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Goronmon, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Elder Scrolls games don't really have any direct competition.

Just releasing a slightly improved version of Skyrim would make that game the "ultimate fantasy simulator".

Jinxyface, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

This just in: guy whose job it is to sell you a product really wants you to know the product will be good so you'll pre order it

freeman,

The product was announced 5 years ago. 5.

They the. Said nothing for half a decade. Now starfield is coming out and is shipped from their perspective so he’s on to his next sale. Simple as that. See you in another 5+ years

scrubbles,
!deleted6348 avatar

And that was 8 years after its massively successful predecessor. They could have released 3 more games and earned so much money in that time

XaeroDegreaz, do games w Dragon Age Dreadwolf keeps getting delayed internally, report claims

Lol I wouldn’t want to go up against Baldur’s Gate 3, either. They need to take this time to tighten things up, and let things cool down for a while. They’re competing for the same fans, so it would be a death sentence to release in the near future.

Sibbo, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Let’s not overhype it, okay? Better to be surprised by how good it is than to be sad because it does not live up to expectations.

Mot, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Unless they’ve made some major engine changes… I feel like it’s going to be hard to top games like BG3, Elden Ring, or even Breath of the Wild.

BG3 has the deep story and npcs. Elden Ring has the emphasis on combat. Breath of the Wild freeform exploration.

Yes, I want a game that combines all of those and in the ES series the closest was probably Morrowind (combat being perhaps the most notable lack.)

Mot, (edited )

Also ES has some of the best, deep, insane lore. The series is at its worst when it tries to be grounded.

Even Skyrim ends with you going to the afterlife to gather aid from the dead and fight the embodiment of the cyclical nature of time by imposing the concept of mortality on it. And somehow that was a bog standard dragon fight.

Sina,

Oblivion was fantastic too I think. Things started going seriously downhill with Skyrim, at least that is what I think.

Mot,

Even Skyrim wasn’t bad. I put like a thousand hours into it. It’s just not exactly what I’d call “ultimate”.

Oblivion was good. It’s dated at this point and like Morrowind combat is not comparable to say Elden Ring. Oblivion solves the whole open world (as in OpenCities) thing in mods, but Morrowind has it to start with. Which is why I think Morrowind is the closest the series has been to my ideal.

SnowdenHeroOfOurTime,

Morrowind is older than many in this thread. It was a great game but I really don’t understand why people think it was way better than its sequels.

Mot,

Rather than saying it’s better than say Oblivion, I’m saying it’s closest (among the ES games) to being what I’d want out of an “ultimate” ES game. Oblivion has mods that fix its bixest shortcoming (OpenCities and various magic mods) but I’m not inclined to give Bethesda credit for the work of modders.

ShranTheWaterPoloFan,

Because it is.

Left click on zombie has better graphics, and that’s it.

CrateDane,

Morrowind was the first of the ES series where they drastically reduced the area but invested more in the content in that area. It had a unique art style and location. It kept most of the complexity of the prior games in the series, while subsequent games heavily simplified things to cater to console gamers. There are a lot of babies that were thrown out with the bathwater after Morrowind. Of course the later games also added a lot of improvements, but I think for its time, Morrowind was a very good game. It depends on preferences, but I would consider it the best game of the ES series relative to when it was launched.

SnowdenHeroOfOurTime,

Fair enough. I loved it. Had never played a game like that. I was definitely under the impression that these were mostly PC games. I had a lot of fun with Morrowind and played oblivion a bit too. I didn’t see a ton of difference in them. Then Skyrim for me was absolutely incredible. Besides the bugs (which I barely ever saw myself) I didn’t see a single reason people talked so much smack about that game.

argv_minus_one, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

I’m just worried it’s going to be some Denuvo-encumbered, unmoddable, play-once-and-forget game.

altima_neo,
@altima_neo@lemmy.zip avatar

I think realistically is going to continue using their crusty old gamebryo engine, play and handle exactly like previous games.

