bin.pol.social

Broadfern, do gaming w Can't relate. *Kills Arabella*
@Broadfern@lemmy.world avatar

Cult of the Lamb can help solve this.

bluesheep,

I’ll prioritize sacrificing newer followers over older ones but as soon as an old one gets cocky they’re going into the stew.

whotookkarl, (edited ) do games w What game has the best tutorial, in your opinion?
@whotookkarl@lemmy.world avatar

The first level of MegaMan x and good springs in fallout: New Vegas are really good examples of how to convey info to the player about how the game works and what you can do without pulling you out of the game itself into a separate tutorial

2ugly2live, do gaming w Can't relate. *Kills Arabella*
@2ugly2live@lemmy.world avatar

I had the reverse issue in Undertale. I went through it the first time and was mad at Undyne. I believe at the end of the normal route, I heard that Undyne still wanted to fight the humans or what have you. And I was like, “you think I’m monster? After I gave you water? I’LL SHOW YOU A MONSTER.” I felt super bad killing Papyrus, but I was like, “I’m sorry, it’s for the greater good.”

At the end, I was warned that the game wouldn’t forget that play through, and I was like, “Good.”

UnculturedSwine, do gaming w Can't relate. *Kills Arabella*

Tried doing a genocide run on undertale once. Had to close out the game after killing undyne and I haven’t picked it back up since.

HubertManne, do games w What game has the best tutorial, in your opinion?

cyberpunk was nice. It had both an optional that really specifically laid things out and then in addition the first gig more casually does it. I seem to recall harry potter being so integrated that I can't remember it. I find a lot of games just sorta give popups that you can say stop to and then it basically just starts simple so you can learn the stuff without it seeming much like a tutorial. skyrim is sorta annoying in that its unskippable and you can't do a save before locking in a race that is after it like you could with oblivioun. So they went a bit backwards. Elden rings was completely skippable but it was also just pants. The tutorial is crazy easy compared to most games and does not prepare you at all for the brutal real game. Baldurs gate was unskippable but its pretty fast and did not really feel aweful to redo as its much like any quest in the game.

theangriestbird, do gaming w Rune Factory: Guardians of Azuma || Review Thread

Review from “TheGamer” has been omitted because of their association with Valnet, the scummy owners of OpenCritic bee fingerguns emoji

LucidNightmare, do gaming w Can't relate. *Kills Arabella*

I just can’t do it. Tried doing it on Red Dead Redemption 2, and the very beginning guy hanging from the cliff, I just couldn’t do it.

I can’t do it on any games I play, because I choose options that I would actually make in that situation. :'-]

ogmios, do gaming w Some slight regret
@ogmios@sh.itjust.works avatar

The fuck should I care? I already installed Windows entirely with informed consent.

YiddishMcSquidish,

The fact they are collecting telemetrics and are constantly monitoring them. My laptop sped up considerably when I debloated Windows.

ogmios,
@ogmios@sh.itjust.works avatar

That’s my point. If I’m already cool with Windows, what should I care about other, lesser, malware?

CaptainBasculin, do games w What game has the best tutorial, in your opinion?

A Dance of Fire and Ice is the best one. You get how the game works within the main menu itself, songs can have their own tutorials for specific patterns later on the song but are fully skippable.

Rhythm Doctor also has really good tutorials, a fully skippable tutorial that tells you anything newly introduced in the upcoming track

missingno, do games w What game has the best tutorial, in your opinion?
@missingno@fedia.io avatar

Them's Fightin' Herds has one of the best tutorials in the fighting game genre, but on top of that it also has a story mode cleverly designed to act as a second tutorial. Enemies and bosses are designed you on specific concepts like anti-airing or getting past zoning. It even has platforming segments to get you used to fighting game movement.

Sadly, the published pulled the plug so chapter 1 is all we'll ever get. But that chapter 1 is still better than any other fighting game singleplayer.

Hello_there, do games w What game has the best tutorial, in your opinion?

Bayonetta. You're thrown into the action the moment you hit go.

harcesz, do zapytajszmer w Czy wy też zauważyliście...
!deleted269 avatar

Coś jest na rzeczy. Jednak skądś Fakebook sobie wziął, że nakręcanie konfliktu jest najlepsze dla ich biznesu…

Auster, do games w What game has the best tutorial, in your opinion?

In my opinion:

If memory serves me right (as I played the game a while back), Shantae and the Pirate's Curse's intro stage acts as a tutorial, but it's so seamless to gameplay and story that it barely feels like so. Iirc, also same for Valkyria Chronicles 4's first mission.

And that I remember better due to playing relatively recently, Final Fantasy VI and Catherine's tutorials are well integrated to their games' specific flows, the former being a series of NPCs you talk to, something you already do a lot in the game, and the latter being quick, straight to the point and given like it is a normal part of the narration and the increasingly frenetic (for a puzzler) gameplay.

And also if memory serves me right, Dirge of Cerberus and Outlive both have optional missions in their main menus that act as tutorials, that don't feel like a chore, and that if you ignore them, the game is still sufficiently manageable.

ampersandrew, do games w What game has the best tutorial, in your opinion?
@ampersandrew@lemmy.world avatar

Is this where we bring up the old Mega Man X Sequelitis video again? Chances are the best tutorial is the one you don’t even realize is a tutorial. There was also a trend that I first noticed around the time of Gears of War where the tutorial would not only be built into the story so that you wouldn’t feel like it was chore, but they’d also give you the opportunity to just skip it.

Rhynoplaz, do games w How do you keep track of what games you have played over the years?

I find this post interesting. Are you asking because you’re curious about statistical information like “you played this game 28 hours more than that game” or just so you remember if you liked a game or not?

I understand the first one, but I can’t even comprehend the second. As soon as I see a screenshot from a game, my brain goes back to playing it and the general emotions it triggers. I might not remember the details about the game, but I’ll remember if it was fun, frustrating, boring etc. So I think it’s really strange that someone could completely forget playing a game.

I don’t mean any offense or anything. I know I’m some kind of neurodivergent, and I find the differences in how we each think very interesting.

pienoyer,

All good dude! I was mostly wanting to keep an overview for myself so that I could:

  1. Rate the games I played
  2. Add notes/thoughts about the game
  3. See when I played the game and how long it took me to finish it.
    Those are the three main statistics im interested in. Of course, I generally remember if I have played a game or not, I just like keeping track of things in more detail :)
StargazingDog,

backloggery.com is your solution.

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