JRPGs are a very distinct genre, and either you like it or you don't. The idea that it shouldn't get its own descriptor when it's clearly different from a crpg or other approaches to RPGs is nonsense.
Just a guess, but I would suspect it's because it's one of the few game genre's that has a nationality tied to it and it probably feels like a box they can't escape -- just because of where they're from.
To them, it's just their own spin on an RPG. No matter how much they change to make it appeal to a broader audience, they're always going to be a JRPG, which feels very limiting. It's always going to be "it's an amazing RPG if you like JRPGs", which to someone making the game probably makes you feel less than. No other country has that.
It's similar to splitting k-pop or even j-pop out. TO people making the music, they probably just want to be considered on a world stage as great pop music. Not just K-pop album of the year.
Even if people here don't mean it negatively, doesn't mean it doesn't feel like a shitty box to people. We rarely apply the same sort of boxes to things from other countries. You don't hear Abba or Robyn are the best S-pop artists of the last 50 years.
But not every rpg from Japan is a JRPG. Not all JRPGs are from Japan.
If you don't want to be put into the JRPG box, make something that isn't a JRPG. They're in a box for a reason, and it's because they're markedly different from other RPG formats.
Then again, maybe the question can be raised about FFVII - Rebirth. But still, I would say that the question is raised anyway because it’s a FF (a series which largely contributed to cement the JRPG genre) and a remake of a game which is indubitably JRPG, not because it’s an RPG developed by a Japanese team.
I don’t have this game yet but I know out of the box modding any of the Fallout or Elder Scrolls games disables achievements (but you can get around this with other mods), so I assume it’s the same here. Bethesda games being some of the most modded games of all time I wouldn’t be surprised if even a lot of first time players were using one or two mods and having their achievements disabled.
They’re defintely way different games. NMS is more sandbox and procedural focused, whereas Starfield is a story focused game. Both are buggy space games lol.
they’ve got some decent ones on there. I just started playing Shredder’s Revenge and am having a lot of fun. Into The Breach is fantastic. They also have GTA 3, Vice City, and San Andreas, not that those are exactly new games.
I think it implies the company is continuing on but that job is no longer a position at the company. Redundant or unnecessary as opposed to a position that they intend to fill again, as you would with a firing.
Yeah, layoffs feel temporary (like furloughed government employees). I dislike both terms though, I prefer “downsizing” or something like that to clearly indicate that it’s not temporary and your job wasn’t worthless, it’s just that the company needs fewer people employed to meet budget targets.
Something that is redundant is not needed, it’s a descriptive term. Layoff is a relatively recent US euphemism meaning relax or rest which became associated with non-working periods for seasonal work then evolved to cover redundancies. The US term is the weird one here.
To me, “redundancy” means someone you don’t need, as in, their job is worthless, and “layoff” means the company can’t afford to keep everyone, so they’re temporarily reducing the workforce. What we see so often isn’t either of those, it’s just headcount reduction or downsizing.
Redundant doesn’t mean worthless. It means that you have a duplicate or something, or someone is already doing the job that you are doing. Your work still is worth something, it’s just not needed anymore.
Yeah I only go on for the occasional community day if I like the shiny just so I can transfer it to a game that is actually fun to play. Trouble is I’m running out of fun main line games now too…
I really hope Gamefreak/nintendo can get their house in order, the IP deserves so much better than it’s gotten the past few years. Arceus was an encouraging development, I hope they build on that.
It lists several subsidiary offices, including Russian, Armenian, Swedish, British, Belorussian, and Portuguese branches. It’s still headquartered in the United States.
I don’t even want interactive titles, why did Netflix clutter the interface with games? I just want to how some noise in the background, so I don’t have to listen to my thoughts.
People do play games offline. Personally, I don’t care about achievements. They mean nothing to me, except knowing that the game developer is tracking my play through, which I hate.
People play offline and they also mod games (especially Bethesda games and especially this one). In order to get achievements in Starfield you either need to play (mostly) vanilla or install an extra mod to re-enable them. This is a dumb article and should be downvoted. There are many reasons why the claim is likely wrong.
This article has a pretty negative slant, but is anyone actually sad they’re going? I’ve been playing on and off since 2014, and I never have enough shards. My friends that have played almost nonstop since launch constantly have more than they could ever spend, even if they masterworked every piece of gear in their collection. Seems like a good change, honestly.
It’s definitely a good change. I have so many legendary shards that the currency might as well not exist, but my newer friends are constantly running out. It’s a good change for everyone.
I have over 50k shards that I will never use so it’ll be sad to see the high number go away but other than that, I couldn’t imagine a soul being bothered by the legendary shard change. It’s honestly a great thing to help simplify parts of the games economy for new and returning players
I have way more than I could possibly need, and really don’t mind their idea to remove them. What I am a bit “salty” over is the lack of currency exchange for their removal.
I would love to trade in a bunch to get prisms, ascendant alloys or the one to get the enhanced perks (I forget the name). But Bungie still has their arbitrary limits in place. Again, I support the removal, but I did still grind to accumulate them, so not being able to turn them into something useful feels like a waste.
vg247.com
Ważne