My SO and I have been obsessed with this game for the past few weeks now. Unlike any other game I’ve played, this one makes you feel smart for remembering small details about things you spotted earlier, or when you look back on a note you took that is suddenly relevant.
That said, we are at a point now where we know roughly what we have to do, but we still need to slog through multiple days to get the rooms we want to appear.
We’ve built enough starting bonuses that reaching 46 isn’t really a challenge, so now the drafting just feels like a slog.
I think from here on out we’re going to be looking up hints just to get to the finish line. [Edit: spoiler tags aren’t working for me, removing them for now]
Hey! Not sure if you’re on an app or browser. I’m currently on the Lemmy browser. Doing
<span style="color:#323232;">::: spoiler An example spoiler
</span><span style="color:#323232;">Something happens at the end of the game!
</span><span style="color:#323232;">:::
</span>
works for me to make
An example spoilerSomething happens at the end of the game!
I’m curious to see if copy/pasting that on your end will look correct on my end, even if it looks wrong for you.
@PerfectDark I only recently cames across with project and it looks amazing - like a Jellyfin for games. I only wish there was plugin support for Retroarch/Lutris or something similar rather than needing to rely on EmulatorJS.
I love the work you've done sitting down with the team and it's definitely convinced me to put this one down as the next of my ever growing number of services going onto my homelab cluster.
As an aside, I also wanted to thank you for your writing in general. I used to do a lot of writing (heck, I did three quarters of a journalism degree a lifetime ago), and the effort and quality you put into this stuff has definitely started that itch in me again...
As an aside, I also wanted to thank you for your writing in general. I used to do a lot of writing (heck, I did three quarters of a journalism degree a lifetime ago), and the effort and quality you put into this stuff has definitely started that itch in me again…
Please do!!!
I’d love to read more from ‘our’ circle of people. I find there’s…not enough, which is (in part, anyway) why I like to try my best at sharing this kind of thing. Especially in an atmosphere where short videos are consumed like crazy, where A.I. can slap together (poorly) someone’s writing, and where the big sites are just click-bait or begging for subscriptions and support.
IDK, I’d love to read whatever you’d be writing!
And thank you so much for writing this, I’m gonna link the RomM team to a new convert :P
I only wish there was plugin support for Retroarch/Lutris or something similar rather than needing to rely on EmulatorJS.
We integrate for now with playnite (lutris for windows) and any handheld that can run muOS or Portmaster, but Lutris integration is on the list! Sadly, retroarch doesn’t have a plugin system, so for now that’s discarded
It’s so sad that Like a Dragon series is now at its peak and it could benefit from that system massively, but can’t. And by the time this patent runs out, it will probably already run its course.
Slowly making my way through the Mass Effect Legendary Edition after grabbing it during a Steam sale! I only played ME3 when I was a teenager, so it‘s really fun to finally get the full experience.
I guess you don’t get the emotional impact as compared to having played the whole trilogy, but it was enough fun on its own that it made me come back to it all these years later!
Ghost of Tsushima would’ve rocked even harder with a system like this.
maims a mongol/ronin/bandit
“YOU! GHOST! It seems I too am now a ghost! I’ve learned your style after my defeat, and through more practice, am ready to take you down. Fight ME, you weakling!”
Or something like that would’ve made that masterpiece even better. :'-]
Absolutely baffling that this isn’t free. I watched RTGame play it on YouTube and can’t imagine how ripped off I’d feel if I paid cash money for it. I had 1 2 Switch with my switch at launch and was instantly bored by it, but at least it was actually a game.
I think it’s a master piece. I played a lot of it.
I do kind of have a problem with the RNG because at some point I already know what I need to do to solve a puzzle, but I just need to get the right rooms to be able to actual make the puzzle. I don’t have a lot of time to play games, so I gravitate away from it due to this.
But aside from that, I think this is one of the most amazing games I’ve played. The lore, the design, the puzzles themselves. I’ve had quite a few moments where I was completely mind blown with things.
I played it obsessively for a solid month or so following its release. One of the best puzzle games ever and still a GOTY contender for me.
I know some people didn’t like the RNG, but for me it never became a real big problem. You get some control over the randomness eventually, and I also just found the drafting part of the game enjoyable in itself.
Piecing together the story and the world building bit by bit and uncovering the mystery was also super enjoyable. It’s one of the most rewarding games ever for note-takers. So much so that keeping physical notes in a journal was like half my enjoyment.
I did find a few ways to control the randomness, but I’m wondering if there are many more? I basically got:
spoilerThe Coat Check where you can leave an item, and I think the well at the entrance of the mansion where you can drop a coin per day which increases your… luck or something?
There are several more. Some examples (light spoilers):
spoilerPick any room upgrades that give you extra dice. There are also two items that let you reroll, though they aren’t the easiest to acquire (but can be Coat Checked!). I also recommend looking into the Sheet Music puzzle.
There are some other ways to reroll or affect RNG, but I don’t know how to hint at them without spoiling too much.
I’m switching between Blue Prince and some other games, but it’s still such a good time whenever I play it. But then again, I’m a fan of both roguelikes and puzzle games. Just didn’t expect these two genres to mesh so well.
To quote one of my favourite book series of all times (Mistborn): “There’s always another secret”.
@ItsMeAlex It's not Open Source. Maybe at one time it will be but it wasn't started as one and I don't really have the capacity right now to maintain it as open source.
Hello Mr Developer 😅
I couldn't find the source code, it would be perfect if that was! Otherwise I can understand if u are keeping a closed hobby project.
I’ve watched two people online play the game and both pretty much slammed it. It should absolutely have been free with the console. Is $10 really disposable enough income to spend on what is essentially an ad for the console you’ve already bought and a handful of minigames? 7/10 is a wild score to give it, but I guess reviewers get these games for free anyway so price doesn’t matter.
bin.pol.social
Aktywne