still play once in a blue moon, but only the tiniest amount haha. I'd say you should check out the subreddit for Discord links - there's a "Royal Para Regiment" Discord with quite a few people that seems to be very active

DdCno1,

Alright, thanks for the info!

Fizz, do games w Is there any love for BAR (Beyond All Reason-FOSS RTS) on Lemmy?
@Fizz@lemmy.nz avatar

Since seeing this post I’ve played 20+ hours of BAR. Holy shit this game is so hard to learn but so fun and the community is awesome.

Helix, do gaming w Dissapointed in Xbox Elite Series 2 Controller
@Helix@feddit.de avatar

8bitdo controllers are good. They care about making good input devices.

reyvehn, do gaming w Dissapointed in Xbox Elite Series 2 Controller
@reyvehn@beehaw.org avatar

I bought that same controller and it’s absolute garbage. It started developing multiple problems before I realized it was too late to use the warranty. The left bumper was inconsistent, the d-pad was wobbly (more give on one side than the other), and the right stick started drifting badly. Not to mention the basic, crappy software and connectivity issues. I tore it apart and tried every fix I could find but nothing helped. I wasted a lot of money for something that felt and looked really great, but was fucking awful otherwise.

Then I did a lot of research and found the Flydigi Vader 3 Pro. It has hall effect triggers and sticks, mechanical buttons, both C and Z buttons, triggers that could actually click, a gyro, a high poll rate, Nintendo Switch compatibility, and a lot more. It doesn’t feel as premium as the XBES2 controller did in my hands, but it seems just as durable and it’s less than half the cost. Don’t let the look fool you. I HIGHLY recommend it.

WhiteRice, do gaming w Dissapointed in Xbox Elite Series 2 Controller

Hello friend. I use the brooks adapter on my xbone elite gen 1 for ps4. It adds gyro and touch pad click support.

a.co/d/gL2oxm0

Davel23,

Unfortunately it says it does not support the Elite series 2.

WhiteRice,
Davel23,

That one does appear to be compatible with the Elite 2, but I don't think either model supports motion control on PC, just PS4/5 and Nintendo Switch.

ICastFist, do games w What are some hidden indie gems nobody knows about?
@ICastFist@programming.dev avatar

Unciv for Android. It’s basically Civilization 5, but FOSS.

Shoutout to Iji, too. Amazing soundtrack and lots of replayability. It’s an old game by now, but it’s also free. Sidescrolling platformer, killing is optional.

Assault Android Cactus. Dunno how well known the game is, but it’s one of the best twin stick shooters/bullet hell I’ve played, with the android girls full of charm.

TwilightVulpine,

I was going to say Iji. Such an amazing game, it’s like the 2D version of an immersive sim. I wish there was a remake only so the dev could make the money they rightfully deserve.

johannesvanderwhales,

I recommend Nex Machina if you enjoyed that one.

ICastFist,
@ICastFist@programming.dev avatar

Uh, which one? I mentioned 3 games

johannesvanderwhales,

Sorry, Assault Android Cactus. The formatting in my app made it look like two separate comments when I was skimming quickly.

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