I had a friend try to get me into it (and Limbus Company). Limbus Company i gave a shot because it was free. It being a Gacha though i just couldn’t get into. Anything that tries to keep my attention with FOMO i never end up sticking with for too long.
Lobotomy looked interesting though, i did pick it up on sale but have yet to touch it. I don’t know much about it though.
Imo limbus doesn’t even have true FOMO, walpurgis IDs come back every 2-3 months and everything else can be purchased at ur own pace (although, I do understand u, since the mechanics of thr shard shop does encourage u to play a bit during the season if u want the seasonal egos and IDs)
To understand lobotomy best you’d need to look at gameplay videos + the trailers, you play as a manager who has to control their facility and ensure that ur employees keep the abnormalities content (with the help of an AI named Angela lol). The story’s pretty cool, and it has different endings like a VN too (the true ending is a pain to get tho, the games a major time sink? Investment? Smth like that)
Go murder a bunch of crabs to make the town safer? Size your destiny and become the legendary hero? Tired, cliche, no thanks.
We wanted to make some banger cheese, so we left it in the dungeon to age, but now a dragon lives there and I really want that cheese? Now THATS a quest I wanna go on!
I have played through it, with the True Ending (without the extra scenes one). Jeez it was absolutely BRUTAL. Truly this was the hardest game for me, period, due to it’s relentless punishing and testing the human determination to push through adversity even if it seems impossible.
I recommend getting some good gear which has a high white resistance (I think that’s what you need for Censored?) and you can sorta easily get a high white resistance gear from Blue Star. That’s also an ALEPH, but imo it’s easier to work with that compared to Censored, but if he escapes you’re equally fucked as with Censored.
He does black damage im p sure ;-; thing is, in my run w censored (before I rewinded) my best black res gear was magic bullet… there were rare moments where my very best employee managed to do his work properly without going insane but it’s still not something I’m willing to go through again ;_;
Whenever he escaped I didn’t even hesitate to restart the day j try again, hes just horrible (bluestar’s legs are NOT worth the entire department dying, BUUUTTTTT I kinda wanna see it in action lol)
I've heard of it vaguely just because I played a bit of limbus company (and liked the characters more than the gameplay tbh). How's lobotomy compared to limbus? Is the gameplay similar at all?
Yeah lcb’s gameplay isn’t the best… the story is it’s charm
As for l corp’s gameplay, it is VERY different. It’s a rogue-like management simulator that expects you to reset and rewind your progress throughout the game in order to complete it… you have to manage the abnormalities you pick, and they each have their own requirements for keeping them content (some more complicated than others. The higher the tier, the more complicated the abnormalities usually get, although that ain’t always rhe case). You can look up gameplay compilations on YouTube;; each run is always different lol
The story, similar to lcb’s, is great too and very character-driven… to the point where it directly affects your gameplay (and graphics in some instances).
I’m not saying that it’s not irresponsible to grow to the size that they have, but I don’t think people understand the staggering difference in the size of the development teams between GTA and Hollow Knight.
MobyGames lists 4,771 people in the credits for GTA V and just 85 for Hollow Knight. Honestly most of those on Hollow Knight are translators and testers, people who weren’t working the full length of development time.
As a reminder, 99.9% of the cost of a game is number of staff * salary * time.
World I think definitely has more to offer for die hard Mario Kart fans. As a Family or group game though I’d say 8 is the better title.
8 you just pick it up, pick a character, pick a car, and pick a cup (or track if you’re doing VS), without having to worry about which tracks connect to which and all the new mechanics introduced in world
This mindset from people is what makes online multiplayer games unplayable for me.
I don’t get a lot of time to play games as an adult. When I do, I don’t particularly want people telling me how I should be having fun. There is this weird competition that happens where you need to know everything about a game before you are allowed to partake in the game. It sucks to have missed out on so many experiences, but i guess my not playing sub-optimally made someone else’s experience better, so it’s all good.
No man, by all means you bought the game enjoy it however you want. But be real, if you play Ranked in a competitive online game then are expected to at least understand the games mechanics. If not, why not stick to standard? That’s what irritates me.
If you want to figure out how good you are and enjoy a challenge you play ranked. If the ranked system is good you should rarely or never play with teammates less knowledgeable and less skilled than you.
I don’t think we need a higher barrier of entry for ranked. Just accept that the skill variance happens on both sides and focus on your own game. If you can mentor that is nice and helpful if done right.
I agree 100% and for the record I’m decent at my best days on most online FPS games that I play. It’s not the outcome that irritates me it’s the “why” behind it. In R6S for example “I’m not opening rotation holes because I don’t know where to open them/forgot about them” and “I don’t care about rotation holes because I’m here for my K/D” both have the same outcome. One is an honest play style while the other actively ignores a core part of the game. This I why I’m left wondering if some players like the game itself or they’re just jumping in to jump in. Despite everything it’s still an online game and other players are players not NPCs.
All my mouse end up like this after a year or two. Thing is they never used to back in the day but all new mice have a coating that wears off so easily now.
could be my tinfoil hat receiving thoughts via radio waves: maybe it’s by design? the coating will get grimy eventually, so the user is more likely to buy a new device.
Remember taking the balls out and scrapping all the dust and crap off the rollers? It was a guilty pleasure of mine, but some of the mice from that era got pretty dank. I had one in college that was basically a science experiment at graduation.
bin.pol.social
Aktywne