You can knock her out instead of killing her. You can then save her from execution in Act 2 to recruit her. She can even have a bit if a redemption arc, iirc.
There are some specific steps (knock her out before the hobgoblin boss, else she does not remain temporary hostile, and after you knock her out, you need to kill the other two bosses before the long rest, else she wake up and you need to knock her out again), but it’s feasible. There are a lot of YouTube video about it. She is in all my runs (she is one of the funniest companion), and I never killed the tielflings
Oh shit, I just killed her in my current playthrough because I thought it didn’t matter anyway. Which sucks. I really love her voice, and she has a fun arc.
According to KnowYourMeme it’s from a photoshoot. Maybe an acting toddler, or a photographer who made a toddler cry.
When making movies or TV shows that require a crying baby, they’re supposed to wait for the baby (or it’s twin) to cry, and not to actually make it cry.
it opens automatically for programs without guis that forget to set the “please don’t show cmd” flag. i made a program for my grandmother to automatically sort her photos and it would always flicker that damn window because i couldn’t figure out haw to set the flag from Go :(
that is what i used but i could not get it to work, possibly because the program did not have a gui either. it was just supposed to be a “button” in the file explorer.
for a poweruser yeah but this is my grandmother we’re talking about. she only used the program once every six months, when her camera ran out of space and she emptied it onto the computer.
Windows applications can still access the Linux functionality when running under Wine, though of course that has to have been purposefully coded in.
However you can run wine itself inside something like firejail to properly sandbox the whole thing - I have Lutris in my Linux gaming machine configured to do just that for all games by default (my firejail config even blocks networking).
There is a launch configuration option under each game (under System Options tabs, if I’m not mistaken) called “command prefix” were you can put the firejail stuff (so if you put just “firejail -someoption” there your game gets launched with, for example “firejail -someoption wine …”) or whatever other sandboxing command you want to use (such as bubblewrap).
In the main Lutris options, there’s a section with the default values for all those launch options for games, so if you put it in the “command prefix” there, all games get launched with that command prefix unless you override it in that game’s launch options (so, for example, if you’re blocking networking for all games but want to run a game for multiplayer over the net, you override the sandboxing wrapper options in that game’s launch options specifically, which won’t affect any other game).
I got to room 46 then looked stuff up for the later more arcane puzzles. I still have some stuff to unlock but waiting until someone finds the last envelope
Probably, yeah, but I have exported snapshots and backups for such cases, and data itself is encrypted. So at worst a few hours lost. They can be easily disconnected i just never actually do it.
Many malicious actors don’t trigger their payload that you would notice until after data has been mined.
I’ve visited businesses to help put together basic infrastructure after their systems were encrypted and ransomed. We would bring up a backup from the night before only to find the system still infected. We would go back a week, 2 weeks, a month.
These things lie in wait and only as the final nuclear option do they get noticed.
Kind of not a problem? If malware in question would try to write itself onto other drives it needs to know my luks pin and support my fs, so at worst it can try and fail. If it’s a windows machine that has it, well I’ll just nuke it after firat reoccurence. Realistically, I’ve had this setup for over a decade and there were 3-5 times when pirated game had malware.
I found some cool stuff. I even coincidentally solved a puzzle involving an ice box on my first go. But it was taking waaaaayyyy too long to find anything interesting, and I had multiple runs where it felt like there was no chance to build anything other than a straight path of rooms leading to a dead end, either from lack of doors, or lack of keys.
I actually like the dice roll of getting different encounters and adapting to what comes up; but only when the goal is generally to do well, eg dealing lots of damage or exploring new directions. But often there’s very particular objectives in BP and the UI doesn’t do a lot to help you track them.
bin.pol.social
Najnowsze