bin.pol.social

CharlesReed, do gaming w Weekly “What are you playing” Thread || Week of September 21st
@CharlesReed@fedia.io avatar

I've been absolutely obsessed with the 2014 reboot of Thief over the past couple weeks. I'm having so much fun just sneaking around and stealing stuff and finding new hidey holes lol. It's making me really want to try out the older games. I don't know how I slept on it for so long because it's been great.

GammaGames,

Have you played Dishonored? It’s an immersive sim with assassin magic, one of my favorite games!

CharlesReed, (edited )
@CharlesReed@fedia.io avatar

I have! It's a really great game and I love it too. That's probably why I'm having such a good time with Thief, since the gameplay is very similar. I've only really played 1 though; I did play Dishonored 2 once, but I couldn't get into it like I did the first. I still need to play Death of the Outsider.

GammaGames, (edited )

That’s surprisingly similar to my experience! I played the original a handful of times when it released but never beat 2 because it came out at a time when I was busy.

Somehow I did end up playing a bit of Death of the Outsider and really enjoyed what I saw, I should revisit the series to give them a fair chance

Poopfeast420, do gaming w Weekly “What are you playing” Thread || Week of September 21st

Finished my Hollow Knight: Silksong 100% playthrough. Great game with some weird, frustrating and outright bad segments, that make you question what the devs were smoking.

Then I also beat Castlevania: Harmony of Dissonance. I was pretty close to the end two weeks ago, before I took a break because of Silksong. Only one small boss and the final boss was left, but hunting for the rest of the secrets still took a while. It’s definitely better than Circle of the Moon, which I played before this, just because it doesn’t play like absolute cheeks. Graphics and Music are a major downgrade though.

Next up is the final Castlevania GBA game, Aria of Sorrow. I’ve played the sequel, Dawn of Sorrow on the NDS years ago, and I remember it being great, so I have high hopes for this one.

Then I started Megabonk. It’s Risk of Rain 2, but as an ASS game (Auto-Shooter Survivor game, like Vampire Survivors). Each run is 1-3 loops of a single map, and there are only two different maps in total. Characters, weapons and leveling are like VS, so your choice is for a starting weapon and each characters innate passive. Then you also earn money during a run to open chests for different items, like in RoR. While I think the game is solid, you have to like the gameplay enough to be fine with just not much variety in the visuals.

Vodulas,

Curious at which segments you disliked in Silksong. I am only getting to Act 2, but have had some spots that were anti-fun.

Poopfeast420, (edited )

I think flying enemies are absolutely terrible to fight, especially early game.

Runbacks are the things everyone has already been talking about. There were two in the whole game that I thought were terrible, so it could have been worse.

However, for boss runbacks especially, because your corpse is in their room, it discourages leaving and coming back later. This can of course lead to just bashing your head against a difficult section and getting frustrated even more. In Hollow Knight your ghost at least spawned in front of the room so you didn’t have to commit to fighting the boss, even if you had to make it back there again.

I guess because of how much of the game is optional and non-linear, the devs couldn’t often really plan on when players will have which ability or upgrade, so some stuff felt kinda underutilized, for long stretches of the game.

Why are so many shard drops above places, where 75% of them will fall into unrecoverable spots? For rosaries, you at least get the magnet, just add the shards to that or something.

Vodulas,

100% agree on the flying enemies. My big thing was the downward attack stages. Without the crest that changes that, it was terrible

Poopfeast420,

I just used the Wanderers Crest the whole game, mainly for the normal downward pogo.

For some reason the game forces you into a specific crest a few times throughout, which I just find weird and unnecessary.

chloyster,

While definitely more clunky than the original games system, I don’t recall any boss fight where you couldn’t at least die at the edge of the boss area you enter on and grab your stuff without actually fighting the boss. Ive done this pretty frequently

Davel23,

If you like Megabonk you should check out Vampire Hunters. Very similar idea.

Poopfeast420,

Played it for a bit last year, shortly after the 1.0 release.

It’s probably a better game than Megabonk, but I think the Auto-Shooting part doesn’t really work in first-person, if you have to do all the aiming yourself anyway.

Still fun for a while.

eezeebee, do gaming w Weekly “What are you playing” Thread || Week of September 21st
@eezeebee@lemmy.ca avatar

I’ve been on a 3D platformer binge.

Just finished Castle on the Coast and was pleasantly surprised. It starts off feeling a little janky, but after the first 30-60 minutes realize it’s intentional and you are a silly giraffe parkour GOD. Some later levels get into abstract platforming and refreshingly different mechanics than I’ve experienced before. Worth checking out if you’re a 3D platformer-head.

https://lemmy.ca/pictrs/image/fbe37d8d-ff04-4f00-be7a-3f24399c3851.png

Currently playing through Spyro Reignited Trilogy. Never played any of them before, but always wanted to. Just finished the first one and it was quite fun, although I did not like the final boss. There should have been a checkpoint after the first phase (2 keys phase). Looking forward to finding out how they developed the mechanics from there in 2 and 3.

