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betheydocrime, do games w Indiana Jones and the Great Circle's central concept based on real-world theory involving ancient sites

The cookies popup on that website cracked me the hell up. “We, and our seven hundred fifty-six partners, care about your privacy” We, and our seven hundred fifty-six partners, care about your privacy

jordanlund, do games w Indiana Jones and the Great Circle's central concept based on real-world theory involving ancient sites
@jordanlund@lemmy.world avatar

Quite a lot of the Indiana Jones stories are based on real, or at least “real” artifacts.

Ark of the Covenant:
en.m.wikipedia.org/wiki/Ark_of_the_Covenant

Lingam Stones:
en.m.wikipedia.org/wiki/Lingam

Holy Grail:
en.m.wikipedia.org/wiki/Holy_Grail

Crystal Skulls:
en.m.wikipedia.org/wiki/Crystal_skull

Antikythera Mechanism:
en.m.wikipedia.org/wiki/Antikythera_mechanism

Another one that popped up in Dial of Destiny was the Spear of Longinus:

en.m.wikipedia.org/wiki/Holy_Lance

fsxylo, do games w Indiana Jones and the Great Circle's central concept based on real-world theory involving ancient sites

All my homies hate aliens in Indiana Jones.

Bring back religious mysticism.

ExtraMedicated,

Yeah that 4th movie sucked so bad it somehow ruined the original trilogy for me.

witheyeandclaw,

Is one more unrealistic for you?

deft,

one is more overdone why is realism your thought like what is this assassin’s Creed

EdibleFriend,
@EdibleFriend@lemmy.world avatar

I honestly didn’t mind the aliens? That movie definitely had its fucking issues but that wasn’t one of them for me. Then again I’m one of the few people who thinks it was at least… Passable I guess? Not the world ending abomination it’s made out to be.

I mean obviously it’s shit compared to the originals but… Could have been a lot worse. It had its moments.

EvilBit,

Yeah honestly I could never figure out why people were all up in arms about aliens. Heart ripping mystics, the holy grail, and god exploding Nazis were all realistic enough for you, but aliens were a bridge too far?

Movie was bad, but not because it had aliens.

EdibleFriend,
@EdibleFriend@lemmy.world avatar

And of course the constant talk about the fridge which is, to me, just as stupid as jumping out of a crashing plane in a raft.

EvilBit,

I might disagree on that point because any force that hurls a fridge that far will turns its occupants to jelly (much like the first Iron Man suit catering in the desert with Tony inside), but it doesn’t change the fact that realism has never been the point.

EdibleFriend,
@EdibleFriend@lemmy.world avatar

Oh yeah not saying the fridge isn’t more LETHAL. Just that its…about as stupid from a writing standpoint.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Heart ripping mystics, the holy grail, and god exploding Nazis were all realistic enough for you, but aliens were a bridge too far?

It’s not about realism, it’s about consistency. Aliens in the fourth movie after religious mysticism in the first three is tonally and thematically inconsistent with the rest of the series unless you’re actually familiar with the century old pulp serials the movies are a throwback to.

LovingHippieCat, do games w Indiana Jones and the Great Circle's central concept based on real-world theory involving ancient sites

Someone at Machine Games watches Ancient Aliens.

quams69,

It’s also the plot of the fourth movie

b3an,
@b3an@lemmy.world avatar

The fridge. I. Just. Idk. I can’t reconcile xD

Eggyhead, do gaming w Bayonetta dev's Apple Arcade exclusive World of Demons will no longer be playable next month
@Eggyhead@kbin.social avatar

I had subbed to Arcade back when this came out just to see if I’d be into such a service. I even bought a backbone one. I played just a little bit of WoD, about half of that adorable diorama JRPG from the final fantasy guy, and maybe a few minutes of a lot of other stuff. It’s all really good stuff, I just really can’t get into gaming on a phone. My backbone has been largely untouched for years.

shani66, do gaming w Bayonetta dev's Apple Arcade exclusive World of Demons will no longer be playable next month

That shit was always objectively a bad idea, anyone who bought into streaming games should never have been allowed to be in charge of their own money to begin with.

hyperhopper, do gaming w Bayonetta dev's Apple Arcade exclusive World of Demons will no longer be playable next month

This is why piracy is a net positive for society.

