Yeah, no. It is not the only place to play Mario. There’s emulation and Piracy. I’m quite certain skilled people will try to hack the Switch 2 and sooner or later there will be a Switch 2 emulation (although might take a while). €80-90 euro for one single game is nuts.
The only reason I would purchase a Switch 2 is when it is capable of being hacked.
Don’t forget the other obvious option: we don’t have to play mario. Also, there’s a used game market with a ton of older games and Nintendo doesn’t get a cent from that anymore.
They are the only real family oriented console AFAIK. At least on PC, there isn’t a huge emphasis on local coop. This makes a steam deck a harder sell to people just looking for the casual family games. Nintendo on the other hand is committed to releasing games like this with every generation, and they don’t seem big on games with a restrictive age rating. I’m sure that wins points with parents.
I’d love to tell families that they should just buy a steam deck, but I don’t know if it’s the right choice TBH.
Length has nothing to do with it. It’s all about the bullshit inflated budgets. They’re comes a point of diminishing returns with how many staff at working on a game, and how much is spent on marketing.
I remember back in the 90s PC mags had the same issues, simple numerical ratings don’t mean shit.
The only score I follow is Steams user satisfies rating thing. the top voted complaints or praises tell me more about the state of a game than anything else ever could.
the advtage the steam system has is first the bought game/gifted game situation, as well as the more important factor, the recent opinion score, as at amy given momemt a game can get good because of a major change (e. g payday 2 reverting all the pay 2 win content the original publisher mandated) or gone to shit because of greed or a bad patch.
the problem users have is finding a curator that has a similar taste in games that they do. If I was a fan of JRPGs, im not going to care about the opinion on some person who doesnt really play jrpgs. at the same time, if you like some niche genre, to the general public, that niche is always less popular, so itll get worse ratings thanit should compared to people who enjoy said niche.
i mean…you could always buy the add-on disc drive? Assuming that it is still compatible with the Pro, not sure why it wouldn’t be. They get to fleece physical media heads for an extra $80, that’s a win for Sony.
awesome! just double-check that it’s compatible with the new one before dropping the extra $80! Nothing about the Pro is official yet, so we still gotta wait and see.
The kicker is that owning the disk entitles you to a piece of plastic, and not much more at the moment. When servers go down, or day one patches are no longer available, the disk becomes no better than a coaster for many modern games.
Yeah… i don’t understand why this is a good move. Sacrificing an element that would noticably improve a core aspect of the games design for the sake of not looking at a picture for a few seconds on startup? Seems completely backwards if you ask me.
You need to toake into account that we're talking about a Kirby game here, which are all 2/2.5/sometimes 3D platformers. So The real effect of Dolby in such a thing would have been close to zero.
That came out on GameCube back when we were all still using composite cables that didn’t support surround anyway.
Edit: Apparently I was misinformed, still KAR was such a casual arcadey game that I’m sure it got more benefit out of quick startup than it would have from surround support.
Exactly. Until around 2005 with the advent of affordable HDTVs and the war between HD-DVD and Blu-Ray, anything more than what came stock with your TV, which was usually standard definition picture and stereo sound, was something of a luxury. Sound bars were only really starting to become a popular thing.
This is not true at all and demonstrates a profound misunderstanding of how surround sound worked.
Nintendo 64 games like Donkey Kong 64 and Conker’s Bad Fur Day supported surround sound. Even Star Fox on the SNES supported surround sound. All through composite cables.
It works by encoding multiple channels into two channels, so it can then decode those channels to send the proper signal to the proper speaker. For Dolby specifically, you need a Pro Logic compatible receiver, which could decode that signal. If you don’t have a Pro Logic compatible receiver then you will only hear stereo output.
oh, it was the racing game? I must have gone through the text too quickly then. Yet, if we're pragmatic: How many people would have really enjoyed that game (which wasn't stellar to begin with) more with properly encoded surround sound, and how many would have enjoyed it a tad less because of the annoying logo spam on startup? I don't think Surround-Sound-enjoyers were the target audience for that one.
Yeah I did consider that when I made my comment. And keep in mind I do see where they’re coming from. It’s not like I’m calling them stupid for this decision. I personally just see it as a massive overcorrection for something that will, in the grand scheme, have virtually no effect on the quality of the game for literally anyone besides the person who made this decision.
I know it’s not the best comparison, but to me it would be like if RTX support required an RTX logo, and a major studio just removed RTX from their game, not for any performance or quality issues, but solely for a logo. Again, it just seems like an overcorrection for a non-issue. I’ll admit, I sometimes get annoyed by intro logos, but never enough to the point where I’d think it’s worth removing features to get rid of them.
I got the impression that “removing” means removing before it was really implemented. Like, it was planned and decided upon, but it wasn't ready. He checked the license and went “nope, not having it” and scrapped the feature. It doesn't truly become clear in the text, of course, but that's how I read this.
You realize this is Lemmy, and on Lemmy you have to hate every business and every product produced by a business apparently, right? If it isn’t FOSS, then you aren’t allowed to like it.
This is Sakurai’s explanation, and it seems reasonable to me:
“I feel very sorry for making the user wait,” he explained. “If you take one second from each user, that means you’ll be taking 10,000 seconds from 10,000 people. The more this repeats over the years, the more time you will cause players to lose."
I remember one of l Hank Green’s older videos when he added up all the viewtime from all of their videos and realized it was longer than the average human lifespan. Of course, he immediately framed it as “We’ve killed a man!”
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