Indie studios do in fact exist. I haven’t bought a game from a major publisher since… uhh… well, I guess I bought Portal for $1 last year, does Valve still count as a major publisher?
As a counterpoint to most of the cynicism here, this is how the company I now work for formed. Caveats include: the founder had a lot of money because he had previously worked for a big name Internet company when it was a startup, and we spend almost all of our time as contractors for other studios rather than developing in-house IP.
Już tą kwestię przerabialiśmy. Niestety odpowiedzią osób tworzących nasze oprogramowanie jest, że nie jest to oprogramowanie do udostępniania zdjęć, tylko linków. W najbliższym czasie nie ma raczej szans na taką funkcjonalność.
Short answer: money. It’s no secret devs are usually overworked and underpaid so even a large-ish group of developers from even some of the more popular companies getting murdered simply can’t afford to start a business. Some of them could go the Kickstarter route but few would be successful as is the way for Kickstarter.
I liked it as much as the others ASIDE from the tank missions. they leaned on the tank WAY too much. There are two or three tank battles where you will be pulling your hair out for sure. Definitely focus on upgrading the tank as much as you can because you will need all the help you can get.
What I’m reading is that it’s a quick way to lower expenses and pad the investors’ pockets, flooding the market with developers and reducing their value, to then hire them back a few months later at lower salaries.
That sounds like what I see people comment on Lemmy. Those opinions or impressions are not necessarily true though, or seeing the full picture.
People are laid off, which makes the news. But many others remain employed, those don’t make the news. Many others founded or found new companies, which don’t make the news.
Creating your own company, with all its investment, management, and risk involved is much scarier, higher investment and risk, personally and professionally, than being employed. Some people are willing to take that leap, others not.
I imagine profitably in creating games is very hard. You need to grow a user base or publicity. The market is flooded with games, publishers, and developers. Only the big ones have marketing budgets big enough that the marketing makes a bigger impact on profitability than the quality and discoverability of the product. (Like CoD investing a similar amount into marketing as the product development cost. And marketing is effective - more than a good game or product.)
Either way, I don’t feel I have an overview of the whole market situation, or statistics on the broader market and development people movement. But I’m sure “why don’t people start their own companies” is a wrong premise. They do. Some do. We just don’t see it.
The hiring back is unlikely to be the same people too. It’s new people. At the cost of experience, and possibly gain on lower salaries. I’d be skeptical it’s generally good long-term management though. Short-term management is popular. Lay off, you reduced costs, get more people, you increased productivity - and the cycle continues. Managers gotta manage. (/s)
First time I played it I hated it. That was just after finishing the previous one. I came back to it like 6mos later and it was fantastic. Just needed a break I guess. The controls do suck a bit at first and it takes some getting used to.
Origins is better, in my opinion. It’s the black sheep but it’s my favourite in the series.
Arkham Knight is my least favourite but I still like it. If you really hate the tank sections, though, you might not like it no matter how long you play. That’s a pretty big part of the game, and it’s not great.
The story is also dumb.
major story spoilersIt would have been way better if Barbara was the arkham knight, having faked her death and the suit could have had mechanical legs to help her walk and her voice digitally altered to sound like a man. Instead we got another Jason Todd as the Red Hood with a different name.
ETA: I’m curious whether the downvotes are because I think Origins is better or because you don’t like my idea for how the story could have been improved.
Just be careful not to idealize the past as some golden age of gaming. During the SNES era, worthwhile titles were few and far between on top of spotty regional availability on account of profitability (supposedly). The bar to entry for gamedevs was huge: the dev tools were obtuse and the distribution methods were shit and centralized (toy stores, computer stores, magazines). The offer was also ridiculously sanitized, at least on consoles.
It’s great that we can still enjoy the good games of the past, but I absolutely love what indies come up with nowadays. There are so many and they’re so creative! ❤️ Some talented big studio devs even manage to release something nice once in a while despite the organizational structure they work in. I never want to go back to gaming in the 90’s. Furthermore, I’m of the opinion that there are many past titles being hailed as classics solely based on some unconscious nostalgia for youth (I’m looking at you GOG).
Its just like with idealizing music eras. People remember the stand outs and forget the bad and mediocre stuff so it seems like everything was better in whatever time.
The ps2 had THE BEST library of any console, even to this day. I am still learning about random hiddem gems ive never heard of on it, and I’ve been gaming for 25 years
It’s not a game for everyone, but it is a lot of fun (if you enjoy building a tank). Part of why I really like it is there’s no real pve tank games right now and this is the closest offering. I’d fuckin kill for Warthunder-but-open-world. Or even mission based. This scratches part of that itch.
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