LetMeEatCake,

Almost certainly still stuck with their fork of gamebryo. On the bright side, the footage I’ve seen of Starfield suggests that they’ve actually gotten around to implementing a better animation system.

I’m not sure on the specifics of how animations work at the engine level (I know there’s stuff about animation rigs, but not much beyond that) but all their games up until now have had the same system of character animations and it consistently looked ancient. Straight from the late 90s levels.

altima_neo,
@altima_neo@lemmy.zip avatar

Oh man, I remember in Oblivion how bad the third person view looked. Characters were stiff and stood perfectly upright while their limbs flailed around in nonsensical ways. I was amazed at how bad it was for a game of that gen.

Then Fallout 3 was a little better but still pretty shit. And Skyrim massively improved it, but it still wasnt up to par with games that actually put some effort into the animation systems (like GTA4).

bermuda, (edited ) do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

I think it would be very funny if the game came out and was good. Like Bg3 level good. Just the irony of everybody going “not Todd doing his bullshit again” and it turns out to be a perfect game or something.

And for the record I’m not a huge Bethesda fan.

Edit: I’m astonished I even have to say this, but this is just a stupid joke comment. I’m not trying to make comparisons between baldurs gate 3 and a game that hasn’t even come out yet. Don’t dig that deep.

mercury,

I’m not into fantasy at all, but it’s would be so funny seeing people cope about the game being good. But let’s be real, if it’s still on creation engine, it won’t be.

Bal,

The engine’s name has very little to do with the tech in it, much less the quality of the game. It might well suck but it won’t be because of this.

Kolanaki, (edited )
!deleted6508 avatar

I agree the name means nothing. Which is why when people go gaga over Creation, I have to remind them it’s still GameBryo, but with more graphical features tacked on to it. The foundation of shit that is GameBryo is still at the heart of the tech driving their games. If Bethesda’s games were buildings, they all build them on a foundation of sand.

I also agree it’s not the reason why their games suck (their games in and of themselves tend to not suck), but it will be the reason why it performs like shit or has the same technical issues that have existed since they started using GameBryo. Unless even after all the time they’ve spent using the engine they still suck at using it, and that’s the reason they have so many problems.

The only other company and series of games I see having the same stuff holding back making better products because of the engine used is Bohemia with ARMA. They have just kept piling stuff on top of Virtual Battle System and all the problems stemming from VBS are present in the current iteration of the engine. Even the devs themselves hate it, but it would be way more work to make an entirely new engine.

Lols,

from what ive seen, most of the issues with the engine folks have are in fact not issues with the engine

MJBrune,

They are on creation engine 2 with starfield and honestly, we’ll see how much of an improvement it is. I was saying back in fo4 that if they don’t upgrade the engine it would be a flop but it apparently was one of the best selling games at the time.

Sina,

BG3 is a gem in this current age, but if you look at it as an open world game and specifically look at that only, then it’s not even good. (honestly even compared to BG1, the open world aspect is very limited)

bermuda,

I’m not sure why that’s relevant

bionicjoey,

BG3 is a different genre game than TES. Neither tries that hard to be like the other. They’re just both are set in fantasy worlds

bermuda,

I’m not trying to argue that? I’m just making a dumb comment, dude.

Kolanaki,
!deleted6508 avatar

If you look at BG3 as an open world game, I have to question what you think an open world actually is, because BG3 is not an open world game.

Faydaikin,
@Faydaikin@beehaw.org avatar

The worst part is that it wouldn’t be that hard to “up” the level of Bethesda games. More focus on the writing, both story and characters would go a long way.

Dropping the whole “It’s one big world, no transitions.” goal. Make cities huge, with transitions and fill them with stuff and people. More “inhabited biomes” so to speak.

Choice & Consequence. Having different paths the players can go down. Locking players out of certain content and areas because of their choice, isn’t a bad thing. It just encourages multiple playthroughs. As well as adding multiple ways to dealing with a problem.

Not forcing motivation or character upon the player. The “chasing after a loved one” motivation in Fallout is terrible. And being a ‘shiny superman’ in both TES and Fallout is boring. We need more grey-area to move around in.