3aqn5k6ryk,

As always, piracy is almost always a service problem.

Carighan, do gaming w Bayonetta dev's Apple Arcade exclusive World of Demons will no longer be playable next month
@Carighan@lemmy.world avatar

Imagine if exclusives didn’t exist and people could just access games they would like to play. Siiiigh.

umbrella, do gaming w Netflix might add in-app purchases and ads to its games no one plays
@umbrella@lemmy.ml avatar

told ya

ErinCrush, do gaming w Netflix might add in-app purchases and ads to its games no one plays

Lol at that title. I just saw some post talking about how “Netflix games was my most used service”. Like, that can’t be true, either that or you don’t really play games lol.

Powerpoint,

It was a sponsored post on Android authority. That website really went down hill from a decade ago

redcalcium,

I do play Into the Breach a lot though, both on steam and Android (Netflix), so maybe I’m one of them.

Rootiest, do gaming w Netflix might add in-app purchases and ads to its games no one plays
@Rootiest@lemmy.world avatar

I already canceled Netflix when they stopped allowing me to use my account in multiple locations.

Not at all surprised their games got microtransactioms.

Max_P, do gaming w Netflix might add in-app purchases and ads to its games no one plays
@Max_P@lemmy.max-p.me avatar

I’m not playing Netflix games unless they bring back the good ol’ cable TV games from the late 90s to dick around with your remote on the TV for 10 minutes.

vox, do gaming w Netflix might add in-app purchases and ads to its games no one plays
@vox@sopuli.xyz avatar

wasn’t lack of microtransactions and ads the whole point of these?

Thordros, do gaming w Netflix might add in-app purchases and ads to its games no one plays
@Thordros@hexbear.net avatar

Netflix continuing to piss and shit and cum its pants after the one quarter where they had -1% subscriber growth, and the company lost 75% of its value. Investors are such smart cookies.

mindbleach, do gaming w Netflix might add in-app purchases and ads to its games no one plays

This abusive business model is the dominant strategy.

If we allow this to continue, there will be nothing else.

Only legislation will fix this.

ampersandrew,
@ampersandrew@kbin.social avatar

Unsubscribing from Netflix fixes this.

mindbleach,

As if it’s just Netflix.

TJDetweiler,
@TJDetweiler@lemmy.ca avatar

The point stands. Vote with your wallet.

mindbleach,

Hasn’t worked yet.

ampersandrew,
@ampersandrew@kbin.social avatar

A victory isn't the totality of Netflix as a company sinking in the ground. It's every step along the way, including directing your money toward those that respect you as a customer. Pretty much unanimously the best game of last year went to a game that's sold DRM-free, with no DLC, with the ability to play mulitplayer without some stupid live service strings attached, and it sold about 10M copies. Rewarding those games is the other side of the coin of voting with your wallet.

mindbleach,

Again, not a Netflix problem. This is becoming the entire industry. More big names are using it than avoiding it. There is almost no cost to adding this greedy bullshit.

We’re not going to shop our way out of this.

ampersandrew,
@ampersandrew@kbin.social avatar

Don't play big games using it then. That's how you shop your way out of it. If you think every game is full of bad monetization practices, you're not looking very hard for your video games. There's an asterisk there on the addiction that a lot of them prey on, but if you're sick of playing a game where they keep asking you for money instead of letting you enjoy the game, play a different game. There are too many great games that don't bother with that nonsense.

mindbleach,

‘Ignore the systemic problem and there is no systemic problem’ is never sound advice.