Telorand,

Thanks for the rec! I have Castle on the Coast, but it’s been low on my “play later” list. I’ll move it up!

thefluffiest, do gaming w After current events I'm now replaying this gem. Forgot how fun killing Nazis actually is

The in-game nazis need an update too. They no longer need to speak German

morbidcactus,

The New Colossus has you covered there.

toomanypancakes, do gaming w After current events I'm now replaying this gem. Forgot how fun killing Nazis actually is
@toomanypancakes@piefed.world avatar

We at least need a mod to add red hats and the dumbest looking blond hair ever to enemies

Rose,

Check out Carmageddon: Max Damage.

PonyOfWar, do gaming w Is it true Star Citizen players are "melting down" because of the No Man's Sky update or is that just clickbait?

I haven’t seen any meltdowns, no. Beyond being “Space Games”, they are very different games anyway. Yes, No Man’s Sky has had a very impressive development at an impressive speed, while Star Citizen… hasn’t, but Star Citizen is aiming for a completely different scale of simulation and detail.

Novamdomum,
@Novamdomum@fedia.io avatar
stargazingpenguin,

I would classify all of those titles as clickbait and ignore them. I play and enjoy both games, and both have their place.

sculd,

Those are called drama YouTubers. Just block all of them, will be good for your mental health.

Novamdomum,
@Novamdomum@fedia.io avatar

Yeah some of those comments are insane... 😲

theangriestbird, (edited ) do gaming w After current events I'm now replaying this gem. Forgot how fun killing Nazis actually is

(fyi your post does not contain any image)

Edit: now it does! yay for killing Nazis!

HuskerNation,

Huh it did

Berttheduck,

I can see a pic of Wolfenstein the new order.

Excellent game. I love dual wielding the automatic shotguns. Soo satisfying.

wirelesswire, do gaming w After current events I'm now replaying this gem. Forgot how fun killing Nazis actually is

I started replaying this one recently, as well. And yes, killing Nazis never gets old.

hzl, do games w Your Turn! - an app that gives you a co-op experience with a friend while emulating (my article)

This is cool, but I’m still waiting on a way to play Secret of Mana online that’s actually viable.

mlg, do gaming w "The balance on this game is trash!"
@mlg@lemmy.world avatar

This is how TF2 got absolute shit tier autobalance after a bunch of braindeads complained on reddit to remove auto balance, which the devs did to absolute disaster, and then they “fixed” it by readding autobalance with live team switches so you get screwed even if you don’t die.

y’know instead of just adding a round timer/objective buffer to prevent getting auto balanced right before the match ends.

Also how items like dead ringer, ambassador, righteous bison, etc got ridiculous nerfs because some failures couldn’t handle losing to those weapon loadouts despite all three having obvious downsides over stock and requiring extensive skill to use.

Last time I opened that cesspool, people were still making 5k upvote posts abut nerfing sniper as a class.

RollingZeppelin, do games w Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle?

I'm more disappointed that the PS5 can't stream anything over 720p using Plex. I don't want to buy another gadget just to watch my local media >:(.

Venus_Ziegenfalle, do games w Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle?
@Venus_Ziegenfalle@feddit.org avatar

Game development time keeps increasing while console development cycles are decreasing. We got a gaming bubble before GTA6.

DoucheBagMcSwag, do games w Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle?

Yes. Moreso for the dumbasses who thought the PS5 Pro was a good investment

ampersandrew, do games w Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle?
@ampersandrew@lemmy.world avatar

The kinds of games Sony makes have gotten bigger and taken longer to make. Taking longer to make means you get fewer of them. There were three Uncharted games and The Last of Us between 2007 and 2013. Naughty Dog today hasn’t put out a new game since the PS4. When Sony spends $300M on Spider-Man 2 but they’ve actually sold fewer PS5s than they sold PS4s at the same point in the console lifecycle, you need to start getting your money back in other ways, like porting the game to PC. Helldivers II is a Sony joint, but the vast, vast majority of its sales came from PC, not PlayStation, and now it’s even on Xbox.

Exclusives are just going to be less and less of a going concern as time goes on. As for what Sony’s studios are cooking, Sucker Punch has a game this year, Intergalactic from Naughty Dog is at least a year away (but probably more), Sony Santa Monica still has their sci-fi project that Alanah Pearce wrote for that still hasn’t been announced (so likely at least a year away), Guerilla “just” put out Horizon: Forbidden West in 2022 (meaning at least another year on their next game), etc. At this point, all of the pent up projects from these studios are looking like they’re going to attempt to sell a PS6, with the same cross-gen situation we got for the PS5, where it comes out on both. Combine that with the talk about there being two SKUs of PS6, one of which being a handheld, acting as a Series S to the regular PS6’s Series X, and that’s what Sony’s output looks like to me. That, plus the collapse of Bungie following Marathon’s release and the collapse of Haven Studios regardless of whether or not Fairgames even comes out.

trslim, do gaming w "The balance on this game is trash!"

I really REALLY want a game where its like 40 vs 80, where the 40 have great tech, information and drone systems, but long respawn timers, vs 80 insurgent style players with cold war weapons, little to no armor, and litte information, but have fast respawns. And the game tries to keep weapons realistic rather than balanced.

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