Given the nature of how the site generally works and how most peolle appear to use it, shorts would be watched more often than a 20+ minute video. Most people just mindlessly scroll for a minute or two while waiting on something else. Only the losers like me have the time to watch a long video.
so frustrating to see everybody mass downvote posts like this because they dont like its contents. Stop shooting the messenger. The post is relevant to the community
Right? And not only that, how many down vote without participating in the discussion or even watching the video.
I understand holding a person to standard. But to say ‘I didn’t watch, I didn’t read but I don’t like the guy.’ that’s not what online community or discussion are about.
I think you miss the point also that it's been years that people have probably known the guy and his antics, so it's easy for them to write him off. I think it is ignorant of you to pretend that kind of plausibility doesn't exist.
Mind as well say "gee, why don't everybody sit and listen and watch everything Donald Trump does? I don't get it!"
This sounds like a troll comment, but I’ll give you the benefit of the doubt. People should and do listen to everything trump says. Because it is important to know what is being imposed or done in the world. Just like this topic, if you don’t want to participate in discussion that is fine, but you should not be saying ‘I am willingly ignorant and everyone else is the problem’
TL;DW: Mark lays out 3 reasons why a game dev might choose to make a game challenging, discusses why it is difficult to balance difficulty, and then talks about how Silksong balances difficulty by always giving players another path to explore when they hit a boss that seems impossible.
Not too surprised. They have really improved their controller support over the last few years. I am able to play the game without issue with my HTPC using a controller.
I loved playing the first game when I was younger. It was like a more exploration based Sonic game. You had some fast parts and then others where you tried to find hidden areas.
Im happy to see them reflect on their first video which i disliked quite a bit. I got about halfway through this one and its pretty good, though not that interesting to me anymore. I hope that summer eternal project does well though! looks the most interesting of the offshoot studios to me
It’s not a dumb video and it’s not an edge case. It’s a great video that goes straight to the point, has timestamps, explains in detail how the exploit works and how consistently, and showcases it.
The exploit is BadUpdate v1.2, an evolution of the previously known BadUpdate, which was great as a proof of concept but not very useful in practice, as it required an average of 30 minutes to work, had a success rate of about 30%, and needed to be applied every time the console was rebooted (on a console with no sleep mode, may I add).
By comparison, as shown in the dumb video, the new version of BadUpdate works flawlessly in about a minute (10 max), and has a far greater success rate of about 80%, according to the creator. It can be launched from a USB stick and requires no additional software or hardware modification to the console, and most importantly, works on all X360 and not just earlier editions.
If you’re too lazy to click on a link, fine, but I’d suggest at least not acting so confidently when saying things you know nothing about.
The exploit is a race condition that requires precise timing and several other conditions to be met for it to trigger successfully. As such it can take a while for that to happen.
Which means that, sometimes, you run the code but it simply fails. When it happens, you can turn off the console and try again.
If i remember correctly, some memory address that needs to be overridden by the exploit is randomized on startup. The only way to find it is to just write to a random address, which often fails
You should re-read the discussion, because I’m pretty positive you didn’t even get the topic.
We are talking about being able to play pirated games and homebrew apps on the X360. Of course that doesn’t happen in the wild. Unless you think that I woke up one day with a modded PS1.
You can, but most everything that would let you run your own boot-time code is supposed to end up in the TPM event log, which the TPM is happy to attest to with its unique/uniquely bannable attestation key. Not too difficult to set it up so that no attestation = no access.
This type of attestation is far from perfect for a lot of different reasons, and it would be really impractical to automate bans with it, but I guess it's a tool they see value in.
May I ask what it is you dont like about them? Saying them as there are more than just one person behind this channel now, not sure if u refer to that or just the main person.
They coined the term “HR in the room” with dragon age veilguard and called the entire dialog tree in every scenario terrible when they only took a single dialog path. As I have personally played the game and enjoy it as do several people I know, it’s pretty clear they were upset by the fact that they weren’t included in review copies. Now that’s not to say veilguard doesn’t have problems because it clearly does, but dialog in my current playthrough has been perfectly fine. There have been other reviews like this as well for lower profile games, DAV unfortunately was a very high profile game reviewed by a disgruntled YouTuber with a large platform to voice their opinions. The real tragedy is that the meme stuck and veilguard will always be labeled as this terrible “woke” entry into the franchise when in reality it was perfectly fine.
To put it simply, Skillup is not genuine in their reviews and in some cases very clearly have an “agenda” to push. I’m not a fan of that behavior, so I’m not a fan of Skillup.
The music, story and art harmonizes in a way that caused me to sit and be sad for hours. The melancholy environment, the inevitability of death and the sorrow love eventually causes. It’s so fucking beautiful!
Just the start, losing Sophie to the gommage, the setting and music ties it all so damn well together. It’s beautiful and tremendously sad. The whole thing is such a masterpiece of what games can achieve. A game where the gameplay isn’t the best or groundbreaking, but combined with the art, music, tone and story, it flies up to one of the best games in recent years. If not more.
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