No kidding there’s always going to be some games that don’t commit this abuse - but anything with marketing and payroll will be tempted, and damn near all of them will go for it, because the downsides are fucking slim. The market brought us here. The market will not magically get us out of here.

ampersandrew,
@ampersandrew@kbin.social avatar

If the only games you acknowledge are the big games committing the offense, that's why the market is taking us there. You're part of the market. Reward the other games.

mindbleach,

Yeah sure, it’s my fault for describing a problem, that’s what really causes the problem. Not a multi-billion industry where an ever-shrinking sliver avoids this psychological manipulation to attach a siphon to people’s wallets.

Pointing a finger at me, personally, will do less than nothing to fight this trend. Do you want to address that objective reality? Or do you want to project more accusations onto the person describing it?

ampersandrew,
@ampersandrew@kbin.social avatar

The fact that you call it ever-shrinking when there is too much to play that doesn't fit into that bucket is exactly what I was talking about. Plus you must have missed the bottom falling out of live service games this past year, perhaps due to a lack of consumer trust in the product lasting long enough to justify their time or money. Sega just spent $70M on a game that they decided was better to never even launch. Sony shrunk their live service portfolio forecast from a dozen down to half of that. These are the microtransaction-driven games.

mindbleach,

‘Why are you ignoring the problem?’ cannot be answered with ‘why are you ignoring not the problem?’ The existence of things outside a growing issue don’t make the issue go away.

This is half the industry, by revenue. ‘But it’s only half!’ is aggressively missing the point.

I’d be fucking thrilled if this all just rolled back of its own accord. But it’s not gonna. Outright boycotts accomplished very little - and then dried up. These companies are throwing millions at this crap because it makes billions.

Some of the alleged “retreat” from wallet siphons with no cover charge are just games that will instead have a cover charge. They’re not changing the part where you can pay real money for fake hats. They’re not changing how much of the game is built around shoving players toward that decision, as often as possible.

Sega’s $70M whoopsie-daisy evidently hasn’t ruined the company. Nor has it seemed to stop their plans for Dreamcast-era nostalgia-bait games with the same abusive business model as their hilariously-late-to-the-party battle royale cancellation.

Games built around this are a gamble, but slapping it on whatever’s already coming out remains cheap, low-risk, and alarmingly popular. It’s in full-price, flagship-franchise titles. It’s in subscription MMOs. There is no sufficient back-pressure against publishers asking, ‘but what if more money?’

ampersandrew,
@ampersandrew@kbin.social avatar

What I suggested is not ignoring the problem. Ignoring bad products makes bad products less financially viable. Buying good products instead creates more supply of good products, because producers want the money coming from consumers who only buy good products. This is not a binary boycott vs. no boycott. There is every minute step along the way. Half the industry by revenue is not coming from half the customers.

Sega’s $70M whoopsie-daisy evidently hasn’t ruined the company.

Nor does it need to. It just shows that they don't think the live service business model they made was going to work; so much so that they flushed their most expensive game to date down the toilet.

Nor has it seemed to stop their plans for Dreamcast-era nostalgia-bait games with the same abusive business model as their hilariously-late-to-the-party battle royale cancellation.

There is zero information on their nostalgic franchises play regarding business model. Many of which came from a different era of predatory monetization that came to an end without legislation (the arcades).

There is no sufficient back-pressure against publishers asking, ‘but what if more money?’

There is when you stop buying their games in the first place.

mindbleach,

Half the industry by revenue is not coming from half the customers.

That’s why it’s spreading. So long as a fraction of people get sucked in - your non-participation does not matter.

Those victims “voted with their wallets” and their vote counts for ten times more than yours. This is why outright vitriolic boycotts barely made a dent. This is why it can creep into existing games, including ones you already bought. They’ve got your money. They want more.

This business model amounts to a scam. Games make you value arbitrary nonsense - that is what makes them games. There is no ethical form of attaching a real-world price tag to anything inside that make-believe. Convincing you that you need some random imaginary geegaw is half these people’s job.

No kidding nobody should throw money at that.

But I don’t know why anyone defends its continued existence.

soggy_kitty,

Its easy as fuck to unsubscribe from netflix. I’m completely guilt free by not paying them money

mindbleach,

And that fixes the rest of the industry somehow.

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