There’s clearly more that could be added to the list. But these four points alone would elevate their games to a more passable grade.

But this is just my personal opinion.

TurboHarbinger, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Says the scared developer after Baldur’s gate 3 success.

Templa,

Did he make any comment regarding BG3? I haven’t seen it.

stopthatgirl7, do games w Dragon Age Dreadwolf keeps getting delayed internally, report claims
!deleted7120 avatar

At this point, I won’t believe Dreadwolf is coming out until it’s for sale on store shelves.

Kolanaki, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’
!deleted6508 avatar

Pfft… I really doubt Elder Scrolls 6 will even be in the same league as Dwarf Fortress; the ultimate fantasy world simulator that already exists.

MJBrune,

Far different games though. Completely different genres and I don’t find dwarf fortress as immersive as even nethack due to it being more of a god game. It really pulls me far out of the experience when you don’t control a single character. I still find it fun but more in a strategy system way rather than an RPG.

ShranTheWaterPoloFan,

For me Dwarf fortress is like watching TV, nethack is like reading a book.

I feel like I’ll watching some bizarre sitcom with such great stories as “dwarven child sees an elephant trample a goblin and then gets possessed, keeps making bone carvings of the scene, and then gathers all the elephant meat in a forge and kills three grown men by slapping them with meat.” I’m not anyone in that story, but it’s fun to watch.

Nethack is like getting to know the quirks of your character as they narrowly escape death.

Kolanaki,
!deleted6508 avatar

You… Can control a single character?

Have you only played the Steam version? The non-steam build has Adventure mode, where you control just a single character in a turn-based roguelike. IDK why it wasn’t included with the Steam release, but it’s always been my favorite part of the game.

MJBrune,

Oh, I am far mistaken then. Yeah, I’ve only seen the steam version.

berg,

IDK why it wasn’t included with the Steam release, but it’s always been my favorite part of the game.

They just didn’t have time at first. They’ve said that they’re working on it though.

Renacles, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

I mean, of course he wants that, he’s the direction of the biggest fantasy-world simulator franchise out there.

qooqie, do games w Dragon Age Dreadwolf keeps getting delayed internally, report claims | VGC

Hasn’t BioWare been having a shit ton of problems these past few years? Hope they’re able to clean up and get back to making some great games.

Stovetop,

What EA sees:

Hasn’t BioWare been having a shit ton of problems these past few years? Hope we can make some good money after we fire everyone and close the studio.

lorty,
@lorty@lemmygrad.ml avatar

I mean, most of the people that made those great games don’t work there anymore.

CrateDane, do gaming w Dragon Age Dreadwolf keeps getting delayed internally, report claims | VGC

More like Deadwolf at this point…

explodIng_lIme, do games w Dragon Age Dreadwolf keeps getting delayed internally, report claims | VGC

Fingers crossed BG3 showed EA there is money in making a good game

Astroturfed,

Lmao, EA making a good game that’s not a toxic half baked whale fishing expedition? You’d need a time machine to see that.

szczuroarturo,

Havent they made jedi the fallen order ? Apparently it was quite a good game alghtough buggy as hell on pc

LetMeEatCake, do gaming w Dragon Age Dreadwolf keeps getting delayed internally, report claims | VGC

Not surprising.

Bioware has spent over a decade chasing mass appeal for their games, to the detriment of what they’re good at. They made that work as they shifted from 2D to 3D to action-3D. That stopped working as they went too far, abandoning their core strengths. Bioware hasn’t had an unmitigated success since… ME2 in 2010? That’s 13 years of them floundering, with the very mitigated successes of ME3 and DA:I early on in that.

That kind of floundering is going to filter down to everyone working there. It’s hard to bounce back from that. They know Dreadwolf needs to hit it out of the park if they hope to continue on. Easy situation to end up in development hell with delay after delay…

hagelslager,

And it certainly doesn’t help that a great “classic Bioware” game was released by Larian (… again).

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