I was thinking about this in another thread where someone made this joke: With how much stuff Valve does outside of gaming, are we sure they have never done a 3rd iteration of something before? Like, they do business stuff too and are into a ton of random tech related things like BCIs. We only ever really hear about the game related stuff, tho. Or possibly when Gabe gets a new boat since they interview him on it.
I‘m enjoying these, I played through Max Payne 2 a lot during my teenage years and everything I found something new even though it’s „just“ a linear shooter.
These last few years i think i’ve started to develop a love of Linear Shooters, or games in general. There’s something charming about them compared to Open World games. Not to say Open World games are bad. but i’ve definitely been burnt out on them with how many we have now
I did actually do that for some posts, but people like to guess the game so i stopped doing that. The middle ground i reached was just putting the game in the first sentence (and if i remember bolding it too)
It’s a very interesting question. In terms of which game I’d rather play, it’s SMW. But in terms of technical achievement, SMB3 is unquestionably better (in my opinion of course).
SMB1 was a watershed moment for gaming - perhaps the biggest that there ever was. SMB3 was a revolutionary improvement on top of that. In light of that, SMW almost feels like a bland port. This isn’t to say it’s bad by any means, but in terms of the impact that it had on gaming as a whole, it’s not very significant and just feels like an iterative improvement.
SMW is still a great game! And if I could only play one for the rest of my life, I would choose it over SMB3. But in terms of historical impact on gaming, I would say that SMB1, Mario64 and SMB3 were more revolutionary.
I played and beat world with my dad on a rented Super Famicom before Super Nintendo came out.
We didn’t have an instruction booklet and all the tutorial stuff that came up was in Japanese so we went the entire game without knowing you could throw shells upwards. So when we got to Bowser at the end we thought you had to be able to fly so you could dive-bomb the motherfucker. Took us so many tries getting there with a cape and a backup before we eventually each got it. Man, did I feel dumb when SNES came out and I learned the truth, but also a perverse pride, like being one of the few people to beat something before it gets nerfed.
Not really related but this made me think of that for the first time in years.
Tough choice but I’m reluctantly picking World. It’s probably because as a kid I had a NES, but never a SNES, so all my SMW play was at friends or the demo kiosk at the store.
Not until I was a 20something when I traded a used motherboard for an old SNES and played the shit out of it.
The Best Buy demo kiosks added an absurd amount of shine to unworthy consoles. I’m still waiting on my $800 3D0. It can’t suck if it’s that expensive!? I played the Road Rash demo, mind you!
Sears is the one I remember using the most. My parents would let me hang out in the all but abandoned video game section while they bought a lawnmower, some pants or maybe a frying pan.
I definitely remember the lawnmowers. The pants. The apparently orgasmic tools. But I don’t think mine had a kiosk. Honestly, I probably spent more time at neck-breaking Walmart kiosks than at any other.
That one was my favorite because I don’t think many knew it was there, the section was always empty, and in the years they had it, the thing kept working unlike all the other stores…
3 is extremely cool and all, epecially for what NES can output. But SMW has an insane mechanics with higher skill ceiling. Speaking as a player who haven’t played any of these two but watched some pros/speedrunners play them.
SMBWorld had a much deeper realm of secrets and challenges, and a much sharper aesthetic, and was tied directly to the new, shining world of 16-bit gaming which it took full advantage of to make better visuals and audio. I would love to be able to relive those weeks of playing SMBWorld for the first time and the feelings of awe and amazement and discovery that went with them.
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